53
Digital Reality An brief inventory of (mobile) Augmented and Virtual Reality Cédric Gyselinck / Account Manager / [email protected]

Emakina Digital Reality

  • Upload
    emakina

  • View
    193

  • Download
    0

Embed Size (px)

Citation preview

Page 1: Emakina Digital Reality

Digital RealityAn brief inventory of (mobile) Augmented and Virtual Reality

Cédric Gyselinck / Account Manager / [email protected]

Page 2: Emakina Digital Reality

What IS VR?

Virtual Reality

Page 3: Emakina Digital Reality

What is VR?

VR = Virtual Reality.

aka Immersive Multimedia.

VR replaces environment with a

computer-generated one.

VR can recreate sensorial experiences.

Page 4: Emakina Digital Reality

What is VR?

Usually uses a VR “helmet”.

Helmets connected to a computer:

Oculus

Vive

Helmets embarking a smartphone:

Cardboard

Gear VR

Page 5: Emakina Digital Reality

VR Examples

Mobile Apps

Page 6: Emakina Digital Reality

VR - Examples

Jaeger LeCoultre (Android / iOS)

Virtual telescope: Discover the Jaeger

LeCoultre collection by exploring the galaxy

Dedicated custom-built iOS app

Uses smartphone’s features (gyrocsope,

accelerometer) to position user’s stare.

Used at main watch fairs around the world.

Page 7: Emakina Digital Reality

Emakina Case

Emakina Rollercoaster

Cardboard rollercoaster

Android version available now

iOS users, be patient

Oculus version at the Emakina booth!

Page 8: Emakina Digital Reality

VR - Examples

OCULUS

By Oculus-Rift.

Acquired by Facebook for $ 2.4 Bio.

Potential audience:

1.2 billion monthly active Facebook users.

Immersive videos already available on Facebook.

Public Release:

Unknown (mid-end 2016).

Page 9: Emakina Digital Reality

VR - Examples

VIVE

By HTC and Valve

Includes an in-room location system

Potential audience:

125 million monthly active Steam accounts.

Public Release:

Sumer 2015 (developers) - Fall 2015 (public)

Page 10: Emakina Digital Reality

HTC Vive

https://www.youtube.com/watch?v=eTITJSSRUso

Page 11: Emakina Digital Reality

VR - Examples

MORPHEUS

By Sony Computer Entertainment

Potential impact:

20 million Playstation 4 sold (to date)

Sony Pictures will be involved

Public Release

Q1 2016

Page 12: Emakina Digital Reality

VR - Examples

Cardboard / Dodo Case

Initial concept by Google

Lots of cardboard or plastic alternatives

Potential audience:

All smartphones users (2 billion by end 2016).

Experiences available through regular app stores.

Public Release

Available now

Page 13: Emakina Digital Reality

VR - Examples

Gear VR

By Samsung and Oculus.

Potential audience:

4.5 million Galaxy Note 4 owners

Oculus VR Store for experiences.

Public Release

Available now

Page 14: Emakina Digital Reality

VR - Examples

ViewMaster Rebirth of a 1931 toy by Mattel and Google

Experiences available through “experience reel packs”

Potential impact: Popularize VR to the youngsters

(and nostalgic adults)

Public Release Fall 2015

Page 15: Emakina Digital Reality

Mattel ViewMaster

https://www.youtube.com/watch?v=drZhDHqJEtg

Page 16: Emakina Digital Reality

VR Use Cases ?

Immersiveand

ImpactfulBRAND EXPERIENCES

Page 17: Emakina Digital Reality

Insurgent VR: Shatter Reality

https://www.youtube.com/watch?v=OMxgo6zoAIM

Page 18: Emakina Digital Reality

What does VR offer to your brand?

VR is the next frontier in immersive

experiences.

Leading and innovative image

VR is buzzing… First in – First served !

Page 19: Emakina Digital Reality

Technologies

3D Modeling – Cheap software licences

Unity 3D *

Unreal Engine *

Valve Source 2

Framework integration

SDK of the target platform (Occulus, Vive, …)

* OSVR (Open Source VR)

Page 20: Emakina Digital Reality

Challenges

Isolation from the environment

Interactions – Man-machine Interface

No view of the “real world” means no

access to keyboards etc…

Cardboard / Samsung Gear’s button

Page 21: Emakina Digital Reality

What About Immersive Video ?

Mobile AR / VR

Page 22: Emakina Digital Reality

What Are Immersive Video / Panorama?

Similar to immersive multimedia

Less interactions, more linear

experience

2 types

360° panoramic

Full spherical (360° x 360°)

Page 23: Emakina Digital Reality

Immersive Video – 360° Panoramic

Page 24: Emakina Digital Reality

Immersive Video – Full Spheric

Page 25: Emakina Digital Reality

Panoramic Video

YouTube 360° videos

Available since mid-March 2015.

Experience immersive videos on

smartphone.

Android YouTube app or Google Chrome

Page 26: Emakina Digital Reality

Panoramic Video

Google Photosphere

Shoot and view spherical panoramas with

your smartphone.

Available on the AppStore an Google Play

Page 27: Emakina Digital Reality

Panoramic Video

Panono

Capture full spherical panoramas in one

take.

View panorama with the dedicated app

Up to 108 megapixels for best image quality

GoPro

Capture full spherical 4k videos

Page 28: Emakina Digital Reality

Challenges

Filming equipment (early stage)

Viewing equipment

Smartphone? OK!

Helmets? NOK…

Need more broadcasting platforms!

Youtube, and then… What’s next?

Page 29: Emakina Digital Reality

Immersive Video Use Cases ?

Products Presentations

Visiting places - Sightseeing

Entertainment

Page 30: Emakina Digital Reality

What IS AR?

Mobile AR / VR

Page 31: Emakina Digital Reality

What is AR?

Live direct or indirect view of a physical,

real-world environment whose elements

are augmented by computer-generated

sensory input such as sound, video,

graphics or GPS data.

Source Wikipedia

Page 32: Emakina Digital Reality

AR Examples

Mobile Apps

Page 33: Emakina Digital Reality

AR – Mobile Apps

IWC Experience (Emakina)

Scan catalog pages and add

a layer of information:

3D Models

Videos

Page 34: Emakina Digital Reality

AR – Mobile Apps

Swift Expo (Emakina)

(iOS / Android)

Page 35: Emakina Digital Reality

AR – Mobile Apps

Ferrari Pit Stop (Emakina)

Duty Free in Dubai

Scan makers to reveal additional info

Pilots info

Technical specs

Internal mechanics

Page 36: Emakina Digital Reality

AR – Mobile Apps

Page 37: Emakina Digital Reality

AR – Mobile Apps

Layar

Scan your environment and get additional

information of things around you (bars,

restaurants, shops, …)

Scan magazines and catalog pages and

add multimedia information on items on

pages.

Page 38: Emakina Digital Reality

AR Examples

Heads Up Displays

Page 39: Emakina Digital Reality

AR – Examples – Heads Up Display

Used by the army in jet fighters for

years

Now available in “everyday” cars!

Page 40: Emakina Digital Reality

AR Examples

Google Glass

Page 41: Emakina Digital Reality

AR – Examples – Google Glass

Google Glass

A small screen (glass) in the corner of

glasses frames displays a small spot of

Augmented Reality

Explorer phase now over. But “”

Project handed to Tony Fadell (Nest CEO

and iPod project leader at Apple)

Page 42: Emakina Digital Reality

AR Examples

Magic Leap

Page 43: Emakina Digital Reality

Magic Leap

http://www.magicleap.com/#/home

Page 44: Emakina Digital Reality

AR – Examples – Magic Leap

Magic Leap

They call it Alternate Reality

A Google Glass on Steroids?

Raised more that 500 Mio from VCs like

Google, Qualcomm and Andreessen

Horowitz.

Page 45: Emakina Digital Reality

Just another day in the office

https://www.youtube.com/watch?v=kPMHcanq0xM

Page 46: Emakina Digital Reality

AR Examples

HoloLens

Page 47: Emakina Digital Reality

AR - Examples

Microsoft HoloLens

Microsoft calls it holograms

Transparent screen displaying a layer of

information beteween eyes and

environment

Real-time perspective alignment of the AR

layer to match environment

Page 48: Emakina Digital Reality

AR – HoloLens Demonstration

https://www.youtube.com/watch?v=QRQv74J7oSk

Page 49: Emakina Digital Reality

Technologies

Frameworks

Native iOS and Android apps:

Custom Development +

Aurasma

Vuforia (by Qualcomm)

Official SDK by Microsoft and Google

coming soon?

Page 50: Emakina Digital Reality

Challenges

Technologies still in early stage.

Huge expectations (think of HoloLens or

Magic Leap teasers).

Computer calculation power.

???

Page 51: Emakina Digital Reality

Augmented Reality Use Cases ?

Enrich static content with multimedia:

Magazines and catalogues

Expos

General environment

Tomorrow?

Use cases still to be imagined !

Page 52: Emakina Digital Reality

Bonus – Eve Valkyrie – In-game Footage

https://www.youtube.com/watch?v=3SI1CB4rcf8

Page 53: Emakina Digital Reality

Thank youQuestions ?