Conole learning design

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The 7Cs of learning design

Gráinne Conole, Leicester University25th April 2012

Copenhagen, Denmark

Promise and reality

Social and participatory media offer new ways to communicate and collaborate

Wealth of free resources and tools

Not fully exploited

Replicating bad pedagogy

Lack of time and skills

Learning Design

Shift from belief-based, implicit approaches to design-

based, explicit approaches

Encourages reflective, scholarly practices

Promotes sharing and discussion

Learning DesignA design-based approach to creation and support of

courses

http://www.open.ac.uk/blogs/OULDI/

ConsolidateEvaluate and embed your design

ConceptualiseWhat do we want to design, who for

and why?

http://beyonddistance.wordpress.com/2012/02/07/carpe-diem-the-7cs-of-design-and-delivery/

Carpe Diem:7Cs of learning Design

Session 1•Overview of learning design•Mini-pres: background to workshop •Intro to e-tivity 1

Session 2•Review of Course Features•Intro to e-tivity 2

E-tivity: Course Features

E-tivity: Course Map

E-tivity: A Learning Design Resource Audit

Plenary work Course team work (e-tivities)

Session 3• Review completed course maps • Intro to e-tivity 3

http://cloudworks.ac.uk/cloudscape/view/2379

E-tivity: How to ruin a course

Session 5•Review of Activity Profiles •Intro to e-tivity 5

Session 6•Review of Storyboards •Task Swimlane •Intro to e-tivity 6•Stock-taking and target-setting for next day

E-tivity: Storyboard

E-tivity: E-tivities

Plenary workCourse team work

(e-tivities)Session 4• Review of completed resource audit• Intro to e-tivity 4

E-tivity: Activity Profile

Background to the workshop• Useful sites and resources– OULDI website– Carpe Diem website– 7Cs OER page– Cloudworks cloudscape

How to ruin a course

The Course Features template

http://linoit.com

Course Features resources

• http://tinyurl.com/coursefeatures

• http://tinyurl.com/coursefeatures-Excel • http://linoit.com

Course features

Linoit.com

Course Features Key

• Orange = Guidance and support• Blue = Content and activities• Green = Communication and collaboration• Purple = Reflection and demonstration

Develop a Course Map

www.tinyurl.com/coursemap-flickr

The Course Map templatewww.tinyurl.com/ouldi-coursemap

Course map view

Course Map resources

• www.tinyurl.com/coursemap-cloudworks

• www.tinyurl.com/ouldi-coursemap • www.tinyurl.com/coursemap-ds • www.tinyurl.com/coursemap-flickr

Learning Design Resource Audit

www.tinyurl.com/resource-audit

Develop your Activity Profile

• http://tinyurl.com/ActivityProfileFlash • http://tinyurl.com/ActivityProfileExcel

Activity Profile Resources

• www.cloudworks.ac.uk/cloud/view/3420

• www.tinyurl.com/activity-profile-ds• www.tinyurl.com/ActivityProfileFlash • www.tinyurl.com/ActivityProfileExcel

Learning outcomes

Assessment

START END

Storyboard template

http://linoit.com

Story board

Task Swimlane: Mapping an activity at the micro-level

http://cloudworks.ac.uk/cloud/view/3421

Develop your e-tivities

Conclusion

• Structured guidance to think about design

• The power of visualisation• Beyond content to activities and

experience• Iterative, creative and messy• Making designs explicit• Social media to foster

communication and collaboration

http://cloudworks.ac.uk/cloudscape/view/2406http://www.ld-grid.org/

Conole, G. (forthcoming), Designing for learning in an open world, New York: SpringerChapters available on dropbox

grainne.conole@le.ac.uk