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CABO POINTS OF EMPHASIS
CABO Points of Emphasis
Three POE’S:
1. Traveling
2. Illegal Contact
3. Bench Decorum
CABO Points of Emphasis
Traveling
Illegal Pivot Foot movement before the ball
leaves the dribbler’s hand at the start of the
dribble
Changing the Pivot Foot to set up for a shot
Illegal Pivot Foot movement by Post players,
ie. “on spin moves” or “changing the pivot foot
after a reverse pivot”
Receiving the ball on the run in transition and
failing to release the ball to start dribble before
lifting the Pivot Foot
CABO Points of Emphasis
Traveling
Doesn’t necessarily mean “Call more Travels” but
rather “Call Traveling More Correctly”
Requires:
Knowing the Rules
Be in proper position to see Entire Play
Focus on identifying Pivot Foot and Control
Don’t call what you don’t see and don’t call
something that “looks goofy”
CABO Points of Emphasis
Illegal Contact
3 Distinct Areas of Concern:
1. Illegal Contact on Dribbler
2. Illegal Contact Without the Ball
3. Post Play
CABO Points of Emphasis
Illegal Contact on Dribbler
Some Guidelines:
Two Hands on a dribbler is an advantage and must
be penalized
The mere contact of a single hand (tagging) is not
necessarily an advantage and must be judged
A player may not leave a hand on a dribbler or use
an “Arm-Bar” to control an opponent
Is contact affecting the “path” or “pace” of the
dribbler?
Will it lead to Rough Play?
CABO Points of Emphasis
Illegal Contact on Dribbler
If offensive player drives to the basket and gains
head and shoulders past the defender who
maintains illegal contact, allow the offensive player
to become a shooter before determining advantage
Do not allow offensive players to create space by
holding off the defender with a hand or arm-bar.
CABO Points of Emphasis
Illegal Contact Away From Ball
Screening:
Only time when “stationary” is a requirement under the
rules (Time and Distance is a factor)
On-Ball Screens are judged more severely than those
away from the ball
Cutters:
Bumping or Holding Cutters must be recognized and
called, especially in offences designed for constant
movement
Offence and Defence are equally guilty of abusing this
area
CABO Points of Emphasis
Bench Decorum
Coaches or Bench Personnel shall not:
React negatively, either verbally or by gestures in a
way that draws attention to the decision of the
officials or in any way disrespectfully addressing the
game officials
Coaches should not:
Address the officials during a Live Ball situation
TWENTY-FOUR SECONDS
TWENTY-FOUR SECONDS
BASIC PRINCIPLES
When Does the Shot-Clock start?
On an Throw-In, when the ball is touched by a
player from either team
On a Free-Throw or after the ball has hit the Rim,
when the ball as been clearly secured and
possession established by a player from either team
TWENTY-FOUR SECONDS
BASIC PRINCIPLES
When Does The Shot-Clock Get Reset?
The Ball hits the Rim
Fouls by the Defence (including Technical)
Violations by the Defence
(Kickball, Punched Ball)
Change of Possession
Deadball (Fouls, Violations by Offence)
Live Ball (Turnovers)
TWENTY-FOUR SECONDS
BASIC PRINCIPLES
When Does The Shot-Clock NOT Get Reset?
A shot that misses the Rim that is retained by the
Offense
Out-of-bounds caused by the Defense
Multiple fouls (Common, Technical,
Unsportsmanlike whose penalties cancel)
Held ball when Alternating Possession gives ball
back to the Offence
Ball lodges between the Rim and Backboard
TWENTY-FOUR SECONDS
PLAY
On a try for goal by A4, while the ball is in the air
the 24-second signal sounds, the ball then lodges
between the rim and the backboard. The arrow
favours Team A. Shall Team A get the ball back
with 14-seconds on the Shot-Clock?
A: No. The Shot-Clock shall not be reset when
the ball lodges. A Shot-Clock Violation has
occured.
TWENTY-FOUR SECONDS
BASIC PRINCIPLES
When the Game Is Stopped For A Reason Other
Than a Foul, Violation or Out-Of-Bounds
When as a result of action by the Defence, reset to 24 if
ball is in the Backcourt or to 14 if ball is in the
Frontcourt (or remains the same if it is above 14)
When as a result of action by the Offence, stays the
same
When not connected to an action by either team, reset
to 14 or 24 unless that would lead to disadvantage to
either team
TWENTY-FOUR SECONDS
PLAY
With 10 seconds remaining in the 4th Quarter and
A dribbling the ball in their Frontcourt with 7
seconds remaining on the Shot-Clock, play is
stopped because of (a) an injury to a Team B
player, (b) an injury to a Team A player, or (c) a
malfunction by the Game Clock, shall the shot-
clock be reset?
Yes in (a), but No in (b) or (c). In (c), an
advantage would accrue to Team A, thus no
reset.
TWENTY-FOUR SECONDS
“Goofy Situations”
Inadvertant Resets:
If no action to score is taking place, stop play
immediately to correct Shot-Clock and resume play
by returning ball to team in control.
If no team control exists (ie. shot misses rim), wait
for control to be established before possibly
stopping play to correct time
Don’t take away scoring opportunity by offense!
TWENTY-FOUR SECONDS
“Goofy Situations”- Play
With a “new” Shot-Clock, A inbounds the ball in
their backcourt and dribbles for 4 seconds when
the official realizes the Game Clock and Shot-
Clock are not running. Stopping the play, the
official takes 4 seconds off the Game Clock and
sets the Shot-Clock to what?
A: The Shot-Clock shall stay at 24 seconds as the
play was stopped through no fault of the team in
control.
TWENTY-FOUR SECONDS
Last 2 Minutes
Determining how much time will be on the Shot-
Clock after a foul, violation or out-of-bounds will
be based solely on where the subsequent In-
Bounds pass will take place from.
TWENTY-FOUR SECONDS
Last 2 Minutes - Play
With 1:15 remaining in 4th Quarter, team A is dribbling in their backcourt with :18 remaining on Shot-Clock, when (a) the ball is deflected out of bounds by Team B, (b) Personal foul is committed by Team B their 4th Team foul, or (c) Unsportsmanlike foul is committed by Team B. After the whistle, Team A calls Time-out. Where will the ball be put in play and how much time should be set on the Clock?
A: In (a) and (b), ball is advanced to the front-court Throw-In spot and Shot-Clock remains at :18. In (c), ball is awarded to Team A after shooting 2 Free-Throws at the Division line with a new :24 Clock
TWENTY-FOUR SECONDS
Reminders
Become “Clock-Aware”
Check shot clock when ball first becomes
dead and as soon as play resumes
Especially in last minute...know the
differential
Work With the Operator
What constitutes Change of Possession?
When do you re-start the 24 after a
rebound?
If they’re not SURE it hit, don’t reset