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Hero Lab and the Hero Lab logo are registe red tra dema rks of Lone Wolf Development, Inc. Down load He ro Lab for FREE at http://w ww.wolf lair.com! Mutants & Masterminds, Second Edition is ©2005-2009 Green Ronin Publishing, LLC. All rights reserved. Paul "Major Disaster" Booker Player: Magno; Power Level: 10; Power Points S ent: 150/150 BASE MODIFIER ENHANCED Abilities TOTAL 18 +4 = S TRENGTH + - 18 16 +3 = DEXTERITY + - 16 20 +5 = CONSTITUTION + - 20 16 +3 = I NTELLIGENCE + - 16 16 +3 = W ISDOM + - 16 16 +3 = CHARISMA + - 16 ABILITY BASE MISC Saving Throws TOTAL +5 +0 = - TOUGHNESS + + +5 +5 +0 = - F ORTITUDE + + +5 +3 +0 = - REFLEX + + +3 +3 +0 = - WILL + + +3 Fatigue Conditions FATIGUED EXHAUSTED UNCONSCIOUS ATTACK BONUS +4 G RAPPLE BONUS +8 MELEE ATTACK BONUS +4 RANGED ATTACK BONUS +4 Attacks Unarmed Attack, +4 (DC 19) - Bludgeon, Crit 20 BRUISED DISABLED DYING Damage Conditions INJURED ST AGGE RED UNCONSCI OUS +5 +4 = +5 DEFENSE DODGE FLAT- SIZE Combat TOTAL S IZE: MEDIUM -2 KNOCKBACK RESIST MODIFIER DEFENSE + + - +9 +3 = DEX PERM TEMP TOTAL H ERO P OINTS I NITIATIVE +4 + + - +7 6 Powers Luck Control 2 6 PP Force a Re-roll, Negate GM Fiat (Rea ction (Pas sive) - Perc eptio n - Instant) Probability Control 10 [Dyn: 7/r, +4max 35PP] (39 PP) Minimum Result: 10; Jinx [1 rank s only], Range 2 (perception ) [1 ranks only], Area [2 ranks only]; Limited to Jinx; Psych e Break 2 (Confian te), Fast Fade (Reac tion (Pass ive) - Perc eptio n - Inst ant) Defle ct 1 D n: 4/ r, ma x 35PP alternate Deflects: All Ran ed Attac ks; Reflecti on (Sta ndard (Active) - Touch - Inst ant) Force Field 1 [Dyn: 1/r, max 35PP] (alternate) +1 Toughn ess (Free (Active) - Pers onal - Sustained ) Shield 1 [Dyn: 1/r, max 35PP] (alternate) +1 dodge bonus (Free (Active) - Perso nal - Sust ained ) Feats Accurate Attack Reduce the Save DC of an attack by -5 and add that amoun t to your Attac k Bonus . All-Out Attack Reduc e your Defens e Bonus when you make an attack by -5 and add that amount to your Attack Bonus. Assessment As a move act ion, mak e a Sen se Motiv e vs. Bluff rol l to size up someo ne's combat abilities. Eidetic Memory You have perfect recall of everythin g you’ve exper ience d. You have a +4 bonus on checks to remember things. You can use any Knowledge skill untrained. Elusive Target While you are fighting an opponent in melee combat, others attemp ting to targe t you with ranged atta cks are at a -8 penal ty rather tha n the usual -4 pen alt y for sho oti n into melee combat. Fearless You are immune to Fear Effects. This is equivalent to the power Immuni ty 1 (Fear Effects). Improved Initiative You have a +4 bonus to your initiative checks per rank in this feat. Luck 5 You have +1 her o poi nt per rank. Move-by Action You can split your move both before and after a standard action. Power Attack Reduce the Attack Bonus of an attack by -5 and add that amount to the Save DC of the attack. Redirect If you succe ssful ly trick an opponent , you can redire ct a misse d atta ck a ain st you from tha t opp onent at another tar et as a rea cti on.

Magno - Major Desatre

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Hero Lab and the Hero Lab logo are registered trademarks of Lone Wolf Development, Inc. Download Hero Lab for FREE at http://www.wolflair.com!

Mutants & Masterminds, Second Edition is ©2005-2009 Green Ronin Publishing, LLC. All rights reserved.

Paul "Major Disaster" Booker

Player: Magno; Power Level: 10; Power PointsS ent: 150/150

BASE

MODIFIER

ENHANCED

AbilitiesTOTAL

18+4 =S TRENGTH + -18

16+3 =DEXTERITY

+ -1620+5 =CONSTITUTION + -20

16+3 =INTELLIGENCE + -16

16+3 =WISDOM + -16

16+3 =CHARISMA + -16

ABILITYBASE MISC

Saving Throws

TOTAL

+5+0= -TOUGHNESS + ++5

+5+0= -FORTITUDE + ++5

+3+0= -REFLEX + ++3

+3+0= -WILL + ++3

Fatigue Conditions

FATIGUED EXHAUSTED UNCONSCIOUS

ATTACKBONUS +4 GRAPPLE

BONUS+8

MELEEATTACK BONUS +4 RANGED

ATTACK BONUS +4

Attacks

Unarmed Attack, +4 (DC 19) - Bludgeon, Crit 20

BRUISED

DISABLED DYING

Damage Conditions

INJURED

S TAGGERED UNCONSCIOUS

+5 +4= +5

DEFENSE DODGE FLAT-SIZE

Combat

TOTAL

S IZE: MEDIUM -2KNOCKBACKRESIST MODIFIER

DEFENSE + + -+9

+3=

DEX PERM TEMP

TOTAL

HERO P OINTS

INITIATIVE +4+ + -+7

6

Powers

Luck Control 2 6 PP Force a Re-roll, Negate GM Fiat (Reaction (Passive) - Perception - Instant)

Probability Control 10 [Dyn: 7/r, +4max 35PP] (39 PP)Minimum Result: 10; Jinx [1 ranks only], Range 2 (perception) [1 ranks only],Area [2 ranks only]; Limited to Jinx; Psyche Break 2 (Confiante), Fast Fade(Reaction (Passive) - Perception - Instant)

Deflect 1 D n: 4/r, max 35PP alternate Deflects: All Ran ed Attacks; Reflection (Standard (Active) - Touch - Instant)

Force Field 1 [Dyn: 1/r, max 35PP] (alternate)+1 Toughness (Free (Active) - Personal - Sustained)

Shield 1 [Dyn: 1/r, max 35PP] (alternate)+1 dodge bonus (Free (Active) - Personal - Sustained)

Feats

Accurate Attack Reduce the Save DC of an attack by -5 and add thatamount to your Attack Bonus.

All-Out Attack Reduce your Defense Bonus when you make an attack by -5and add that amount to your Attack Bonus.

Assessment As a move action, make a Sense Motive vs. Bluff roll to size upsomeone's combat abilities.

Eidetic Memory You have perfect recall of everything you’ve experienced.You have a +4 bonus on checks to remember things. You can use anyKnowledge skill untrained.

Elusive Target While you are fighting an opponent in melee combat, othersattempting to target you with ranged attacks are at a -8 penalty rather than theusual -4 penalty for shootin into melee combat.

Fearless You are immune to Fear Effects. This is equivalent to the powerImmunity 1 (Fear Effects).

Improved Initiative You have a +4 bonus to your initiative checks per rankin this feat.

Luck 5 You have +1 hero point per rank.

Move-by Action You can split your move both before and after a standardaction.

Power Attack Reduce the Attack Bonus of an attack by -5 and add thatamount to the Save DC of the attack.

Redirect If you successfully trick an opponent, you can redirect a missedattack a ainst you from that opponent at another tar et as a reaction.

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Hero Lab and the Hero Lab logo are registered trademarks of Lone Wolf Development, Inc. Download Hero Lab for FREE at http://www.wolflair.com!

Mutants & Masterminds, Second Edition is ©2005-2009 Green Ronin Publishing, LLC. All rights reserved.

Male; Age: 30; Height: 6'; Weight: 181 lb.; Eyes: Negros;

Hair: Negros

Languages: Inglês

Background Information

Carrying Capacity

300 lbsHEAVYLOAD

LIGHTLOAD

MAXIMUMLOAD

MEDIUMLOAD

P USH / DRAGLOAD

100 lbs

600 lbs

200 lbs

1.5k lbs

Movement

Jum in - Runnin jump: 14 ft.; standin jump: 7 ft.; hi h jump: 3 ft.

ABILITYSKILL MISC

SkillsSKILL

+3+7 =Bluff 4

+4+4 =Climb -

+3+11 =Concentration 8

+3+7 =Diplomacy 4

+3+11 =Disable Device 8

+3+3 =Disguise -+3+7 =Escape Artist 4

+3+3 =Gamble -

+3+11 =Gather Information 8

+3+3 =Handle Animal -

+3+11 =Intimidate 8

+3+11 =Investigate 8

+3+3 =Navigate -

+3+11 =Notice 8

+3+11 =Search 8

+3+7 =Sense Motive 4+3+11 =Sleight of Hand 8

+3+11 =Stealth 8

+3+3 =Survival -

+4+4 =Swim -

Validation Report (0 issues): Nothing identified

Settings: Ultimate Power; Book of Magic; Golden Age; Hero High; Iron Age; Lockdown; Mecha & Manga; Warriors & Warlocks; Worldsof Freedom: Freedom by Gaslight, Future Freedom, Wars for Freedom

Validation Report