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Exploration – A Serious Game
Virtually Explore Technology (VET)
E&P Training Concept from Valioso Ltd
Exploration – A Serious Game
• Train new Explorationists in creative thinking within exploration, one of
the key elements companies need to take care of themselves, as it cannot
be taken care of at technical high schools or universities.
• Performance versus Quality will be challenged more and more today and
in the future Oil and Gas Exploration.
• Technology and Humans will be paired more than ever, and challenge will
be how can humans utilize technology given the Big Data problem we have
and will get in larger degree.
• Machine and human learning will have to go hand in hand.
•What role will Artificial Intelligence play, and why not use the training of
humans as input to the machine training of data?
Oil and Gas Exploration require new ways of thinking
Exploration – A Serious Game
New way of training is required, with hands on use of existing libraries and
software in real case scenarios both technical and business wise.
The training has to become an active input to the business analysis and
monitoring, to achieve learning into the active operations.
Valioso Ltd has made pilot tests of a Serious Game system to be utilized
within E&P companies.
This system called Virtually Explore Technology (VET, which is Norwegian
for Know).
In this presentation we outline the concepts of this system.
Oil and Gas Exploration require new ways of thinking
Exploration – A Serious Game
• VET train Explorationists in creative thinking within exploration
• Extensive Tool boxes available • Task Simulators
• Virtual Classes
• Collaboration – Social Space(s)
• E - Library of references and lectures (searchable all types of files
• Best practices examples
•Technological solutions available (Software, IoT, Machine learning, AI etc.)
• Email access – Ask the expert !
• Organized according to Company Workflow
• Connected to the overall training system
• Possible to connect to company Software library
Goal for the Prospect Generation Workflow Simulator
Exploration – A Serious Game
Geological Setting
Digital Data Loading
Synthetic Seismograms
Project Area Research
Seq Stratigraphic Framework
Final Report
Depth Conversion
Study Producing Analogs
Structural Reconnaissance
Identify Prospects
Extended Seismic Evaluation
Petrophysical Analysis
245 of 340 possible
451 of 520 possible
SCORE CARD
and
PROGRESS
Today is:
Sunday, February 17, 2008
Finish next module
Digital Data Loading
within
7 Days.
DCBA
DCBA
DCBA
DCBA
DCBA
DCBA
DCBA
DCBA
DCBA
DCBA
DCBA
DCBA
SCORES MODULES CHECK OFF
Exploration – A Serious Game
Exploration Workflow Simulator
Geological Setting Digital Data Loading
Synthetic Seismograms
Project Area Research
Petrophysical Analysis Sequence Stratigraphic Framework
Basin Tectonics and Structural
Style
Lithostratigraphic section and
Standard Nomenclature
Regional hydrocarbon sourcing
Typical traps, top seals, lateral
seals
Local Basemap (fields, wells, cultural
data)
Producing intervals and cumulative
production
Type Logs and stratigraphic column
Seismic data acquisition parameters
and processing flow
Cultural data
Well curve data
Digital fault cuts and formation
picks
Seismic data
Standardize and normalize log
data
Build local petrophysical model
Determine reservoir
characteristics (Rw, OWC,
porosities, lithologies)
Create, inventory, and analyze
well files (cores, dipmeters,
mudlogs, etc.)
Determine major sequence
boundaries
Depositional environment modeling
Identify major faults and
unconformities
Frequency analysis of seismic
data
Create synthetics integrating
VSP’s, sonic and densities
VR Tools E-Tools Sim-Tools Social Tools
Exploration – A Serious Game
Exploration Workflow Simulator
Final ReportDepth Conversion
Study Producing AnalogsStructural Reconnaissance Identify Prospects
Extended Seismic Evaluation
Tie Synthetics to seismic data
Identify seismic reflectors that
correspond to regional sequence
boundaries
Generate interpretation of regional
markers, major faults and
unconformities
Identify areas of structural interest
Delineate reservoir geometry near
producing wells
Identify trapping mechanisms
Detailed seismic attribute analysis on
productive intervals
Detailed mapping of exploration area
Seismic attribute analysis focusing on
productive analogs
Map geometry and extent of prospective
traps
Reprocess seismic based on
interpretation (if deemed necessary)
Invert seismic data to aid in prospect
evaluation
Compute continuity coherence cube for
reservoir compartmentalization analysis
Detailed velocity analysis of seismic
data
Create velocity volumes
Convert interpretations to depth
Plot final contour maps - structure,
isopachs, velocities, errors
Output digital files of final interpretation
surfaces for geological modeling
Recommend drilling locations
Evaluate and quantify depth and
thickness of target reservoir
Describe target geometry and trapping
style
Discuss risk factors related to quality of
input data
Exploration – A Serious Game
Geological Setting
Digital Data Loading
Synthetic Seismograms
Project Area Research
Seq Stratigraphic Framework
Final Report
Depth Conversion
Study Producing Analogs
Structural Reconnaissance
Identify Prospects
Extended Seismic Evaluation
Petrophysical Analysis
Performance Indicator
Exploration Simulator Test
E & P Workflow Simulator
The Simulator enable you to cover all steps in the exploration
work at Saudi Aramco
You can either take step by step by clicking on
one process step, or do a complete simulation by pressing
the Simulator test button
You can also see how well you have performed on steps
You have performed Simulation on ,by pressing the
Performance Indicator button
Exploration – A Serious Game
Basin Tectonics and Structural StyleLithostratigraphic section and Standard Nomenclature
Regional hydrocarbon sourcing
Typical traps, top seals, lateral seals
VIRTUAL TOOL
1 D 2 D 3 D
Exploration – A Serious Game
Project Area Research
Analogues in field, wells, other fields
Make type Logs and stratigraphic column
Determine seismic data acquisition parameters and processing flow
VIRTUAL TOOL
Virtual Field Trip
3D photorealistic models of geologic outcrops are acquired on the
ground with reflectorless laser rangefinders, GPS and oblique close-in
photography at centimeter to decimeter accuracy. The result is a 3-D
virtual model that can be used for 3D visualization and/or analysis.
University of Texas at Dallas
3-D Digital GeologyNASA
Virtual Field Trip
Exploration – A Serious Game
Determine reservoir characteristics (Rw, OWC, porosities, lithologies)
VIRTUAL TOOL
Exploration – A Serious Game
Depositional environment modelingVIRTUAL TOOL
Exploration – A Serious Game
Interactive synthetics integration of VSP’s, sonic and densitiesVIRTUAL TOOL
Exploration – A Serious Game
VIRTUAL SEISMIC ATLAS
The Virtual Seismic Atlas (VSA) project is generating a freely accessible, internet-based, interactive
community resource that captures and promotes interpretations of seismic data within a framework
useful for geoscience training and research.
The VSA will provide a platform for the community to find seismic examples and analogues, to compare
interpretation strategies and experience.
All materials on the VSA will be free at the point of access, with links to further sources of information.
The VSA takes the concept of 1980s paper-based seismic atlases into the 21st century to allow access
to and visualisation of 3D data sets.
The VSA project is overseen from Leeds by Rob Butler, Bill McCaffrey and Graham Stuart.
VIRTUAL TOOL
Use of Convolutional Neural Network Library to train
students in play and trap identification
Exploration – A Serious Game
Seismic data acquisition parameters and processing flowSIMULATION TOOL
INTERACTIVE ONLINE
LEARNING
Exploration – A Serious Game
SIMULATION TOOL
and
Oil and Gas Exploration Game
Integration of basin modeling, wells, mapping, volumetrics, risk
Synthetic tie of data
Phase 1: Find Basins
Phase 2: Evaluate available data
Phase 3: Bid for Licences
Phase 4: Select Drilling Position
Phase 5: Order Rig
Phase 6: Select Providers
Phase 7: Drill
Phase 9: Testing
Phase 8: Farm-in
Column
Row
Prospect, ReservoirBasin,
Source
Exploration – A Serious Game
E- TOOLS
CURRICULUM – LITTERATURE
E-BOOKS
AUDIO BOOKS
MOVIES
LECTURES
ONLINE LIBRARY – KEY REFERENCE LITTERATURE
INTELLIGENT SEARCH ENGINE (INTRA AND INTERNET)
TEACHER NOTES
Exploration – A Serious Game
SOCIAL TOOLS
Collaborative tools like Facebook look a like programs
Build relations between students as well as between teachers and students
Sharing of knowledge
Q & A
Forums for students to collaborate
Electronic note books
Exploration – A Serious Game
EVT) Exploration Virtual Tools( proposed.
1 - VBMT (Virtual Basin Modeling Tool) - Basin Tectonics and Structural Style – Identify lithostratigraphic section
and Standard Nomenclature, evaluate regional hydrocarbon sourcing, identify Typical traps, top seals, lateral seals
2- VFT (Virtual Field Trip) and DOT (Digital Outcrop Tour) inspecting analogues in field, wells, other fields.
Make type Logs and stratigraphic column and determine seismic data acquisition parameters and processing flow
based on these observations
3- VRC (Virtual Reservoir Characteristics) - Determine reservoir characteristics
(Rw, OWC, porosities, lithologies)
4- DEM (Depositional environment modeling) – Determine reservoir distribution through various tools and the
integration of them
5- VISI (Virtual Interactive synthetics integration) Acquire and integrate VSP’s, sonic and densities into other
application domains
6 – VOE (Virtual Integrated Operations environments). These virtual environments will cover Exploration
Operations Room (EOR), Geosteering Operations Room (EOR) and Real Time Drilling Operations Center
(RTDOC). It can cover other venues such as I-Field and Event Solutions centers, but its more production
environment rather than exploration systems.
7 – VPTI (Virtual Play and Trap Identification). Here the students will be able to access and use tool to use Self-
Organized Map (SOM) methodology and Convolutional Neural Network technology in play and trap identification.
Exploration – A Serious Game
Exploration Simulation Tools proposed.
1 – SDAP (Seismic data acquisition parameters and processing flow)
This module will teach the students the basic elements of acquisition design methodology applied in company as
well as applying a processing sequence according to a given geological setting and targets.
2- SSTOD (Simulate Synthetic tie of data) This module will train the students in an interactive way how well and
seismic tie are performed in company, as well teach the candidates of pitfalls etc.
3 – $SPTM (Simulated Play and Trap Method) This module will give students insight in how to perform CPA,
KSOM and CNN technology in order to perform effective attribute analysis to be used in play and trap identification
and risk analysis.
4 – SOGE (Simulated Oil and Gas Exploration) This is the ultimate challenge to the students. It can either be
used to train various aspects of exploration such as Integration of basin modeling, use of wells, mapping,
volumetrics, and risk. However the simulation can be run all in once either as an exam or as a competition amongst
the students (as a game).
Exploration – A Serious Game
Valioso Ltd © 2014
For further details, contact:
Stig Arne Kristoffersen