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January 2014

Mobile Industry Overview_1.10.14

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Page 1: Mobile Industry Overview_1.10.14

January 2014

Page 2: Mobile Industry Overview_1.10.14

2

A Word from Gridley & Company, LLC

The number of smartphone users in the U.S. is consistently growing and the connected user is turning to mobile more and more

frequently for everyday consumption. Global mobile data traffic is predicted to increase 26-fold between 2010 and 2015.

Smartphone and tablet revenues overtook traditional desktop and laptop revenues in 2013. At the same time, the amount of time

users are spending on mobile daily is increasing. Mobile commerce sales are reaching all-time highs, and now represent 12% of

total digital commerce, while mobile traffic represent about 40% for major eCommerce retailers such as Amazon, eBay, Apple, and

Walmart.

The mobile industry was unquestionably the most important growth channel across digital media. Some of the most important trends

we’ve seen in the sector include:

• Average mobile (plus tablet) timespend now equal to desktop

• Mobile is no longer just a just for gaming. Growing number of use cases and apps hitting mass adoption— utilities, productivity,

shopping, media & entertainment

• Total mobile ad revenue grew twofold in 2013, and still only represents 2% of total ad spend but 12% of total media time spend

• Strong M&A and funding environment – First $1bn M&A deal in mobile. Q3’13 was record quarter for mobile

• Digital media leaders such as Facebook and Twitter realigned their organizations to mobile over the past two years and now see 40%

plus of their revenue from the mobile channel

Source: Pew Research Center, ComScore, Equity Research.

Linda Gridley

President & CEO

[email protected]

212-400-9710

Pratik Patel

Managing Director

[email protected]

212-400-9712

The evolution of mobile as the next computing platform is just beginning to take shape, bringing new billion market opportunities to

the digital media ecosystem. We believe it is still early in this evolution and expect to see new technologies and innovative

applications to fuel continued growth over the next five years

We hope you enjoy this overview and our perspectives. Please call us to discuss the content of this report.

Page 3: Mobile Industry Overview_1.10.14

3

I. Key Themes

II. Mobile Sector Overviews

Advertising

Location Based Marketing

Payments

Vertical Apps

III. Summary Thoughts

Table of Contents

Page 4: Mobile Industry Overview_1.10.14

I. Key Themes

Page 5: Mobile Industry Overview_1.10.14

5

142153 147

139

1022

43

67

112

40

63

2010 2011 2012 2013

Desktop/laptop Smartphone Tablet

Mobile Timespend is Spread Broadly

Average Timespend Per Day (minutes)

Source: eMarketer, Jul. 2013. US Data

Source: Experian Marketing Services, May 2013. US Data

0.0

0.5

1.0

1.5

2.0

2.5

3.0

2009 2010 2011 2012E 2013E 2014E 2015E

Desktops+NotebooksSmartphones+Tablets

2013 Projected Inflection Point

Mobile Usage > PC Usage

(in billions)

Note: Notebook PCs include Netbooks. Assumes the following lifecycles:

Desktop PCs – 5 years: Notebook PCs – 4 years; Smartphones – 2 years; Tablets

– 2.5 years. Source: Equity Research, 2012. Global data.

Global Installed Base

Mobile = Most Important Broad Theme in 2013

Non-Talk Applications

= 70% Of Timespend

Text

20%

Browser

14%

Email

9%

Social

16%

Talk

26%

Games 8%

Other

7%

Page 6: Mobile Industry Overview_1.10.14

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Key Trends in Mobile

• 2013 was the year of mobile from many perspectives

‒ Positive mobile consumption trends, overtaking desktop

‒ Internet leaders executed multiple large scale M&A deals

‒ Scaled consumer adoption of vertical specific applications such as

and

• and are educating the broader market on value

of mobile marketing

• Mobile driving much of the innovation in the payments sector today

‒ Exciting opportunity in the convergence between marketing and

payments

Page 7: Mobile Industry Overview_1.10.14

7

72

44 3829

0

20

40

60

80

100

120

140

160

180

Amazon eBay Apple Wal-Mart

Un

iqu

e V

isit

ors

by P

latf

orm

(in

mil

lio

ns)

0%

5%

10%

15%

20%

25%

30%

35%

Mobile Commerce is Rapidly Growing

Mobile Share Of Traffic & Commerce Traffic Split for Notable Commerce Companies

Source: comScore, Dec. 2013. US DataSource: Walker Sands Digital, comScore. Based on US based firms,

measuring traffic from US and non-US users

44%

56% 38%47%

2.5%

12%Mobile %

44% 47% 56% 38%

% of Internet Traffic

% of Digital Commerce

Mobile Only

PC Only

PC + Mobile

Page 8: Mobile Industry Overview_1.10.14

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Rapid Scalability Drives Investment in Mobile

Unprecedented Mobile Adoption Cycle

Source: Digital Buzz Blog, Extreme Networks

38

13

4 3.5

0.550

days

35

days

Radio TV Internet

• Mobile funding and deals have grown

steadily over the past eight quarters

• Q3 2013 was the biggest VC financing

quarter in the history of mobile, crossing

the $1B mark

• Q3 2013 also saw the highest number of

deals in mobile ever, the first time mobile

VC deal share surpassed the healthcare

sector

Time It Took to Reach 50 Million

Users (Years)

Source: CB Insights, 2013

VC Investment Commentary

Page 9: Mobile Industry Overview_1.10.14

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Social is Mainstream

• Chart showing how many users facebook, instagram,

twitter, pinterest have over time (should show a lot

currently). Use whatever the largest number is—

doesn’t have to be MAU, could just be registered

users

Page 10: Mobile Industry Overview_1.10.14

10

Notable M&A

Top 2013 Mobile M&A and Private Financings

$155MM

$225MM

$66MM

$60MM

$361MM

$100MM

$100MM

Notable Private Financings

Acquirer Target Company

$966MM

$350MM

$261MM

Jun. 2013

Sep. 2013

Aug. 2013

Feb. 2013

Apr. 2013

Aug. 2013

May 2013

Jul. 2013

May 2013

Sep. 2013

$70MMNov. 2013

$50MM

Dec. 2013

Acquiring

mobile teams

2013

Page 11: Mobile Industry Overview_1.10.14

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Using M&A to Build out Multi-Channel Capabilities

Discover Pay

In-store

scanner

Nearby

Used, online

Online

retail

Nearby

Used, online

Online retail

Virtual goods

Local Retailers

/ SMB

Any product

Store locator

and location-

based deals

Retailer

At Home

eBay made a series of mobile related acquisitions to become the early leader in omnichannel/next

generation retailing

Better

Merchandising

Card-in-cloud

Online social retail

Page 12: Mobile Industry Overview_1.10.14

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The Mobile UniverseSelect Leading Independent Players

Media & Entertainment

Productivity

Messaging

Gaming

Vertical AppsPaymentsAdvertising Location Based

Marketing

Page 13: Mobile Industry Overview_1.10.14

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Sector

Payments

Advertising

Location Based Marketing

Vertical Apps

Page 14: Mobile Industry Overview_1.10.14

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40%

25%

13%12%

5%

39%

21%

9%

2%

21%

0%

5%

10%

15%

20%

25%

30%

35%

40%

45%

TV Online Radio Mobile Print

119.3%

105.9%

62.1%

44.6%

33.5%

27.2%$8.8

$18.2

$29.4

$42.6

$56.9

$72.3

0.0%

20.0%

40.0%

60.0%

80.0%

100.0%

120.0%

140.0%

$0.0

$10.0

$20.0

$30.0

$40.0

$50.0

$60.0

$70.0

$80.0

2012 2013 2014E 2015E 2016E 2017E

CMO’s Are Recognizing the Opportunity in Mobile

Gap in Media Exposure vs Ad Spend Mobile Internet Ad Spending Worldwide

2012

Source: eMarketer, Oct. 2012 (left), Jan. 2014 (right)

($ billions)

YoY Growth

Page 15: Mobile Industry Overview_1.10.14

15

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100%

2011 2012 2013

Google Other Facebook

Pandora Twitter Millennial Media

Yellow Pages

Internet Leaders See Significant Growth in Mobile

Facebook Has Scaled Mobile in 2013

Rapid Market Shift in 2013 (1)Market Leaders Turn To Mobile

Facebook and Twitter Ad Revenue Mix

0%

18%

42%

53% 55%

0%

52%55%

60% 62%

2011 2012 2013 2014 2015

Facebook

Twitter

7.0%

14.0%

23.0%

30.0%

41.0%

46.4%

Q2 2012 Q3 2012 Q4 2012 Q1 2013 Q2 2013 Q3 2013

Mob

ile

% A

d R

even

ue

Mob

ile

% A

d R

even

ue

% M

ark

et S

hare

Source: Company reports and filings, 2012 & 2013; eMarketer, Dec 2013.

Facebook takes

20% of market in

two years

Page 16: Mobile Industry Overview_1.10.14

16

The Mobile Advertising Universe

Considerable increase in available budgets over past

three years and brands/agencies follow their targeted

audience onto mobile

Many companies moving across channels to include

traditional display and leveraging location based data in

varying degrees to effect a media buy

2013 was an important year for mobile RTB with many

key players building or acquiring technologies to

enhance programmatic buying

Mobile is increasingly dominated by apps, with 80% of

consumer time spent vs. browser

Different technical requirements to drive

performance in app environment given different

data sets creating clear differentiation in the market

Notable Themes

Source: IAB Mobile.

Advertising

Select independent companies.

Page 17: Mobile Industry Overview_1.10.14

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Mobile Advertising M&A and Financings

Notable M&A

$16MM

$261MM

Notable Private Financings

Acquirer Target Company

$25MM

Feb. 2013

Aug. 2013

Feb. 2013

$14MM

$36MMJul. 2013

May 2013

$16MM

$13MM

Jul. 2013

Dec. 2013

$316MMJul. 2013

$16MMApr. 2013

$155MM

Feb. 2013

$350MM

Sep. 2013

$14MMFeb. 2013undisclosed

May 2013

Jul. 2013

May 2013

Jul. 2013

Nov. 2013

undisclosed

undisclosed

undisclosed

undisclosed$7MMMay 2013

Page 18: Mobile Industry Overview_1.10.14

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Advertising

Sector

Payments

Location Based Marketing

Vertical Apps

Page 19: Mobile Industry Overview_1.10.14

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Consumers Use Mobile Phones to Evaluate Real-World

Purchases, Creating New Marketing Opportunities

Source: “Mobile In-Store Research,” Google and Shopper Marketing Council (Apr. 2013)

90% Of smartphone shoppers use their phone for pre-shopping activities

Of smartphone shoppers use their devices to help shop while in a store

Shoppers use their smartphones to find information instead of asking store employees

Increase in Health & Beauty

84%

1 in 3

Mobile Influences Path To Purchase

Mobile Increases Median Basket Sizes

Increase in Household Care

Increase in Electronics

Increase in Appliances

50% 34%

25%40%

Page 20: Mobile Industry Overview_1.10.14

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$1.0$1.5

$2.2$2.9

$3.6$4.1

$0.7

$1.2

$2.1

$3.1

$4.5

$5.8

$1.7

$2.7

$4.3

$6.0

$8.1

$9.9

2011 2012 2013 2014 2015 2016

National Local

Massive Strategic Opportunity with Mobile + Local

Rise of Localized Mobile Marketing

Sources: BIA Kelsey, (Jan. 2013); BI Intelligence; Balihoo (Oct 2012)

41%

58%

Local vs. National Mobile Ad Spend ($ billions)

Nearly 20% of the world population is using LBS

Worldwide Users: 2011-2016 (in millions)

LBS expected to bring in $10 billion in

revenue from consumers and advertisers

by 2016. Over 50% will come from

location based search advertising

502

747

1,054

1,391

1,746

2,093

2011 2012 2013 2014 2015 2016

Page 21: Mobile Industry Overview_1.10.14

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Location Based Marketing Mobile Leaders

• Over 90% of US consumers

make local purchase after using

Yelp app

• Qype acquisition to accelerate

in Europe

• Launched a Nearby feature in

mid 2013 for local business

discovery

• Nearby Places combines

local location discovery

and friend

recommendations

• Places directory allows

tagging, commenting,

posting and social mapping

by location

• Merchant Platform helps

developers build mobile

experiences for customers that

respond to check-ins

• Venue Push API gives real-time

view of activity at venues

• All user check-ins are now

public

• Considerable clout in retail

vertical with various retailer

solutions plus Paypal

• Various acquisitions (Milo,

Where, Red Laser) to connect

online/offline commerce

• Experimenting with eBay Now

offers one-hour delivery for a

flat rate of $5

• Testing a feature called

Nearby that shows recent

local tweets and whether

you follow the tweeter

• Trends services hundreds

of cities, allowing users to

see what tweeters in other

locations are talking about

• Largest network of local

advertisers of any digital

company

• Waze acquisition to improve

real-time updates on Maps

• Zagat acquisition provided

credibility in local content

Page 22: Mobile Industry Overview_1.10.14

22

The Location Based Marketing Mobile Universe

Location based marketing quickly become a

battleground among technology incumbents

eBay with Paypal

Google with maps, payments, search, O/S and

commerce capabilities

Apple with Passbook and recent location

based M&A deals

Near-store and in-store solutions currently served

by different companies as location technologies

develop

Near-store solutions leveraging geofencing

technologies to drive marketing campaign

In-store location technologies vary based on

approach and radio protocol and is still early

in retail adoption

Notable ThemesLocation Based

Marketing

Select independent companies.

Page 23: Mobile Industry Overview_1.10.14

23

Location Based Marketing M&A and Financings

Notable M&A

$11MM

Notable Private Financings

Acquirer Target Company

Mar. 2013

Oct. 2013

Jan. 2013

$1.1BN

Mar. 2013$13MM

Apr. 2013$20MM

May 2013

$41MMApr. 2013

$3MM

$8MMMay 2013

Sep. 2013

Jul. 2013

$10MM

$6MM

Sep. 2013

Sep. 2013

$30MMDec. 2013

$16MM

undisclosedNov. 2013

undisclosed

undisclosed

undisclosed

$3MMDec. 2013

$10MMOct. 2013

$3MMFeb. 2013

Page 24: Mobile Industry Overview_1.10.14

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Location Based Marketing

Advertising

Sector

Payments

Vertical Apps

Page 25: Mobile Industry Overview_1.10.14

25

38%

36%

35%

30%

16%

Concerned payment security

Other pay methods easier

Do not see benefit

Do not have feature on phone

Do not trust the technology

Considerable Excitement for Mobile Payments

Globally, Early Stage in Consumer Adoption

Sources: Federal Reserve Bank, Equity Research, Gemalto, eMarketer, Yankee Group..

In U.S. a Number of Reasons for Slower AdoptionCompelling, High Growth Category Globally

Consumers are Interested but Uptake is Slow

Mobile Payment

Growing 12x faster than card

payment from 2008 - 2012

Card Payment

Growing 3x faster than total

consumer spending from

2003- 2012

Retail Purchases

Growing 3x faster than total

consumer spending from 2003-

2012

$30 Trillion

$10 Trillion

$160 Billion

68%

14%

Interested Used in the Last Three Months

Page 26: Mobile Industry Overview_1.10.14

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Targeted Marketing is a Very Important Use Case

for Consumer Adoption

Internet Coupons Drive Significantly

Higher Redemption Rates

1%

10%

Free-standing Insert Internet

Source: Inmar, Morgan Stanley Research

Although Vast Majority of

Coupons Are Still FSIsThat Should Change in Two Years

Page 27: Mobile Industry Overview_1.10.14

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POS –A Major Battleground in Mobile

Market Research /

Data Analytics

Digital Commerce

Account Marketing

Payments

eReceipts

Consumer

Page 28: Mobile Industry Overview_1.10.14

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The Independent Mobile Payments Startup Universe

PaymentsNotable Themes

Multiple players going after in-store for mobile

payments, with mixed results

For consumers, overcrowded and confusing digital

wallet market

‒ Host of overlapping products and services

‒ Lack of standards for technology used in mobile

wallets

‒ Environment ripe for further consolidation via

M&A

• Healthy M&A environment for emerging players

Select independent companies.

Page 29: Mobile Industry Overview_1.10.14

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Mobile Payments: Successful Brands

Starbucks

Home Depot

Rewards mobile app users with “Stars” in the Starbucks

Rewards program

Mobile app is compatible with Square

Square’s mobile credit card readers are sold at Starbucks

cafes

Teamed up with PayPal to allow customers to pay in-

store by typing in their phone number

Launched in January 2012, slowly catching up to the

“swipe” method of payment

Page 30: Mobile Industry Overview_1.10.14

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Current State of Key Mobile Payments Players

Traditional Networks

• All major network players have released competitive

mobile products in the past year

‒ Visa’s V.me, MasterCard’s MasterPass—geared

at competing with Square

• Mobile wallets have near-term positive impact for

networks

• Accelerate the shift away from cash/checks,

especially in emerging markets

• Long term disintermediation risk = adoption of mobile

wallets that bypass traditional payments networks

Emerging Digital Networks / mWallets

• Selectively successful in gaining adoption based on

‒ Go to market strategy

‒ Partner ecosystem

‒ Solving real pain points for consumers and

merchants

• Revenue models and technology choices still vary

widely

‒ Revenue model

Issuer fees

Marketing driven

Software

Lower acceptance costs

‒ Technologies

NFC

QR Code

Pin based

Dongles

Page 31: Mobile Industry Overview_1.10.14

31

Mobile Payments M&A and Financings

Notable M&A Notable Private Financings

Acquirer Target Company

Dec. 2013

$20MM

$24MMAug. 2013

Sep. 2013

$43MM

Jun. 2013

$25MMJun. 2013

$10MM

$20MMAug. 2013

Dec. 2013

$22MM

$12MM

Apr. 2013

Jul. 2013

$115MM

Jan. 2013

$11MM

$70MMNov. 2013

$800MMDec. 2013

Dec. 2013

undisclosed

$7.5MMSep. 2013

Page 32: Mobile Industry Overview_1.10.14

32

Payments

Location Based Marketing

Advertising

Sector

Vertical Apps

Page 33: Mobile Industry Overview_1.10.14

33

64

102

139

180

225

269

2012A 2013E 2014E 2015E 2016E 2017E

387%

268%247%

237%

206% 198%

107%

App Usage Dominates Mobile Consumption

Source: Gartner (Sep. 2013)

Global Mobile App Store Downloads

(Billions of Downloads)

Source: Flurry (Oct. 2013)

Fastest Growing App Categories By Sessions

236%

Average

Growth

Page 34: Mobile Industry Overview_1.10.14

34

Vertical Based Mobile Leaders

Section/Leader Competitors Adjacent Verticals $BN Category 2013 Highlights

• Exercise gamification

• Convergence of mobile & wearables

• Pandora only non-game top 10

iPhone app of 2013

• “Pandora model” replicated in

other content verticals

• Top iOS app of 2013

• 9 of top 10 most downloaded

apps are in gaming

• Other privacy apps compete and

specialty messaging apps gain

traction

• WhatsApp has 400mm active users

• Proliferation of the “Uber

model” into other

transportation-related verticals

Media &

Entertainment

Messaging

Utilities

Health & Wellness

Gaming

Page 35: Mobile Industry Overview_1.10.14

35

Media & Entertainment

Productivity

Messaging

Gaming

Vertical Apps Notable Themes

Multiple billion dollar categories in mobile

‒ Much deeper than two years ago and much broader than

gaming

Gaming apps continue to be most downloaded, but gaming share

of total usage declines

Messaging remains a stubbornly fragmented category

‒ Leadership varies with geography

Productivity applications deeper integrated into enterprise work

flows, fueling mass adoption

Personalized content becomes the new norm for Media &

Entertainment apps

The Vertical Apps Mobile Universe

Select independent companies.

Page 36: Mobile Industry Overview_1.10.14

36

Vertical Apps Mobile M&A and Financings

Notable M&A

$10MM

$16MM

Notable Private Financings

Acquirer Target Company

Aug. 2013

$1.1BN

Jun. 2013

$50MM

$66MMJul. 2013

Aug. 2013

$16MM

Jan. 2013

$361MMAug. 2013

$20MMNov. 2013

$50MM

$25MM

Nov. 2013

Jan. 2013

Mar. 2013

$150MMNov. 2013

$10MM

$18MMAug. 2013

Undisclosed

Undisclosed

Undisclosed

Undisclosed

Undisclosed

May 2013

May 2013

Dec. 2013

Jun. 2013

Feb. 2013

$100MM

Sep. 2013 $50MM

Dec. 2013

$60MMJun. 2013

Page 37: Mobile Industry Overview_1.10.14

III. Summary Thoughts

Page 38: Mobile Industry Overview_1.10.14

38

Payments

Summary Thoughts

Advertising

• Market at point of rapid growth

• Facebook and Twitter transformed businesses

to become mobile focused on 2013

• In-store mobile usage hitting mass adoption,

market looking for a killer app

• Google and Apple investing heavily in local tech

capabilities

• Tremendous opportunity, however consumer

adoption still in early stages

• Traditional network players building mobile

capabilities to compete with emerging players

such as Square and Paypal

Location Based

Vertical Apps

• Multiple billion dollar categories formed in

2013

• Scaled usage into multiple verticals such as

productivity, entertainment, and travel

Page 39: Mobile Industry Overview_1.10.14

Gridley & Company LLC

10 East 53rd Street, 24th Floor

New York, NY 10022

212.400.9720 tel

212.400.9717 fax

Twitter: @gridleyco

www.gridleyco.com

Linda Gridley

President & CEO

212-400-9710

[email protected]

Pratik Patel

Managing Director

212-400-9712

[email protected]