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Send a Message by Conor Barry Music Technology BSc, Queen’s University Belfast, 2012 Thesis Submitted in Partial Fulfillment of the Requirements of the Degree of Master of Arts, Media Arts School of Music, Theatre & Dance University of Michigan Ann Arbor, Michigan April 25 th , 2014 Approved by: ______________________________________________________ Assistant Professor Michael Gurevich, Thesis Director, Performing Arts Technology ______________________________________________________ Associate Professor Andrew Kirshner, Thesis Committee Member, Performing Arts Technology ______________________________________________________ Professor Stephen Rush, Thesis Committee Member, Performing Arts Technology ______________________________________________________ Assistant Professor Seth Ellis, Thesis Committee Member, School of Art and Design Date Degree Conferred: May 2014

Send a Message - Conor Barry Media Arts MA

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Send a Message

by

���Conor Barry

���Music Technology BSc, Queen’s University Belfast, 2012 ���

Thesis Submitted in Partial Fulfillment of the Requirements of the Degree of Master of Arts, Media Arts ���

School of Music, Theatre & Dance

University of Michigan ���

Ann Arbor, Michigan ���

April 25th, 2014

Approved by:

______________________________________________________ Assistant Professor Michael Gurevich, Thesis Director, Performing Arts Technology

______________________________________________________ Associate Professor Andrew Kirshner, Thesis Committee Member, Performing Arts Technology

______________________________________________________ Professor Stephen Rush, Thesis Committee Member, Performing Arts Technology

______________________________________________________ Assistant Professor Seth Ellis, Thesis Committee Member, School of Art and Design

Date Degree Conferred: May 2014

Table of Contents

List  of  Figures  ...........................................................................................................................  ii  

Acknowledgements  ...............................................................................................................  iii  

Abstract  .......................................................................................................................................  v  

Introduction  .............................................................................................................................  vi  

A  Brief  History  of  Telematic  Art  and  Sound  Art  ............................................................  1  

I:  From  Telegraph  to  Radio  .............................................................................................................  1  II:  Art  at  a  Distance  .........................................................................................................................  10  III:  Networked  Artistic  Collaboration  ........................................................................................  13  IV:  Sound  Art  and  Space  ................................................................................................................  15  V:  Node  Networks  ............................................................................................................................  24  VI:  What  Lies  Ahead  ........................................................................................................................  33  

Send  a  Message  ......................................................................................................................  35  

I:  Precursors  and  Origins  of  Send  A  Message  ..........................................................................  35  i:  Previous  telematic  performance  work  ............................................................................................  35  ii:  Previous  Installation  Work  .................................................................................................................  40  iii:  North  American  Music  .........................................................................................................................  47  

II:  From  Performance  to  Installation  ........................................................................................  50  III:  Technical  Details  ......................................................................................................................  57  Hardware  .........................................................................................................................................................  57  Software  ............................................................................................................................................................  60  

IV:  The  Collaborative  Process  ......................................................................................................  70  

Conclusions  .............................................................................................................................  77  

Collaboration  on  the  Web  ............................................................................................................  77  Reflections  upon  Send  a  Message  .............................................................................................  80  Send  a  Message  as  a  Commentary  on  Telematic  Performance.  ......................................  86  

Future  Work  ............................................................................................................................  87  

Bibliography  ...........................................................................................................................  89  

Appendix  ..................................................................................................................................  94  

ii

List of Figures Figure  1.  Johnson,  Ray.  Mail  Art  &  Ephemera     ______________________________________________________________  14  Figure  2.  Nancy  Lewis  (left)  from  New  York  performing  alongside  a  representation  of  Margaret  Fisher  

in  San  Francisco  ______________________________________________________________________________________________  25  Figure  3.  People  gather  to  experience  Galloway  and  Rabinowitz'  Hole  in  Space    _________________________  27  Figure  4.  An  early  sketch  for  Leave  a  Message  ______________________________________________________________  43  Figure  5.  Three  sketches  for  prompts  to  be  placed  on  the  wall  beside  a  telephone  _______________________  45  Figure  6.  Details  of  time  delays  overlaid  on  the  visualisation  developed  by  Macklin  Underdown  for  North  

American  Music  _______________________________________________________________________________________________  49  Figure  7.  Schematic  of  the  telephone  handset  converter  circuit.  A  single  AA  battery  acts  as  the  power  

source.  _________________________________________________________________________________________________________  58  Figure  8.  An  early  telephone  audio  converter  prototype  ___________________________________________________  59  Figure  9.  The  final  audio  converter  unit  _____________________________________________________________________  59  Figure  10.  An  overview  of  components  in  the  project.  ______________________________________________________  60  Figure  11.  The  final  MaxMsp  interface  for  the  installation  _________________________________________________  62  Figure  12.  Distance  and  Speed  of  Sound  Delay  Calculator  _________________________________________________  63  Figure  13.  The  playback  mechanism  for  one  location  ______________________________________________________  66  Figure  14.  Violinist  and  composer  Carolina  Heredia  performs  in  front  of  Macklin  Underdown's  

visualisation  as  part  of  North  American  Music  _____________________________________________________________  67  Figure  15.  Initial  mock-­‐up  of  the  visualisation  for  Send  a  Message  ________________________________________  68  Figure  16.  An  early  sketch  of  the  visualisation  ______________________________________________________________  69  Figure  17.  The  visualisation  from  Belfast's  point  of  view  ___________________________________________________  70  Figure  18.  The  telephone  holster  designed  by  Ben  Purdy  ___________________________________________________  76  Figure  19.  The  Belfast  telephone  installation  _______________________________________________________________  78  

iii

Acknowledgements

This thesis project would not have been possible without the following

collaborators:

John D’Arcy, Daniel Buckley, Morten Marius Apenes, Grete Årbu, Ben Purdy, Nota

Tsekoura, Cory Levinson, Glaute Fleisje, Olan Stephens, Michael Speers, and Lugh

O’Neill.

Thank you all for your engagement, enthusiasm, patience, and creativity.

Thanks to Macklin Underdown, not just for the web-design expertise within

this project, but also as a sounding board for ideas, and more importantly your

generous friendship over the last two years.

To Michael Gurevich for your guidance and expertise throughout my education in

Belfast and Michigan. Beyond your assistance as my thesis director, you have

influenced my education more than anyone and set me on a confident path for

future research.

To my thesis committee members Stephen Rush, Seth Ellis, and Andy Kirshner for

their articulate feedback and productive criticism.

iv

I am grateful for the unconditional support from my family into my bizarre

endeavours into music technology. Some day I will be able to explain what I do. A

heartfelt thanks to Rachel as we embark on another culturally confused adventure

to the west coast.

To Sile O’Modhrain for her mentorship, and Jason Corey alongside the PAT faculty

as a whole for enabling the life changing experience of studying at the University of

Michigan.

To Simon Alexander-Adams and Eric Sheffield, your friendship and immense

creativity alongside the wider PAT community are the reasons I woke up each day

with excitement and purpose to discover what we could make next.

To Linda Knox and Eleanor Schmitt for making somewhere like Design Lab 1 exist.

To Sile’s Lab crew especially Esthir Lemi for her support in finding collaborators for

this project.

Dave Schroeder for the Inst-Int experience. Felipe Hickmann, Gascia Ouzounian,

Paul Stapleton and those from SARC.

To Ann Arbor, Belfast, and Dublin. It is wonderful to have many places that one

can call home.

v

Abstract

Send a Message is a telematic sound-art installation, featuring 8

telephones located in various cities in the United States and Europe. The

microphone feeds from each location are transmitted to the other telephones at

the speed of sound. The work was developed through the lens of telematic music

performance, the practice of performing live from separate geographical

locations via telecommunications. A primary concern of telematic music

practitioners is the loss of tangible presence and connectedness between

performers and audience members. While Send a Message does not attempt to

rectify these issues for performance purposes, it uses them as a starting point to

explore what it means to be connected to and communicate with other humans

who are located in distant places. Through re-inserting the speed of sound into

long distance communications, all of the participants can exist in their unique

geographical locations whilst still being a part of a shared acoustic environment.

The written component to this thesis provides a historical review of telematics

and sound art, as well as an overview of the origins and process behind Send a

Message.

vi

Introduction

In November 2010, I was in the audience of a telematic performance at the

Sonic Lab in Belfast, Northern Ireland. Telematic performance is the term used for

live performances that feature (most commonly) musicians located in separate

geographic locations. Performers can be heard in all participating locations near-

simultaneously via the use of high-speed Internet. As an undergraduate student at

the Sonic Arts Research Centre, I had attended many such concerts and often found

myself disillusioned by the work of my peers within the medium. Arriving early, I

witnessed the concert organisers in panic as the network link with one of the

locations had failed. To the right of my aisle seat, a projection screen turned on and

a row of chairs appeared beside me, displaying an audience trickling in to take

their seats. As a life-sized figure on screen took their seat beside me, I chanced a

wave to a camera and quickly received a wave back. “How are you?” I asked.

“Good, good. Very cold” a German accent replied. As the finishing touches were

being applied on stage, I sat with Belfast to the left of me, and Hamburg on the

right - a seamless portal that allowed me to interact with those on either side. I do

not remember anything about the concert itself other than the shared experience I

had with the other audiences from afar. We shared grimaces at feedback,

occasionally made awkward eye contact, gave appreciation to soloists, and

exchanged farewells at the end, as if leaving a new friend at a bus stop.

vii

It was the first time I realised the real potential within telematic

performance. For me that potential laid not solely within the ability to perform with

others from long distance, but rather the opportunity to create shared experiences

with others in performance settings. For once the dissatisfying disconnect that is rife

within telematic performance was cured through connecting the audience, rather

than focusing on the performers.

Felipe Hickmann, one of the co-ordinators of the concert in question,

NetCoMeDia,1 subsequently explained how the audience screens were carefully

considered. It took three days for them to align the projectors on either side of the

audience in order to achieve the natural line of sight between the venues. The

result of this attention to detail inspired me to delve into telematic performance

myself and explore more lateral approaches to Internet-based music performance.

During my first year at the University of Michigan, I was a member of the Digital

Music Ensemble, whose focus in 2012 was on network performance. The creative

atmosphere within this class led to the fruition of a number of performances that

took novel approaches to the practice.

My interest in sound-based installation art has also flourished during my

time at the University of Michigan. Inspired by the work of my peers, and the

accessibility of platforms such as Arduino, Processing, MaxMsp, and

OpenFrameworks, I began to explore the medium under the guidance of Michael

Gurevich and Sile O’Modhrain. Installations such as Leave a Message, Message

1 Queens University Belfast, “Sonorities Festival of Contemporary Music

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Box, and Katie Don’t Go explored my curiosity with the powerful and profound

nature of simple, brief, spoken messages when they are placed in a particular time

and space for anyone to digest.

This thesis combines these two threads of my work, as I begin to refine what

I see now as an area to which I wish to devote future research. I believe we can

improve the nature of long distance collaboration, communication, and creative

practice through reinstating the tangible aspects of geography and physical space in

an attempt to prevent the fragmentation of one’s presence on the network. I see

Send a Message as the first of a series that begins to address this issue by exploring

how using the natural speed of sound as the pace of transmission can allow

participants to contribute to the network from their unique geographical locations.

It provides insights into the nature of instant communication, the manner in which

we interact over long distances, and the true scale of our planet as our messages

travel across the globe at their ‘true’ pace.

1

A Brief History of Telematic Art and Sound Art

 

“Telematics  enables  tremendous  artistic  freedom.  It  permits  the  artist  to  liberate  art  

from  its  conventional  embodiment  in  a  physical  object  located  in  a  unique  

geographic  location.  Telematics  provides  a  context  for  interactive  aesthetic  

encounters  and  facilitates  artistic  collaborations  among  globally  dispersed  

individuals.”    Edward  A.  Shanken  2  

 

I: From Telegraph to Radio

There  are  various  terms  for  the  practice  of  connecting  performers  and  artists  

from  distant  locations  for  live  performance.  For  performing  live  music  via  

communications,  terms  include  telematic  performance,  networked  performance,  

tele-­‐music,  remote  music,  multi-­‐location  performance,  remote  performance,  net-­‐

music  and  a  plethora  of  other  arrangements.  

In  this  thesis,  I  will  refer  to  telematics;  the  combination  of  computers  and  

telecommunications.    

  The  practice  of  performing  music  telematically  between  distant  locations  has  

become  a  primary  research  focus  for  music  technologists  in  the  last  10  or  so  years.  

Numerous  experimental  performances  have  explored  the  medium’s  potential  to  

achieve  telepresence,  the  sensation  of  being  elsewhere  through  the  means  of  

2 Edward A. Shanken, introduction to Roy Ascott, Telematic Embrace: Visionary Theories of Art, Technology, and Consciousness (Univ of California Press, 2003), 53.

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communications  technology.  While  the  newfound  capabilities  of  the  Internet  

provide  an  exciting  frontier  for  live  music  performance,  the  relationship  between  

music  and  communications  dates  back  much  further,  as  far  as  the  1870s.  The  idea  of  

telepresence  can  be  dated  back  to  the  earliest  telephone  concerts  from  the  late  

1800s,  where  listeners  could  have  the  illusion  of  being  present  within  the  audience  

of  a  distant  concert  hall.  Communications  technology  can  also  create  virtual  

environments.  Rather  than  teleporting  one’s  presence  to  a  distant  location,  users  

can  exist  within  a  vast  web  of  interconnected  nodes,  the  combination  of  which  are  

capable  of  supporting  an  environmental  structure  of  their  own.  Such  a  system  was  

first  explored  in  Max  Neuhaus’  Public  Supply,  which  we  will  discuss  in  detail  later  in  

this  paper.  

 

The  term  télématique  first  appeared  in  a  brief  report  entitled  “L’Informatisation  de  

la  Société”  written  in  1978  by  Simon  Nora  and  Alain  Minc.3  The  document  is  a  report  

to  French  President  Valéry  Giscard  d’Estaing  concerning  France’s  technological  

sovereignty  amidst  the  introduction  of  computer  network  systems  by  IBM.  They  

describe  telematics  as  the  “springing  to  life  born  of  the  marriage  between  

computers  and  communications  networks,  which  culminate  in  the  arrival  of  

universal  satellites,  transmitting  images,  data  and  sounds.”4  The  document  is  an  

echo  of  Marshall  McLuhan’s  prophetic  descriptions  of  an  electronic  network  that  

serves  as  an  extension  of  humankind.  While  McLuhan’s  vision  of  a  global  village  lays  

3 Simon Nora and Alain Minc, L’informatisation de la société: rapport à M. le Président de la République (Seuil, 1978). 4 Ibid., 13.

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promise  to  an  idealistic  integrated  community,5  15  years  later,  Nora  and  Minc  look  

upon  the  now  realised  capabilities  of  telematics  and  see  similar  potential,  but  also  

express  concern  as  to  how  IBM  could  monopolise  the  infrastructure,  and  perhaps  

prohibit  such  a  decentralised  network.  The  implications  of  how  distributed  

networks  may  develop,  Nora  and  Minc  argue,  depends  greatly  upon  the  manner  in  

which  the  French  people  and  society  choose  to  use  the  medium.    

 

  The  concept  of  transmitting  music  across  long  distances  has  existed  as  long  

as  telephony  itself.  Before  the  invention  of  the  telegram,  experiments  into  the  

electronic  transfer  of  the  human  voice  were  already  well  underway.  Charles  

Wheatstone,  the  English  inventor  responsible  for  the  concertina  and  spectroscope,  

published  a  paper  in  1831  describing  his  telephonic  experiments.  Amongst  his  

suggestions  to  overcome  the  limitations  of  transmitting  sound  was  to  develop  an  

artificial  voice  that  could  reproduce  the  spoken  message  more  clearly  than  wired  

transmission  would  allow.  Using  the  term  “telephone”  he  proposed  plans  for  a  route  

of  solid  rods  from  Edinburgh  to  London  that  would  allow  the  transmission  of  voice  

and  music.6  

   

The  invention  of  the  telegraph  in  1844  saw  the  first  time  a  message  travelled  

faster  than  the  messenger.  Plans  for  telegraph-­‐like  devices  can  be  traced  more  than  

5 Marshall McLuhan, Understanding Media: The Extensions of Man (MIT press, 1994). 6 Daniel P. McVeigh, “‘An Early History of the Telephone 1664-1865’,,” Electronic Publication, with the Help of Jean Gagnon, Daniel Langlois Foundation, and Don Foresta, MARCEL, 2000.

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90  years  previous  as  an  anonymous  writer  (thought  to  be  Charles  Morrison)  

suggested  the  use  of  one  wire  per  letter  of  the  alphabet  as  a  mechanism  for  sending  

messages  over  long  distances.  An  electrified  ball  on  the  receiving  end  would  attract  

a  piece  of  paper  representing  the  letter  to  rise  into  the  interpreter’s  view.  7  In  1774  

a  similar  system  developed  by  Georges  Louis  Lesage  was  capable  of  transferring  

messages  between  rooms.  8  A  more  extreme  use  of  electricity  to  transfer  messages  

included  Salvá  y  Campillo’s  suggestion  for  each  alphabetised  wire  to  send  an  electric  

shock  to  a  human  that  would  in  turn  shout  their  assigned  letter  to  an  interpreter.  

Five  years  later,  Campillo  retracted  this  torturous  form  of  communication  in  favour  

of  using  frogs’  legs  to  spasm  upon  electrocution  as  the  signifier.9      

In  the  mid  19th  Century,  the  single  wire,  Morse-­‐coded  telegram  platform  was  

quickly  adopted,  with  over  50  telegraph  companies  operating  in  the  United  States  

by  1851.  10  During  the  year  of  its  invention,  a  chess  game  between  players  in  

Washington  and  Baltimore  exhibited  the  range  of  uses  the  new  communication  

device  could  offer.  11  

  In  1874,  Elisha  Gray  during  his  experiments  into  telephone  transmission  

used  oscillators  to  reproduce  sounds  transmitted  from  a  microphone.  In  one  of  the  

earliest  electronic  musical  instruments  created,  he  built  a  bank  of  eight  oscillators  

7 “Electric Telegraph,” accessed April 9, 2014, http://www.rochelleforrester.ac.nz/electric-telegraph.html. 8 “CABINET // The Human Telegraph,” accessed April 9, 2014, http://cabinetmagazine.org/issues/21/sanchez.php. 9 Ibid. 10 “HistoryWired: History of the Telegraph,” accessed April 14, 2014, http://www.historywired.si.edu/detail.cfm?ID=324. 11 “NMSAT Vol. 1+2 — PART 1  : ∞ - 1964 — Ancient and Modern History, Anticipatory Literature and Technical Developments References,” April 2011, 607.

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that  could  be  controlled  with  a  two-­‐octave  keyboard.  An  announcement  from  a  

concert  from  Highland  Park  in  Chicago  on  Dec  29th  1874  stated:  

“…  [A]  unique  and  extraordinary  feature  will  be  the  first  public  exhibition  of  

Elisha  Gray’s  Electric  Telephone,  by  means  of  which,  a  number  of  familiar  

melodies,  transmitted  from  a  distance,  through  telegraphic  wire,  will  be  

received  upon  violins  and  other  instruments,  within  the  room.”12  

Gray  toured  the  United  States,  exhibiting  his  Harmonic  Telegraph  and  went  on  to  

produce  some  of  the  first  electronic  music  concerts  using  similar  devices.13  From  the  

earliest  experiments  into  telegraphy,  long-­‐distance  communications  and  music  have  

been  inextricably  linked.  Indeed  from  the  pioneering  era  of  communications  from  

the  19th  Century  right  through  to  the  experiments  at  Bell  Telephone’s  laboratories  in  

the  1950s,  the  duality  between  music  and  communications  exemplifies  the  desires  

of  many  to  distribute  and  perform  music  between  distant  locations.    

 

  As  telephone  technology  developed,  long  before  the  creation  of  radio,  the  

potential  for  music  to  be  heard  and  performed  in  separate  locations  was  quickly  

becoming  a  reality.  The  first  mention  of  what  we  now  interpret  as  a  telematic  

concert  appears  in  an  address  French  novelist  Jules  Verne  gave  in  the  city  of  Amiens.  

Une  Ville  Ideal  took  a  satirical  edge  on  the  state  of  Amiens  at  the  time  it  was  given  in  

1875,  but  also  an  insight  into  what  the  town  might  be  like  in  the  year  2000.  A  

passage  from  a  transcript  of  his  speech  describes  an  “electric  concert”  happening  in  

Amiens,  London,  Vienna,  Rome,  St.  Petersburg,  and  Beijing  simultaneously.  Verne   12 Ibid., 727. 13 Ibid., 730–731.

6

colourfully  describes  how  the  fictional  “ivory  crusher”  of  the  future  plays  a  note  and  

the  remote  pianos  replicate  the  sound  from  their  keyboards.14  

  A  year  later  in  1876,  Alexander  Graham  Bell  spoke  what  are  commonly  

acknowledged  as  the  first  words  transferred  by  telephone.  12  days  after  Bell’s  first  

successful  test,  The  New  York  Times  predicted  bright  things  for  the  new  technology:  

  “The  telephone  –  for  that  is  the  name  of  the  new  instrument  –  is  intended  to  

convey  sounds  from  one  place  to  another  over  the  ordinary  telegraph-­‐wires,  and  it  

can  be  used  to  transmit  either  the  uproar  of  a  Wagnerian  orchestra  or  the  gentle  

cooing  of  a  female  lecturer.  …  When  Mme.  TITIENS  is  singing,  or  Mr.  THOMAS’  

orchestra  is  playing,  or  a  champion  orator  is  apostrophizing  the  American  eagle,  a  

telephone,  placed  in  the  building  where  such  sounds  are  in  process  of  production,  

will  convey  them  over  the  telegraph-­‐wires  to  the  remotest  corners  of  the  earth.  …  

No  man  who  can  sit  in  his  own  study  with  his  telephone  by  his  side,  and  thus  listen  

to  the  performance  of  an  opera  at  the  Academy,  will  care  to  go  to  Fourteenth  street  

and  to  spend  the  evening  in  a  hot  anti  crowded  building.”15  

    Four  months  later,  Bell  played  Yankee  Doodle  on  a  parlour  organ  in  Boston,  

where  afterward  a  New  York  based  operator  replied  by  telegraph  the  name  of  the  

tune  to  validate  its  transmission.16  

 

14 Jules Venre, “Une Ville Ideal,” accessed March 25, 2014, http://jv.gilead.org.il/zydorczak/ideal-pl.html. 15 “‘The Telephone’, New York Times,” 8. 16 Catherine MacKenzie, Alexander Graham Bell - The Man Who Contracted Space (Boston: Houghton Miffin, 1928).

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  From  1877,  the  same  year  as  the  introduction  of  the  colour  organ  and  the  

player  piano,  telephone  concerts  grew  in  popularity.  The  first  long  distance  

telephone  concert  featured  Frederick  Boskovitz  performing  from  Philadelphia,  

where  a  sold  out  Steinway  Hall  in  New  York  received  the  piano  solo  via  Elisha  Gray’s  

Harmonic  Telegraph,  which  is  interestingly  noted  by  the  Daily  Graphic  “is  applicable  

alone  to  the  transmission  of  instrumental  music.  Professor  Bell  of  Boston  is  the  

inventor  of  the  apparatus  for  transmitting  the  tones  of  the  voice.”17  

 

Over  the  next  decade,  many  telephone  concerts  were  arranged  across  the  

United  States  to  exhibit  the  potential  of  the  remarkable  technology.  As  

philanthropists  purchased  telephones  to  transmit  the  opera  to  their  bedsides,18  

more  entrepreneurial  minds  saw  the  monetary  potential  of  broadcasting  theatre  to  

the  public.  Clément  Ader  had  80  telephone  transmitters  placed  across  the  stage  of  

the  Paris  Opera,  where  in  various  hotels,  cafés  and  other  venues  listeners  could  pay  

50  centimes  for  five  minutes  air-­‐time  via  “Théâtrophones”.  These  devices  also  

featured  the  first  two-­‐channel  stereophonic  playback  mechanism,  as  a  pair  of  

headphones  was  used  to  receive  what  Ader  called  “binauriclar  auduition.”  This  

unique  approach  to  replicate  the  true  theatrical  experience  allowed  listeners  to  

17 “NMSAT Vol. 1+2 — PART 1  : ∞ - 1964 — Ancient and Modern History, Anticipatory Literature and Technical Developments References,” 756. 18 Edward Fry, an avid Opera goer had the Academy of Music in New York transmitted to his bed as he occasionally joined in the applause. Armstrong, W.G. (1884). “A Record of the Opera Philadelphia”. (pp. 174-176). Philadelphia : Porter & Coates.

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follow  the  movements  of  performers  and  gain  a  sense  of  depth  in  such  a  manner  

that  the  Théâtrophones  were  a  popular  success  until  the  advent  of  radio.19  

Before  the  1920s,  there  was  no  method  of  amplifying  electrical  signals,  

meaning  telephone  users  had  to  place  the  receivers  next  to  their  ears.  In  the  late  

1890s,  Thaddeus  Cahill,  an  American  inventor,  sought  a  way  to  broadcast  music  via  

telephone  lines  and  be  reproduced  loud  enough  for  an  audience  of  listeners  to  hear.  

Rather  than  broadcasting  musical  performances  much  like  the  Théâtrophone,  

Cahill’s  experiments  into  the  use  of  electric  motors  and  induction  coils  to  create  

synthesised  tones  resulted  in  the  transmission  of  loud,  audible  signals  via  telephone  

lines.  Featuring  35  long  rheotomes  (much  less  that  the  408  his  patent  originally  

described),  magnetic  coils  induced  electrical  current  based  on  the  proximity  of  

raised  bumps  in  the  cylinders.  A  cylinder’s  rotation  speed  corresponded  to  the  

fundamental  audible  frequency,  with  each  additional  bump  on  the  circumference  of  

the  tube  raising  the  pitch  an  octave.  Seven  sections  of  each  cylinder  provided  a  

seven-­‐octave  range  for  each  note  value,  with  12  cylinders  creating  a  chromatic  scale.  

Manipulating  the  distance  of  the  coils  from  the  cylinders  could  create  dynamics.  The  

first  public  concert  of  Cahill’s  “Telharmonium”  in  1902  featured  a  gramophone-­‐like  

amplification  cone  around  the  telephone’s  receiver  where  the  audience  located  

“many  miles  away”  heard  the  7  tonne  prototype  performed  from  Cahill’s  factory.20  

Cahill  later  offered  telephone  subscriptions  to  hotels,  museums,  casinos  and  wealthy  

individuals  who  desired  to  have  the  Telharmonium’s  “Muzak”-­‐like  services  piped  to  

19 “NMSAT Vol. 1+2 — PART 1  : ∞ - 1964 — Ancient and Modern History, Anticipatory Literature and Technical Developments References,” 837. 20 Ibid., 795.

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their  telephones.  The  synthesiser,  similar  in  structure  to  a  pipe  organ,  was  a  pre-­‐

cursor  to  the  electric  Hammond  organ,  which  benefitted  from  the  amplification  of  

electrical  signals,  greatly  reducing  the  physical  form  factor  the  Telharmonium  

required.21  

 

Wireless  telegraphy  technologies  developed  in  the  1880s  and  1890s  paved  

the  way  for  what  we  now  know  as  AM  radio.    Reginald  Fessenden  made  the  first  

wireless  audio  transmissions  in  1900  and  six  years  later,  the  first  broadcasts  of  

music  on  December  24th,  1906  with  a  rendition  of  O  Holy  Night.  Early  radio  

experiments  focused  on  two-­‐way  transmission  for  communication  purposes,  rather  

than  the  one-­‐way  broadcasts  we  associate  the  medium  with  today.  Initially  

developed  with  marine  communication  in  mind,  many  of  the  early  demonstrations  

of  radio’s  capabilities  occurred  in  Navy  shipyards.  Lee  de  Forest,  one  of  radio’s  

foremost  innovators  (and  also  quite  fond  of  music  in  his  spare  time),  was  

performing  tests  of  wireless  telephone  sets  for  the  US  Navy,  using  phonograph  

records  as  the  source  material.  According  to  his  personal  account:  

“Much  to  my  surprise,  many  wireless  amateurs  and  professional  operators  

intercepted  and  enjoyed  these  test  transmissions.  They  came  to  look  for  these  

‘programs.’  And  quite  naturally,  the  idea  of  mass  communication  occurred  to  me,  

whereby  attractive  music  and  interesting  talks  might  be  placed  on  the  air,  thus  

21 “Journal of Australasian Theatre Organ Studies - First Unit Organ,” accessed April 9, 2014, http://theatreorgans.com/southerncross/Journal/Centenary%20of%20the%20Electronic%20Organ.htm.

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creating  profitable  demand  for  wireless  equipment  by  those  desirous  of  listening  

in.”22    

At  the  time  of  these  radio  experiments,  De  Forest  listed  another  feature  of  the  

radiotelephone  upon  ships;  the  provision  of  “music  and  other  forms  of  

entertainment  to  passengers  travelling  on  the  passenger  vessels.”23  

 

II: Art at a Distance

From  1909,  radio  technology  established  itself  within  naval  operations  as  a  

two-­‐way  communication  system,  and  the  one-­‐way  broadcast  format  flourished  as  an  

entertainment  format  for  the  public  throughout  the  20th  century.    

  Radio  offered  a  medium  capable  of  stretching  across  landmasses  supplying  

rich  and  diverse  content.  Four  decades  previous  to  McLuhan’s  prophetic  

descriptions  of  a  global  village,  Russian  poet  Velimir  Chlebnikov  saw  radio  as  a  

platform  that  could  have  far  reaching  consequences  for  creating  a  worldwide  

community.  Chlebnikov’s  document  “The  Radio  of  the  Future”  from  1921,  describes  

how  waves  of  “human  knowledge  will  roll  across  the  entire  country  into  each  local  

Radio  station,  to  be  projected  that  very  day  as  letters  onto  the  dark  pages  of  

enormous  books,  higher  than  houses,  that  stand  in  the  center  of  each  town,  slowly  

22 "The Story of Lee de Forest," Electrical Experimenter, December, 1916, p 561 quoted in “ - “NMSAT Vol. 1+2 — PART 1  : ∞ - 1964 — Ancient and Modern History, Anticipatory Literature and Technical Developments References,” 1025.

23 De Forest Music on Shipboard to Entertain Passengers," Electrical World, January, 1907 quoted in Ibid.

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turning  their  own  pages….  These  books  of  the  streets  will  be  known  as  Radio  

Reading-­‐Walls!”  24  Chlebnikov  also  predicted  remote  art  exhibits  where  paintings  

from  capital  cities  could  be  displayed  in  the  small  towns  -­‐  annihilating  distance.  

While  highlighting  the  potential  for  a  networked  web,  capable  of  point-­‐to-­‐point  

communication,  “The  Radio  of  the  Future”  shows  how  the  established  format  of  one-­‐

way  transmission  could  lead  to  a  centralised  propaganda  tool,  where  “the  shortest  

interruption  of  the  transmission  of  the  (main)  Radio  (station)  will  cause  a  mental  

crisis  of  the  whole  country,  (and)  will  cause  a  timely  loss  of  consciousness.”  25  

  The  concerns  were  reinforced  by  Bertolt  Brecht’s  1932  essay  “The  Radio  as  

an  Apparatus  of  Communication.”    Brecht  suggests  a  reversion  from  Radio  as  a  tool  

of  distribution  to  a  form  of  communication:  

“The  radio  would  be  the  finest  possible  communication  apparatus  in  public  

life,  a  vast  network  of  pipes.  That  is  to  say,  it  would  be  if  it  knew  how  to  receive  as  

well  as  to  transmit,  how  to  let  the  listener  speak  as  well  as  hear,  how  to  bring  him  

into  a  relationship  instead  of  isolating  him.”  26  

While  radio  would  play  a  central  role  in  the  development  of  sound  art  

practice  in  the  20th  century,  the  promise  of  a  communicative  network  that  allowed  

one  to  create  or  collaborate  without  being  physically  present  raised  questions  for  

the  future  of  art.  As  these  questions  were  being  asked,  new  media  theorists  were  

also  pondering  the  authenticity  of  an  art  object  that  is  a  reproduction  of  the  original.  

In  “The  Work  of  Art  in  the  Age  of  Mechanical  Reproduction”  (1936),  Walter  

24 Ibid., 1163. 25 Ibid. 26 Bertolt Brecht, “The Radio as an Apparatus of Communication,” Brecht on Theatre, 1932, 51–53.

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Benjamin  suggested  that  there  is  a  depreciation  in  the  “aura”  of  an  art  object  once  it  

has  been  reproduced.27  John  Dewey’s  “Art  as  Experience”  states,  “When  artistic  

objects  are  separated  from  both  conditions  of  origin  and  operation  in  experience,  a  

wall  is  built  around  them  that  renders  almost  opaque  their  general  significance,  

with  which  esthetic  theory  deals.”  28  Just  as  a  phonograph  is  one  step  removed  from  

the  musician,  communications  enabled  the  original  artist  to  be  one  step  removed  

from  their  work.  

 

One  of  the  earliest  explicit  uses  of  communications  in  the  generation  of  a  new  

artwork  was  Lázló  Moholy-­‐Nagy’s  Telephone  Paintings.  According  to  the  artist:  

“In  1922,  I  ordered  by  telephone  from  a  sign  factory  five  paintings  in  

porcelain  enamel.  I  had  the  factory’s  colour  chart  before  me  and  I  sketched  my  

paintings  on  graph  paper.  At  the  other  end  of  the  telephone  the  factory  supervisor  

had  the  same  kind  of  paper,  divided  into  squares.  He  took  down  the  dictated  shapes  

in  the  correct  position.”  29  

In  a  fitting  tribute  to  the  compromises  that  are  unfortunately  often  inherent  

to  the  practice  of  telematic  art,  whether  Moholy-­‐Nagy  actually  used  the  telephone  at  

all  in  this  instance  is  still  a  matter  of  debate.30  31  Regardless  of  whether  Moholy-­‐

27 Walter Benjamin, The Work of Art in the Age of Mechanical Reproduction (Penguin UK, 2008). 1936 28 John Dewey, “Art as Experience [1934],” ALA Booklist 30 (1980): 272. 29 L. Maholy-Nagy, The New Vision and Abstract of an Artist (New York: George Wittenborn, 1947), 79. 30 Krisztina Passuth, “Kisztina Passuth, Moholy-Nagy (New York: Thames and Hudson, 1985), P. 33.” (New York: Thames and Hudson,, 1985). 31 Eduardo Kac, “Aspects of the Aesthetics of Telecommunications,” in International Conference on Computer Graphics and Interactive Techniques: ACM SIGGRAPH

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Nagy  did  indeed  use  a  telephone  or  not,  the  question  of  ownership  and  physical  

presence  surrounding  an  artwork  created  via  communications  had  been  raised.    

 

III: Networked Artistic Collaboration

 

The  potential  of  a  de-­‐centralised  communication  network  for  the  purposes  of  

artistic  practice  outlined  by  Bertolt  Brecht  initially  found  its  roots  not  through  

wireless  transmission  but  “Mail  art.”  In  the  late  1950s  and  early  1960s  Ray  Johnson  

began  experimenting  with  Mail  Art  as  a  platform  to  collaborate  remotely  with  other  

artists  in  a  non-­‐traditional  format.    

 

92 Visual Proceedings, vol. 1992, 1992, 47–57, http://telematic.walkerart.org/telereal/kac_kac.html.

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Figure  1.  Johnson,  Ray.  Mail  Art  &  Ephemera  32  

 

A  group  of  experimental  artists  grew  from  the  practice,  named  “The  New  

York  Correspondance  School”  (sic),  exchanging  drawings  and  collages  often  using  

the  Surrealist  exquisite  corpse  technique  to  examine  the  potential  of  the  medium.  

The  practice  extended  beyond  international  borders,  reaching  artists  in  remote  

areas  in  other  continents.    Prior  to  the  formalisation  of  the  Fluxus  movement,  

George  Brecht,  an  American  artist  famous  for  his  Event  Scores,  used  the  postal  

service  network  to  share  event  scores  to  friends.33  Image  and  text-­‐based  long  

distance  artistic  collaborations  evolved  alongside  developments  in  technology  such  

32 “From Ray Johnson - Mail Art & Ephemera - Art - Ray Johnson Estate,” accessed April 9, 2014, http://www.rayjohnsonestate.com/art/from-ray-johnson/works/3/. 33 Ascott, Telematic Embrace, 56.

15

as  fax  machines  and  satellite  networks.  The  1983  work,  La  Plissure  du  Texte  further  

explored  the  nature  of  what  its  creator  Roy  Ascott  called  “distributed  authorship.”34    

Made  possible  through  a  dedicated  networking  service  for  a  collection  of  artists  

called  ARTBOX,  La  Plissure  du  Texte  featured  11  contributing  authors  from  around  

the  world  to  create  a  tri-­‐lingual  fairy  tale  narrative,  interspersed  with  poetry,  ASCII  

art,  and  the  occasional  technical  assistance  request.35  

The  Internet  as  we  know  it  today  is  replete  with  artistic  collaborations,  yet  

the  familiar  format  of  send-­‐wait-­‐receive  akin  to  Mail  Art  is  still  the  primary  method  

of  generating  creative  works  across  long  distances  via  e-­‐mail,  forums,  cloud  based  

storage  or  asynchronous  online  discussion.  As  in-­‐browser  real-­‐time  collaborative  

platforms  begin  to  appear  and  mature,  concurrent  online  collaboration  will  soon  

become  another  tool  available  to  a  new  generation  of  artists.  Further  examples  of  

early  satellite  and  networked  based  real-­‐time  collaborative  experiments  will  be  

reviewed  later  in  this  paper.  

 

IV: Sound Art and Space

Telematic  performance  and  networked  sound  art  raise  new  questions  

regarding  the  relationships  between  sound  and  space.  Early  experiments  into  

34 Edward A. Shanken, introduction to Roy Ascott, “Art and Telematics: Towards a Network Consciousness,” ) Telematic Embrace-Visionary Theories of Art, Technology and Consciousness, London, Univeristy of California Press Berkley and Los Angeles, California, 1984, 186–200. 35 Ascott, “La Plissure Du Texte,” n.d. The full transcript is worth a look through. Available from http://alien.mur.at/rax/ARTEX/PLISSURE/plissure.html

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spatialisation  allowed  composers  to  shape  sound  in  physical  space  much  like  a  

sculptor  would  shape  clay  with  her  hands.  This  newfound  plasticity  of  sound  

motivated  a  generation  of  artists  to  explore  the  relationship  between  sound  and  

architecture  through  the  form  of  sound-­‐art  installations.  Experiments  into  

telecommunications  within  sound  art  through  projects  such  as  Maryanne  Amacher’s  

City  Links  and  Max  Neuhaus’  Public  Supply  extend  this  interaction  of  sound  and  

architecture  beyond  a  single  acoustic  space,  resulting  in  spatialisation  on  a  

potentially  global  scale.  To  understand  the  importance  of  sound  art  practice  and  its  

relationship  to  telematics,  we  must  look  to  its  origins,  from  the  turn  of  the  20th  

century.  

The  Futurist  manifesto  “The  Art  of  Noise”  is  commonly  referred  to  as  the  

founding  document  of  noise-­‐art,  an  origin  point  of  sound  art  and  sound  installation.  

Luigi  Russolo’s  “Intonarumori”  brought  the  sounds  of  his  newly  industrialised  

surroundings  into  the  context  of  music  performance.  Machinery  introduced  an  

entirely  new  sonic  palette  to  the  human  ear  that  over  the  next  century  would  slowly  

infiltrate  the  concert  hall.  It  was  the  arrival  of  magnetic  tape  recording  in  the  late  

1940s  that  would  provide  the  catalyst  for  sound  art.  Musical  time  could  be  

translated  to  the  physical  length  of  tape,  and  the  affordable  medium  was  also  

malleable  enough  for  composers  to  experiment  with  cutting  and  splicing  sections  

together.  

Finding  its  origins  in  the  Radiodiffusion  Française  studios  in  Paris,  Pierre  

Schaeffer’s  “Groupe  de  Recherche  de  Musique  Concrète”  embraced  the  introduction  

of  tape  within  their  compositional  experiments.  Under  the  instruction  of  Schaeffer,  

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Jaques  Poullin  developed  the  “Pupitre  d’Espace”  in  1951,  the  first  multichannel  

audio  device  designed  to  spatialise  audio.36  Four  tracks  of  tape  were  pre-­‐assigned  to  

determined  speaker  outputs,  with  one  track  capable  of  being  spatialised  in  real  time  

by  manipulating  a  hand  held  transmitter  coil  positioned  between  four  larger  

receiver  coils  arranged  to  reflect  the  position  of  the  speakers.  37  

  Three  decades  previous  to  Poullin’s  invention,  Edgar  Varèse  composed  

Intégrales,  which  according  to  a  lecture  he  presented  in  1939  was  “…  conceived  for  a  

spatial  projection.  I  constructed  the  work  to  employ  certain  acoustical  means  which  

did  not  yet  exist,  but  which  I  knew  could  be  realized  and  would  be  used  sooner  or  

later.”38  It  wasn’t  until  1954  that  Varèse  had  the  opportunity  to  present  a  spatialised  

work.  Déserts  featuring  2-­‐channel  tape,  14  wind  instruments,  5  percussionists,  and  

piano  was  presented  as  part  of  a  more  conservative  music  programme  at  the  

Théâtre  des  Champs-­‐Élysées.  The  spatialisation  was  only  apparent  to  those  listening  

at  home  however,  as  the  first  stereophonic  radio  broadcast.  In  conjunction  with  

Radio  France,  two  audio  feeds  were  transmitted  on  separate  radio  frequencies.  

Listeners  had  to  gather  a  pair  of  receivers  tuned  to  these  frequencies  to  experience  

the  piece.39    

36 Georgina Born, Music, Sound and Space: Transformations of Public and Private Experience (Cambridge University Press, 2013), 75. 37 Daniel Teruggi, “‘Technology and Musique Concrete: The Technical Developments of the Groupe de Recherches Musicales and Their Implication in Musical Composition’.,” Organised Sound 12, no. 3 (2007): 213–231. 38 John Strawn, “The Intégrales of Edgard Varèse Space, Mass, Element, and Form,” Perspectives of New Music 17, no. 1 (October 1, 1978): 139. 39 Gascia Ouzounian, “Sound Art and Spatial Practices  : Situating Sound Installation Art since 1958,” January 1, 2008, 58.

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Across  the  Atlantic,  the  American  Project  for  Music  for  Magnetic  Tape  

pioneered  the  use  spatial  audio  in  composition.  Between  1952  and  1954  the  seminal  

works  of  William’s  Mix  by  John  Cage,  Intersection  I  by  Morton  Feldman,  and  Octet  by  

Earle  Brown  all  experimented  with  octophonic  spatialisation.  Practitioners  from  the  

Elektronische  Musik  school  were  also  delving  into  spatial  audio,  most  notably  

Karlheinz  Stockhausen  with  Gesang  Der  Junglinge.  Taking  a  serial  compositional  

approach  to  spatialisation,  Stockhausen  arranged  sounds  to  travel  around  audience  

in  clockwise  and  counter-­‐clockwise  movement.  Originally  composed  for  five  

channels,  the  technology  was  not  available  for  the  piece  to  be  presented  at  its  1956  

premier  in  more  than  4  channels,  so  a  separate  tape  player  was  situated  on  centre  

stage.40  

 

As  developments  in  spatialisation  within  music  began  to  mature,  the  practice  

of  placing  sounds  in  space  led  to  more  thorough  consideration  of  architecture  and  

the  influence  of  the  acoustic  environment  upon  the  listener’s  experience  of  music.  

Site-­‐specific  musical  concerts  began  to  appear  and  experimental  composers  began  

to  not  only  present  sounds  in  space,  but  also  experiment  with  representation  of  

dislocated  spaces  outside  of  the  concert  hall  within  their  compositions.    

 

Poème  Électronique,  the  iconic  large-­‐scale  multimedia  work  by  Edgar  Varèse,  

broke  ground  on  the  frontiers  of  site-­‐specific  sound  installation  and  audio  

spatialisation.  As  part  of  the  1958  Brussels  World  Faire,  acclaimed  architect  Le  

Corbusier  was  commissioned  to  design  a  space  that  would  showcase  Philips   40 Smalley, “Gesang Der Jünglinge,” 10 – 11.

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Corporation’s  technological  advancements.  Le  Corbusier  alongside  architect-­‐

composer  Iannis  Xenakis  created  a  structure  made  from  a  series  of  extruded  

hyperbolic  paraboloids  containing  multiple  projectors,  controllable  lights,  and  

between  300  and  425  loudspeakers.  41  Now  that  Varèse  had  the  tools  he  desired  to  

create  spatialised  compositions,  he  used  the  new  technology  to  its  fullest  extent  in  

the  eight-­‐minute  composition.  Nine  separate  channels  of  spatialised  audio  were  

achievable  with  the  advanced  multi-­‐track  tape  system  developed  specifically  for  this  

work.  The  musique  concrète  composition  realised  Varèse’s  long  held  ambition  to  

create  truly  spatialised  music  in  a  way  that  both  engulfs  and  surrounds  the  listener.  

Sound  as  an  acoustic  phenomenon  relies  on  space  for  its  manifestation.  The  

new  capabilities  of  spatialisation  gave  composers  a  newfound  capability  to  greater  

sculpt  a  sound  in  space,  enhancing  its  ability  to  interact  with  architecture,  and  

allowing  listeners  to  determine  their  listening  experience  through  movement,  thus  

interacting  with  the  piece.  Designed  as  an  8-­‐minute  loop,  Poème  Électronique  

allowed  visitors  to  move  freely  throughout  the  space,  the  spatialised  audio  giving  

each  individual  a  unique  sonic  experience.  As  the  work  of  Varèse  and  others  moved  

toward  locating  sound  in  space  rather  than  time,  sound  installation,  as  Max  Neuhaus  

would  describe  it  in  the  late  1960s,  had  become  a  reality.    

While  the  origins  of  sound  installation  are  derived  from  the  found  sound  

practices  of  Cage  and  Schaeffer  in  the  1940s  and  the  earlier  noise-­‐art  practices  of  

the  futurists,  The  “Networked  Music  and  Sound  Art  Timeline”  database  edited  by  

Jérôme  Joy  justly  includes  a  description  of  St.  Mark’s  basilica  from  1525  near  the  

41 The number of speakers varies widely between sources. See Ouzounian, “Sound Art and Spatial Practices,” 60.

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beginning  of  its  timeline.  42  The  unique  acoustic  features  of  the  church  allowed  

composers  to  experiment  with  echoes  and  reverberation  in  their  compositions.  By  

situating  choirs  in  multiple  locations  around  the  church,  composers  exploited  these  

acoustics  to  create  some  of  the  earliest  spatialised  works  that  deliberately  enacted  

the  architecture  of  the  space  into  their  compositions.  Site  specificity  is  an  essential  

component  of  sound  installation  as  a  medium,  due  to  its  symbiotic  relationship  with  

architecture.    

The  works  that  established  the  medium  of  sound  installation  as  an  

identifiable  practice  by  Max  Neuhaus  incited  “an  integration  of  the  visual  and  sonic  

arts.”43  The  earlier  found  sound  compositional  practices  took  everyday  sounds  and  

presented  them  in  a  musical  format.  In  contrast,  early  examples  of  sound  

installation  took  sound  and  placed  it  geographically  in  order  for  them  to  be  found.  

Neuhaus  established  himself  early  in  life  as  a  prominent  contemporary  music  

performer  and  percussionist.  His  lateral  approach  to  interpreting  musical  sound  is  

exemplified  by  his  sound  work  LISTEN.  In  his  own  words:  

“I  began  my  career  as  a  musician  working  in  a  sphere  of  music  where  

distinctions  between  composer  and  performer  were  beginning  to  disappear.  I  

became  interested  in  going  further  and  moving  into  an  area  where  composer  and  

performer  would  not  exist.”  44  

42 “NMSAT Vol. 1+2 — PART 1  : ∞ - 1964 — Ancient and Modern History, Anticipatory Literature and Technical Developments References,” 282. 43 Brandon LaBelle, Background Noise: Perspectives on Sound Art (Continuum, 2006), 151. 44 Alain Cueff, “Max Neuhaus: The Space of Sound,” Artscribe International 71 (October 1988): 66–67.

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Neuhaus’  first  sound  installation  Drive  In  Music  featured  seven  radio  

transmitters  transmitting  on  different  frequencies  located  alongside  a  half-­‐mile  

stretch  of  road  in  Buffalo,  New  York.    The  experience  one  had  of  the  installation  

depended  on  their  choice  of  radio  frequency,  direction  of  travel,  speed,  and  even  the  

weather.  The  driver’s  experience  of  the  artwork  is  manifested  through  their  actions.    

Neuhaus  would  take  user  participation  in  his  work  one  step  further  with  

Public  Supply  in  1966.    

“By  mixing  calls  –  listeners’  sounds  and  noises,  feedbacks  –  coming  in  to  ten  

telephones,  Max  Neuhaus  combined  a  radio  station  with  the  telephone  network  and  

created  a  two-­‐way  public  aural  space  twenty  miles  in  diameter  encompassing  New  

York  City  where  any  inhabitant  could  join  a  live  dialogue  with  sound  by  making  a  

telephone  call.  Using  technology  he  had  constructed  himself,  he  was  able  to  mix  calls  

coming  in  to  ten  telephones  in  the  studios  of  the  WBAI  radio  station  in  New  York  in  

different  ways  and  then  broadcast  this  melange  of  listeners’  sounds  and  noises.  

Once  the  listeners  who  called  in  had  switched  their  radios  on,  he  played  with  the  

feedback  this  produced  and  bundled  sounds  from  introverted  and  extroverted  

callers  together.”45    

As  composers  such  as  Cage  and  Stockhausen  experimented  with  telephones  

and  radios  within  live  performance  and  compositions,  Neuhaus’  Public  Supply  

changed  what  an  interactive  work  of  sound  art  could  be.  In  his  accounts  of  the  work,  

he  explains  how  the  combination  of  telephones,  “a  two-­‐way  virtual  space  in  the  

aural  dimension,”  and  broadcast  radio  created  “a  virtual  aural  space  in  which  a  large  

45 Jérôme Joy, ed., “NMSAT Vol. 3+4+5,” April 2011, 89.

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number  of  people  can  be  at  the  same  time.”46  Within  this  experimental  artwork,  

Neuhaus  expanded  sound  installation’s  relationship  with  its  surrounding  

architecture  and  environment,  so  that  sound  could  exist  in  multiple  dislocated  yet  

connected  acoustic  environments.  

He  would  further  develop  this  concept  with  Radio  Net  in  1977.  In  this  

iteration,  Neuhaus  created  what  he  described  as  “a  sound-­‐transformation  ‘box’  that  

was  literally  fifteen  hundred  miles  wide  by  three  thousand  miles  long  with  five  ins  

and  outs  emerging  in  Washington.”47  

 

From  1967  to  1980,  prolific  sound  artist  Maryanne  Amacher  used  similar  

techniques  to  Neuhaus  in  relocating  sounds  to  distant  places  via  communications.  

Rather  than  using  listener  submissions  as  source  material,  she  coupled  separate  

physical  environments  by  piping  the  ambient  sound  of  a  location  to  another.    Of  her  

work,  she  noted  how  “the  sound  was  alive  and  it  came  through  high  quality  

telephone  lines  –  people  always  thought  I  was  playing  a  cassette.  It  was  just  hard  for  

them  to  realize  at  that  time  that  this  was  actually  live  sound.”48  Amacher’s  works  re-­‐

integrate  the  relationship  between  architecture  and  sound,  with  each  room  in  her  

exhibition  City  Links  #1-­‐22  (1967)  providing  a  different  soundscape  being  

transported  in  from  afar.  Amacher  describes:  

46 Max Neuhaus and SOUND DESIGN, “The Broadcast Works and Audium,” in Zeitgleich: The Symposium, the Seminar, the Exhibition, 1994, http://www.max-neuhaus.info/audio-video/Broadcast_Works_and_Audium.pdf. 47 Ibid. 48 Joy, “NMSAT Vol. 3+4+5,” 94.

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 “An  entire  building  or  series  of  rooms  provides  a  stage  for  the  sonic  and  

visual  sets  of  my  installations.  Architecture  especially  articulates  sonic  imaging  in  

‘structure-­‐bourne’  sound,  magnifying  color  and  spatial  presence  as  the  sound  

shapes  interact  with  structural  characteristics  of  the  rooms  before  reaching  the  

listener.”49  

The  capability  of  communications  to  transpose  locations,  people,  and  sound  

making  objects  to  other  places  led  to  many  conceptual  artworks  that  further  

explored  the  necessity  of  the  artist  to  be  physically  present  in  the  formation  of  their  

artwork.  An  exhibition  at  the  Chicago  Museum  of  Contemporary  Art  entitled  Art  by  

Telephone  paid  tribute  to  Moholy-­‐Nagy’s  Telephone  Pictures.    Artists  relayed  

instructions  via  telephone  to  gallery  attendants  who  had  to  realise  their  

descriptions  of  their  artworks,  without  “verbal  exchange,  drawings,  blueprints  or  

written  documents.”50  While  arguably,  the  telephone  was  mostly  used  in  these  

instances  as  a  substitute  for  written  notes  or  present  verbal  communication  and  

thus  did  not  fully  explore  the  attributes  unique  to  the  medium,  the  dedicated  

exhibition  featured  works  that  connected  attendants  to  distant  strangers51,  and  also  

the  artists  themselves.52  

49 Maryanne Amacher, liner notes from ‘Sound Characters’, New York Tzadik Records,1998 found in LaBelle, Background Noise, 172. 50 “UbuWeb Sound  :: Art By Telephone,” accessed March 31, 2014, http://www.ubu.com/sound/art_by_telephone.html. 51 Robert Hout’s contribution featured 26 telephone numbers, linked to the letters of the alphabet. A person namerd ‘Arthur’ with the appropriate alphabetical surname was chosen from cities beginning with the same letter (e.g. Arthur Bacon from Baltimore). Gallery attendees were then asked to call the number and ask for ‘Art’. Adriana de Souzae Silva, “Art by Telephone: From Static to Mobile Interfaces,” Leonardo Music Journal 12, no. 10 (October 2004).

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V: Node Networks

 

The  1970s  saw  the  advent  of  computer  networks  and  the  formation  of  

Internet  protocols  (IP)  that  are  still  in  use  today.  The  first  transmission  of  audio  via  

IP  took  place  between  the  University  of  Southern  California  and  the  Massachusetts  

Institute  of  Technology  in  August  1974.53  While  this  technology  would  require  more  

time  to  develop  in  order  to  perform  bi-­‐directional  real-­‐time  transmission,  satellite  

technology  was  already  capable  of  this  across  long  distances.  However  the  

prohibitively  high  cost  of  satellite  communications  inhibited  its  use  by  experimental  

artists  and  was  primarily  reserved  for  wide-­‐scale  television  broadcasts.  

Understanding  the  potential  of  satellite  transmission,  two  separate  groups  of  artists  

in  the  United  States  led  independent  projects  in  the  hope  of  using  the  medium  for  

simultaneous  interactive  trans-­‐continental  collaborations.  

52 Dennis Oppenheim had the museum call him once a week to ask his weight. Ascott, Telematic Embrace, 58. 53 “RTP: Historical Notes,” accessed March 31, 2014, http://www.cs.columbia.edu/~hgs/rtp/history.html.

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  Figure  2.  Nancy  Lewis  (left)  from  New  York  performing  alongside  a  representation  of  

Margaret  Fisher  in  San  Francisco54  

 

Send/Receive  Satellite  Network  was  a  project  led  by  Liza  Bear  and  Keith  

Sonnier  in  1977.  In  collaboration  with  NASA,  they  utilised  the  experimental  CTS  

satellite  in  a  2-­‐way  transmission  between  New  York  and  San  Francisco.  Within  a  two  

and  a  half  hour  broadcast  that  drew  “almost  25,000”  spectators,  artists  discussed  

the  medium  and  performed  improvised  dances  and  music,  interacting  and  

responding  to  the  incoming  video  and  audio  streams.55  

  Two  months  later,  the  Satellite  Arts  Project  –  A  Space  with  no  Geographical  

Boundaries  led  by  Kit  Galloway  and  Sherrie  Rabinowitz,  also  had  a  successful  trans-­‐

54 “Send/Receive Satellite Network | Art and Electronic Media,” accessed March 31, 2014, http://www.artelectronicmedia.com/artwork/sendreceive-satellite-network. 55 Liza Bear, “Send/Receive Phase I and II Documents: 1977,” Send Receive Satellite Network 1977, February 8, 2009, http://sendreceivesatellitenetwork.blogspot.com/2009/02/sendreceive-phase-i-and-ii-documents.html.

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continental  performance.56  At  a  distance  of  three  thousand  miles  apart,  4  dancers,  

two  in  Maryland  and  two  in  California,  co-­‐ordinated  their  movements  via  screen  

displays  at  each  location.57  

  These  two  projects  in  many  ways  laid  the  foundation  for  the  format  of  

contemporary  telematic  performances.  The  split-­‐screen  representation  of  distant  

performers  alongside  issues  such  as  latency  and  signal  deterioration  remain  

common  features  to  this  day.  Thankfully  the  demanding  technological  requirements  

of  satellite  technology  have  been  simplified  for  end  users  through  the  development  

of  the  Internet.  Galloway  and  Rabinowitz  would  go  on  to  create  further  satellite-­‐

based  artworks,  including  Hole  in  Space  (1980)  that  exchanged  video  feeds  between  

two  storefronts  in  New  York  and  Los  Angeles.  Life  sized  images  of  people  on  the  

other  coast  led  to  spontaneous  interactions  between  passers  by:  

  “The  archival  footage  shows  groups  starting  to  form  in  both  places  trying  to  

figure  out  where  the  images  are  coming  from  and  what’s  going  on,  and  at  the  same  

time  some  people  initiate  short  greetings  across  the  link  to  get  to  know  the  other  

crowd.  The  environment  starts  to  warm  up  quickly  as  people  start  clapping,  

shouting  and  waving  at  each  other,  while  some  individuals  exchange  personal  

details  about  themselves  and  their  jobs  to  strangers  in  each  city,  much  to  everyone  

else’s  amusement.”58  

  Works  such  as  Neuhaus’  Public  Supply  and  Radio  Net  sought  to  create  

artificially  large  virtual  acoustic  networks  by  using  technology  to  expand  upon  

56 Joy, “NMSAT Vol. 3+4+5,” 151. 57 Ascott, Telematic Embrace, 60. 58 Joy, “NMSAT Vol. 3+4+5,” 163.

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geographic  constraints.  Hole  in  Space  however  used  technology  to  remove  

geographic  constraints  entirely  in  attempting  to  create  a  portal  between  the  two  

storefronts.  These  two  works  exemplify  the  contrasting  approaches  taken  by  artists  

when  using  telecommunications.  While  most  contemporary  telematic  performances  

attempt  to  achieve  telepresence  between  performers  using  techniques  akin  to  Hole  

in  Space,  the  capability  to  create  virtual  networks  has  been  relatively  under-­‐

explored.  

                                                                 

Figure  3.  People  gather  to  experience  Galloway  and  Rabinowitz'  Hole  in  Space  59  

   

The  first  group  focused  on  network-­‐based  music  featured  Northern  

Californians  Jim  Horton,  Tim  Perkis,  Rich  Gold,  and  John  Bischoff  under  the  guise  

The  League  of  Automatic  Music  Composers.  Using  KIM-­‐1  microcomputers  the  

members  programmed  their  computers  to  create  generative  music.60  Data  would  

then  be  transferred  via  a  network  to  the  other  member’s  computers,  influencing  

their  output.  Performing  first  in  March  1978,  the  group  continued  network  music  

59 Kit Galloway and Sherrie Rabinowitz, “Hole in Space,” Text on Website: Http://www. Ecafe. com/getty/HIS, 1980. 60 Thomas B. Holmes, Electronic and Experimental Music: Pioneers in Technology and Composition (Psychology Press, 2002).

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experiments  until  1983.  Later  reforming  as  The  Hub  with  a  modified  line-­‐up  61,  the  

group  pioneered  the  use  of  data  transfer  for  real-­‐time  musical  collaboration  over  a  

network.62  

   

The  first  telematic  collaborations  across  the  Atlantic  used  text  as  the  artistic  

medium.  Renowned  telematic  artist  Roy  Ascott  organised  Terminal  Art,  a  three  

week  long  experimental  computer  conferencing  event  in  1980  between  7  locations  

in  the  US  and  UK.  This  platform  would  inform  future  projects  including  the  Ars  

Electronica-­‐commissioned  The  World  in  24  Hours,  which  featured  artists  across  the  

world  that  contributed  via  telephone  and  computer  networks.    This  highly  

ambitious  project  organised  by  Robert  Adrian  was  plagued  with  technical  problems  

yet  still  furthered  the  envelope  as  to  what  was  possible.  63  The  efforts  primarily  

based  around  the  I.P.  Sharp  network  led  the  path  for  ARTBOX,  a  platform  dedicated  

for  artists  to  experiment  with  networks,  greatly  reducing  the  cost  of  access  to  such  

tools.  ARTBOX  (later  ARTEX)  provided  email  communication,  event  listings,  and  text  

collaboration  tools  for  the  core  group  of  10  artists  that  utilised  the  platform  

regularly.64  The  platform  was  used  for  the  successful  collaborative  text  based  

artwork  La  Plissure  du  Texte  mentioned  previously.  

61 The six primary members were Mark Trayle, Phil Stone, Scot Gresham-Lancaster, John Bischoff, Chris Brown, and Tim Perkis. Ibid., 218. 62 Franziska Schroeder, “Dramaturgy as a Model for Geographically Displaced Collaborations: Views from Within and Views from Without 1,” Contemporary Music Review 28, no. 4–5 (2009): 3. 63 “Ars Electronica’82 / THE WORLD IN 24 HOURS,” accessed March 31, 2014, http://residence.aec.at/rax/24_HOURS/. 64 Joy, “NMSAT Vol. 3+4+5,” 162.

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  Satellite  transmission  remained  the  preferred  platform  for  telematic  transfer  

of  performances  up  until  the  late  1990s,  and  most  notably  for  Nam  June  Paik’s  large-­‐

scale  multimedia  piece  Good  Morning  Mr.  Orwell  in  1984.  An  ode  to  George  Orwell’s  

novel  from  1948,  the  piece  was  intended  “as  a  liberatory  and  multidirectional  

alternative  to  the  threat  posed  by  ‘Big  Brother’  surveillance.”65    

  While  data-­‐based  collaborations  such  as  the  Planetary  Network  project  from  

the  1986  Venice  Biennale,66  and  more  playful  experiments  such  as  Telephonic  Arm  

Wrestling67  furthered  experimentation  with  network  collaborations,  the  biggest  

shift  in  the  telematic  landscape  was  the  introduction  of  the  Internet2  research  

project  in  1996.68  While  the  World  Wide  Web  was  already  coming  to  fruition  at  this  

stage,  a  consortium  of  university-­‐based  researchers  that  sought  to  advance  Internet  

technology  made  huge  improvements  in  network  speed  and  capacity.69  While  

Internet2  was  restricted  to  mostly  university  campuses,  the  dedicated  

infrastructure  was  capable  of  the  real-­‐time  transfer  of  uncompressed  audio.  For  the  

latter  part  of  the  1990s,  MIDI  data  transfer  platforms  such  as  NetJam  and  ResRocket  

allowed  Internet  based  musical  collaborations,  but  it  would  not  be  until  the  new  

millennium  that  the  potential  of  Internet2  was  harnessed  by  musicians.  In  

September  1999,  researchers  at  McGill  University  transmitted  a  musical  

65 Ascott, Telematic Embrace, 67. 66 “Planetary Network - Venice Biennale 1986,” accessed April 1, 2014, http://alien.mur.at/rax/UBIQUA/. 67 “Telephonic Arm-Wrestling — V2_ Institute for the Unstable Media,” accessed April 1, 2014, http://v2.nl/archive/works/telephonic-arm-wrestling. 68 For a detailed overview of pre-Internet2 telematic performances, the NMSAT database Vol. 3+4+5 features thorough documentation of experiments and concerts. http://locusonus.org/nmsat/ 69 Joy, “NMSAT Vol. 3+4+5,” 281.

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performance  from  Montreal  to  New  York  using  uncompressed  multichannel  audio.  

The  result  was  an  uninterrupted  transmission  with  3  seconds  of  latency.70  The  

SoundWire  research  initiative  led  by  Chris  Chafe  at  the  Center  for  Computer  

Research  in  Music  and  Acoustics  at  Stanford  University  began  experimenting  with  

unidirectional  real-­‐time  audio  transfer  experiments  the  same  year,  soon  moving  to  

localised  network  experiments  that  achieved  bi-­‐directional  transfer  of  audio  with  

less  than  1  second  of  delay.71  The  research  group  exhibited  their  work  at  the  SC2000  

conference  in  Dallas  in  November  2000.  Even  after  inducing  virtual  network  

congestion,  they  achieved  two-­‐channel  bi-­‐directional  transfer  of  audio  from  Dallas  

to  Palo  Alto  with  delay  times  that  gave  one  “the  impression  of  speaking  or  singing  

into  a  large  echo  chamber.”72  

Latency  refers  to  the  delay  time  induced  by  transmission  distance  and  

network  routing  delays  between  locations.  While  turn-­‐taking  speech  interaction  can  

be  unaffected  by  delays  as  large  as  500ms  73,  ensemble  music  performance  which  

relies  on  synchronous  rhythmic  interaction  requires  a  much  shorter  delay  time.  

70 Aoxiang Xu et al., “Real-Time Streaming of Multichannel Audio Data over Internet,” Journal of the Audio Engineering Society 48, no. 7/8 (July 1, 2000): 627–41. 71 Chris Chafe et al., “A Simplified Approach to High Quality Music and Sound over IP,” in COST-G6 Conference on Digital Audio Effects (Citeseer, 2000), 159–64. 72 Ibid.; Greg Wood, “i2-News - I2-NEWS: Real-Time CD Quality Internet Audio Demonstration Wins SC2000 Award - Arc,” accessed April 15, 2014, https://lists.internet2.edu/sympa/arc/i2-news/2000-12/msg00000.html. 73 Jan Holub and Ondrej Tomiska, “Delay Effect on Conversational Quality in Telecommunication Networks: Do We Mind?,” in Wireless Technology (Springer, 2009), 91–98.

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Studies  by  Chafe,  Cáceres  and  Gurevich  have  shown  the  threshold  of  “playability”  to  

be  between  55  and  66ms.74  

In  pursuit  of  uncompressed  bi-­‐directional  audio  transfer  with  minimal  

latency,  SoundWire’s  efforts  led  to  the  development  of  JackTrip.  The  tuneable  

application  allows  users  to  balance  quality  and  speed,  and  has  become  the  most  

popular  system  for  telematic  music  concerts  to  this  day.  The  majority  of  telematic  

performances  today  feature  JackTrip  handling  audio  transfer,  with  separate  video  

conferencing  applications  such  as  Skype,  Google  Hangouts,  and  Conference  XP  

providing  less  detailed  visual  feedback  to  performers  and  audience  members.    Raw  

video  data  often  requires  far  more  bandwidth  than  is  commonly  available  thus  

requiring  compression  upon  transfer  as  well  as  decompression  upon  playback.  

Various  compression  formats  (or  encoders)  induce  differing  but  often  substantial  

amounts  of  latency.  As  accompanying  video  is  often  a  secondary  concern  for  

telematic  music  performance,  the  platforms  listed  above  are  among  the  most  

commonly  used  despite  their  “lossy”  compression  techniques.  This  is  largely  due  to  

their  readily  accessible  interfaces  and  simplified  technological  requirements.  75  

 

74 Chris Chafe, Juan-Pablo Cáceres, and Michael Gurevich, “Effect of Temporal Separation on Synchronization in Rhythmic Performance,” Perception 39, no. 7 (2010). 75 For a detailed analysis of online video transfer (albeit from the pre-Skype era) see Dapeng Wu et al., “Streaming Video over the Internet: Approaches and Directions,” Circuits and Systems for Video Technology, IEEE Transactions on 11, no. 3 (2001): 282–300.

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As  current  research  strives  to  reduce  the  problematic  issues  of  temporal  

separation  76  due  to  the  inherent  delays  of  online  data  transfer,  77  the  potential  for  

networked  sound  installation  art,  as  a  relatively  new  art  form,  is  rife  for  exploration.    

In  an  inversion  of  McLuhan’s  descriptions  of  networked  media  acting  as  an  

outward  extension  of  the  body,  performance  artist  Stelarc  attached  electrical  muscle  

stimulants  to  his  body  which  in  turn  were  actuated  by  web-­‐based  activity.    “Pings,”  

the  internet  equivalent  to  the  sonar  based  distance  mechanism,  translated  the  

round-­‐trip  transmission  times  from  IP  addresses  accessing  the  website  into  

electrical  impulses  that  caused  Stelarc’s  body  to  convulse.78  Pings  were  used  by  

Chafe  as  a  testing  mechanism  to  judge  round  trip  times  of  packets  during  his  

experiments  into  low-­‐latency  audio  transfer.  By  mapping  the  round  trip  time  to  a  

sonified  pitch  (the  longer  the  ping,  the  lower  the  pitch),  Chafe  presented  this  

sonification  of  the  net  as  a  standalone  installation  piece  in  2001.79  This  physical  

manifestation  of  web  based  activity  goes  beyond  web-­‐based  art  projects  such  as  

Neuhaus’  Auracle80,  and  the  multitude  of  recent  HTML5  web-­‐based  artworks  that  

utilise  the  more  powerful  graphical  and  audio  processing  capabilities  available  

76 Chafe, Cáceres, and Gurevich, “Effect of Temporal Separation on Synchronization in Rhythmic Performance.” 77 Juan-Pablo Cáceres and Chris Chafe, “Jacktrip/Soundwire Meets Server Farm,” Computer Music Journal 34, no. 3 (2010): 29–34. 78 “Stelarc - Ping Body | Art and Electronic Media,” accessed April 1, 2014, http://www.artelectronicmedia.com/document/stelarc-ping-body. 79 Peter Traub, “Sounding the Net: Recent Sonic Works for the Internet and Computer Networks,” Contemporary Music Review 24, no. 6 (2005): 459–81. 80 Jason Freeman et al., “Auracle: A Voice-Controlled, Networked Sound Instrument,” Organised Sound 10, no. 3 (2005): 221.

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today.  Atau  Tanaka’s  Global  String  (2001)  furthers  this  concept  by  connecting  two  

15m  long  steel  cables  via  the  Internet,  where  “the  network  is  its  resonating  body.”81  

 

VI: What Lies Ahead

 

Due  to  increases  in  commercial  bandwidth  provisions  and  improved  network  

routing  technologies,  one  can  expect  low  latency  audio  and  video  transfer  to  free  

itself  from  the  restrictions  of  dedicated  research  networks  and  make  its  way  into  

homes  and  venues.  Issues  such  as  the  loss  of  tangible  presence  via  co-­‐located  

network  performance  can  potentially  be  addressed  through  the  Internet  becoming  

more  physical,  placing  interactions  within  tangible  objects  rather  than  behind  

screens.  Developments  in  mobile  technology  have  created  a  new  generation  of  

interactive  art  works,  where  user  participation  need  not  rely  on  physical  

interaction.  For  interactive  art  projects  where  group  participation  exists  through  

interacting  via  SMS  or  smartphone  applications,  we  are  developing  expectations  

that  these  pocket  sized  portable  tools  can  have  a  great  influence  on  the  physical  

world  around  us.  With  context  aware  technologies  we  are  not  only  becoming  more  

connected  to  each  other,  but  also  to  our  environments.  Installation  art  and  

particularly  sound  installation  bases  its  experience  on  the  relationship  between  the  

art  object,  its  environment,  and  those  within  that  environment.  As  web  technology  

allows  us  to  experience  distant  events  through  screens  and  speakers,  one  might  

81 Atau Tanaka and Bert Bongers, “Global String: A Musical Instrument for Hybrid Space,” in Proceedings: Cast01//Living in Mixed Realities, Fraunhofer Institut Fur Medienkommunikation, 2001, 177–81.

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expect  that  future  technologies  will  collapse  the  distance  between  us  and  distant  

environments  and  objects,  thus  allowing  us  to  have  a  physically  present  relationship  

with  networked  art  works.      

35

Send a Message

I: Precursors and Origins of Send A Message

“As McLuhan argued, electronic media act as an extended nervous system

making us sensitive on a global scale. Thus, forms of social space and interaction

necessarily expand, bringing us in touch with a wider variety of communities’

value systems, pools of information and data, and interactions. These conditions

inspire a range of artistic initiatives based on utilizing the very features of network

society: sound and its location, or point of origin are broadcast through digital,

network media extending forms of sound installation and performance into global

dimensions.”

-LaBelle, Background Noise82

i: Previous Telematic Performance Work

During my time with the Digital Music Ensemble (DME), directed by Prof.

Stephen Rush in 2012, the ensemble focused on the practice of network

performance. The rehearsal process in telematic performances is often stunted by

intense setups due to time consuming technological requirements. DME sought to

improve upon the practice through intense collocated rehearsals before embarking

82 LaBelle, Background Noise, 249.

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on multi-location performances. Rehearsals began in a traditional format with

everyone performing within the same space. Once satisfied with the quality of the

performance, we relocated into separate spaces around the building and rehearsed

via microphone and speaker connections, with long cable runs stretching along

corridors. Later, we used Internet connections, with performers still in different

spaces around the building in order to replicate performance conditions closer to

the final telematic performances.

Through this process, the benefits of local coordination and organization as

well as the relationships that developed between performers through daily contact

greatly enhanced the quality of performances. One of the more practical findings

arising from this process was the importance of spatialisation of sound sources

upon reproduction. Performers found the experience more rewarding when the

other locations were represented via separate speakers. For instance in a three-

location performance, two speakers would be placed on either side of the

physically performing musicians in each location. The separation allowed

physically present musicians to greater comprehend who was performing and be

able to respond more appropriately through their musical gestures.

Representing the geographical locations of the distant performers via the

placement of speakers in the space further aided in distinguishing the origins of the

distant performers. For example, performers that were geographically located

Northeast of the physical performers would be represented by placing their speaker

in that respective position in the room. However in multi-location setups, this was

37

only helpful if the geographical locations were such that there was no more than

one location being represented from a similar orientation. 83

Less tangible factors such as the relationships between and familiarity with

the musicality of the performers within the group also aided the quality of

performances. These factors are often lost in telematic performances as the distant

performers rarely meet face-to-face and cannot develop the familiarity that is

undoubtedly important in building a bond between musicians. Meditations through

the lens of Pauline Oliveros’ Deep Listening practices added an additional, more

experiential factor to the group’s musicianship.

Throughout the rehearsal process, it became evident that particular types of

compositions and scores were more suitable for telematic performance than others.

Rhythmic synchronicity between disparate performers is an issue within telematic

performance. Beyond simply the time it takes for a sound to travel from instrument

to microphone - the digitization of a signal, its subsequent transfer over the network

and re-synthesis combine to introduce a substantial delay that can hinder musical

performance. Much in the same way a telephone call with a long delay can cause

a conversation to become difficult, a delay between musical performers becomes

particularly problematic. Studies have shown latency intervals as little as 55ms can

83 For a thorough discussion of the advantages of spatialisation for remote streams in live telematics performance, see Michael Gurevich, Dónal Donohoe, and Stéphanie Bertet, “Ambisonic Spatialization for Networked Music Performance,” Paper Presented at The 17th International Conference on Auditory Display, Budapest, Hungary, 1.

38

have drastic consequences in the accuracy of rhythmic performance,84 with

variable latency proving even more problematic.85

In order to overcome this issue where our web-based experiments created

time delays of ~50ms and up, we found that any rhythmic content in a piece that

requires more than one performer should situate these performers in the same

geographic location. Various compositional considerations can be made for the

performance of telematic music such as the use of drones, slow paced melodies, as

well as embracing the overlapping gestures that may occur in rhythmic sections

due to latency.86

Some of our performances used chance procedures to create related

structures between separately located ensembles, thus removing the need for

careful listening yet still creating a cohesive performance (such as within

performances of Cage’s Four6). Throughout the rehearsal process, it was our

finding that open-ended graphic scores were the best received under the condition

that listening remained a primary concern to all performers, more so than detailed

interpretation of the score. A reinterpretation of these practices was presented as a

84 Chafe, Cáceres, and Gurevich, “Effect of Temporal Separation on Synchronization in Rhythmic Performance,” 9. 85 Chris Chafe and Michael Gurevich, “Network Time Delay and Ensemble Accuracy: Effects of Latency, Asymmetry,” in Audio Engineering Society Convention 117 (Audio Engineering Society, 2004). 86 Sarah Weaver, “Latency: Music Composition and Technology Solutions for Perception of Synchrony in ‘ResoNations 2010: An International Telematic Music Concert for Peace’” (New York University, 2011).

39

performance between University of Michigan, and CCRMA, Stanford as part of the

NetMusic2013 Conference.87

A later series of compositions by DME that utilised the Internet as the

performing medium led to the creation of iaMan by Corey Smith. The piece plays

with the anonymity of Internet users in social media contexts but also the deeply

personal confessions and interactions that many users share online. The piece

features Smith projected via Skype into the concert hall from his bedroom. As he

recites a monologue filled with personal information, confessions, and feelings -

keywords from his monologue are searched on Monitter, a website that shows real

time tweets containing pre-defined search terms. As the audience listens to Smith’s

personal monologue, they see a stream of incoming tweets that share some of the

same terms. The tweets range from unsettling to trivial, yet no single tweet gains

precedence. For example during a performance, the search term ‘I almost died’ led

to results that shared seemingly genuine near-death experiences blended amongst

flippant remarks and gossip. A separate performer tweets lines of text from the

monologue and occasionally those tweets appear onscreen via Monitter. As the

audience gains privileged access to Smith’s inner thoughts as he is being beamed in

online, the placement of his tweets in the context of the widely varying incoming

stream leads one to question the highly personal, yet detached relationship that we

have with the Internet.

87 “Symposium Program & Schedule | Net-Music 2013: The Internet as Creative Resource in Music,” accessed April 9, 2014, http://netmusic2013.wordpress.com/symposium-program/.

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Despite the multiplicity of mediatised layers between the physically present

performers, the one-to-one virtual connection between narrator and audience, as

well as the embedding of the narrator within a larger web of online users, I believe

the piece still achieves a sense of liveness 88 due to its strong narrative with which

the audience can willingly engage.

ii: Previous Installation Work

In April 2013, as part of an interaction design class, I was tasked with

creating an interactive installation piece. At the time, the Duderstadt Center Library

was filled with University of Michigan students enduring the stresses of final

examinations, and I was concerned at the dramatic change in behaviour amongst

them. Despite all of the students experiencing the same exam stresses in the same

environment, there was little communication and no channel for conscious

reflection or emotional exchange. As part of my installation piece, I knew I wanted

to counteract this trend in some way, and provide some platform, no matter how

minimal, that might invite people to share how they are feeling with each other in

order to ease this unsettling atmosphere.

In order for this idea to work, I took into consideration the behaviours of

those I was looking to attract to this installation. Given the busy schedules of the

students, the installation had to be approachable at any time for convenience’s

88 Liveness in the sense described by Philip Auslander in ‘Liveness: Performance in a Mediatised Culture, p.2, London: Routledge

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sake. As people were having difficulty sharing their emotions and experiences face-

to-face, I wanted to create an asynchronous exchange for messages between

students. For this, I drew inspiration from religious examples such as the Jewish

holy site, the Western Wall, and the Japanese Shinto prayer walls, where people

leave personal messages to a medium in order for them to be received elsewhere.

The practice of leaving written notes within the cracks of the Western Wall dates

back to the 1800s. Interestingly, it has evolved alongside technology, with fax

machines and email allowing people to send prayers or requests to the wall from

home.89 An online service even allows one to type messages within the browser.

The messages are then printed and placed on the wall, with thousands printed in

very small font each day.90

As messages to the Western Wall are written as expressions of prayer and

self-reflection, anonymity (particularly as is readily achieved via the Internet)

enables one to share personal confessions more comfortably, even with the

knowledge that many people may read them. Such an example includes the candid

website Post-secret, an “ongoing community art project where people mail in their

secrets anonymously on one side of a postcard.”91 The submissions displayed

online range from the humorous to disturbing. The artistic natures of these

submissions also add an additional expressive element alongside the messages.

89 Joyce Shira Starr, Faxes and Email to God: At the Western Wall of Jerusalem (iUniverse, 1999). 90 “Place a Note in the Wall,” Aishcom, accessed April 3, 2014, http://www.aish.com/w/note/46615192.html. Aish.com 91 “PostSecret,” accessed April 3, 2014, http://postsecret.com/.

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The human voice is capable of expressing extremely nuanced emotional

cues more efficiently and effectively than any other communication mechanism. I

was inspired by Pain Pack, a project by online media artist Ze Frank, as it displays

this capability of the voice in the recordings he collected. By posting a telephone

number online, people were asked to submit messages describing emotional pain

to an answering machine.92 Receiving permission to publish six of these messages,

the audio was then heavily edited into percussive samples and released as a sample

library for musicians and composers. For me, the sample pack is not the interesting

part of this project, but rather I find the emotional power of the raw unedited

recordings is something to behold. Even listening to submissions from languages

that I do not understand, the expressive qualities of the voices in these recordings

are capable of capturing an exceptional degree of emotion.

From these cues, I developed sketches based on the metaphor of an

answering machine. Answering machines provide situations (often exploited by

soap operas) where the caller can potentially offer more honest responses than if

they were aware of being currently listened to.

92 “Pain Pack,” Ze Frank: Pain Pack, accessed April 3, 2014, http://www.zefrank.com/pain_pack.

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Figure  4.  An  early  sketch  for  Leave  a  Message  

In order to ensure people would be comfortable contributing to this public

answering machine, it was important that they understood how their voice

integrated into the installation. Users need to hear the body of messages that they

would be contributing toward before leaving their own message. Adhering to the

concept of bringing together peoples’ individual feelings as they go through similar

exam stresses and experiences, the playback of recorded messages are arranged to

overlap and blend between each other, so that multiple voices are heard at any one

time, yet their playback is staggered throughout time so that each message gains

slight precedence at some point within a minute long loop. 10 recorded messages

of up to 20 seconds can be recorded, with the oldest being erased as soon as a

person speaks into the mouthpiece. These recordings are played back on a

continuous loop.

While picking up a telephone from its holstered position would have

suggested dead-air, as well as a necessity to initiate the interaction, by presenting

the telephone off-the-hook and at head height, the messages are ever present.

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Casually listening to a phone that is already off-the-hook is also perhaps a little less

unnerving than picking up a telephone from its base. Presenting the work publicly

and allowing users to only contribute if they wish removed the stigma of intrusion,

allowing listeners to gain access to others’ thoughts and feelings through honest

means.93

For many participants this is where their interaction with the installation can

end. Simply listening to the thoughts of others and perhaps going back to the

installation at different times of the day or week to see how it may have changed is

no less enlightening an experience to be gained than those who choose to

contribute. A written prompt beside the installation encourages users to say ‘Hello’

into the mouthpiece. As soon as one chooses to do so, an envelope follower within

the Max/Msp code tuned to seek out amplitude envelopes similar to the human

voice, is exceeded. The other messages are then faded out and an operator asks

you to leave a message. Your voice is then recorded, stopping once you finish

speaking. Afterward it plays back your message through once, and then fades back

in the previous recordings while you can hear your message weaved into the mix.

93 The second exhibition of Leave a Message at the Work Gallery occurred during increased press coverage of the NSA data gathering and spying scandals in September 2013. Whereas the issue of privacy and storage of recordings as part of this installation was not an issue during the first exhibition, it was a concern many shared with me during the second exhibition. This may have also have had considerable affects on the content of peoples’ interaction with the installation, as there were fewer contributions of personal thoughts and feelings during the second exhibition.

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Figure  5.  Three  sketches  for  prompts  to  be  placed  on  the  wall  beside  a  telephone  

Unbeknownst to me at the time of creating this installation, Dick Higgins

presented a similar concept at the 1969 Chicago Museum of Contemporary Art

exhibition Art by Telephone. Higgins “asked visitors to speak into a telephone,

adding their voices to an ever denser ‘vocal collage.’”94 I believe Higgins’ piece

and Leave a Message both draw from the curious desires of many of us to not just

listen to each other’s telephone conversations, but also attempt to read the minds,

feelings, and thoughts of those around us. While the intentions behind Leave a

Message may have been closer to social intervention than sound art, the aesthetics

of the piece match closely the work by Higgins 44 years previous.

Entitled Leave a Message, I planned from its conception to feature multiple

telephones, between 6 and 12, in order to ask different questions of its users and

attempt to draw out different emotions through various prompts. The first iteration

featured prompts spoken by the operator such as ‘How are you feeling today?’ and

94 Shanken, Introduction to Telematic Embrace, 58.

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‘What are you looking forward to the most today?’ which often led to the most

intriguing responses. More frivolous prompts such as “Make your favourite sound,”

“Sing me a song”, and “What did you have for breakfast” lightened to the tone

between telephones, and also tended to receive relatively tangential yet playful

replies.

The installation was placed in a common study area at the centre of the

Duderstadt library, where students study around the clock. During the day when

the space was busiest, users tended to listen more rather than contribute.

Contributions were also clearly affected by those that were self aware of those

around them during these hours. The most enlightening and meaningful messages

were often those left in the middle of the night. While many of the messages

recorded featured mentions of various exam stresses, more personal confessions

such as disdain for ones parents, anxiety toward moving city, or fear for a

neighbours’ dog that they suspected was being abused, provided insights that

perhaps one might not have shared with those around them in person.95

The installation was also presented months later at the Work Gallery space

in Ann Arbor as part of the Test Kitchen exhibition curated by Ann Bartges.96

Situated this time in a more traditional gallery space for a month, the installation

was not as successful as the exhibition in the library. This relationship between

people and their environment influenced the outcome of the installation greatly.

95 Video documentation of this installation is included in the multimedia appendix. 96 “Exhibitions: Test Kitchen | Stamps School of Art & Design,” accessed April 3, 2014, http://stamps.umich.edu/exhibitions/detail/test_kitchen.

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The set of expectations one has going into an art gallery space removed the

spontaneous honesty that was possible upon encountering the installation within

an everyday environment like the study area of a library. While the opening

reception gathered a plethora of playful messages, the installation remained

relatively stagnant despite re-workings of more suitable prompts within the gallery

space.

iii: North American Music

In Spring 2013, the Digital Music Ensemble embarked upon a projected

entitled North American Music (N.A.M.). Rather than use a near-instant audio

transmission system such as JackTrip to represent performers from a distance, we

wanted to create a single large acoustic environment that would allow performers

to be represented from their geographically accurate locations by using the natural

speed of sound as the pace of transmission. While of course we would require the

assistance of technology in order to overcome the natural inverse square law of

acoustic decay, one could work out the distances between performance locations,

and divide it by the speed of sound to calculate the length of time it would take

sound to travel from one location to the other.

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Sound is surprisingly slow when compared to the speeds at which modern

communications can achieve. At roughly 1,234km/h 97 sound is much slower than

Radio transmission (which travel at the speed of light, 1,079,252,762.46 km/h) and

fiber optic cable transmission (~31% less than the speed of light for silica glass

cables). From New York to San Francisco, sound in air would take 3 hours and 22

minutes to reach its destination. Similarly from Ann Arbor to Detroit, a sound

would take 2 minutes and 42 seconds. Just as our aural system uses time of arrival

delay between ears to assist with the localisation of sound sources, another

expanded form of representation of sources from distinct geographical locations

could be the reinsertion of the speed of sound in transmission. Through such a

system, each venue would have a unique listening experience based on the

conditions of their location on global scale.

The original plans for N.A.M. included a performance using this mechanism

with contacts in Buenos Aires, however a quick calculation resulted in a time delay

of over seven hours. This led to a downscaling of the project to 4 locations in the

United States; University of Michigan, University of Illinois at Urbana-Champaign,

and Rensselaer Polytechnic Institute. The time delays between the three locations

suggested the creation of a generative compositional structure. With an open score

featuring multiple ‘cells’ composed by Carolina Heredia, each location would play

the opening gesture once at the strike of 7pm Eastern Time. Everyone would then

wait in silence until the opening gestures from the distant locations arrived to their

location, where they would listen, join in, and then develop a response. This

97 767 mph in dry air, at sea level, at 68 °F or 20 °C

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response would then generate a further 2 responses from the other locations, as the

amount of musical content travelling between Michigan, New York, and Illinois

grows exponentially.

Figure  6.  Details  of  time  delays  overlaid  on  the  visualisation  developed  by  Macklin  Underdown  for  North  American  Music  

A computer simulation of the generative score using the necessary time

delays led to interesting compositional results.98 Inevitably the opening hour of the

concert would remain quite sparse and grow denser as the piece develops over the

course of four hours. Occasional moments of silence hours into the piece came

from the consequential timings of waiting for sound to arrive, only to be followed

by flurries of intense activity.

98 A list of timings and x60 scale audification of the timings are included in the multimedia appendix.

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Taking place on April 2nd, the performance saw Digital Music Ensemble

joined by experimental guitarist Elliot Sharp performing from Ann Arbor, members

of Pauline Oliveros’ Tintinnabulate Ensemble from Troy, New York, and students

from UIUC alongside veteran bassist Henry Grimes. Sound reinforcement at our

venue separated the locations of the other venues according their relative

geography.

In retrospect I personally believe there were too many issues working

against us for this to be a success. Primarily the number of musicians between all of

the sites, greater than eighteen, is hard to coordinate within a scored

improvisational setting without rehearsal (even if everyone were to be present in

the same location). This only reinforced our prior emphasis on the importance of

localised rehearsals prior to telematic performances. The last-minuteness of UIUC’s

preparations due to their busy concert schedule that day also led to a less than

favourable mix coming from their location.99

II: From Performance to Installation

Long after this concert, I still believed in concept behind the piece despite

the poor initial result. Early attempts in the concert for musicians to communicate

99 A rare respite to an overzealous synthesizer performer led to a 10 minute solo from Henry Grimes, one of the more musically wonderful moments of the concert.

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and interact with the incoming music before the structure loosened were intriguing

to me. In conversation with performers afterward, some felt that they paid closer

attention to the musical gestures they performed due to how their actions would be

heard not just by the local present audience, but also two other sets of audiences

and performers at the other locations, forty and sixty minutes later. It was as if their

gestures had more consequence due to their augmented acoustic longevity.

This interesting feedback drew comparisons of the pre-telecommunicative

era when letters posted though the mail were often written with far more care and

investment than perhaps emails are today. It is as if the length of time it takes to

deliver a message, amplifies its meaning and consequence. The benefits of modern

communications are clear to see; the widespread access and exchange of

information has permanently changed global society, yet instant messaging services

have had drastic consequences upon human interaction. We have quickly become

acclimatised to the direct and instant manner of communication via the Internet. As

VoIP services and data-based instant messaging platforms continue to replace

carrier-confined telephone and SMS communications, borders are further blurred,

as anyone with a device connected to the Internet can be contacted within

seconds. We have developed an expectation to be able to contact who ever we

want instantly at any time, shrinking the perceived physical distance between us.

Just as the predominantly used Mercator map projection has skewed our perception

of the layout of our planet, the abundant use of instant communications that

permeates our everyday lives has distorted our understanding of the scale of our

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planet. I believe that using the speed of sound in the natural world as the pace of

audio communication leads one to reflect on the true scale of our planet.

Throughout my time at Michigan my focus has been split between studying

interaction design - particularly within installation art, and telematic performance. I

had always considered an attempt to fuse these aspects of my work, and examine

the nature of performance, collaboration, and communication across long

distances through a networked installation piece. The ideation of Send a Message

owes itself to many distinct factors that until a retrospective study I was never quite

able to verbalise. In its simplest form, my thesis installation draws from the

common issues that hinder the fantastic potential of telematic performance and

uses a reductive simplification of these issues as a starting point. While this artwork

is not an attempt to resolve these issues, it explores why these aspects are important

in the nature of long distance communication. 100 Telematic performances are

largely experimental, and the limitations of the medium need to be actively

explored through a variety of means in order to be understood as a tool that can

serve a later purpose in art making. This desire to use an interactive installation

piece to explore the practice of telematic music performance extends from the

sentiment expressed by Achim Wollshied in his book “Resolving Interactions”:

100 “Socially, it is the accumulation of group pressures and irritations that prompt invention and innovation as counter-irritants” - McLuhan, Understanding Media, 46.

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“My hypothesis is that interactive art helps to establish a change of attitude,

which will in the future be of importance for all artistic pragmatics.”101

This is also not to say that Send a Message’s presentation as a sound

installation lessens its relationship and relevancy toward musical performance. As

Ouzounian states;

“Many important links exist between these traditions (sound installation art

and musical performance), but these connections are obscured within discourses

that continue to perpetuate artificial disciplinary boundaries.”102

In “Digital Performance”, Steve Dixon lists four levels of user interaction that

exist in interactive art and performance: Navigation, Participation, Conversation,

and Collaboration.103 Navigation alludes to the presentation of options of pre-

defined choices to an audience, whereas participation enables audiences to

influence the work in dynamic ways. While these first two levels are readily

achievable within the context of performers interacting with each other over a

network, I believe conversation and collaboration require a level of engagement

that is often beyond the reach of most telematic performances. All four levels of

interaction exist in exchanges between performers in traditional format music

101 Achim Wollscheid, Resolving Interactions (Frankfurt: Selektion, 2003), n.d., 56. Found in LaBelle, Background Noise, 243. 102 Ouzounian, “Sound Art and Spatial Practices,” 40. 103 Steve. Dixon, Digital Performance a History of New Media in Theater, Dance, Performance Art, and Installation, Leonardo (Cambridge, MA: MIT Press, 2007), 563.

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concerts, whereas within networked settings they are frequently lost as the concerts

can take the form of simultaneous yet disparate performances of the same piece.

In response, this installation reverts from music to speech as a simpler and

more accessible form of communication. I believe that looking back to speech

based conversation and collaboration will help us to understand the nature of

musical conversation and collaboration over long distances.

The choice of speech as the communication mechanism and previous

successes with the use of telephone handsets within installation settings influenced

my decision to use telephone handsets as the physical interactive device that

provides input and output to the installation.

By far the most intriguing aspect of telematic performance for musicians and

composers alike is the promise of direct connectivity between performers and

audiences regardless of geographic location. As argued by Schroeder and Rebelo,

seeking out seamless synchronous presence with disparate performers is a naïve

approach to take given the inherent impediments within network communications.

104 Much like how the recording studio introduced a “significant shift in attitudes to

performance”, “the network presents a similar shift in attitude and practice.” 105

While I understandably respect experiments into telepresence as essential to

the furtherance of telematic performance for rehearsal purposes (for example), I

believe that many such telematic concerts overlook the necessity for different

104 Felipe Hickmann, “Territories of Secrecy” (Queens University Belfast, 2013), 96. 105 Franziska Schroeder and Pedro Rebelo, “Sounding the Network: The Body as Disturbant,” Leonardo Electronic Almanac 16, no. 4–5 (2009).

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performance and representation strategies than found within traditional

performance due to this dislocation. This is particularly evident in the regular use of

video conferencing tools in telematic concerts. Quite often the positioning of

cameras and projection screens present a coherent ensemble for the audience, yet

the performers are at a disadvantage, unable to exchange subtle cues and gestures

from an angle. To acknowledge that the disparate performers will never quite be

there and will always be a step removed, no matter how immersive the

technological communications setup can be, means to acknowledge the true

nature of performing over the network rather than performing multiple versions of

oneself simultaneously within various geographic locations. For example, since

2007, Rebelo, Schroeder, Renaud, and Gualda have suggested the use of avatars to

represent the disparate performers, from abstract geometric visualisations106 to

virtual reality simulations such as within Second Life.107

In Whispering Places, Michael Gurevich used the medium of an interactive

telematic installation to “highlight the paradoxes of space, location, and direction

raised by real-time networked audio interaction, and exploit them in an artistic

manner.”108 The piece combined ambisonic spatialisation with gravitational force

algorithms according to the longitudinal and latitudinal co-ordinates of three

participating venues in Palo Alto, Belfast, and Paris. The piece required participants

to whisper (any speech was excluded through spectral tilt analysis), making it

106 Ibid., 5,6. 107 Pedro Rebelo, “Disparate Bodies-A Three Way Network Performance,” 2010. 108 Franziska Schroeder, “SL’ÉTUDE: Performative Presence Rendered Across Worlds” (DRHA 2009 Conference, Sonic Arts Research Center, Belfast, 2009).

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difficult to identify individual voices. Looped messages recorded from all locations

were superimposed on top of messages from the other locations. This virtual

conglomerate of acoustic spaces was then reproduced at each physical location,

thus creating a space where participants existed both physically and virtually

concurrently. 109

With Send a Message, I wanted to counteract the perhaps pervasive notion

that simultaneous telepresence is the most effective and aesthetically desirous form

of telematic representation for artistic purposes. Drawing from the concepts of

using networks to establish virtual environments such as within Public Supply and

Radio Net, as well as the reinsertion of geographic relevancy as seen in North

American Music, this installation strives to give credence to the physical location of

each participant with respect to the globe.

While the use of a telephone handset as the communication mechanism

within the installation suggests point-to-point communication rather than tapping

into an expanded acoustic environment, it remained the interface of choice for

many reasons. The telephone is the most widely recognised tool for distant voice

communication. From a practical point of view, users know how to interact with a

telephone handset without instructions. Simply placing the handset to you ear and

mouth is all that is required to enter the installation. If this were to be a microphone

and headset, I believe one’s potential unfamiliarity with sound equipment or an

109 Gurevich, Donohoe, and Bertet, “Ambisonic Spatialization for Networked Music Performance,” 6.

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expectation to initiate interaction (such as pressing play) would have provided an

obstacle. By having the telephones hanging from the ceiling, they are already off-

the-hook, and I believe more inviting to users than if it were placed on a base.

We are conditioned through experience to expect another person to be on

the other end of the telephone. While the concept of transmission at the speed of

sound may be a complex concept to grasp, the use of telephone handsets suggests

that there are indeed other real people at the other end of the line. If this were a

microphone and handset, one may sooner expect recorded playback or

manipulation of one’s voice. I liken the use of the telephone within the context of

this installation to a global party line, connecting people from distant places to the

same conversation.

III: Technical Details

Hardware

The majority of the physical components of this installation were developed

during the creation of Leave a Message in April 2013. A set of 10 black Cisco

telephone handsets was purchased, due to their easily interface-able 4 pin

connectors and use of electret microphones. Electret microphones replaced Carbon

microphones in telephone handset models developed after 1980. Much like

condenser microphones, electret microphones require power, albeit much less than

the 48 Volts phantom power provides. Telephone lines supply +48V to landline

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telephones, however the power for the microphone is stepped down significantly.

Upon probing a connected landline telephone, the DC voltage going to the

microphone was seen to be ~0.7V with minimal current draw.

Drawing from the same mechanism as powering a small electret

microphone with a battery, the following circuit was used.

Figure  7.  Schematic  of  the  telephone  handset  converter  circuit.  A  single  AA  battery  acts  as  the  power  source.  

The speaker signal needs no conditioning and can be passed straight

through at near line-level. The earliest prototype of this circuit did not use

connectors and hard wired the coiled telephone cable and audio cables to the

circuit board.

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Figure  8.  An  early  telephone  audio  converter  prototype  

This design was far too susceptible to cable strain disconnecting the wires

from the circuit so a more robust iteration featured a telephone 4P4C connector

jack with two separate mono 1/8” audio sockets. Coupled with the use of a 2x3x1”

plastic enclosure, the final units are sturdy, and survived postage across the

Atlantic.

Figure  9.  The  final  audio  converter  unit  

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Figure  10.  An  overview  of  components  in  the  project.  

The final posted portions of the installation included a telephone handset,

the audio converter unit, 25ft coiled telephone cable, and 2 x 50ft 1/8” audio

cable.

Software

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The audio processing for North American Music was built using JavaScript

and developed within the Processing IDE. The ‘Beads’ library was used for audio

playback and recording.110 Using RAM buffers for a delay line in this context was

unfeasible and unreliable. With an hour-long delay line, a stereo 44.1kHz, 16-bit

file would require over 600MB of RAM. As there would be multiple delay lines

going at once, this would reach the limits of the available 4GB of RAM a 32bit

program would be able to access. There would also have been no recovery

mechanism if there were an error within the RAM buffer. Because of this, Colin

Fulton developed a double buffering technique that recorded a series of 10-minute

audio files. These files would then be uploaded to the server with a timestamp and

location tag as the filename. The other computers could then download the

appropriate files based on timestamp calculations, and stitch the audio files back

together. Two recording buffers and two playback buffers with slight overlaps

crossfade between files to ensure smooth transitions between files.

The system worked well but there was one essential flaw that was not

rectified before the concert. Each time an audio file was written to the hard-drive,

the system would pause the playback of audio for up to three seconds until the file

write was complete. This caused jarring disruptions to the concert every 10

minutes.

This critical problem with the original code led me to recreate the software

within the graphical programming software MaxMsp that is dedicated to real-time

110 “Whispering Places (2010) | Michael Gurevich,” accessed April 15, 2014, http://michaelgurevich.com/?page_id=55.

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audio processing. While file-handling, folder structures, and simple loop iterations

are somewhat trickier to achieve in Max when compared to more traditional

computer programming languages, the reliable and stable DSP features of MaxMsp

removed the previous problems.

Figure  11.  The  final  MaxMsp  interface  for  the  installation  

The code has four main sections; system timing, delay calculations,

recording and playback.

Timing

In order to be capable of calculating accurate delay times between locations

according to the speed of sound, series of one-minute recordings are used. By

rounding up all of the calculations to the nearest minute, the code can attain

relatively accurate timings while not over-complicating timestamp codes for the

audio files.

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The [date] object in Max is susceptible to drifting inaccurately. It checks the

computer’s system clock upon loading the patch, it then estimates values based on

MaxMsp’s scheduler from then on. In place of this the MXJ (Max Java External)

“Now” is used which consistently uses the system clock. In turn, modern operating

systems synchronise their system clocks to Network Time Protocol servers. A

timestamp is generated by combining the date, month and minutes elapsed since

midnight as one string of numbers. All of the locations must have their system time

set to UTC, in order to simplify the calculations and avoid issues with time-zones

and date-lines.

Delay Calculations

In preparation for this installation, a small MaxMsp patch was developed

allowing one to enter the longitudes and latitudes for two locations. The program

would then calculate the distance as-the-crow-flies between those too locations as

well as the number of minutes it would take a sound to travel between those

locations.

Figure  12.  Distance  and  Speed  of  Sound  Delay  Calculator  

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This patch relies on a small amount of JavaScript code 111that takes the

longitudes and latitudes and calculates the distance using the Haversine Formula:

c = 2.atan2(√a, √(1−a)) d = R.c

The Haversine Formula calculates the great circle distance across the surface of the

Earth between two points, ignoring the slight equatorial bulge of the planet as well

as any hills. It is accurate to within 0.5%. The resulting kilometres are then divided

by 20.4174, the speed of sound in kilometres per minute at sea level at 20 °C in

dry air.

The final Max patch subtracts the resulting values from the current time of

day in minutes to create appropriate time-stamps for the playback mechanism, thus

delaying the playback according to the speed of sound delay from their respective

locations.

Recording

The recording section of the code uses two alternating buffers. The incoming

audio from the telephone is recorded to a 65 second buffer, which is then written

to disk with the appropriate time and location-stamped filename and directed to

the server folder. New recordings are made on the alternate buffer for every minute

111 Included in appendix

65

elapsed. The five additional seconds are necessary for the crossfade that will occur

upon playback between files.

The files are down-sampled to a quarter of the audio interface’s sample rate as they

are being recorded. On a 44.1kHz system this equates to 11.025kHz. As

telephones use a very narrow portion of the frequency band for speech (roughly

300 to 3500Hz), the placement of the Nyquist frequency at 5512.5Hz records all of

the necessary detail of the telephone’s microphone signal, while also minimising

the filesize, thus saving hard drive and web server space. With 8 locations in the

installation contributing audio with these parameters, the total space required for

one day of operation is roughly 15GB.

The cloud storage service Dropbox was chosen to act as the server

mechanism for this installation. Dropbox proved to be infallible in previous tests,

with options to utilise unrestricted upload and download bandwidth. The service

provides clear notifications of when files are uploaded or removed and the ease of

distribution of files amongst participants proved to be helpful. By placing the Max

patches in the shared Dropbox folder, I was capable of editing sub-patches and

have them updated in real-time to the other locations, as well as monitoring the

installation from any location.

Playback

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Figure  13.  The  playback  mechanism  for  one  location  

A playback buffer is loaded with a file containing the appropriate time and

location stamp and played back at a quarter of the sample rate. Each minute

interval crossfades the output between the two playback buffers. Once the

playback of a file reaches 65 seconds and is then silent, the next file in the series

replaces it. If Max cannot find the appropriate file, the buffer is cleared so as to

prevent looped playback of the last available file. This may occur if the connection

from a location fails and the upload of files is prevented.

Visuals

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From its conception I understood the necessity for a visual display to

accompany this piece. As part of North American Music, Macklin Underdown

developed a Processing sketch that mapped North America and displayed the

locations of the performing locations. As an amplitude threshold was exceeded at

any venue, a visualisation of a propagating soundwave emerged from that location

and travelled slowly outward so that the circumference would cross over a location

as soon as that sound was heard.

Figure  14.  Violinist  and  composer  Carolina  Heredia  performs  in  front  of  Macklin  Underdown's  visualisation  as  part  of  North  American  Music  

While the visualisation functioned erratically during the concert, I believe it

provided a visual reference that explained the concept behind the piece in a simple

and elegant way. In order to replicate soundwaves propagating outward, an

azimuthal map projection from the point of origin simplifies the need to transform

the circle’s proportions as it grows. Initial sketches featured an azimuthal map

alongside a more traditional projection, as it was confusing to visually comprehend

where the other venues in the installation were located from the azimuthal

projection.

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Figure  15.  Initial  mock-­‐up  of  the  visualisation  for  Send  a  Message  

Using node.js and socket.io, two javascript systems for real-time web

applications, Underdown constructed a website capable of receiving timing and

event information from any web client. Envelope followers track the presence of a

voice on the incoming signal at each location within the Max patch. If one speaks

into the telephone and the threshold is exceeded, a small amount of Ruby code

(using the jRuby Max external)112 creates a http request with the namespace of the

location from where that person is speaking. The cloud based web development

platform “Heroku” 113 then receives the request via Node.js and animates a simple

pulse at that location on the map. The website also calculates relative timings of

112 “The Beads Project - Realtime Audio for Java and Processing,” accessed April 8, 2014, http://www.beadsproject.net/. 113 Adam Murray, “Compusition, JRuby for Max,” accessed April 13, 2014, http://compusition.com/software/maxmsp/jruby_for_max.

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delays between locations using the “moment.js” library114, and displays the times at

which a message will arrive at the other locations if one were to speak into the

telephone.

The open source “D3.js” library for data-driven documents features a set of

map projections, including an equidistant azimuthal projection.115 The clarity of

this map removed the need for a separate, more traditional projection.

Figure  16.  An  early  sketch  of  the  visualisation  

114 “Heroku | Cloud Application Platform,” accessed April 13, 2014, https://www.heroku.com/. 115 “Moment.js | Parse, Validate, Manipulate, and Display Dates in Javascript.,” accessed April 13, 2014, http://momentjs.com/.

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Figure  17.  The  visualisation  from  Belfast's  point  of  view  

IV: The Collaborative Process

Just as telematic artworks attempt to connect distant participants, the

very process of creating that artwork requires distant collaborators. One needs

to embrace the chaos of distributing the ownership of a project and placing

faith that others will follow through. Telematic music performances often use

dedicated research networks with higher bandwidth and speed capabilities that

are usually limited to academic institutions. Due to this limitation,

collaborations between particular universities with access to the Internet2

network have been responsible for the majority of telematic performance

experimentation.

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Artistic collaborations naturally extend from personal relationships, yet as

we attempt to create telematic artworks, we may not have access to collaborators

in distant locations with whom we already have personal relationships. The

necessity for internet based platforms to assist web-collaborations has led to the

creation of services such as “collabfinder.com” 116 however there are countless

virtues to meeting someone face-to-face before embarking on such a collaboration.

As it turned out, those that I had met face-to-face, even if it were only for a

few minutes, were far more likely to become involved in the final installation.

While I inevitably drew from previous relationships from my time in Northern

Ireland, I was at a loss to source collaborators that I knew would have an interest in

undertaking such a project. I also realised the importance of involving other

nationalities and languages as part of this installation, if it were to provide a

commentary on the nature of distant communication on a global scale. 117

In November 2013, I attended the Inst-Int conference in Minneapolis, a

gathering dedicated to the discussion of interactive installation. Despite the

majority of attendees’ work being based on the web, the conference emphasised

the necessity for people to meet in person to aid the potential for future

collaborations. As many of the attendees had a similarly strong interest in

interactive installations and the web, I targeted this as an opportunity to gain

116 “Geo Projections · mbostock/d3 Wiki · GitHub,” accessed April 13, 2014, https://github.com/mbostock/d3/wiki/Geo-Projections. 117 “The patterns of the senses that are extended in the various languages of men are as varied as the styles of dress and art. Each mother tongue teaches its users a way of seeing and feeling the world and of acting in the world that is quite unique.” McLuhan, Understanding Media, 80.

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collaborators for this project. During a 10-minute pitch presentation, I explained

the basics of the installation and gave illustrations of how it would work. I made

sure to emphasise the opportunity for creative input for all collaborators in this

project. I believed that this invitation of creative agency within the project would

provide an appealing impetus to those that seek out new experimental art forms

and would in turn enhance the project with their collective expertise. Following

this presentation I received many responses from people wishing to host a

telephone and be involved in the project. From the dozen or so responses, seven

were firmly on board and enthusiastic about working on the project in the near

future. With an exchange of business cards, I sent a follow up email a week after

the conference giving more details about the project. As is the nature of email

communication, some previously enthusiastic responders chose not, or forgot to

reply. Others expressed their willingness to help, but also mentioned their lack of

physical resources and / or time to participate. In the end, three people I met at the

conference were involved in the final project. These three participants from

Portland, Boston, and Oslo, also became key collaborators in the project, as they

were the most engaged throughout the process.

In an attempt to attract more collaborators from outside of Europe and the

United States, I asked friends for contact details of people with an interest in sound

art that they may know around the world. I received plenty of emails and Skype

usernames, and many responses to speculative emails with descriptions of the

project. Needless to say, these calls for collaborators had the least success, with

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many positive yet uncommitted replies. In one instance, an unfortunate decision

from the rector’s office at the University of Zurich declared that non-university

related projects could not be hosted within their buildings, which lead them to

drop out in the last month. The only successful collaborator from this method was

Nota Tsekoura, a sound artist and educator involved in a sound art and architecture

research program called Sound Tectonics in Athens, Greece. Both Sound Tectonics

and Tsekoura’s interests overlapped with this project and resulted in an engaging

collaboration.

Many of the potential collaborators that did not participate were those with

whom I had more tenuous personal connections. They also happened to be those

that lived in more culturally and geographically distant locations such as Nairobi,

Astana, Kyoto, Istanbul and Mexico City.

The final list of collaborators;

Ben Purdy,

An interaction designer for Instrument, a Portland based digital creative agency.

Daniel Buckley,

Faculty at MassArt, the only publicly funded art school in the United States.

John D’Arcy,

A friend, sound artist and current PhD student at the Sonic Arts Research Center in

Belfast.

Olan Stephens and Michael Speers,

Friends and MMus Creative Practice students at Goldsmiths University in London.

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Morten Marius Apenes,

A digital creative content producer for Netron, and

Grete Årbu

Curator for Hydrogenfabrikken Kunsthall, a gallery space in Fredrikstad, Norway.

Cory Levinson,

A friend currently working for Soundcloud in Berlin.

Nota Tsekoura,

A member of Sound Tectonics in Athens.

The most difficult and time-consuming portion of this installation was the

logistical side of finding and organising the collaborators. After some initial

prefacing of the installation via email with each collaborator, I Skyped them

individually to discuss the installation in more detail. These Skype conversations

were by far the most effective means of communication as I could answer their

questions rapidly and give concise and clear details. I could also gauge their

interest in the project as well as understand the personality of the collaborator and

how that could determine the nature of our collaboration. While I already had

previous experience working with the collaborators in London and Belfast, and had

met all of the other collaborators in person before, Nota Tsekoura was the only

collaborator that I had not met in person. A quick yet highly productive and helpful

Skype conversation with her established a strong collaborative bond and placed my

trust in her as a pro-active collaborator. In retrospect I believe that if I had have co-

ordinated Skype sessions with those that were close to being involved based on

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previous email correspondences, there would have been more likelihood of them

participating.

A primary concern of the collaborators was finding a suitable venue for the

telephones. Based on previous experience with Leave a Message I suggested

locating the phones in somewhat public locations rather than dedicated gallery

spaces. I described how the ideal location might be along the lines of public

atriums, cafés, libraries, or open workspaces. As a result the venues that

collaborators sourced were on the whole more atypical locations to host artworks,

but were ideal for the purposes of Send a Message.

When the final line-up of locations had been established I finalised the

publicity materials and posted the units. Apart from occasional questions and

suggestions from collaborators, each of them independently secured suitable

venues for the installation and made preparations for the piece. As the units were

being shipped, I provided Dropbox accounts for each of the collaborators that

contained the code and setup instructions. The setup instructions for the physical

assembly of the telephones included a guide on how to hang the telephone from

the ceiling but also suggested they install the telephones in any way they deemed

suitable for their location. In the end this resulted in slight variations in the physical

setup of the telephones in different venues. One such example was the installation

of a telephone in ‘Glyph café and Art Space’, Portland. As Ben Purdy and the café

owners deemed a projection or display to be unsuitable for their location, Purdy

created an Arduino–based interface that would illuminate LEDs based on messages

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arriving from the various locations. Embedded into a solid maple block (fig. 18)

with textual information about the installation, Purdy’s contribution to his portion

of the installation is an example of how collaborators in this project had the

potential to express their personal creativity as well as improve upon the materials

that I had provided.

Figure  18.  The  telephone  holster  designed  by  Ben  Purdy  

The installation opened informally with Ann Arbor and Boston going online

on April 8th, 2014. Within a week, all of the other locations joined the installation,

which remained active until April 30th.

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Conclusions

Collaboration on the Web

The success of this installation depended heavily on finding collaborators

who would be wilfully engaged in the project throughout. By finding a common

interest group from music technologists, web designers, and interaction designers,

the project appealed to each individual due to the issues surrounding internet

presence and the nature of online communication that pervade each discipline.

Those who have interests in these fields also tend to be creative artistic

practitioners themselves. To further compound their interest and engagement with

hosting this installation, an invitation of creative agency allowed them to express

their personal creativity through the ways in which they exhibited their telephone.

Examples of this include Ben Purdy’s Arduino based LED notification mechanism,

an idea that was incorporated into a later iteration of the visualisations used at

every location. Collaborators in Fredrikstad and Athens also chose to create their

own poster artworks for the installation, expanding on the simple press materials I

supplied. In Belfast, the telephone was hung in the corner of a large white walled

hall. John D’Arcy saw this as an opportunity to creatively position the projector at

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such an angle that he could display two separate visualisations, one for each wall.

By finding collaborators in the field of media arts, they each had prior experience

in audio hardware and software, greatly aiding the setup process for the

installation. Many of them also had no problem accessing not just the physical

hardware that I could not provide (such as a laptop that could be dedicated to the

project for a month), but also access to suitable venues.

Figure  19.  The  Belfast  telephone  installation  

While distributed authorship of a multi-location artwork can benefit from

the collective creativity of its participants, the sacrifice of individual control can

result in logistical difficulties. Simply co-ordinating this many distinct collaborators

(all of whom did not know each other apart from one pair) was a difficult task

alone. While I dedicated much of my past year to executing this project, I could

not expect the same level of dedication from the other collaborators. It was

unrealistic to expect immediate responses to instant messages or emails in such a

context, as each collaborator naturally had their own unrelated obligations and

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concerns. The line-up of collaborators that I believed to have confirmed to host

telephones 6 months prior to the installation was drastically different to the line-up

of collaborators in the end. For many, the turning point was when I asked for postal

addresses to send the physical units. Up to this point, many of the contacts were

quick to reply and positive in tone. Upon this request, some of the contacts became

hesitant to respond, or disappeared entirely from view. It seems that once

preparations for the installation became a physical reality (i.e. actual components

in a box) rather than simply a concept for an idea that they liked, the necessity to

pro-actively seek out a venue became apparent to them. For many this step proved

too much of an obligation, and they left. There is a natural human tendency also to

leave less important things to the last minute. While this was not a concern for

those that were pro-actively involved in the project, the introduction of some

venues to the installation ended up being much later than planned due to a lack of

preparation.

In order to accommodate the varying levels of engagement from

collaborators, it was vital to create a passive mechanism within the code that

allowed venues to “enter and exit” the installation without disrupting the

installation as a whole. This turned out to be a huge advantage due to building

closures including extended Easter holidays. While ideally the piece would have

featured all venues running throughout the entire period of its installation, various

circumstances resulted in different groupings of locations being active at any one

time.

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The experience of co-ordinating this installation has reinforced for me the

virtues of meeting other creative minds in person, and developing personal

relationships with others located in distant places at any available opportunity.

Despite how a greater proportion of social activity is occurring online, I believe we

are still reliant on face-to-face encounters in the real world for introductory

purposes, before the conveniences of telecommunications can assist in developing

a previously established relationship.

Reflections upon Send a Message

One of the primary goals of this installation was to encourage people to

ponder the nature of instant communication, and perhaps gain a deeper

understanding of their locus on a global scale. In this regard I believe the

installation was a success for those that dedicated time in their interactions with the

installation and were willing to invest into the conceptual aspect of the work. Once

participants realised that they were not going to receive an instantaneous response

due to the delay, many began to consider the locations of the other participants

through their actions and messages.118 It can be a somewhat humbling and isolating

experience to speak and not know if you will be heard. This unintuitive inversion

118 A selection of recordings made of the installation from Ann Arbor’s earpiece over the course of one day is included in multimedia appendix accompanying this thesis.

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of the telephone interface, which is normally perceived as a direct line to afar, only

enhanced the feeling of distance whilst the visual reference of the map suggested

that you were still connected to these locations despite not receiving an aural

response. For some, this violation of the expectations with the telephone interface

proved a step too far, with some recorded messages expressing frustration or

confusion surrounding a lack of a response.

In proposing this installation to collaborators, I mostly focused on the time-

based conceptual narrative as the appealing aspect of this work. However the most

enlightening experience that arose from this installation was simply the connection

of distant spaces. Whilst removing the delays and having the spaces directly

connected would have resulted in more playful and active interactions, I believe

the time-delays enhanced one’s consideration of the distant spaces due to their

perceived distance. With all forms of telecommunications, the instantaneity of

communication can cause perceived distance to disappear. As established in

conversations with performers from North American Music, the perceived

significance of one’s musical gestures was proportional to the time it would take for

them to arrive elsewhere. This phenomenon was also evident in Send a Message.

Once participants understood the delay in the system, their messages took a

different tone. They began to greater consider not just the locations of the other

telephones, but also their sense of place within the installation. Many cultural

references were made, as if they were sharing information about their area and

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looking to learn more about others.119Much like the care with which mail was

written in the past, the introduction of a temporal resistance in this installation

accrued more conscientious discourse than is often found within modern instant

communication.

The presentation of the work as a public installation was beneficial in

attracting many participants but was also detrimental to the way in which the

public perhaps interpreted the concept. The use of telephones in this installation

were chosen due to prior experience in witnessing how people were willing to

engage with an off-the-hook telephone for reasons of curiosity and familiarity with

the interface.120 While monitoring the progress of this installation, I had the luxury

of listening to the incoming feeds from around the globe via my headphones.

Through this playback mechanism I could clearly hear the ambiences of each

venue ebb and flow as the activity in individual locations varied across each day. I

could spend the morning listening to children running around a tiled floor of a

museum with Northern Irish accents. In the early afternoon it would turn into a mix

of ambient music coming from a reverberant space in Athens, with the occasional

comical guffaw from seemingly always-jovial Norwegians. Later in the day, the

ambience would shift to a steady stream of bean grinders and overlapping

conversations from a café in Portland mixed with the shuffling of feet and shutting

119 Recordings of such messages are attached in the accompanying media for this thesis. 120 See p.43-44

83

of doors in Boston. The delightful nature of these intermingling ambiences was lost

when one listened via the telephone interface.

Through using the telephone interface, I was connecting voices, but not the

environments within which these people exist. In my initial focus, the installation

attempted to greater represent participants’ physical geographies through

introducing the speed of sound as a time-based localisation mechanism. However

by using telephone handsets, which are tailored for the human voice, the

installation ignored the physical acoustic spaces of the venues. While the

telephone was successful in attracting many participants, I had inadvertently

sacrificed an essential component of the concept behind the work.

Through the previous work Leave a Message, I witnessed the effects of the

social environment upon the types of interactions users would have with such an

installation. Leave a Message used a set of 6 or more telephones prompting group

interaction. When interacting with the piece individually, users were conscious of

their surroundings with some of the more interesting messages left when there were

fewer people in their environment. When installed in the gallery space, Leave a

Message changed in tone entirely due to the shift in social conventions within that

space. In contrast, Send a Message only used a single telephone at each location.

This suggested that only one user could interact with the installation from each

location at any one time. I encouraged collaborators to place the telephones in

busy public areas in order to attract as many users as possible. However such

spaces led to users being particularly self-conscious due to the very public nature

84

of their actions. Compounded with the lack of instant response from the

telephones, the experience could be quite alienating for users, thus resulting in

fewer meaningful interactions. Some of the more enlightening interactions came

from groups approaching the telephone and taking turns in speaking and listening.

The confidence gained from being part of a group allowed people to engage with

the installation at a deeper level.

In response to this phenomenon, I feel there are two ways this installation

could have been improved. A telephone booth that demarcates a private social

space could have assisted in easing participants’ self-consciousness. However this

would also have placed a barrier of entry between the public and the artwork,

resulting in fewer users approaching the piece. An alternative would be to

encourage local group interaction. Providing an interface that engages multiple

people at one time, such as using a speaker rather than an earpiece could have

decreased the social apprehension associated with talking to yourself.

During the first few days of the installation, I was concerned that due to the

high level of conceptual engagement required, passers-by who expected immediate

gratification from their interaction with the installation would be disappointed. To

counteract this, I understood that I needed to include some mechanism that would

acknowledge users for going out of their way to interact with the piece. In early

plans for this installation, a receipt printer at each location would have produced a

list of times of arrival for the various locations after one spoke. I believe this system

would not only have provided an instantaneous and playful response, but would

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have also reinforced the concept behind the piece. Due to the prohibitive costs and

complex nature of receipt printers, this idea never came to fruition. The visual

display used in the final version compensated somewhat for their loss.

From the outset, the visuals would respond to your voice via a pulsing dot

animation atop of your location. However there was no sonic recognition that the

system was even listening. The first change in the audio code was to insert a small

amount of the microphone feed into the earpiece. With this modification, once you

spoke into the telephone, you would your voice in real-time with the filtered effect

of the telephone.

Based on the recommendation from Ben Purdy, I later included an LED strip

on the underside of the display. The brightness of the LED strip was linked to the

amplitude of incoming messages, and also the volume of your voice as you spoke

into the telephone. Not only did this notify you of when a message is incoming, but

it also added another simple and playful interaction for casual participants in the

installation.

In retrospect I believe that the concept would have come across clearer and

have been more engaging if its presentation were more akin to a participatory

durational performance. By having people enter a space dedicated to the

installation, there is a higher expectation that one has a stronger conceptual

understanding behind the environment they are entering. I would estimate from

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monitoring the installation that roughly two thirds of messages spoken in this

installation were greetings such as “Hello, is anybody out there?”121

This is to be expected given the telephone interface, however the

visualisations and brief textual descriptions on screen were quite successful in

prompting users to think about how they might interact across such a medium. On

the first day, teenagers from Boston took turns to ask European telephones various

questions, only to exclaim afterward, “I know you all won’t hear this for hours but

let me know.”122 Others expressed their feelings of connectedness through the

phones despite there being no sound coming from the other ends. On numerous

counts, individuals verbalised math problems, attempting to calculate the amount

of time it would take to hear a reply, taking into account the likelihood of someone

hearing their message based on time-differences and even daylight savings. On

these counts, I personally believe that the installation successfully led users to

question the pace of communications that we are used to today, and how that

influences our interpretation of our place on the planet.

Send a Message as a Commentary on Telematic Performance.

121 Early in the installation I overheard someone ask “Is there anybody in there?”. Whether this was an enlightened insight into the nature of existing within a virtual framework provided by the infrastructure of the network, or simply a misplaced preposition from a non-native English speaker, I will never know. 122 Questions such as “Why do people in London eat snails?”

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This installation owes its origins to criticisms of telematic performances in

which performers attempt to achieve transparent telepresence between venues

despite the impediments of Internet communications including the loss of presence.

By using the speed of sound as the resistance of the medium (rather than the

degradative properties of internet transmission) this piece attempted to subvert the

notion that presence is only achievable through means of immersive representation

and immediacy in transmission. In this installation, the speed of sound presented

the other locations as unique and heightened the relevancy of their geography. This

encouraged participants to contemplate the differences between them and the

distant listeners and spaces. Thus, participants’ interactions resulted in not just a

more engaging narrative but also a palpable sense of presence. While performing

music via the Internet is time-sensitive by nature, I believe this installation

highlights the necessity for practitioners of telematic performance to understand

that presence can be achieved not solely through immersive and immediate

transmission, but through empathy for the distant venues and respect for the

separation that exists between locations.

Future Work

There is fantastic potential for telematics to transform performance,

installation art, and creative practice in general. As with most new technologies,

artworks must first explore the medium before it can mature into a tool that can be

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used for future art making. This installation is just one small attempt to further

explore the capabilities of telematics and communications within an artistic format.

As an artist with access to the resources and infrastructure required to experiment

with telematics, I feel that I am personally charged to experiment within the

medium and potentially influence the artistic considerations of future practitioners.

While I have an aesthetic fondness for telephone handsets and admire their

ability to enact public engagement with interactive art-installations, I believe I will

attempt to use different interfaces that are better suited to connecting environments

and not just voices in future experiments into multi-location telematics. I wish to

further explore connecting physical spaces via telematics and also experiment with

tangible interfaces for live music performance that offer alternative modalities of

non-musical communication between distant performers.

As we continue experiments into telematics in performance and installation

art, I believe the importance of re-situating place to the forefront of our aesthetic

considerations will only enhance the potential of the medium. As occupying space

is the most fundamental proof of existence, we must discover ways in which we

can achieve the fantastic promises of telepresence without ignoring our corporeal

and environmental realities.

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Appendix The CD that accompanies this thesis contains three folders, each containing media relevant to individual projects. These materials can also be found at: http://conorbarry.me/sendamessagemathesis

Folder 1: North American Music NAMTimingAudification.wav An audification of the generative structure the time delays created in North American Music. See page 49 NAM Sampler.wav A short series of excerpts from North American Music.

Folder 2: Leave a Message LeaveAMessageWorkGallery.mp3 Recordings from the Leave a Message installation from the Work Gallery exhibition. LeaveAMessageDuderstadt.mov A video of the Leave a Message installation from the Duderstadt Center exhibition. See page 46

Folder 3: Send a Message Send a Message Code: “AnnArborExampleCode.maxpat” is an example of the final code used in the installation. It depends on the other files within this folder for some of its functionality. “Distance Calculator” is the tool used to calculate the distance and speed of sound between two geographical coordinates. See page 63 Send a Message Media: SendAMessage Examples from April 12th.mp3 contains recordings made on that date of the Send a Message installation. See page 80 Press Materials folder contains various posters and press materials used for Send a Message.