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Psychological Science 5e

In quizitive slide deck test 2

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Page 1: In quizitive slide deck test 2

Psychological Science 5e

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InQuizitive is built like a game. Students try to reach a target score and can continue working until they reach the score and receive 100%.

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Game-like elements, including the ability to wager points on every question, motivate students to continue working.

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InQuizitive is adaptive, feeding students questions on learning objectives they need the most help with.

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A variety of question types prepares students for quizzes and tests. Performance-specific feedback helps them understand their mistakes.

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Instructors choose which learning objectives should be covered and how long the activity should take to complete.

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Instructors can run rich reports, including performance on learning objectives, for both individual students and an entire class.

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Want to learn more?Try this chapter demo.

The End.

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Psychological Science 5e

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To get a grade of 100%, students must reach a target score. Students can continue to answer questions until they reach their target score and receive 100%.

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