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Healthy ageing: Serious Game Design Workshop day 2 Rob Willems & Harro Leupen, Hanze University of Applied Sciences, Groningen, the Netherlands

Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

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Page 1: Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

Healthy ageing: Serious Game Design

Workshop – day 2

Rob Willems & Harro Leupen, Hanze University of Applied Sciences, Groningen, the

Netherlands

Page 2: Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

Program

Objective: develop a prototype card board game

about …… using game theory principles, user-

centred design and iterative design.

Day 1: Game design .

What is a serious game?

Game theory: Fun and Flow

Day 2: Paper prototype

game designer

game

Page 3: Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

Dagplanning

9.00 Concepten presenteren (max 10 minuten per groep)

9.45 Theorie m.b.t. paper prototyping en test

10.15 Maken prototype 1

12.00 – 12.45 Lunch

12.45 - 14.30 Maken prototype 2, test voorbereiden

14.30 – 15.30 Test uitvoeren

15.30 – 16.30 Verbeteren prototype

Page 4: Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

Why prototype?

• For iterative design

• To learn to be a better

designer

• For research (playtesting)

– It fills in the holes

– Tests for balance

– Tests for fun & flow

– Can produce unexpected

insights

Page 5: Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

When to prototype?

• As soon as you

can

– And then do it

again

• And then do it

again

– And then do it

again

» And…

Page 6: Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

Paper prototypes – Why

• Cheap

• Easy to iterate

• Good for UI and

mechanics

• Everyone (not just artists

& programmers) can join

in

• A safe way to try new

ideas

Page 7: Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

Paper prototypes – How

• With paper…

– And rocks, boards, feathers,

toys, stickies, whatever

• Don’t waste a lot of time on art

• Just be representative

– Dice, cards, and other

mechanical stuff can be

added too

• If you can, try to build to

scale

Page 8: Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

Paper prototypes – How

• What to test?

– Perhaps not the whole game

• Representative chunks

– Mechanics & UI

Page 9: Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

Paper prototypes – How

• How to test?

– What problems do you expect?

– Prepare a test script for the user

– Observe (discrete behavior), do not help!

– Conduct after test interview

Page 10: Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

Paper prototyping

Page 11: Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

Paper prototyping

Page 12: Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

Paper prototyping

Page 13: Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

Presentaties

• Donderdag 18 december, 10.30 – 14.30

• 15 minuten per groep (13 groepen ….)

• Inhoud:

– Info volgt

Page 14: Healthy ageing: Serious Game Design Workshop day 2 · Healthy ageing: Serious Game Design Workshop ... Paper prototype game designer game . Dagplanning 9.00 Concepten presenteren

Rob Willems, Harro Leupen

Hanze University of Applied

Sciences, Groningen,

the Netherlands

Email:

[email protected]

[email protected]