Conole Discourse

  • View

  • Download

Embed Size (px)

Text of Conole Discourse

  • 1.+New pedagogical models ina web 2.0 world Blog:Grinne Conole, www.e4innovation.comThe Open University, UKCourse to discourse conference, 15/05/09

2. + Pedagogy 2.0? Is there such a thing & if so what does it mean? A growing rhetoric around web 2.0 technologies and associated practicesFindings from leaner experience/net generation research about todays students: their use and perceptions of technologies; theirs changing learning patternsA shift in pedagogy from individual social; information experiential; general to contextualWider changes in societal norms and practices 3. + Hidden conundrum New technologies offer new pedagogical opportunities Array of Not fully technologies exploited Potential for reuse with Open Educational Resources Little evidenceOpen Educational of reuseResourcesLiberating learning beyond formal structuresNew pedagogies New learning models 4. + Bridging the gap Open Design Affordances of new Characteristics oftechnologies good pedagogy 5. + Redefining openness Open source,open tools andservices, Open EducationalResources Free, shared, collaborative, cumulativelybetter..Open Design 6. + Open Design Design for a learning event i.e. a learning activity Formal course Individual learning activity Informal study group activity Blurring of boundaries Learning outcomes Teacher Learner Formal informal Real virtual Principles Tasks Open Assessment Sharable Explicit Designers and users A learning activity 7. + Mediating artifacts A mediating layer Lesson plans Step by step guidesMediating Online toolsartifacts Pedagogical patterns Expert other Learning ActivityCreates Design DesignerHas anor an OER inherentUserCan we develop new innovative mediating artifacts? How can we make the design more explicit and sharable?Vygotsky 8. + OU Learning Design Initiative Representing pedagogy Empirical evidence base Guiding design Sharing ideas 9. + Representating: CompendiumLD Core icon set Design icon set 10. Building a design + Activity Assignment Outcome Resource Role Stop Task Tool 11. + Key features Time allocation for tasks In-situ help Guiding templates Conditional branching 12. + 13. + Sharing: Cloudworks Clouds: Learning & teaching ideas Design or case studies Tools or resources Questions or problems Cloudscapes: Conferences Workshops Course team Student cohort Research theme 14. + Coming soon: new look and feel 15. + Guiding: Pedagogical schema Guidelines for learning design Comparisonbetween different learningactivities Articulationof particular perspective:organisational, pedagogical, technical Deconstruction of existing learning activities Checklist of good practice Reflective evaluation 16. + 1. At a glance comparisonsTools &Principles/p Contentresourcesedagogy LearningSummaryActivities outcomesSuccess Support Timeline criteria 17. + 2. Principles/pedagogy matrix Thinking Conversation& demonstration& reflection Experience& LIST of Evidence &Thinking &interactionreflection LEARNINGPRI activity NCIPLES Experience Conversation & activity & interactionEvidence & demonstration 18. +Thinking &Experience &Conversation &Evidence & Principlesreflectionactivity interactiondemonstration Aggregation ofReflect on Mapping learning learningexperience and activities against activitiesshow goalsunderstandingFrequentinteractive exercises & feedbackProvidessupport for independent learningSupports collaborative activitiesConole, 2008, New Schema for mapping pedagogies and technologies, Ariadne article 19. + DNA print of designs AOpenLearn SociaLearn Different set ofprinciplesDifferent mappingto pedagogies 20. + Variants on the matrixMapping principles to activitiesActivity 1Activity 2 Activity 3Principle 1Principle 2Principle 3Blooms taxonomyKnowledgeEvaluationPrinciple 1Principle 2Principle 3 21. + 3. Success criteria checklistCriteria breakdown Pedagogy Constructive alignmentPedagogy Cost effectiveness Finance summary Innovation Web 2.0, use of wiki Context/fit for purpose Strategic fit, prof alignmentInnovationCost effectiveness Context/fit for purpose 22. + 4. TimelineDesignUseSummative FormativeScope 1stdraft 2nd draft Finalise Alignment Activities Assessment/ assessments reflection Learning study calendarProduction schedule 23. +Open Design in practice 24. + Design, use, reuseDeposits OERCreatesDesignerDeposits Design Quiz + beginners route Uses Learner AOERQuiz + advanced route Learner BUses Chooses DesignRepurposes Tutor& deposits 25. Prior designsProcess design New designs& resourcesClouds inCloudworks OER repositoriesNew OER& designsPedagogicalPatterns 26. + Conclusion Mismatch between potential of technologies andactual use is one of the key challenges of e-learningresearch Need to combine collective wisdom Visionis to develop an evolving suite of tools,resources, methods, and approaches to facilitateteachers and learners coupled with a vibrantcommunity discussing learning and teaching ideasand designs 27. + AcknowledgementsMany people involved but want to thank in particular: Olnet/Openlearn: Patrick McAndrew, YannisDemitriadis, Tina Wilson, Niall Sclater OULDI: Andrew Brasher, Juliette Culver, Simon Cross, Paul Clark, Martin WellerFunders The William and Flora Hewlett foundation, the JISC, the Open University for strategic funding 28. + Further informationOER, patters and learning design Curriculum representation Pedagogy schema 29. + Sites OULDI Cloudworks CompendiumLD Olnet Blog Slideshare