Upload
others
View
0
Download
0
Embed Size (px)
Citation preview
OPEN SOURCE INNOVATION IN PHYSICAL
PRODUCTS: ADVANTAGES AND
DISADVANTAGES, A CORPORATE
PERSPECTIVE
Mickael Francois Henri Blanc
Bsc, MBus, MBA
Supervisors: Associate Professor Roxanne Zolin and Dr Henri Burgers
Submitted in fulfilment of the requirements for the degree of
Master of Business (Research)
School of Management, Faculty of Business
Queensland University of Technology
Australia
2011
i
Open Source Innovation in Physical Products: Advantages and Disadvantages, A Corporate Perspective i
Keywords
Innovation, Innovation Management, Open Source, Open Source Hardware,
Open Source Innovation, Open Source Software, Product Development, User
Innovation.
ii
ii Open Source Innovation in Physical Products: Advantages and Disadvantages, A Corporate Perspective
Abstract
A better understanding of Open Source Innovation in Physical Product (OSIP)
might allow project managers to mitigate risks associated with this innovation model
and process, while developing the right strategies to maximise OSIP outputs. In the
software industry, firms have been highly successful using Open Source Innovation
(OSI) strategies. However, OSI in the physical world has not been studied leading to
the research question: What advantages and disadvantages do organisations incur
from using OSI in physical products?
An exploratory research methodology supported by thirteen semi-structured
interviews helped us build a seven-theme framework to categorise advantages and
disadvantages elements linked with the use of OSIP. In addition, factors impacting
advantage and disadvantage elements for firms using OSIP were identified as:
Degree of openness in OSIP projects;
Time of release of OSIP in the public domain;
Use of Open Source Innovation in Software (OSIS) in conjunction with OSIP;
Project management elements (Project oversight, scope and modularity);
Firms‟ Corporate Social Responsibility (CSR) values;
Value of the OSIP project to the community.
This thesis makes a contribution to the body of innovation theory by
identifying advantages and disadvantages elements of OSIP. Then, from a
contingency perspective it identifies factors which enhance or decrease advantages,
or mitigate/ or increase disadvantages of OSIP. In the end, the research clarifies the
understanding of OSI by clearly setting OSIP apart from OSIS.
The main practical contribution of this paper is to provide manager with a
framework to better understand OSIP as well as providing a model, which identifies
contingency factors increasing advantage and decreasing disadvantage. Overall, the
research allows managers to make informed decisions about when they can use OSIP
and how they can develop strategies to make OSIP a viable proposition. In addition,
this paper demonstrates that advantages identified in OSIS cannot all be transferred
to OSIP, thus OSIP decisions should not be based upon OSIS knowledge.
iii
Open Source Innovation in Physical Products: Advantages and Disadvantages, A Corporate Perspective iii
Table of Contents
Keywords .................................................................................................................................................i
Abstract .................................................................................................................................................. ii
Table of Contents .................................................................................................................................. iii
List of Figures ......................................................................................................................................... v
List of Tables .........................................................................................................................................vi
Statement of Original Authorship ..........................................................................................................ix
Acknowledgments ................................................................................................................................... x
CHAPTER 1: INTRODUCTION ....................................................................................................... 1
1.1 Background .................................................................................................................................. 1
1.2 Statement of the problem ............................................................................................................. 3
1.3 Theoretical Contribution and practical importance of the study .................................................. 4
1.4 Methodology ................................................................................................................................ 7
1.5 Definitions and scope of research ................................................................................................ 8
1.6 Thesis outline ............................................................................................................................... 9
1.7 Summary .................................................................................................................................... 10
CHAPTER 2: LITERATURE REVIEW ......................................................................................... 11
2.1 Review of the OS literature in the software industry ................................................................. 13
2.2 Definition of Open Source Innovation ....................................................................................... 23
2.3 Advantages and Disadvantages of OSIP for the firm................................................................. 36
2.4 Summary and implication for the firm ....................................................................................... 44
2.5 Research questions and framework ............................................................................................ 45
2.6 Conclusion ................................................................................................................................. 45
CHAPTER 3: RESEARCH METHODOLOGY ............................................................................. 47
3.1 Introduction ................................................................................................................................ 48
3.2 Methodological approach ........................................................................................................... 50
3.3 Data collection method .............................................................................................................. 57
3.4 Validity and reliability ............................................................................................................... 63
3.5 Conclusion ................................................................................................................................. 65
CHAPTER 4: RESULTS: ELEMENTS OF ADVANTAGE AND DISADVANTAGE IN OSIP67
4.1 Background to the repondents projects ...................................................................................... 68
4.2 Key findings ............................................................................................................................... 70
4.3 Comparison of the results with the literature on OSIS ............................................................. 110
4.4 Conclusion on this results section ............................................................................................ 119
CHAPTER 5: RESULTS: FACTORS IMPACTING ELEMENTS OF ADVANTAGE AND
DISADVANTAGE IN OSIP ............................................................................................................. 120
5.1 Introduction .............................................................................................................................. 121
5.2 Impact of the firm‟s life cycle .................................................................................................. 123
iv
iv Open Source Innovation in Physical Products: Advantages and Disadvantages, A Corporate Perspective
5.3 Industry impacts ....................................................................................................................... 124
5.4 Influence of the firm‟s strategy on advantage and disadvantage elements of osip .................. 126
5.5 How do organisations enhance OSIP? ..................................................................................... 131
5.6 A contingency model could explain advantages and disadvantages of OSIP .......................... 144
5.7 Future research questions regarding OSIP ............................................................................... 147
5.8 Conclusion ............................................................................................................................... 164
CHAPTER 6: IMPLICATIONS AND CONCLUSIONS ............................................................. 165
6.1 Summary of key findings and Contribution to the theory ........................................................ 166
6.2 Implication for management .................................................................................................... 170
6.3 Limitations and suggestions for future research ...................................................................... 173
6.4 Conclusion and recommendations ........................................................................................... 175
GLOSSARY................. ...................................................................................................................... 177
BIBLIOGRAPHY ............................................................................................................................. 179
APPENDICES ................................................................................................................................... 191
Appendix 1: Interview protocol .......................................................................................................... 191
Appendix 2: Interview questions ........................................................................................................ 193
v
Open Source Innovation in Physical Products: Advantages and Disadvantages, A Corporate Perspective v
List of Figures
Figure 2-1: OSI in comparison to other models of innovation (adapted from von Hippel & von Krogh, 2003) ........................................................................................................................ 20
Figure 2-2: Comparison and contrast of value creation and value capture in OSI (adapted from Casadeus-Massanell & Ghemawat, 2009) ............................................................................ 28
Figure 2-3: Factors impacting advantages and disadvantages of OSIS ................................................. 30
Figure 2-4: Elements of open source innovation and their outputs ....................................................... 35
Figure 2-5: Supply chain differences between OSIS and OSIP (Based on von Hippel, 2001) ............. 40
Figure 5-1: Scope and Modularity scenario in OSIP and their impact on advantages and disadvantages elements. ..................................................................................................... 158
vi
vi Open Source Innovation in Physical Products: Advantages and Disadvantages, A Corporate Perspective
List of Tables
Table 2-1: Outline of Chapter 2 ............................................................................................................ 12
Table 2-2: Elements of business model (Adapted from Osterwalder, 2004) ........................................ 21
Table 2-3: Elements used to define OS in the literature ........................................................................ 23
Table 2-4: Motivation factors in OSIS (based on Hars and Ou, 2001) ................................................. 26
Table 2-5: Example of benefits from OSIS at the firm level................................................................. 26
Table 2-6 : Advantage and Disadvantages of OSIS discussed in the literature at the firm level .......... 27
Table 2-7: Advantages of OSIP, the IBM PC case ............................................................................... 38
Table 2-8: Differences between OSIS & OSIP and their impact on perceived OSIP disadvantages (Adapted from Raash et al., 2009) ................................................................ 39
Table 3-1: Outline of Chapter 3 ............................................................................................................ 47
Table 3-2: Summary of the study .......................................................................................................... 49
Table 3-3: Selection criteria for the sample .......................................................................................... 53
Table 3-4: Sampling approach .............................................................................................................. 54
Table 3-5: Final projects selection ........................................................................................................ 56
Table 3-6: Interviews‟ details................................................................................................................ 57
Table 3-7: Sample of interview questions ............................................................................................. 59
Table 3-8: Themes and their definition in the research coding ............................................................ 63
Table 3-9: Attributes of qualitative study sampling (adapted from Miles & Huberman, 1994) ........... 64
Table 4-1: Outline of Chapter 4 ............................................................................................................ 67
Table 4-2: Details of OSIP projects ...................................................................................................... 68
Table 4-3: Summary of findings and thematic coding .......................................................................... 71
Table 4-4: Advantages and disadvantages elements common to OSIP and OSIS .............................. 111
Table 4-5: Advantage and disadvantage elements, differences between OSIS and this research on OSIP .............................................................................................................................. 114
Table 5-1: Outline of Chapter 5 .......................................................................................................... 120
Table 5-2: Factors impacting advantage and disadvantage elements of OSIP from the literature and the research .................................................................................................................. 121
Table 5-3: Factors linked with organisations‟ life cycle found in interviewees comments................. 123
Table 5-4: Managers‟ comments on manufacturing elements impacting OSIP .................................. 125
Table 5-5: A contingency model of OSIP: Impact of an increase in contingency factors on advantages and disadvantages for firms engaged in OSIP. ................................................ 145
Table 5-6: Levels of openness in OSIP projects and their influence on advantage and disadvantage elements ........................................................................................................ 149
Table 5-7: Time of release in OSIP and its impact on advantage and disadvantage elements ............ 151
Table 5-8: Effects of openness of the project and time of release on the OSIP project ...................... 153
Table 5-9: Project Management contingency factors and their relative impact on advantage and disadvantage elements ........................................................................................................ 157
Table 5-10: Risks and risk management actions in OSIP (Adapted from Lichtenthaler, 2010).......... 160
vii
Open Source Innovation in Physical Products: Advantages and Disadvantages, A Corporate Perspective vii
Table 6-1: Outline of Chapter 6 .......................................................................................................... 165
viii
viii Open Source Innovation in Physical Products: Advantages and Disadvantages, A Corporate Perspective
List of Abbreviations
CSR: Corporate Social Responsibility
IP: Intellectual Property
IT: Information Technology
OS: Open Source
OSH: Open Source Hardware
OSI: Open Source Innovation
OSIP: Open Source Innovation in Physical Products
OSIS: Open Source Innovation in Software
OSS: Open Source Software
R&D: Research & Development
UGC: User Generated Content
ix
Open Source Innovation in Physical Products: Advantages and Disadvantages, A Corporate Perspective ix
Statement of Original Authorship
The work contained in this thesis has not been previously submitted to meet
requirements for an award at this or any other higher education institution. To the
best of my knowledge and belief, the thesis contains no material previously
published or written by another person except where due reference is made.
Signature: _________________________
Date: _________________________
x
x Open Source Innovation in Physical Products: Advantages and Disadvantages, A Corporate Perspective
Acknowledgments
I owe many thanks to my supervisors without whom this journey would not
have been possible. I am grateful for their support, availability and flexibility to
accommodate my schedules. I address a very special thanks to you for helping me
build this academic understanding and successfully achieve a switch from an
operational to an academic style.
I would also like to thank the Open Source community without which this
research would not have eventuated. Thanks for their time, involvement and endless
generosity and support. I have been amazed by people‟s generosity and willingness
to help. You guys already make the world a better place.
In addition, I wish to thank all my friends and colleagues for their support,
comfort, friendship and availability during this journey. Most of all, I would like to
thank my wife for her unconditional love and support.
July, 2011.
Mickael Blanc
1
Chapter 1: Introduction 1
Chapter 1: Introduction
1.1 BACKGROUND
Innovation has become an important driver for competitiveness in many
industries. The importance of innovation is partially due to an increase in global
competition and rise of knowledge-based advantages for companies (Schilling,
2008). This situation has put tremendous pressure on organisations to continuously
innovate and produce new and different products and services (Banbury & Mitchell,
1995). Indeed, constantly introducing new products and focussing on processes
development allows firms to reduce costs of production, protect margins and stay
ahead of competitors (Porter, 1980). Innovation is traditionally defined as an
unconstrained process of accepting and implementing ideas into new products or
processes (Hurley & Hult, 1998). However, academics have discussed at length that
successful innovators have to develop clear strategies and processes to foster their
organisation‟s innovation (Nohria & Gulati, 1996; Brown & Eisenhardt, 1997).
Amongst the important debates in innovation management and strategies, are cost
and speed of innovation (Brown & Eisenhardt, 1995), with the view that companies
can build competitive advantages either by shortening their innovation cycle and/or
reducing associated expenses (Brown & Karagozoglu, 1993).
Recently, academics like Chesbrough (2003, 2006) are reporting a change in
innovation paradigms whereby firm-centric traditional innovation models are slowly
replaced by more open ones. This situation is supported by improvement in
Information Technology (IT) as well as new emerging technologies which allow for
easier and faster access to more flexible manufacturing, shorter production runs and
reduction of importance of economy of scale (Womack, Jones & Roos, 1990). Thus,
innovation which was solely seen as an internal activity is slowly transforming into a
more flexible structure where differences between internal and external sources of
innovation are blurred. Indeed, through the licensing of Intellectual Property (IP),
joint venturing, pooling of Research & Development (R&D) and other arrangements,
organisations are able to innovate outside of the traditional boundaries of the firm.
2
2 Chapter 1: Introduction
A good example of this transformation and blurring of the firm‟s boundaries is
the integration of full communities in organisation‟s innovative environment. Open
Source Innovation (OSI) is the involvement of the community with volunteers
participating in the design, development and delivery of new products (Raymond,
1999; von Hippel, 2001). OSI is an innovation process rooted in the development of
Information Technologies (IT) and computing sciences. In the software industry,
firms have been highly successful using this strategy, as Open Source Innovation in
Software (OSIS) allows for software development with lean management and low
costs due to community involvement (Bonnaccorsi & Rossi, 2006; Cassadesus &
Ghemawat, 2006).
However, OSI is not a new concept and has also been used in marketing
hardware. IBM, at the end of the 70‟s, with its well known IBM PC, used OSI in
physical product (OSIP). By leveraging a whole community from resellers to
technology enthusiasts, IBM achieved faster and cheaper development and set new
standards in the personal computer industry (Battey, 2001). As this research aims at
being non-industry specific, the term “physical product “ is used instead of hardware
to define tangible goods developed using Open Source Innovation.
Still, research and knowledge on OSIP are non-existent and at best come from
empirical knowledge gathered mainly from the IBM case study or very specific
applications in the biotech industry. Understanding OSIP is therefore important as it
could offer new innovation strategies. Knowing that Open Source Innovation in
Software (OSIS) has proved to be a successful strategy (von Hippel, 2008) gives us a
reason to investigate OSI advantages in physical products. In addition, increasing
permeability of firms‟ boundaries to external partners (Chesbrough, 2006) are
changing the OSI landscape. In fact, an increasing number of organisations claim
they are using OSI not only in the software industry but also in physical products
(von Krogh & von Hippel, 2006; Müller-Seitz & Reger, 2009). Thus, OSI‟s
applications have attracted academic attention on the transfer and impact of this
innovation strategy beyond the IT industry and software.
3
Chapter 1: Introduction 3
1.2 STATEMENT OF THE PROBLEM
There is a gap in the understanding of OSI, particularly when looking at
physical products. Indeed, research on the subject of OSI beyond software is scarce
and refers at best to a description of the translation of OSIS phenomenon into
contemporaneous projects such as the OScar (Müller-Seitz & Reger, 2010),
Biotechnology project and the extended family of Wikis (Peddibohotla and
Subramani, 2007; Müller-Seitz and Reger, 2009). Thus, there is a gap in the literature
to understand OSI in physical goods. Moreover, applicability and transferability of
OSI processes to physical products has recently been raised. Many scholars are
investigating the limitation of OSI processes in non software related arenas (Müller-
Seitz & Reger, 2009; Raash et al., 2009; Allarakhia, 2009). However well understood
in the software arena, advantages and disadvantages of OSI for the firm in the
physical world have not been studied.
This paper examines the application of OSI for hardware or OSIP and asks the
following research question:
What advantages and disadvantages do organisations incur from using OSI in
physical products?
Looking at advantages and disadvantages of OSIP, other important questions
also arise: what are the factors that impact elements of advantages and disadvantages
and how can firm enhance OSIP?
4
4 Chapter 1: Introduction
1.3 THEORETICAL CONTRIBUTION AND PRACTICAL
IMPORTANCE OF THE STUDY
This research aims to make a contribution to the body of knowledge
management and innovation literature. First, I intend to build a framework
summarising advantages and disadvantages of OSIP from a corporate perspective.
This will help to understand the impact of OSIP and its repercussion on firms.
Second, this research answers to the increasing demand for a better understanding of
OSI‟s principles applied to physical products development, by offering a contingency
model of advantages and disadvantages linked with this strategy. In addition,
translation of OSI advantages from software to physical products are under scrutiny,
especially when looking at economical and product development impacts at the firm
level. The research also looks at helping managers in understanding when and if
advantages outweigh disadvantages of OSIP. Thus, the study develops an
understanding of situation and elements which mitigate disadvantages and nurture
advantages. In that regard, some of the strategies organisations can use to capitalise
on the advantage of OSIP are discussed. Ultimately, this paper provides managers
with recommendations about the alternative offered by OSIP if seriously considered
as an innovation process with particular focus on the fact that OSIP is a strategy,
which does not fit all.
Von Hippel & von Krogh (2003) describe three models of innovation prevalent
in organisation sciences: the “private investment model”, the “collective action
model” and “the private collective model”. OSI falls into the third category, being
characterised by both private investment and collaborative contribution toward
design, development and/or delivery of new product. In addition to being part private
and part public, the Intellectual Property (IP) developed during the process is freely
revealed and available for the community (von Hippel & von Krogh, 2003, 2006).
Hence, this innovation model has attracted researchers as it conserves private
elements even after disclosure to the public, thus revealing a middle ground in the
continuum between private and public goods. The OSI model has been extensively
studied in the software industry from Stallman (1999) setting up the principles
defining the concept to von Hippel, (2010) re-discussing openness in OSI. However,
5
Chapter 1: Introduction 5
scholars tend to agree that Open Source Innovation in Software (OSIS) is defined as:
the design, development and distribution of products characterised by community
involvement, individual and community incentives as well as collaborative
innovation (von Krogh & von Hippel, 2003, 2006).
Outside of the software industry, physical products have tangible
characteristics which slightly impact the OSI process and model (Abdelkafi, Blecker
& Raash, 2009). As identified by von Hippel (2001), physical products must be
produced and physically distributed. Thus, innovation can still be expected from end-
users but diffusion and production is in the hand of manufacturers. Consequently,
OSIP has specific impacts on organisations using this strategy which might be
different from OSIS. In addition, when compared to more traditional models of
innovation, the fact that IP is developed collectively and shared between participants
in OSIP opens a new rich dimension, which is of high interest.
The literature identifies important advantages for organisations using OSI, with
the view that those advantages are not confined to the software industry. OSIS has
been extensively studied with particular attention toward advantages and
disadvantages for individuals, the community and firms. The OSIS development
model is widely seen as both a collaborative process in producing (von Hippel & von
Krogh, 2003) and sharing implementation of a technology (Chesbrough,
Vanhaverbeke & West, 2006). Since the community contributes to the process, it is
expected that OSIS products would be made easily available. OSIS can also be
described as the answer to a proprietary and closed model (Lakani & von Hippel,
2003; Chesbrough et al., 2006) with incentives and motivations identified as intrinsic
and extrinsic for both individuals and firms (Lakani & von Hippel, 2003). On another
hand, benefits (Raymon, 1999; Dahlander, 2004; Lerner & Tirol, 2001, 2002) and
strategic impacts (Bonnaccorsi & Rossi, 2006; Cassadesus & Ghemawat, 2006) of
OSIS at the firm level have been identified and discussed with particular interest to
the low cost of diffusion and coordination associated with OSIS projects. Moreover,
the literature also covers diverse subjects such as the impact of free pricing
(Mustonen, 2002), the degree of Openness in OSIS strategies (Cassadesus-Massanell
6
6 Chapter 1: Introduction
& Llane, 2009), licensing models (Stallman, 1999; Mustonen, 2003; Shapiro, 2001)
and resource allocation in OSIS projects (von Krogh & von Hippel, 2003, 2006).
The advantages of OSIS encompass: fostering the firm‟s innovation processes
by integrating end-users in the innovation process (von Hippel, 2005, 2007),
providing financial advantages (Mustonen, 2004), accessing community resources
(Lakhani & von Hippel, 2009, De Jong & von Hippel, 2009) but also offering
different competitive strategies (Bonnacorsi et al., 2006; Müller-Seitz, 2009). At the
firm level, financial advantages principally flow from lower cost of development due
to community involvement as well as community support. This in turn allows firms
to compete on price but also distribute their product for free, locking consumers in
service agreements and/or providing hardware. IBM is well-known to have employed
this strategy with its Apache web-servers (Henkel, 2003; Koenig, 2004).
However, the literature also identifies disadvantages of OSIS linked to value
capture. In fact, in traditional innovation models, firms invest in R&D building up
new knowledge and processes which are then protected and used or sold to produce
income partly reinvested toward producing further IP. Thus, firms‟ business models
rely heavily on their IP to acquire competitive advantages (Barney, 1991). However,
this model does not stack up in OSIS as IP is released for free to the community
(Mustone, 2003; Casadeus-Massanell & Ghemawat, 2009).
As the origin of OSI lies within software development (Raymond, 1999), this
phenomenon has been extensively studied in the software industry. However,
scholars point out that if software offers a rich and specific environment for OSI, it is
by no means exclusive (von Hippel & von Krogh, 2003; Chesbrough & Appleyard,
2007). In fact, many scholars indicate that OSI might have broader applicability than
the IT industry (Lerner & Tirole, 2002; Müller-Seitz & Reger, 2009). According to
Chesbrough (2007), OSI seems to offer new business model alternatives adaptable to
any given industry, thus providing new market entry strategies (Allarakhia, 2009)
and new ways of competing against incumbents (Raymond, 1999). But the major
advantage of OSI appears as the community and end-users in particular are
7
Chapter 1: Introduction 7
integrated in the innovation processes, tapping into resources under-exploited until
now. This allows firms engaged in OSIS to increase speed of development, reduce
costs and access new markets (von Krogh & von Hippel, 2006). In addition, an
increasing number of ventures indicate that they have been successful in using OSI in
new physical products (Raash et al., 2009). Such examples cover a broad and diverse
range of industries such as biopharmaceuticals, with the Genome Project
(Allarakhira, 2009; Müller-Seitz, 2009), or communication, entertainment and
transportation (Abdelkafi et al., 2009). The Neuro OSD project for example provides
an entertainment unit which sits in the lounge room and can stream media to a home
theatre. The OScar project is a transportation project entirely developed by the
community.
Understanding both the advantages and disadvantages of OSIP, and their
impacts on the firm allows organisations to decide if and when they might use OSIP.
1.4 METHODOLOGY
This paper is a qualitative exploratory research based on fifteen semi-structured
interviews of twelve participants.
The research objective is to discover the potential advantages and
disadvantages for firms using OS in the design, development and delivery of physical
products. Because very little previous study on OSIP exists, this research adopts a
qualitative approach with an exploratory setting using semi-structured interviews.
This strategy is recommended by Miles & Huberman (1994) in the context of
scarcity of knowledge, and when the aim is creating new knowledge and gaining
further insights. Furthermore, this strategy is particularly appropriate in an
exploratory context. Eisenhardt (1989) and Yin (2003) suggest this setting when new
areas of knowledge are studied while the theoretical background is still in
development. According to Yin (2003), interviews are suitable when the researcher
looks at uncontrollable events. Moreover, Eisenhardt (1989) and Gillham (2000)
8
8 Chapter 1: Introduction
argue this methodology is well suited when the research purpose is to advance theory
in new topics.
In this research, the units of analysis are projects using OS in the design,
development and distribution of new physical products. Multiple respondents have
been selected as it is considered more robust than a single case (Yin, 2003). In
addition, this set-up allows for a lot of information to be collected from different
sources (Yin, 2003).
The research proceeded in two steps. First, the design of a sampling framework
in order to select projects and respondents which matched the particular definition of
OSIP adopted. Building on previous knowledge from OSI in the software industry,
the study particularly focused on firms which were either mature with a mature
project or at the business start-up phase with a well-advanced project. Those
organisations and projects were selected as they offer some stability to study OSIP
and the firms would have some experience upon which to base their thoughts about
the advantages and disadvantages of OSIP. Then, the conduction of fifteen
exploratory interviews from a purposive sample of managers involved in those
projects. During interviews, important information was collected on the advantages
and disadvantages of OSI in the physical world.
1.5 DEFINITIONS AND SCOPE OF RESEARCH
This section provides definitions of the research boundaries and key terms used
along the study. Chapter 2, Literature Review, elaborates on their importance and
links to the subject discussed.
This research takes place at three levels: firstly, I look at projects using OSIP,
which represent the main unit of analysis. Secondly and by extension, I focus on
firms that run OSIP projects. Lastly, I discuss those organisations‟ external
9
Chapter 1: Introduction 9
environment. In addition, it is important to replace OS in its context, where it refers
to availability of source code in the early days of computing technology (Raymond,
1999). In the research, the term OSI is used to define both an innovation model and
process including: new product design, delivery, and distribution (Schumpeter,
1938). Thus the concept of OSI is not industry-specific and can be applied to either
software (OSIS) or tangible goods (OSIP). This research focuses on the latter with
the view that this innovation model and process is aimed at creating novel products
in a collaborative way by integrating the community in the innovation process. This
is made possible by opening IP developed collectively to the public. The legal
environment associated with OSI is not discussed in this document as different
licensing models and their impact have already been discussed in the literature1. In
addition, the existing patenting environment protecting tangible goods makes OSIP
more complex when discussed from a legal environment perspective.
1.6 THESIS OUTLINE
This thesis consists of six chapters. Chapter 1 introduces the research aims and
objectives while Chapter 2, Literature Reviews, examines the existing literature on
OS, offers a summary of academic knowledge on OSI and discusses the different
definitions used in this research. Chapter 3, Methodology, presents the researcher‟s
methodology and justifications used along the research. Results and discussion about
advantage and disadvantage elements in OSIP are displayed in Chapter 4.
Additionally, Chapter 5 presents further results and analysis on factors impacting
elements of advantage and disadvantage in OSIP. Finally, Chapter 6 summarises the
research conclusions and identifies further areas of potential interests that flow from
the review of the limitation of the study.
1 Also see the Open Source Initiativehttp://www.opensource.org/licenses
10
10 Chapter 1: Introduction
1.7 SUMMARY
This introduction presents the research and principal drivers. Understanding
advantages and disadvantages for firms involved in projects using OSIP is important
as overall only minimal knowledge and an embryo of answer is available. Moreover,
knowledge on OSIP so far is industry-specific and does not seem to fare well when
translated from software to product. Chapter 2 provides further elements in that
regard.
11
Chapter 5: Literature Review 11
Chapter 2: Literature Review
Since the 80‟s and public development of the Internet, the literature on OSI has
focused on understanding and defining this concept in the software industry, where it
originated (Raymond, 1999). Recently, academics have been increasingly interested
in the broader application of the model (Müller-Seitz & Reger, 2009). Von Hippel &
von Krogh (2003) and Chesbrough & Appleyard, (2007) point out that if software
offers a rich and specific environment for the development of OSI, it is by no means
exclusive. Moreover, there is a strong expectation that other industries may benefit
from OSI (Lerner & Tirole, 2005; Müller-Seitz & Reger, 209). Still, research on the
subject of OSI beyond software is scarce except in the biotech industry or in non-
tangible products such as the extended family of Wikis (Peddibohotla & Subramani,
2007; Müller-Seitz & Reger, 2010; Hope, 2004 and Allarakhia, 2009).
However, researchers tend to agree that OSI as an innovation process and
model has potentially a broad range of applications (Kogut & Metiu, 2001;
Bonaccorsi & Rossi, 2003a; von Krogh & von Hippel, 2003; Müller-Seiz & Reger,
2009). Maurer & Scotchmer (2006) hint that OSI has particular applications in
intangible goods production as they share a lot in common with software.
Chesbrough & Garman (2009, p. 68) suggest that OSI “can reduce costs of R&D
without sacrificing tomorrow‟s growth”. Thus, there is a gap in the literature to
understand OSI in physical products or OSIP and more importantly, discover what
advantages and disadvantages organisations achieve from using such strategy.
This chapter, Chapter 2 Literature Review, is organised in four sections, which
address the main research question. The first section provides a review of the
literature on OSI in the software context. The second section gives a generic
definition of OSI. The third section identifies a gap in knowledge on OSI in physical
products and introduces the research question, while section four concludes the
literature review and discusses the framework of the study.
12
12 Chapter 5: Literature Review
Table 2-1: Outline of Chapter 2
No. Content
2.1 Review of the Open Source (OS) literature in the software industry
2.2 Definition of OS as Open Source Innovation in this research
2.3 Advantages and Disadvantages of OSIP for the firm, what can be expected?
2.4 Summary and implications for the firm
2.5 Research questions and framework
13
Chapter 2: Literature Review 13
Schumpeter (1943) highlights that 3 elements sit at the core of organisation
innovation: new product, new markets, and new forms of production and
distribution. Historically, innovation has taken place within the organisation
boundary, generated through usage of knowledge and human capital (Chesbrough,
2003). Open Innovation displaces this traditional and closed innovation approach by
discovering, developing and utilising knowledge and human capital outside of the
firm boundaries. By reaching outside of the organisation boundaries, firms can
change their value chain, developing new values for customers, new designs and
change the way they distribute and deliver their own product (Watson, Bourdreau,
York, Greiner & Wynn, 2008). This results in opportunities for the firm to displace
existing organisation and develop new competitive advantages. The software
industry with its Open Source Innovation is one of the strongest examples of Open
Innovation, whereby a collaborative process utilising both human capital and
knowledge within and outside the firm, leads to developing new software
(Chesbrough, 2003).
2.1 REVIEW OF THE OS LITERATURE IN THE SOFTWARE
INDUSTRY
The literature abounds with examples of OS applications in the software
industry. However the Open Source model is heterogeneous and hard to define.
Indeed, the OS concept has evolved rapidly driven by the technological environment
in which it is rooted. Consequently, from being confined to source code, OS is now
seen as a heterogeneous concept, which has spread beyond software development
and the boundaries of the IT industry.
2.1.1 OS HISTORY AND EVOLUTION
The genesis of what would become the IT industry is defined by communities of
people or programmers sharing basic operating code for computer programs or
source code. Thus, one of the constituent of OS is the collaborative production or
development of IP (Dibonna, Okman & stone, 1999; Raymond, 1999). Embedded in
14
14 Chapter 5: Literature Review
this idea of collective development lies the associated concept of free availability and
free distribution of the code produced by the community (Stallman, 1998; Abdelkafi
et al., 2009). Therefore, the first definition of OS refers to “source code” which is
developed by the community for the community and made freely available. The
action of modifying, transforming and adapting this source code has been referred as
hacking (Raymond, 1999).
Hacking is the ability to tweak and modify a product. Those modifications are
identified as “hacks or hackings” and highlight the possibility for the end-customer
to modify, adapt and customise for their own needs (Raymond, 1999). Hacking is by
no means limited to OS; however, the openness in this case makes the access to “the
inside of the product” easier. By extension, hacking is not limited to software and
can also describe similar actions in hardware such as changing, modifying or
replacing physical elements. More importantly hacking stands for personalisation
and adaptation to one‟s needs and specific environment of use.
It is important early in this research to clarify a persistent confusion existing
between “open source code” and “free source code”. Software is composed of lines
of instruction or “code” which is then packaged together in a product or software.
Open source code means free availability of the source code not free availability of
the final product. This public confusion has led to one of the major misunderstanding
about OS in the software industry and a traditional mix-up between Freeware (free)
and OS software (availability of the code). Freeware such as the well known Adobe
PDF reader, are available without charge for the end-user but the code source may or
may not be available for modification (Stallman 1998; Dibona, Ockman & Stone,
1999; Raymond, 1999). On the other hand, in Open Source Software (OSS), the code
is available for free but the final product (the software) may not necessarily be free.
Open Source has been used since the invention of the first computer. Following
those pioneer applications in different areas of IT, the concept of OS is publicly
recognised and formalised in 1983 with the development of the first organisation
supporting OS the Free Software Foundation (FSF). The efforts of the foundation are
15
Chapter 2: Literature Review 15
focused on setting the rules behind the cooperative software development processes
and the sharing of source code (Lerner & Tirole, 2002). The development of a formal
licensing procedure at that point in time was necessary to solve the issues regarding
IP ownership and increasing issues concerning cooperatively developed software.
There is often a second mix-up between OS and licence distribution. Lerner &
Tirole (2002) offer a simple classification of OS licenses according to the restrictions
they impose on the users namely: highly restrictive, restrictive and unrestrictive. As
an example, the GNU (GNU is Not Unix) project of Unix-like Operating system falls
in the second category (Tuomi, 2005). Launched in 1984, it answers to a set of
specific rules or GNU Lesser General Public License (LGPL) where developers
agree to make the code source freely available2. Underpinning this definition is a
special distribution system known as the GPL (General Public License) agreement
also known as “Copy left”, as opposed to “Copyright”, (Stallman, 1998, 1999) where
users agree not to impose licensing restrictions on others and any modification or
addition to the code source has to obey the same licensing terms.
The rise of the Internet allowed for an exponential use of OS in the software
industry and an explosion of the OS arena resulting from an increase in end-users
and developers. Nowadays, even if the GPL dominates the landscape in terms of OS
licensing agreements (Pearson, 2000; Bonaccorsi & Rossi, 2003b, Lerner & Tirole,
2005), alternative approaches have been developed to answer the need of the
community to allow for more flexibility. The definition of OS blurred even more
when in 1997 a community of developers adopted what will be known as the “Open
Source Definition” (Open Source Initiative, 2010). The new Open Source Definition
concept allows more flexibility in regard to the source code. In particular, it allows
bundling of the OS code with proprietary code and removes the obligation for
subsequent developed products to be distributed as OS software. Therefore, under
Open Source Definition, the licensing or distribution agreement is separated from the
software development (Open Source initiative, 2010).
2 For further details, see http://www.gnu.org/
16
16 Chapter 5: Literature Review
The OS notion was shaped during the last forty years in a fast moving
environment; hence it is of no surprise if there are a broad range of definitions for the
concept. Detailed work and analysis of the Open Source Definition can be found in
Lee‟s (1999) and Perens‟s (1999) work. However, even if OS is a complex concept,
the literature tends to agree on some of the basic founding elements, which are
discussed in the next section.
2.1.2 OS ELEMENTS DISCUSSED IN THE LITERATURE
Reviewing the literature shows that OS involves four different but
complementary processes:
The OS development model (OSD)
The OS licensing model (OSL)
The OS innovation model (OSI)
The OS business model (OSB)
In the software industry, those four elements are all applied to a collaborative
model of software development. The OS model is widely seen as both a joint process
in producing (von Hippel & von Krogh, 2003) and sharing an implementation of a
technology (Chesbrough et al., 2006). This model is described in contrast to a
proprietary and closed model of development (Lakani & von Hippel, 2003;
Chesbrough et al., 2006).
2.1.2.1 Open Source Development
OSD is the most common description and qualification of Open Source
projects in the software industry. Both Raymond (1999) and Lakani & von Hippel
(2003) describe this particular approach to development as a novel method for
developing software based on sharing the technology developed while contributing
in a collaborative way to the overall development (Chesbrough et al., 2006).
17
Chapter 2: Literature Review 17
Allarakia‟s work (2009) reinforces the fact that OSD is a collaborative process of
production.
Another very important element in OSD lies in the voluntary contribution of
the participants as well as the lean coordination and central project team built around
the task at hand (Asklund & Bendix, 2002). Numerous academics emphasize the fact
that OSD projects have somewhat of a chaotic organisation as they are based on a
voluntary contribution relying on virtual team and organised over the internet (Kogut
& Metiu, 2001). In addition, by comparison to Copyrights, Stalman (1998)
characterises OSD as “copy left” system. Indeed, in this development system, the
community involved gets ownership of the IP developed which is released for free
and available for further developments. This leads to the third element of OSD,
which is the importance of community contribution and support. Underpinning the
concept of OSD is the impact of the community as OSD are community-based
projects. Raymond, in 1999, speaks about contribution to projects by the community
of developers. Müller-Seitz (2009, p. 212) summarises the previous concepts under
one definition: OSD is the “joint and voluntary virtual development of freely
available lines”. While Learner and Tirole (2005, p. 21) refer to “a method of
software development in which contributors freely submit code to a project leader,
who in turn makes the improved code widely available”
Since the early stages of research on OS, it has been seen as a collective
development model for software (Dibonna, et al., 1999; Raymond, 1999), which
includes design of the software and coding. According to Stallman‟s (1999), in the
software industry, OS development processes are characterised by four principles:
1. The community is free to use the work;
2. The community is free to study the work;
3. The community is free to copy and share the work with others;
4. The community is free to modify the work, and distribute modified and
therefore derivative work.
18
18 Chapter 5: Literature Review
Keeping the same emphasis on community, von Krogh & von Hippel (2006)
identify six specific features of projects using OS in the software industry:
1. The community plays an important role in the development of a public good;
2. Standards are developed in the community to share contribution;
3. New products are instantaneously available and tested by the community;
4. New products‟ source code are freely available to the community;
5. The community is shaped by sharing and collaborative improvement;
6. Users are the major actors in innovation.
Although OS is broadly seen as a development model for software, it was
quickly associated with a legal framework to protect the IP of the coder thus
changing the definition of OS into both a development and licensing model (Lerner
& Tirole, 2002), which is discussed in the next section.
2.1.2.2 Open Source Licence
The OSL describes the legal environment protecting the coders‟ IP as well as a
potential framework for distribution of this IP. Lerner & Tirole (2005) reference
more than 36 licensing types in OS, each of them providing different characteristics
relating to two items:
1. The scope of possible modification of the program and
2. Availability of the code source if modified versions of the software are
published.
Other perspectives of OSL have been studied such as the economic impact on
the firm of the licensing model (Katz & Shapiro, 1986a; Gallini & Wright, 1990),
licensing and market entry (Gallini 1984, Rockett 1990). Research has also extended
to OSL and competitive dynamics in the software industry (Shepard, 1987;
19
Chapter 2: Literature Review 19
Hedgebeth, 2007). It is also important to understand that Open Source licences are
complex legal documents, which have not yet been tested in court (Doodle & Martin,
2000; McGowan, 2001; Lerner & Tirole, 2005). However, the term OSL is rarely
used as people usually refer to the product using the licence or OSS.
2.1.2.3 Open Source Innovation
More recently, the literature has been discussing the limitation of seeing Open
Source solely as a development process. Some academics were already discussing
the fact that OSD is only one part of an innovation process. In fact, OS is not limited
to being a development process but can rather be seen as an innovation process and
model. This includes: design, development and delivery with ultimate production of
public IP (von Hippel & von Krogh, 2003). As such, OSI describes a collective
innovation model offering alternatives to the proprietary or public models of
innovation (von Hippel & von Krogh, 2003). This has been increasingly coined in
innovation management research (von Krogh & von Hippel, 2006; Chesbrough,
2003, 2006; Chesbrough & Schwartz, 2007).
Early in the literature on OS, von Hippel (1988) refers to OS as the
development of software using user-innovation. Flowing from von Hippel‟s work,
Tuomi in 2003 and then Ulhoi (2004) identify OS as an alternative to firm-based
innovation. Later, studying OS from a different perspective, Bonaccorsi & Rossi
(2003a, p. 1243) are the first to really define OS as an innovation process or OSI.
“From an economic point of view OSS can be analysed as a process innovation, a
new and revolutionary process of producing”. In addition, “OS can be considered as
a radical innovation in the way software is produced and distributed” (Bonaccorsi et
al. 2006, 1086). Therefore, OS is really recognised as a full innovation process
covering Schumpeter‟s (1934) three stages of innovation i.e.: invention, innovation
and diffusion.
However, OSI is also seen as an innovation model. Indeed, von Hippel & van
Krogh (2003) describe two models of innovation prevalent in organisation sciences.
The “private investment model” is based on private development and private
investment toward innovation. Private return is then harvested by innovators through
20
20 Chapter 5: Literature Review
commercialisation of private goods (Demsetz, 1967). This model is supported by
mechanisms protecting private investment through the grants of IP rights to
innovators. By opposition, the “collective action model” defines a common effort
from volunteer innovators to produce public goods. Von Hippel & von Krogh (2003)
then identify a third innovation model: Open Source. In this new innovation model
(Chesbrough, 2006; von Hippel & von Krogh, 2003), elements of both private and
collective models of innovation can be found. They define OSI in the software
industry as “the private collective” model (von Hippel & von Krogh, 2003, 2006)
characterised by a private investment toward innovation with relinquishment of
private return by free revelation of IP. However, it is important to notice that
according to von Hippel & von Krogh (2003), OSI does not lead to the development
of entirely public goods. In fact, the OSI model conserves private elements even after
disclosure to the public thus revealing a middle ground in the continuum between
private and public goods as shown in Figure 2-1. In addition, OS also has the
particular characteristic of displaying at the same time elements of both public and
private return.
Figure 2-1: OSI in comparison to other models of innovation (adapted from von Hippel & von Krogh,
2003)
Private Investment
Public Investment
Private Return
Public Return Return
Open Source
Private good/ IP
Public Good
Government sponsorship
21
Chapter 2: Literature Review 21
In conclusion to this section, OSI in the software industry can be defined as:
the design, development and distribution of products characterised by community
involvement and collaboration in the innovation process (von Krogh & von Hippel,
2003, 2006).
2.1.2.4 Open Source Business Model
More recently OS appears in a fourth area where it is characterised as business
model (Bonaccorsi et al., 2006). A business model is defined as the firm‟s
architecture spelling out product, service, information flow, actors of the business,
benefits for stakeholders and cash flow (Timmers, 1998). According to Osterwalder
(2004, p. 173), a business model describes “the value an organization offers to
various customers and portrays the capabilities and partners required for creating,
marketing, and delivering this value and relationship capital with the goal of
generating profitable and sustainable revenue streams”. Thus, value can be seen from
four different perspectives: the customer and, in the case of OSI, the community, the
firm‟s operations and environment, the product, and the balance sheet. Osterwalder
(2004) takes into account those perspectives when he defines business model
elements as customers‟ interfaces and product on one side and company finance and
infrastructure management on the other. Table 2-2 summarises those different
elements.
Table 2-2: Elements of business model (Adapted from Osterwalder, 2004)
22
22 Chapter 5: Literature Review
OSI as defined in this thesis is only a strategy, offering at the same time a
model for innovation management and a process of innovation in which the
community plays an important role. Indeed, when looking at the table above, OSI
does not describe the way organisations make money or the cost structure or the
network. This strategy obviously impacts those elements but does not describe them.
In summary, Chesbrough & Rosenbloom (2002) describe the business model
as the framework under which the firm harnesses and creates value. However, recent
studies tend to contradict this vision. According to the 451 group (2008), Open
Source is certainly not a business model but is in fact a strategy. Indeed, OS can be
both a development/design and a distribution strategy enabled by a licensing
agreement. In fact, firms that chose between proprietary and open source for their
development and/or licensing really chose a business strategy. In that sense, Open
Source appears to be a model for development/licensing which has only one purpose:
maximising value for company and customers.
In conclusion to section 1, it is important to understand that knowledge of OS
is highly fragmented and depends on the overall definition and area of study. The
dimensions above represent the scope in which the “OS phenomenon” (Raymond,
1999) has been studied but the research on Open Source is still “work in progress”.
As a matter of fact, recently, Raasch, Herstatt & Balka (2009) point out that in
addition to the above, OS might also be considered as a platform to distribute
knowledge in the community.
23
Chapter 2: Literature Review 23
2.2 DEFINITION OF OPEN SOURCE INNOVATION
From the precedent section, it appears that OS is a complex phenomenon.
Table 2-3 below summarises the different elements discussed as OS and their
limitations.
Table 2-3: Elements used to define OS in the literature
OS
definition
Characteristics Limitations
OSD OS as a collective development model
Development is only one step in the innovation process. Design and Delivery are also concern with OS. Thus OSD is part of OSI an should not stand on its own as a research stream
OSL Legal environment and licensing of OS work
This represents only the legal environment of OS without any reference to how it is done
OSB OS as a business model or a set of defined elements to generate value for both the firm and customers
OS has more characteristics of a strategy rather than a business model
OSI OSI as both a collective innovation process and model
It is argued that OS can be more than that but no further researches have been done yet.
For the purpose of this paper, I define OS as collective innovation or OSI,
where OSI is both a collaborative innovation process and an innovation model (Von
Hippel & von Krogh, 2003; Osterloh & Rota, 2007). Simply put, this study looks at
OSI in each of the innovation stages: design, development and delivery (Schumpeter,
1934) of a physical product. I argue that OS as a development model is embedded in
the firm‟s overall innovation process (Chesbrough, 2006). In addition, the OSL
extensively described and discussed by Lerner & Tirol (2005) is only a legal aspect
of OSI which moreover lacks validity when translated in physical products. also,
licensing as a distribution strategy is not exclusive to OS. Ultimately, OS is only a
business strategy not a business model in itself as it does not cover specific areas of
business modelling such as business actors, their benefit from the product and cash
24
24 Chapter 5: Literature Review
flows (Chesbrough & Rosenbloom, 2002; Timers, 1998). Thus my definition of OS
as OSI is close to von Hippel‟s vision (2010, p. 554), which refers to “information
commons that are free from intellectual property constraints and so open to all”.
Furthermore, OSI has already been described in the literature (Raasch, Herstatt,
Blecker & Abdelkafi, 2008) as: shared ideas between members with the aim of joint
development and non-market, non-contractual transfer of knowledge. Disclosure of
the knowledge built in collaboration is at the core of the OSI. However, there is a
need to be more specific, by first saying that what is disclosed and how it is disclosed
depends on the licence under which the project is rendered open source3. Then, firms
and individuals are not always obliged to disclose knowledge built independently
from the project. In the end, exploitation is also restricted by the licence in use.
In this research, I chose to define OSI as both a community-driven innovation
model and process, and aimed at exploiting intellectual property which is created and
made public. This definition keeps an important element from the definition
described above: creation of IP with the aim of exploitation introduced by von Krogh
& von Hippel (2003, 2006). In fact, according to Osterloh & Rota, (2007, p. 157)
this is what separate OSI from “just another case of collective invention”. In
addition, this is also what separates OSI from collective creation as actors are also
involved in exploitation which can be either private or commercial (Raasch et al.,
2009).
In the above definition, I challenge the fact that OSI has been described in the
literature as “non market and non contractual transfer of knowledge among the actors
involved” (Raasch et al., 2009, p. 383). First, because of the licensing agreement
built around the majority of the outputs of OSI, there is automatically a binding legal
relationship created between users and members involved in the innovation process.
Then, there is nothing which limits remuneration of contribution from the firm‟s
perspective. Empirically, in the software industry, organisations like Canonical, (well
known for its operating system Ubuntu derived from Linux) both has a team of paid 3 See Lerner & Tirole‟s work for further information on licensing.
25
Chapter 2: Literature Review 25
developers and works hand in hand with the community. In fact, the only element
highlighted in the literature is that contribution to OSI is not motivated by monetary
reward (Hars & Ou, 2001).
It might also be important at this stage to redefine the term “open” as,
according to von Hippel (2010), academics follow different schools of thought. In
this thesis, “open” refers to information commons, free from traditional IP
constraints such as discussed by Raymond (1999) and Dasgupta & David (1994). To
clarify, as IP is made freely available, there is no impact linked to either copyright or
patenting. Within this definition, OS projects are not restricted to Stallman‟s (1999)
principles and are not limited to the characteristics often found in the literature on
open source such as: opened to the community at large, aimed at the creation of a
novel product, delivering benefits to the community, shared ownership, specific
organisation characterised by shared norms, a common platform for development and
agreement between participants.
This section set up the some very important definitions and it is imperative to
understand the particular definition of OSI used along this research. In summary,
OSI is both an innovation model and a process which involves the community and
aims at creating IP which can then be exploited. The next section provides a
summary of the knowledge on OSI in the software industry.
2.2.1 WHAT IS KNOWN ABOUT OSI IN SOFTWARE (OSIS)
OSI has been largely studied from a software development perspective or OSIS
(Grand, von Krogh & Swap, 2004) at 3 different levels: individual, projects and the
firm. When looking at projects Kogut & Metiu (2001) and Asklund & Bendix
(2002), discovered that OSIS leads to development of projects that are voluntarily
contributed to with light coordination and active central project team. In addition,
incentives and motivations were particularly researched and in-depth knowledge has
been gathered. Indeed, Hars & Ou (2001) and Lakani & von Hippel (2003) identified
intrinsic and extrinsic motivation factors for both individuals and organisations in
26
26 Chapter 5: Literature Review
participating in OSIS (Lakhani & Wolf, 2005). Table 2-4 identifies some of those
factors.
Table 2-4: Motivation factors in OSIS (based on Hars and Ou, 2001)
Intrinsic Extrinsic
Own needs
Altruism
Community identification
Self determination
Peer recognition
Self marketing
Human capital
Additional sales
On another hand, benefits (Raymond, 1999; Dahlander & Magnusson, 2005;
Lerner & Tirol, 2001, 2002) and strategic impacts of OSIS at the firm level have
been identified and measured (Bonnaccorsi & Rossi, 2004, 2006; Cassadeus-
Massanell & Ghemawat, 2006). Some of the main benefits from a corporate
perspective are summarised in Table 2-5 and further discussed in the next paragraph.
Table 2-5: Example of benefits from OSIS at the firm level
Benefits from OSIS at the firm level
Low costs
Solving technical issues
Product development
User support
User Innovation
Moreover, the literature also covers diverse subjects such as the impact of free
pricing (Mustonen, 2002), the degree of openness in OS strategies (Cassadesus-
Massanell & Llanes, 2009), licensing models (Stallman, 1999; Mustonen, 2003;
Shapiro, 2001) and resource allocation (von Krogh & von Hippel, 2003, 2006).
27
Chapter 2: Literature Review 27
2.2.1.1 Advantages and disadvantages of OSIS
The majority of research on OSIS focuses on processes at the project and
individual levels. (Grant et al., 2004, p. 593) “Research on OS software development
has focused on individual... There are only a few studies that deal with economic
activities and incentives at the level of the firm”. Table 2-6 offers a summary of
those advantages discussed in the literature.
Table 2-6 : Advantage and Disadvantages of OSIS discussed in the literature at the firm level
Advantages Description
Community/Networ
k
Creates a platform for exchanges
Shared norm
Marketing New market entry wedge
Sales of complementary goods
Product Quality: instantaneous testing, feedback as well as better customer knowledge
Development: virtuality/modularity
End user support
Legal Licensing
Costs Free innovation from the community
Free support from the community
Voluntary participation without monetary reward
Low-cost innovation
No suppliers or free/almost free supply
Corporate Strengthening the innovation process
Disadvantages Description
Network/ Conflicts
with the community
Conflict can arise between community voluntary contribution and the firm profit oriented strategy
Costs/ Value capture Free release of IP means that the firm cannot cash out IP. Thus strategies have to be implemented to ensure cash flows
Advantages of OSIS encompass: fostering the firm‟s innovation processes (von
Hippel, 2005; von Krogh, 2007), providing financial advantages (Mustonen, 2002),
accessing community resources (Lakhani & von Hippel, 2009, von Hippel, 2007) but
28
28 Chapter 5: Literature Review
also offering different competitive strategies (Bonnacorsi et al., 2006; Müller-Seitz,
2009).
Von Hippel & von Krogh (2005, 2007) point out that the major advantage of
OSIS is to foster the firm‟s innovation process by integrating end-users. It increases
efficiency of the process by providing constant feedback and instantaneous testing.
In addition, end-users provide the firm with an identification of their needs and
potential solution to satisfy them.
Mustone (2003) and then Casadeus-Massanell & Ghemawat (2009) find that
OSIS provide financial advantages to the firm. Indeed, it improves firms‟ value
creation by integrating community in the innovation process thus providing “free”
innovation. However, they also identify value capture as a potential disadvantage of
this strategy as it is difficult for organisations to transform innovation into revenue.
They recommend the use of OSIS in association with more traditional innovation
models to capture higher value for the firm. This duality is summarised and
compared to public and private goods outcomes in Figure 2-2.
Figure 2-2: Comparison and contrast of value creation and value capture in OSI (adapted from Casadeus-
Massanell & Ghemawat, 2009)
Value Capture
Value Creation
Open Source
Private good/ IP Public Good
Hybrid models
29
Chapter 2: Literature Review 29
Garud et al. (2002) and Cusamano & Gawer (2002) discovered that firms
integrating OSIS in their innovation process benefit from the support of the
community which in turn sets up the firm‟s products as its standards. However,
disadvantages arise as the collective efforts of the community do not follow a profit
motivation (Bonaccorsi & Rossi, 2003a) while the firm is profit-oriented. Hence,
firms that are able to resolve those conflicts of interest can gain advantages from
OSIS. However, Garud et al., (2002) point out that social and political skill sets have
to be demonstrated in the management of those projects if the firm wants to harvest
the benefits linked with this innovation strategy.
Bonnaccorsi et al. (2003, 2006) look at OSIS projects compared to proprietary
product developments. They discuss advantages of providing new ways of entering
markets by satisfying consumer niches. However, they also highlight that if
switching-costs are high and network externality low, there is little chance OSIS will
provide any advantages for the company. More specifically, von Hippel & von
Krogh (2003, 2006) identified important monetary reward as advantages for firms
using OSIS. Those financial gains are principally due to “network effects” described
above providing sales increase for complementary goods but also to low investments
and therefore low risk innovation.
In summary, in the software industry, there is no doubt that OSI can provide
advantages to organisations. However, specific conditions have been identified
without which OSIS cannot be leveraged or becomes a disadvantage.
2.2.1.2 Context dependency for OSIS advantages and strategic use
Advantages and disadvantages described previously can be influenced by
external factors both at the firm and project levels. Academics identify that the firm‟s
experience in driving OSIS as well as size and resources allocated have a positive
impact on the success of OSIS projects (Garud et al., 2002; Henkel, 2003; Mustonen,
2003; Allarakia, 2009). At the project level, size of the team and type of project are
of utmost importance. In fact, as OSIS revolves around community involvement, all
elements which can impair or enhance community‟s impact on an OSIS project have
30
30 Chapter 5: Literature Review
to be taken into account. Project motivation has been extensively studied by von
Hipel, (2005) and already discussed to have a positive impact. Furthermore,
Management, Leadership and Organisation have been found to improve OSIS‟
output (Bonnacorsi and Rossi, 2003; Raash et al. 2008; Muller Seitz and Reger
,2009), while a degree of openness (Raash et al., 2008; Casadesus-Masanell and
Lanes 2009) seems to have a positive impact on the outcome of OSIS. A summary of
the different factors impacting advantages and disadvantages of OSIS is presented in
Figure 2-3.
Figure 2-3: Factors impacting advantages and disadvantages of OSIS
In addition, as described previously, to ensure sustainability of the OSIS
model, organisations need at least to be compensated for freely revealing their
innovations as free revelation does not cover the investment. Thus, firms using OSIS
have to choose the right strategies to make their project viable. Moreover, advantages
Industry (Allarakia, 2009)
Resources (Garud et al. 2002;
Grand et al. 2004)
Experience (Garud et al., (2002)
Type of project and motivation
(von Hipel, 2005)
The community, Team &
Individuals, (Lakani and von
Hippel, 2002)
Management, Leadership and
Organisation (Bonnacorsi and
Rossi, 2003; Raash et al. 2008;
Muller Seitz and Reger ,2009)
Degree of openness (Raash et al.,
2008; Casadesus-Masanell and
Lanes 2009)
Relation between firm and OSI
projects (Henkel, 2003;
Mustonen, 2003)
Advantages &
Disadvantages
31
Chapter 2: Literature Review 31
described above are highly context-dependant which means that, while organisations
have to find a difficult balance to provide adequate reward to all participants (Lerner
& Tirole 2000; von Krogh, 2002), they also need to build the right environment.
OSIS is used in different environments and for different strategic reasons. First
firms can use OSIS as a “hybrid” or a “dual licensing” strategy (Dahlander, 2004;
Casadesus-Massanell & Ghenawat, 2006) with part of their products closed and other
open. Cassadessus-Massanell & Llanes (2009) identify two different situations
related to such approach. In the first one, the base is open with extensions closed. In
the second, extensions are open while the base is proprietary. In any case, it allows
the organisations to maximise value from OSIS process by either selling further
extensions or maintaining the software. Then, firmss use OSIS to: gain market share
in complementary market segments, to jumpstart competitors in nascent markets or
as entry wedges into existing markets (Raymond, 1999; Bonaccorsi & Rossi, 2003).
Still in the software industry, another strategic reason for the use of OSIS identified
by Raymond (1999) and later by Dahlander (2004) is to establish standards or
dominant designs or to disable rivals implementing similar strategies. The adoption
of the Apach web server by IBM to pre-empt Microsoft hegemony on the server
market is a good example of the above (Henkel, 2003; Koenig, 2004).
Other strategies identified in the literature include: commoditisation of
complementary goods (Koenig, 2004), or downstream suppliers of services or goods
(Raymond, 1999; Lerner & Tirole, 2001). Ubuntu, one of Linux‟s distributions,
highlights the above phenomena. Canonical Ltd, the company which develops it,
offers a free operating system and adds value to the customers while making money
by providing support, maintenance and integration services4.
Last and none the least, the OS community provides a pool of R&D available
for free to organisations embracing the OS philosophy. By donating to the open
source project, firms can take advantage of skills and contribution of all the
4 http://www.ubuntu.com/
32
32 Chapter 5: Literature Review
community members (West & Gallagher, 2004). Sun Microsystems reflects this
strategy well through its mySQL and Java5 products (Raash et al., 2008).
Developments are controlled by the company, which shape the commercial product
with inputs from the community.
2.2.2 OSI USAGE OUTSIDE OF THE SOFTWARE INDUSTRY
A primary interest in studying OSIS is the expectation that OS phenomena
have broader applications and can be transferred across industries (von Hippel &
Von Krogh, 2006; Chesbrough & Appleyard, 2007; Nuvolari & Rulliani, 2007).
Scholars point out that if software offers a rich and specific environment for the
development of OS, it is by no means exclusive (von Hippel & von Krogh, 2003;
Chesbrough & Appleyard, 2007). There is a strong anticipation that other industries
may benefit from OSI (Lerner & Tirole, 2004; Müller -Seitz & Reger, 2008). Still,
research on the subject of OSI beyond the software industry is scarce and refers at
best to the translation of OSIS phenomena into contemporaneous projects. These
include the OScar (Müller-Seitz & Reger, 2010), OS biotechnology projects and the
extended family of OS Wikis, such as Wikipedia (Peddibohotla and Subramani,
2007; Müller-Seitz and Reger, 2009). In fact, except the application of OSI in the
biotech industry (Hope, 2004; Allarakhia, 2009), close to nothing is known about the
phenomenon in the physical world. Maurer & Scotchmer (2006), when looking at
trust and exchanges in OSIS, only suggest that OSI has particular application in
intangible goods production. More recently, Raasch et al. (2009) looked at the
transferability of the OSI in a non-software environment and identified that
tangibility of OS products might be a hurdle to OSI. Thus, there is a real gap in the
literature to understand OSI in the physical world. In addition, OSIP is not a new
concept as it has already been employed empirically in products. The IBM PC is the
most well-known case further discussed in the next section.
5 See also http://www.sun.com/software/opensource/
33
Chapter 2: Literature Review 33
2.2.3 OSI IN PHYSICAL PRODUCTS (OSIP)
From the IBM PC to more recent projects, OSIP has been observed across a
broad range of industries. However, even if empirical knowledge exists, academic
knowledge is still limited to a general understanding of OSI with particular insight on
OSIS only.
2.2.3.1 The IBM PC and other OSIP projects, an empirical perspective
OSIP is not a new concept: it has been extensively used and the IBM PC is the
most well-known and frequently studied case. Charles Jones Principal at McKinsey
(1985) commented on the IBM PC strategy, highlighting that in the late 70‟s IBM
was not participating in the rapid-growing market of the personal computer, losing
around one billion dollars in opportunity cost. Using OSIP, the IBM PC team
developed in fifteen months a project which should have taken four years.
Battey (2001) offers further insight on IBM strategies which were aimed at
providing a PC made of the company‟s components. Their strategy was driven by
two important elements: an economic factor as well as speed of development.
Distribution was clearly an important factor and it was determined that to reach the
mass-market, retailing was considered the best. IBM‟s own sales force, deemed too
expensive, were by-passed to achieve this strategy. In addition, “Distributors would
have to service the product themselves” (Battey 2001, p. 29); indeed to limit costs,
products were not supported by IBM but by the distributors. Furthermore, IBM‟s
development team understood that by keeping an open system, they were inviting the
participation of the rest of the industry. This entire strategy was at first made possible
by leveraging IBM‟s network, such as the Intel chipset used in previous projects, and
having third parties able to develop applications such as the Lotus spreadsheet. By
setting the first open standards for the PC industry, IBM allowed thousands of
organisations to participate in the PC area. Thus, IBM provided a glimpse of what
OSIP could do.
34
34 Chapter 5: Literature Review
Clark & McNeilly (2004, p. 45), when drilling down the IBM case study,
report that IBM in the 1990‟s was still using the same strategy to look for “ways to
provide innovation beyond-the-box”. This strategy was based on providing
customers with benefits beyond the traditional productivity provided by PC. In fact,
their product was highly commoditised, and IBM needed new ways to lead the
market. Again, they pursued an OS strategy based on integrating customers‟ insights
in their process and came back with solutions to solve their problem. At the time, PC
maintenance costs were four time the cost of acquisition. By releasing the specifics
of their servers, IBM allowed for other organisations to decrease those costs.
More recently, Learner & Tirole (2005) account that in 2001 IBM had spent
more than one billion dollars driving OS projects. However, IBM‟s PC is not the
only case of OSIP. In the IT industry, Sun Microsystems released its OpenSPARC
processor under an open licence which spawned numerous OSIP projects
(OpenSPARC, 2010). In other industries, projects such as the “open source car” or
Oscar, which works towards developing an alternative source of transportation with
and for the community, has been running for more than ten years (Müller-Seitz &
Reger, 2001). Biotechnology projects such as the Human Genome Project put
together hundreds of laboratories toward mapping the human genome and results
were open to the public to facilitate and ensure an open field of research (Müller-
Seitz & Reger, 2009).
2.2.3.2 Summary of the OSI model as applied in this thesis
The literature identifies three applications of OSI which are summarised in
Figure 2-4: Open Source Innovation in Software (OSIS), Open Source Innovation in
Knowledge (OSIK) and Open Source in Physical Product (OSIP). OSIP is the only
aspect which is discussed further in the research. Indeed, as OSIK is intangible, it
possesses too many similarities with OSIS and would be expected to follow
comparable patterns.
35
Chapter 2: Literature Review 35
Previous researches have divided OSIP into two categories (Muler-Seitz &
Reger, 2009). The first category covers intangible goods, which can be of two
different natures. The first of these is OS knowledge, such as the pool of knowledge
described by Allarakhia (2009) in the biotech or open content. This category also
encompasses Users Generated Content (UGC) and more recently consumer
generated media CGM or also user-created content (UCC). UCC refers to the wikis,
videos and other online media in general (Müller-Seitz & Reger 2009; Peddibotla &
Subramani, 2007). The second category is OSI applied to tangible or physical
products.
There is a view that intangible products might be more accessible for OSI due
to them sharing multiple features with software (Maurer & Scotchmer, 2006; Raasch
et al., 2009). It can also be argued that wikis and any online media regarding OSI are
similar to software. In fact, OS Content and OS Knowledge both share intangible and
digital characteristics and can be electronically distributed. This does not create an
environment which is sufficiently different from OSI in software to integrate them in
the physical good category. However, this is not the objective of the present research
and in order to simplify, OS intangible goods will be treated as a separate element.
Figure 2-4: Elements of open source innovation and their outputs
Open Source
Innovation
OSIP
OSIK
OSIS
Open Source
Hardware
Open Content Open Source
Software
36
36 Chapter 5: Literature Review
This research only looks at OSIP and its output OSH as they offer a far
different contrast when compared to software. Outside the software industry,
physical products acquire tangible characteristics which slightly change the approach
to OSI (Abdelkafi et al., 2009). The next section provides further comments on those
differences when looking at what is already known about OSIP.
2.3 ADVANTAGES AND DISADVANTAGES OF OSIP FOR THE
FIRM
OSIS offers specific advantages to firms using this innovation strategy. It is
expected that similar advantages could be developed in OSIP projects.
2.3.1 WHY IS IT INTERESTING TO UNDERSTAND OSIP?
The major interest in OSI appears in the field of innovation management.
Indeed, OS projects fully integrate the end-user in the development and innovation
processes, tapping into resources that were under-exploited until now (von Krogh &
von Hippel, 2006). It is well known and understood that a firm's innovativeness or
innovation capabilities have a major effect on its business performance (Schumpeter,
1934; Porter, 1990). Innovation allows firms to develop new products or processes
(Kleinschmidt & Cooper, 1991; Hurley & Hult, 1998) and to generate new solutions.
In this context, it appears valuable to fully understand OSI. In addition, an increasing
number of ventures indicate that they have already been successful in using OSI in
developing new physical products (Raash et al., 2009). Such examples cover a broad
and diverse range of industries such as biopharmaceuticals (Allarakhira, 2009;
Müller-Seitz, 2009) and communication & entertainment (Abdelkafi et al., 2009).
Still, research on the subject of OS beyond software is scarce and refers, at best, to a
description of the translation of OS phenomena into contemporaneous projects, such
as the OScar (Müller-Seitz & Reger, 2001), biotechnology projects, and the extended
family of Wikis (Peddibohotla & Subramani, 2007; Müller-Seitz & Reger, 2009).
Thus, there is a gap in the literature in understanding OS in physical goods.
37
Chapter 2: Literature Review 37
Moreover, the applicability and transferability of OSI processes to physical
products has recently been raised. Many scholars are investigating the limitations of
OSI processes in non-software related areas (Müller-Seitz & Reger, 2009; Raash et
al., 2009; Allarakhia, 2009). However well understood in the software arena, the
advantages and disadvantages of OSIP for the firm have not been studied.
In the end, there is a direct benefit for organisations to understand the
advantages and disadvantages of OSIP. Firstly, OSIP offers an alternative to
traditional innovation processes and might offer a cheaper, faster and more robust
innovation process, due to community integration (von Krogh & von Hippel, 2006).
Secondly, firms must decide if expected advantages described previously in OSIS
can be translated in physical products. Finally, with in-depth knowledge of the
impact of OSIP on firms, organisations will be able to decide if they can use this
strategy, when they can use it, and how they can enhance OSIP.
2.3.2 WHAT ADVANTAGES AND DISADVANTAGES CAN BE EXPECTED
FROM OSIP?
Knowledge on OSIP relies heavily on empirical observations and comparison
with academic research on OSIS.
2.3.2.1 From a corporate perspective
Knowledge of OSIP is at best empirical and was gathered from the well-know
case study of the IBM PC. Indeed, IBM was the first company (Battey, 2001) to
leverage OSIP in a very particular environment but matching the definition of OSIP
adopted, which is the release in the public domain of their products IP, while
integrating the community in the innovation process at the design, development and
delivery stages. As described inthe introduction, IBM adopted an OSIP strategy with
two main goals: economy; and speed to market (Battey, 2001). These goals were
supported by what IBM was seeing as the principal advantages of an OSIP strategy.
Table 2-7 identifies both goals and advantages IBM was gaining from its OSIP
strategy.
38
38 Chapter 5: Literature Review
Table 2-7: Advantages of OSIP, the IBM PC case
Category Elements of Advantages of OSIP
Marketing Offering a high value proposition
Decreasing cost of marketing the product
Broadening the target market
Entering a new market
Product Shortening the innovation cycle with specific impacts at the design, development and delivery level.
Cost Decreasing overall cost to market
Removing cost of maintaining the product
Outsourcing the distribution channel
Simplifying its product delivery
Corporate Being more innovative
Achieving industry standards
One of the first goals for IBM was to be able to outsource the different stages
of its innovation process. In fact, the design and development of components were
done by other organisations, such as Intel for the chips, while delivery was carried by
IBM‟s distributors. By using “off-the-shelf” products, and getting away from the
delivery of its own products, IBM was able to shorten its innovation cycle (Battey,
2001). Further economic advantages flew from this organisation, such as low
overheads and low resources commitment. In addition, it offered IBM entry to new
markets and niches by allowing third parties to develop specific compatible products
(Vujovic & Ulhøi, 2008).
As discussed previously, even empirical knowledge on OSIP is scarce and
relies only on a few cases. Consequently, the current depth of academic knowledge is
also limited.
2.3.2.2 Tangibility versus intangibility, a comparison between OSIS and OSIP
The only academic knowledge of OSIP comes from a comparison between
OSIS and OSIP and focuses on the differences and similarities between the two OSI
39
Chapter 2: Literature Review 39
models and processes (Abdelkafi et al., 2009). Raash et al. (2009) identifies nine
points of difference between product-type physical goods and software, which
highlight that OSI in software and OSI in product are two different innovation
processes. Table 2-8 identifies the differences between physical and intangible
products and their impact on OSI.
Table 2-8: Differences between OSIS & OSIP and their impact on perceived OSIP disadvantages (Adapted
from Raash et al., 2009)
Feature Software Product type
Physical good
Perceived
Disadvantages of OSIP
Lifetime Unlimited Limited Limits the scope of the hacking process
Modularity High Low Difficulty for the community to be integrated
Material Supply chain
No Yes Limited availability and increase in costs
Production Computer Manufacturing Limits the feasibility of hacking and adds technical difficulties
Distribution Instantaneous and unlimited
Physical distribution channel
Limits the community access to geographic availability
Inventory Digital Material and component
Need for stocking and supply chain which limits the hacking process as well as availability
Replication Digital copy Production process. Copy needs reversed engineering
Limits the hacking process and availability of the product
Cost structure
Low cost, light structure
Overheads represents an important portion of the total costs
Barrier to incremental innovation, as prototyping needs to be done first
Patenting Ambiguity and limits innovation
One product one patent
Patenting infringement is a big hurdle. Open licence to modify the product
OSI is based on community collaboration and user innovation where Hacking
or modification of existing products plays a very important part. Generally, software
has an unlimited lifetime, thus can be modified and adapted without restriction in the
40
40 Chapter 5: Literature Review
hacking process (Raymond, 1999). This can also simply be defined as user
innovation (von Hippel, 2001). By opposition, physical products not only have a
limited life-span but also tangibility, which limits the feasibility of the hacking
process.
Even if Müller-Seiz (2009) identifies “Digital commons” between physical
goods and software, which give them very similar attributes during the development
and design phase, differences arise in the delivery phase. Von Hippel (2001)
identifies that physical products must be produced and physically distributed,
therefore innovation can still be expected from users, but diffusion and production is
in the hands of the manufacturers. This impacts OSIP in two ways: limiting
reproducibility; as well as increasing the cost structure. Figure 2-5 illustrates the
additional step in the value chain which differentiates OSIS from OSIP.
Figure 2-5: Supply chain differences between OSIS and OSIP (Based on von Hippel, 2001)
However, tangibility impacts traditional innovation strategy in the same way.
Consequently the above phenomena are not specific to OSIP, but they might change
the advantages and disadvantages of using OS in the innovation process. The only
trait which differentiates OSI from traditional innovation is linked to the legal
environment. Thus it is difficult so far to have a specific idea of advantages and
disadvantages specifically linked with OSIP. The next section offers further insights
in that regard, focussing on identified core elements.
Innovating Users End User community Innovating users Physical Manufacturing
Wholesale and retail End users
41
Chapter 2: Literature Review 41
2.3.3 OSIP, LEVERAGING USER INNOVATION TO ITS MAXIMUM
OSIP represents a specific and unique case of user innovation pushed to the
extreme. In this unique environment, organisations rely on the community at large to
boost the firm‟s innovation capabilities. Users appear at the same time as participants
in the OSIP process and end-users of the final solution developed (von Hippel, 1988;
Kogut & Metiu, 2001; Lakhani & von Hippel, 2003). Recently, user innovation
strategy has gained a lot of attention among academic as it provides additional and
easily available resources for the firm (Nambisan & Sawhney, 2007; Agerfalk &
Fitzgerald, 2008). In OSIP the user‟s perspective plays a particularly important role
in finding and developing viable solutions (Henkel & Jung, 2010), making them a
potentially valuable innovation resource for firms from the idea stage through to
development. Keinz and Prüg (2010) summarise the input of the end-user in three
ways:
Firstly, the end-user provides creative thinking. In fact, users do not seem to be
bound by previous experiences and are able to come up with new applications and
technologies (von Hippel, 1994). Secondly, they can identify commercial value in a
product or technology through their “hands on experiences”. This is particularly
linked to the user‟s knowledge both of the product and its usage and environment.
However, Keinz & Prüg (2010, p. 270) point out the need for specific conditions and
information to be present to get users‟ input. To start, there must be enough
motivation, “there must be a problem that is important enough to prompt the user to
look for and adopt a solution”. Then, the costs related to adopting the solution must
be lower than the benefits an individual derives from solving the problem. In
addition, substitute solutions (if there are any) must have a lower benefit/cost ratio
than the solution based on the technology in question (Katz & Shapiro, 1986b).
Finally, successfully leveraging users‟ technological competencies demands a
particularly high involvement at the firm level: tracking and identifying individuals
and skills, matching them to commercially viable development, and then
incorporating them in the product. The above raises potential issues with OSIP linked
with project management. Still, this particular aspect has not yet been studied.
42
42 Chapter 5: Literature Review
Thirdly, by experiencing the technology or products firsthand, users know and
understand the product, and therefore possess a specific knowledge regarding its
benefits and flaws (von Hippel, 2005; DeMonaco, Ayfer & von Hippel, 2006). Thus,
users appear to be an important resource to understand the benefits of a technology
and to answer specific and identified problems. Keinz & Prüg (2010) also identified
a potential limitation with user innovation which might apply to OSIP. This issue is
related to the ability of the users to identify key benefits of a solution or process
without being able to compare and contrast with an analogical equivalent.
Section 0 highlights similar user innovation benefits for OSIP and OSIS
discussed by academics. They can be summarised as increasing creativity, offering a
better identification of new products, markets and applications. Potential
disadvantages or limitations have also been raised. The next section broadens this
discussion to the community at large.
2.3.4 OSIP, CORE ROLE OF THE COMMUNITY
OSIP is based on harvesting communities‟ support and so is OSIS. In that
regards, it is expected that OSIP and OSIS would be very similar. As described
previously in OSIS, the challenge resides in finding the right individuals combining
the right mix of willingness and abilities, as well as skills, to contribute to projects
(Kogut & Metiu, 2001; Lakhani & von Hippel, 2003). Further challenges arise when
looking at a novel, creative, and viable way of contributing to a solution. This is
especially true when the latter is ill-defined or boundaries of the projects are at best
poorly defined (von Hippel, Franke & Prügl, 2009).
Still in the case of OSIS, communities are shaped around a project and present
certain characteristics, defined by von Hippel (1994, 2005) as informal social
networks. Within those networks, participants can exchange technological, product
and/or market-related information, knowledge and innovative thoughts, as well as
artefacts related to the project. As mentioned earlier, members‟ purpose for
participating has been extensively studied in the software community and varies from
43
Chapter 2: Literature Review 43
willingness to generate new knowledge, to pleasure to solve complex problems and
simple creation (von Krogh, Spaeth & Lakhani, 2003; von Hippel, 2005; von Krogh
& von Hippel, 2006; Lakhani et al., 2007).
Another important point raised by Kogut & Metiu (2001) and Lakhani & von
Hippel (2003) on the role of the community is the identification of lead users or
experts. Core-community members actively involved in the communication and
contribution of the project know other community members and are able to identify
skills and knowledge. They can look for the more active lead-users to leverage their
contribution. This solves an important issue, which is finding access to, and building
upon, members‟ knowledge, as it is widely and unequally spread within the
community (Lakhani et al., 2007). Two different strategies are used by lead-users to
access and leverage technical competencies (von Hippel, Franke & Prügl, 2009). The
first one, “broadcasting”, consists of an analysis of the overall contribution of users
and selection of the ones that show most expertise. The other one, “pyramiding”, is
based on referral networks and allows users to identify the people they think are the
best to solve a given problem.
However, this is not the only advantage of community. In fact, the most
important element is crowd-sourcing, or the “power of the crowd”, which is the
ability of members to work with each other on ideas and solutions to a given
problem. Here, the community provides a pool of knowledge (Allarakhia, 2209),
competencies, skills, but also elements of inspiration, support and, in the end,
feedback. This creates the perfect environment to foster innovation and allows for
quick testing of each other‟s ideas (Prügl & Schreier, 2006). Peer review seems also
to provide solutions which are superior to those created by individuals, with an
increase in novelty (Lakhani, Jeppesen, Lohse &Panetta, 2007). This is principally
due to the broad range of backgrounds the community is coming from, which offers
different perspectives on problems and ideas. In addition, the community‟s approach
to creative problem solving is not biased nor limited by a company‟s organisation or
culture (Franke & Poetz, 2008).
44
44 Chapter 5: Literature Review
It is argued in the literature on OSIS that community involvement allows for a
better identification of opportunities in the market in the case of iterative innovation,
as the community already uses the technology and knows its whereabouts. In
addition, engagement with the community allows for a better ideation process,
generating vast amounts of ideas using a crowd sourcing approach and selecting the
ideas with the highest value (von Hippel, 2005). This in turn allows for market
research to be done rapidly, the potential success of an idea to be measured, and the
quality of a solution evaluated (Lakhani et al., 2007).
Elements described above offer a strong base for this study. Indeed, they
shape the research strategy and certainly influence the framework used in this study
methodology.
2.4 SUMMARY AND IMPLICATION FOR THE FIRM
Research on OSI has described a lot of advantages and some disadvantages of
the model and processes as they relate to the software industry. However, similar
research has not yet been conducted in relation to physical products. As discussed
previously, even if there is a certain expectation that some of those elements will be
transferable to physical products, there is no certainty, and recent research already
shows that some limitations already appear, due to the tangible characteristics of
physical products.
Consequently, in-depth knowledge of the advantages and disadvantage of OSIP
will help a company to better understand the impact of their strategy. In fact, this
information will assist organisations to select the innovation strategy which best fits
their objectives. In addition, it is important for firms to be able to assess if OSIP is
the best strategy for them and then to determine how to use this strategy to enhance
the advantages and mitigate disadvantages.
45
Chapter 2: Literature Review 45
2.5 RESEARCH QUESTIONS AND FRAMEWORK
The broad literature review on OSIS highlights the theoretical development of
an OSI model and process integrating the community in the collective design,
development and delivery of publicly available IP in intangible products. The
literature also suggests that OSIP might follow similar patterns and provide firms
with some similar advantages. However, understanding of OSIP is at best only a
transposition of the knowledge acquired by academic researchers in a different
setting: the software industry.
An exploratory approach has been adopted to investigate OSIP at the firm
level. Therefore, the scope of the study is limited to organisations involved in
projects using OSI in the design, development, and delivery of physical products.
The main focus of the research is to investigate advantages and disadvantages of this
innovation process and model, while exploring other facets of the concept such as:
When is it likely that advantages will exceed disadvantages of OSIP?
What factors affect advantages and disadvantages of OSIP?
What are the strategies for successful OSIP projects?
2.6 CONCLUSION
This chapter presents the literature review on OS and OSI, focussing
particularly on OSIS and early stage research on OSIP. It introduces the research
environment and the reason for this study. Indeed, this study aims at extending the
knowledge on innovation management by looking at advantages and disadvantages
gained by firms using OSIP. This study adopts an exploratory, qualitative
methodology using, multiple in depth semi-structured interview. The next chapter
discusses the research strategy while describing the analytical process undertaken to
answer the research question.
47
Chapter 3: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP Methodology 47
Chapter 3: Research Methodology
Chapter one introduced the exploratory qualitative analysis approach and semi-
structured interview design used in this thesis. Chapter two presented the research
questions and synthesised the existing literature on OSI while developing the
conceptual framework along which this study is conducted.
Chapter three builds on section 1.4 of the introduction, further describing and
justifying the methodology, which is the way data is collected and analysed. This
chapter also ensures that appropriate processes are in place to maintain validity and
reliability of the research (Lincoln and Guba , 1985). Chapter three, Research
Methodology, is organised around five sections: Section 1 introduces the
methodology in use while section 2 describes the research design, method, data
collection and analysis. Section 3 discusses the quality of the research, section 4
introduces the different respondents and section 5 concludes this chapter.
Table 3-1: Outline of Chapter 3
No. Content
3.1 Introduction 3.2 Methodological approach 3.3 Research methods, collection and analysis 3.4 Quality of the research 3.5 Conclusion
48
48 Chapter 5: Research Methodology
3.1 INTRODUCTION
Projects using OS principles for the design, development and distribution of
new products in the physical world have been identified in the literature. Chapter 2,
Literature Review, acknowledges the research of some scholars and identifies the
gap in understanding OSI. As described in Chapter 1, a broad range of projects have
been studied in detail, from OS Beer (Free beer), passing through an open source
entertainment system (Neuro OSD), to an open source car (Oscar) (Müller-Seitz &
Reger 2009, 2010; Abdelkafi et al., 2009). Moreover, the number of projects
claiming they use similar principles is booming, with more than two thousand three
hundred OSIP projects identified online (Sourceforge, 2010). However, OSI applied
in the physical world has not been extensively investigated, thus little is known so far
in this area and understanding of the phenomenon is still in its early stages. Scarcity
of knowledge justifies the exploratory and qualitative approach (Miles & Huberman,
1994) adopted in this research.
The research question guides the research framework which looks in detail at
company-based projects using OSIP. Semi structured interview of selected
respondents allows us to understand organisational phenomenon (Eisenhardt, 1989;
Yin, 2003). This approach has another advantage, as it enables multiple sources of
evidence to be included, improving the quality and rigor of our research (Eisenhardt,
1989; Stake, 1995).
In choosing respondents, there is a need to capture the individuals‟ point of
view by getting closer to them (Denzin & Lincoln, 1994). For that purpose,
structured interviews with managers of those projects using OSIP are conducted to
gather data. According to Kahn & Cannell, (1957), interviews or “conversation with
purpose” (Burges, 1984, p. 102) are particularly suitable for this study in an
exploratory context, with the aim of creating new knowledge, and gaining further
insights on OSI. Furthermore, interviews allow for a particularly rich and in-depth
data gathering process (Mason, 2002). To ensure this richness, additional information
is gathered from document analysis, including Internet websites and corporate
material. This is supported by Yin (1994), who indicates that multiple sources of data
49
Chapter 3: Research Methodology 49
increases the quality and reliability of the data collected, as well as allowing for
triangulation (Yin, 1994).
In this research, the project using OSIP, as defined earlier in chapter 2, is the
unit of analysis chosen. Mason (2002) points out that comparisons and contrasts are
two pivots in qualitative analysis. Thus, particular repondents are chosen as a
consequence (Miles & Huberman, 1994) and multiple interviews of project managers
are used to allow researchers to identify common patterns and discrepancies across
answers, whilst generating descriptive data (Cavana, Delahaye & Sekaran, 2001).
Since this paper explores a new phenomenon, OSI in the physical world, this cross-
sectional study is regarded as being sufficient (Miles & Huberman, 1984). Table 3-2
below provides a summary of the study.
Table 3-2: Summary of the study
Strategies and tactics Details
Methodology: Qualitative study
Strategy: Respondents interviews
Data gathering/Method: Principal research method: in-depth semi structured interviews supported by document analysis
Unit of analysis: OSIP project Population: Projects using OSI in physical products
Sampling strategy: Purposive sampling
50
50 Chapter 5: Research Methodology
3.2 METHODOLOGICAL APPROACH
As discussed previously in chapter 2, Research Methodology, OSI applied to
products in the physical world has not been extensively investigated and
understanding of the phenomenon is in its early stages. This research aims at
exploring new applications of OSI and providing us with a better understanding of
the advantages and disadvantages offered to firms using OSIP. Denzin & Lincoln
(1994) say that a qualitative study offers a more holistic and broader approach than
qualitative methods to understand organisations. Moreover, Miles & Huberman
(1984) argue that scarcity of knowledge justifies an exploratory and qualitative
approach in research. This is supported by Strauss & Corbin (1990) who claim that
qualitative methods are appropriate when attempting to better understand any
phenomenon about which little is known. In addition, Lincoln & Guba (1985)
highlight the ability of qualitative data to better and more fully describe a
phenomenon. This is important from both the perspective of the researcher and the
reader, as it allows them to access a rich content they can then put into perspective
with their personal experience (Stake, 1978).
A critical realistic stance is adopted to examine the phenomenon and describe
the conceptual foundation for this research (Guba, 1990). For Denzin & Lincoln
(1994) this implies that a transactional and subjective interaction between the
researcher and the subject takes place to apprehend reality. More precisely, a
dialogue is necessary for the researcher to understand the different cultural, ethnical,
economical, and political layers shaping what is real for the subject (Denzin &
Lincoln, 1994). Several academics have identified characteristics of qualitative
research that strategically align within this context. For Eisner (1991, p. 36),
qualitative research allows for a descriptive report integrating expressive language or
“voice in the text”. Lincoln & Guba (1985) and Patton (1990) highlight the
interpretive character of qualitative research where the researcher interprets the
meaning events have for those who experience them. In-depth interviews of
participants are used as the principal method to gather data supports this perspective.
In fact, this particular setting allows the researcher to put the OSIP phenomenon in
perspective within the different organisations studied, through access to factual
51
Chapter 3: Research Methodology 51
information (Miles & Huberman, 1994). Moreover, it also provides the researcher
with individual understanding and a broad range of data that can be triangulated to
ensure accuracy in a multiple perspective set up. This is particularly important as
Norman & Lincoln (2005) stress the necessity for the researcher to maintain
accuracy in situation observation and reporting to maintain validity of the research.
The next three sections provide additional justifications for the research‟s
strategy and describe the theoretical approach, protocol and sampling framework.
3.2.1 INTEVIEW APPROACH
The principal strategy of this study is the interview of respondents involved in
OSIP. This setting is particularly appropriate for an exploratory study, as new areas
of knowledge are studied where the theoretical background is still in development
(Eisenhardt, 1989; Yin, 2003). Multiple respondents were selected as it is considered
more robust than using a single case (Yin, 2003). Moreover, recent qualitative
studies in non-software OSIS related initiatives by Müller-Seitz & Reger (2009, p.
372) have argued for the use of similar designs. Mason (2002) points out that
comparisons and contrasts are two pivots in qualitative analysis. Thus, interviews of
thirteen respondents allow the researcher to identify common patterns and
discrepancies across projects while generating descriptive data (Cavana et al., 2001).
Yin (2003) argues that sources of evidence gathered through interviews plays
an important role in qualitative study. According to Kahn & Cannell (1957),
interviews are particularly suitable for studies in an exploratory context with the aim
of creating new knowledge and gain further insights. The study fits this context as it
aims at better understanding an un-studied phenomenon: OSI in physical products6.
Moreover, the research focuses on advantages and disadvantages for the firms, hence
interviewing is the perfect tool to use, as it allows the researcher to gain insights into
6 see chapter 2
52
52 Chapter 5: Research Methodology
the participants‟ own goals, actions, thoughts and feelings (Green et al., 2004).
Besides, interviews allow for particularly rich and in-depth data gathering (Mason,
2002). Hawkins et al. (1994) suggest that individual in-depth interviews are
particularly appropriate as they allow probing of an individual's behaviour, attitudes
or needs. Furthermore, interviews allow for a detailed understanding of complex
decision-making or behaviour patterns. Finally, Hawkins et al. (1994, p. 554)
highlight another fit for this design when “The interviews are with professional
people or with people on the subject of their jobs”. In this case, the focus is on
learning from employees of firms involved in OSIP. Therefore, this research is about
capturing the individual‟s point of view by getting closer to the individual through
detailed interviews (Denzin & Lincoln 1994).
By using in-depth structured interviews as primary source of information, a
particular direction and framework was chosen for the research (Patton, 1990). This
particular set-up has been selected for its alignment with the research paradigm and
overall goal. As described by Lincoln & Guba (1985) it is important that the design
of the research flows from the researcher‟s own understanding of its environment. As
described previously, contact with managers and CEOs/owners of different
organisations was first made through Email, and then interviewees were selected
based on their willingness to provide answers and their availability.
3.2.2 SAMPLING STRATEGY AND REPONDENT SELECTION
The study focuses on getting a better understanding of OSIP. Thus, a special
framework was developed to select the best projects for this analysis.
3.2.2.1 Sampling framework
Choosing the right respondents is a very important process when trying to build
theory (Eisenhardt, 1989; Yin, 2003). As suggested by Stake (1995), it is not only
about choosing a typical setting, as unusual situations can provide us with a different
perspective and therefore foster overall understanding. Moreover, Curtis et al. (2000,
p. 1002) reinforce the need for rigor in “sampling in qualitative research” or selecting
53
Chapter 3: Research Methodology 53
the respondents for the study, arguing the necessity of developing specific strategies.
Thus, the researcher has developed a specific sampling strategy, keeping in mind that
selecting respondents was not about representation of the overall OSIP phenomenon
but gaining particular insights on the phenomenon (Miles & Huberman, 1994).
Raasch et al. (2003, p. 384) argue that considering the nascent stage of research on
OSIP, “an encompassing view seemed advantageous”. Therefore, respondents are
selected to “fill theoretical categories and provide examples of polar types
(Eisenhardt, 1989, p. 537).
Previously, the literature review pointed out that a number of criteria might
impact advantages and disadvantages of OSI in the software industry. As there are
strong expectations the same elements could play an important role in OSIP,
Company life cycle, Project life cycle, Type of product, Size of the community
involved and Degree of openness in development design and delivery were taken
into account when looking at how best selecting our sample. Those elements
described in Figure 2-3 were integrated in the research framework and Table 3-3
summarises the framework used to systematise selection of the projects taken into
account in this study.
Table 3-3: Selection criteria for the sample
Selection
Criteria Company
life cycle
Project life
cycle
Type of
product
Size of the
community
involved
Degree of
openness
Development
Design and
delivery
Integrated
in the
study
No Start-up Nascent
Intangibles products,
Food, Media
1 person Or no sign of online
community
1 of those
Yes Start-up Mature Electronic components
Small 2-50 At least 2
Yes
Mature company
In development
or completed
Do it yourself (DIY),
ready to use
More than 50
All three
54
54 Chapter 5: Research Methodology
Nascent organisations with nascent concepts were removed from the sample, as
they carry too much uncertainty which could have had a potentially negative impact
on the accuracy of the research, thus compromising its validity (Norman & Lincoln,
2005).In the research, nascent firms are defined as start-ups and nascent project as
projects still in the concept phase. By comparison, mature firms are beyond the start-
up phase and mature projects have passed the concept phase. As developed in
chapter 2, the research looks at OSI in physical products, thus projects focusing on
intangible goods and software were removed from the sample. In addition, following
the definition of OSIP, three other categories of projects were removed from the
sample. Firstly, the research focuses on an “open” process of innovation, thus
projects which were not showing at least two of the innovation process stages as
open were removed. Secondly, the chosen definition of OSIP focuses on new and
physical products as outputs of the innovation process. Hence, food and media
related projects were removed from the sample. Finally, as community plays an
important role in OSI, projects without community support were also removed.
This section focuses on developing a sampling framework in order to select the
respondents which are the most relevant for the study. The next section, 3.2.2.2,
provides further details on adopted sampling strategy.
3.2.2.2 Sampling strategy
The sampling approach is simple and summarised in Table 3-4. Table 3-4: Sampling approach
Process Explanation
Unit of study Projects using OSI in physical products Population Projects identified as using OSI in physical
products Sampling pool Online referenced project and snowball sampling Sampling strategy Purposive sampling strategy
Patton (1990) argues that qualitative research is characterised by an emerging
design as the researcher observes and interprets meaning in specific context.
55
Chapter 3: Research Methodology 55
Consequently, it is difficult to set a defined strategy, as the strategy evolves while the
data is collected. However, Eisner (1991) points out that, at a minimum, a specific
research design adapted to the purpose of the enquiry is required. Therefore, it was
important to define beforehand what information is important for the research. In the
research‟s context, the interest lies in the firm‟s innovation processes, hence projects
using OSIP are chosen as the unit of analysis. Moreover, the particular aim of the
study is to get a better description of the advantages and disadvantages perceived by
those firms. Thus, it makes sense to identify projects where organisations are
involved in a specific project using OSI. Furthermore, gathering specific information
from people involved in those projects is essential. For this reason, in-depth and
structured interviews are used as the primary methods to gather the data for this
research. This design is further discussed in the following paragraph.
The sampling framework discussed in the introduction was applied to a
population of open source projects in order to create a sampling pool. The project
population was identified from two online websites which maintain a list of OS
initiatives. Open Innovation Project (Open Innovation Project, 2010) references
around one hundred and fifty Open Source Hardware projects while the P2P
foundation (P2P foundation, 2010) maintains a directory of more than two hundred
projects. Further along the study, projects were added to the sampling pool as they
were referred by interviewees. It is important to recognise the value of the snowball
sampling in this study (Goodman, 1961) as it yielded a higher rate of return and
participation in further interviews.
Initially, organisations or owners of those projects were approached by the
researcher via email informing them of the research undertaken as well as the unit of
analysis and strategy for data gathering. This first email had as its objectives to select
firms willing to participate, as well as to identify project managers or owners in
charge of the OS projects. Then, a second email, specially addressed to those
projects‟ managers and owners, was sent, including the participant information sheet
reviewed by the University‟s Ethics Committee. In addition, a series of pre-questions
was included to ensure the selected projects matched the sampling framework.
56
56 Chapter 5: Research Methodology
In the end, this study presents thirteen projects using OSIP presented in Table
3-5. As described above, an incremental and iterative process is used in selecting
those projects and I stopped adding new projects when data saturation was reached.
According to Morse (1995), saturation occurs when no new information is collected
from the repondents, which means that the data gathered is adequate and sufficient
for analysis. The saturation phenomenon occurred between the Gaming and Network
interviews (projects 10 and 11). Telephony and Transportation were added
subsequently to the study. The rationale behind this addition follows Hartley‟s
(1994) advice on strengthening the study by addition of projects or development of
contrast. The value of additional projects resides in the fact that they both represent
categories which the sampling framework does not cover. Telephony presents an
interesting project which used OSIP but was not successful due to fast changes in the
technological environment. Transportation is a portfolio of projects driven by a not-
for-profit organisation having been in the community for a long time but which is yet
to produce any results. Further projects description can be found in Table 4-2.
Table 3-5: Final projects selection
Mature Projects
Organisations
Nascent
Telephony, Optical, Entertainment, Knowledge Access, Global Communication, PHD Project, Automation, Telecom, Transportation, Network, Gaming
Mature Manufacturing, Prototyping
It is interesting to notice that almost all projects take place in nascent
organisations. While this might be linked to the willingness of those firms to share
with the public, it also represents a limitation toward generalisation of the research
findings. Those limitations are further discussed in chapter 6. In fact, it was almost
impossible to connect with mature firms: firstly, because few firms use OSIP; but
also because they are quite protective with those projects, preferring to use their own
PR and communication channels.
57
Chapter 3: Research Methodology 57
3.3 DATA COLLECTION METHOD
Denzin & Lincoln (2002) describe qualitative research as working best with a
multi-method, as it focuses on understanding the phenomenon researched. To fully
utilise the study setting, collection of data is mainly provided through interviews and
supported by document analysis. Table 3-6 below provides a summary of the data
collection, which ran from June to September 2010. Analysis of the data is provided
in Chapter 4, while protocol and processes used to deal with the data are further
described in the following section.
3.3.1 INTERVIEWS
The research proceeded with fifteen focused, semi-structured, interviews of
managers of OSIP projects. These interviews were designed to obtain open
descriptions of the OSIP phenomenon. Thus, important information were collected
on the use of OSI in the physical world. Although Patton (1990) and Eisner (1991),
argue there is no critical sample size in qualitative data and that only the results
count, the total of fifteen interviews is considered suitable for the nature of the
exploratory research conducted according to Preece (1994).
Table 3-6: Interviews’ details
Projects 7 Date Type of
interview
Length in
minutes
Interviews
Telephony &
Knowledge
Access
27/07/10 Skype 47min in total8
1
Entertainment 07/08/10 Skype 50min 2 Global
Communication
10/08/10 Skype 44min 3
PHD Project 13/08/10 Skype 60min 4 Manufacturing 15/08/10 Skype 50min 5 Automation 16/08/10 Skype 90min 6 Optical 20/08/10 Skype 60min 7
7 Projects are further described in Table 4-2 8 Interview 1 was run across two projects. The indicated time represent the total duration of the interview focussing on both projects. See Table 4.2 for further explanations
58
58 Chapter 5: Research Methodology
Telecom 23/08/10 Skype 55min 8 Transportation 29/08/10 Phone 52min 9 Network 10/09/10 Skype 80min 10 Gaming 10/09/10 Phone 53min 11 Prototyping 11/09/10 Skype 77min 12 Entertainment Follow up
interview Skype 10min 13
Optical Follow up interview
Skype 15min 14
Telecom Follow up interview
Skype 12min 15
Projects 1 & 2 3 4 5 6 7 8 9 10 11 12 13
Interviews 1 2 1 1 1 1 2 1 1 1 2 1 TOTAL Respondents 13 TOTAL INTERVIEWS 15
Interviews were conducted principally using Voice Over the Internet (VOIP)
with a particular software application, Skype. This method of contacting
interviewees was selected for its low cost and availability around the world.
Interviews nine and eleven were done using more traditional methods of
communication- i.e. phone,- as it was more suitable for the interviewees.
As displayed above in Table 3-6, semi-focused interviews were conducted over
a period of forty three days with an average duration of sixty four minutes. Three
follow-up interviews were added later with an average of twelve minutes.
3.3.1.1 Interview questions
The research questions were developed using the theoretical framework
described previously. Those questions flow directly from the literature review
conducted in Chapter 2, which identifies advantages and disadvantages of OSI in the
software industry. Main interview questions are focused on two terms from the
research question: advantages; and disadvantages of OSIP. Then, secondary
questions clarify and support this main enquiry while putting the research into
context. Overall, the questions have two different and complementary goals:
understanding the “why” OSIP is used while assessing advantages and disadvantages
of this innovation management strategy. Table 3-7 reports some of the questions used
59
Chapter 3: Research Methodology 59
as interview protocol, while Appendix 2: Interview questions, presents the main
queries used during interviews.
Table 3-7: Sample of interview questions
Can you briefly describe the OS project you are involved with?
How do you use OS in the design stage?
How do you use OS in the development stage?
How do you use OS in the distribution stage?
Why did you choose OSI for this project?
What is it about the OS strategy that makes it important for your project?
What advantages and disadvantages does your company/project gain from the
use of OSI during:
o The design of this product?
o The development phase of this product?
o The distribution of this product?
What do you perceive as a direct or indirect advantage or disadvantage from
OSI in general?
What is the overall impact of OSIP on the company?
Do you use OS in any other projects?
It is important to notice that the previous questionnaire was used only for the
first twelve interviews. As data saturation was reached, the last three interviews were
used to provide further understanding on the way projects managers using OSIP were
dealing with the disadvantages of this innovation model and what mitigation
strategies were used (if any). This research strategy is supported by Denzin &
Lincoln (1994), who claim that clarification of the research question through the
interview process increases internal validity. Thus, keeping with the flexibility of
qualitative design, interviews were modified over time to focus on important areas
and keep-in line with the research goal. Lee (1999) advocates for this flexible
approach based on the interviewer‟s judgment, when and where appropriate.
Moreover, following an iterative process provides the researcher with different types
60
60 Chapter 5: Research Methodology
of information. This in turn increases the study ability to triangulate between
different sources, ultimately improving the richness of the data gathered (Singleton
& Straits, 2005). Follow-up interviews were much shorter as they consisted of a
single question flowing from the analysis: How do you mitigate disadvantages of
OSIP?
3.3.1.2 Interview protocol
As discussed by Lofland & Lofland (1984), an interview guide was developed
to ensure consistency of information gathered. This protocol is used before, during
and after the different interviews to achieve consistency and clarity (King, Keohane
& Verba, 1994). The interview protocol is part of the overall research protocol. It
includes and outlines recording methods and debriefing as well as the interview
processes. A summary sheet was used for each interview to keep track of specific
information, time and other comments. This protocol and questions were also used to
seek approval from QUT Ethics Committee.
For each interview, the purpose of the study, duration and confidentiality were
explained and participants were asked verbally to state their willingness to
participate. Even if Lincoln & Guba (1985) do not recommend data recording,
interviews using VOIP were saved for convenience following Patton‟s (1990) advice.
Thus, all interviewees were asked if the interview could be recorded at the beginning
of the process. This set-up made access to data for further interpretation easier and
facilitated the transcription. The VOIP compatible software MP3 Recorder was used
as it allows for safe recording of the conversation separating both data set from the
interviewee and interviewer for a better sound quality. Moreover, this software is an
open source freeware available without cost.
During the early stage of each interview, confidentiality, duration and purpose
of the research were discussed again. In addition, characteristics of the projects were
validated with the interviewees while in-depth interviews were conducted one-on-
one. Interviews were then transcribed to allow for analysis. Services from an external
person to transcribe that information were used in order to accelerate availability of
61
Chapter 3: Research Methodology 61
the data. Transcripts were then sent back to the interviewees for approval before
being analysed. Data is discussed in the next chapter, while the following paragraph
summarises the data coding, collection and analysis.
3.3.1.3 Collection analysis and coding of the data
To ensure both anonymity of the interviews and comments, as well as de-
identification of the data gathered, projects and interviews were numbered9
following Miles & Huberman‟s (1994) recommendation on data analysis. Moreover,
transcriptions were de-identified and audio data were erased after transcription. Only
electronic copies of the transcripts were kept and saved on a protected server. In the
end, transcripts were only made available to the researcher, the researcher‟s
supervisor and each of the participants for review. Analysis of the data was done
using NVivo version 8.
This study adopts a dual approach in analysing the data collected from
interviews. Miles & Huberman (1994) argue that analysis is more efficient and
realistic if a coding system is developed first from the theory and then free code built
from the data. This approach allows for theory guidance as well as flexibility of an
empirical analysis. The data analysis used key principles (Miles & Huberman, 1994;
Boyatzis 1998) summarised in a five-stage framework which develops themes and
coding and includes: (1) reducing the raw information to a more manageable form;
(2) Identifying themes, setting up codes and encoding the data; (3) Testing the
emergent knowledge while searching for alternative explanations. The fourth and
fifth stages consist of revising code and coding to increase its reliability and the
writing. It is important to notice that the data retrieved from the interviews was
already quite reduced as focused structured interviews were used for better clarity. In
addition, Nvivo provides specific tools to create a thematic analysis of the data.
Further discussions on reliability take place in the next section.
9
See table 3-6
62
62 Chapter 5: Research Methodology
The first step of the analysis was to upload interview transcripts. Transcripts
were already easy to read, as they were formatted according to a particular structure.
In addition, a reflective journal was developed to gather comments and important
feedback arising during the data analysis. Transcripts were then analysed
individually.
The second step consisted of two different processes, setting up codes and
applying these codes to the data. The researcher started by analysing the first two
transcripts. “Tags” were used to identify important information in the different
transcripts and displayed as colour coded categories named “Free nodes”.
Information analysed was either recorded to an existing free node or coded in a new
node. This open-coding phase (Lee, 1999) allows the researcher to identify
categories, patterns and specificities from the data in an unrestricted way. The
researcher, in this iterative process, generated more than sixty codes. Then, these
codes where categorised under “tree nodes” to reflect themes and patterns (Lee,
1999). Within the samples, I compared and determined similarities amongst the
different pieces of information.
It was identified that information gathered was divided into three different
items: advantages flowing from OSIP, disadvantages flowing from OSIP; and a third
category filled with items that were neither advantages nor disadvantages, named
Comments. This last category contained a lot of important information used in the
discussion. Advantages and disadvantages were then grouped under seven main
themes, which is, according to Miller (1956), the optimal number of variables a
coder can use at a time. Those themes presented and described in Table 3-8 emerged
principally from the literature on OSI but were left open to integrate emergent
elements from the interviews (Patton, 2002). In the end, thirty six codes appear under
those main themes by comparing, collapsing and contrasting emerging themes and
sub-themes (Chamaz, 1983).
63
Chapter 3: Research Methodology 63
Table 3-8: Themes and their definition in the research coding
Theme Definition and explanation
Network This particular theme illustrate the integration of the community in the new product innovation focussing particularly on the collective elements of development
Product This theme looks particularly at the output of the Open Innovation process
Marketing Marketing is treated separately from the product theme to increase clarity. It focuses on three particular elements: pricing, place and promotion.
Learning
Experience
This theme looks at intangible outputs for the firm especially in the domain of knowledge and know-how.
Costs This theme looks at the financial impacts of OSIP inputs and outputs
Legal The legal theme looks at the legal environment of OSIP focusing on the mechanisms linked with transfer of IP and protection.
Corporate This theme regroups all the different elements which happen at the firm level with particular regard to operational elements.
In the third and fourth steps, this codebook was applied to analyse the rest of
the eleven transcripts. It is important to notice that the researcher kept revising the
coding during the analysis (Boyattzis, 1998). All transcripts were reviewed at this
stage to ensure that the same code was applied everywhere consistently.
In the fifth step, key findings were organised and interpreted. The next chapter,
Chapter 4 data analysis, provides a complete analysis and write-up of the data. In
addition, following Eisenhardt (1989), annotations and personal comments from the
researcher were recorded and linked to the transcripts, thanks to Nvivo software, and
incorporated in the discussion part in Chapter 5.
3.4 VALIDITY AND RELIABILITY
Lincoln & Guba (1985) point out that the major issue in qualitative study is
validity or credibility. To deal with this issue, I first ensured that data was gathered
until saturation (Miles & Huberman 1984), thus allowing the researcher to compare
64
64 Chapter 5: Research Methodology
and corroborate information. Then, I developed a sampling strategy which possessed
the six attributes suggested by Miles & Huberman (1994) as being necessary for
good qualitative study. Table 3-9 details the qualitative study sampling in light of
those attributes.
Table 3-9: Attributes of qualitative study sampling (adapted from Miles & Huberman, 1994)
Attributes Research status
1. The sample generates rich
information on the phenomena
studied
Yes: as it accesses different data and allows for a personal engagement with subjects involved in the project
2. The sample should help the
researcher to generalise the
findings
Yes: a broad range of respondents are selected which does not restrict the researcher.
3. The sample provides believable
description
Yes: Broad range of different projects, people and documents.
4. The sample is ethical Not a major criteria in this research but has been considered thoroughly
5. The sampling strategy flows
from the research question
Yes: Flows from previous research
6. The sampling plan is feasible Yes: limited network is necessary
Conformability of the data was also ensured by having multiple interviews for
the same project. Moreover, validity and reliability of the results have been ensured
by data triangulation and diverse collection methods (Yin, 2003). Thus, data is
gathered from multiple sources: interviews; websites; commercial documents; and
publications, as using various sources reinforce the generalisation and validity of the
conceptual framework (Marshall & Rossman, 1995). Moreover, an iterative process
allows for triangulation of received information and increases the richness of the
data-set while providing checks and balances for a qualitative study (Miles &
Huberman, 1994).
65
Chapter 3: Research Methodology 65
Overall, data gathered during interviews is validated by that gathered indirectly
and even provides additional information in the Entertainment and Global
Communication projects, where the OS strategy of those organisations was discussed
extensively. When inconsistencies were found between secondary data and
interviews, clarifications were made during the interview process as well as in the
following interviews or via email. This was the case in the Gaming project, which
shows strong discrepancies between how the community describes the project and
the way it is run by the project management. Similarly, discrepancies appeared in the
PHD Project. Online information in this case was somewhat conflicting with what
was discussed with the interviewee as it was covering a long period of time over
which changes in strategy were made.
In the end, Eisenhardt (1991) and Yin (2003) argue generalisation of
qualitative research is based on logic rather than on statistics. But replication and
ability to study trends or patterns cannot be found using single cases. The study
method follows a rigorous process to maintain high standards of validity and
reliability. When looking at the thirteen proejcts, trends and similarities can be
observed. When discrepancies were observed they were all found to have logical
contextual explanations discussed in the next chapter.
3.5 CONCLUSION
This chapter develops the methodology used for this study and explains the
design of the research, sample, data generation and analysis, which are summarised
in Table 3-2. A qualitative approach with semi-structured interviews as the principal
data gathering method was adopted. The subsequent Chapter reports and analyses the
data gathered and discusses in detail the results of those interviews. Analysis of the
data and writing followed an iterative process to bring together a broad range of data
from diverse sources. Chapter 5 offers a discussion on these results.
67
Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP 67
Chapter 4: Results: Elements of Advantage
and Disadvantage in OSIP
Chapter four introduces elements that answer the research question presented
in section 1.3 of the introduction and detailed further in the methodology chapter.
This chapter presents both results and analysis, building on Chapter 3,
Methodology. The previous chapter provides information describing the way the data
was collected and analysed using Nvivo8. Based on the preceding discussion,
Chapter 4 summarises the analysis of the data-set. This chapter is composed of four
sections: section one gives some more background on the projects studied, while
section two introduces the study results focussing on advantages and disadvantages
of OSIP for organisations. Section three, offers a comparison between the findings
and the literature on OSIS described in Chapter 3, Literature Review, while focusing
on the differences between OSIS and OSIP. Section four concludes with the results.
The next chapter, Chapter 5, builds a deeper understanding of the mechanism behind
OSIP by looking at factors impacting advantage and disadvantage elements.
Table 4-1: Outline of Chapter 4
No. Content
4.1 Background to the projects studied 4.2 Key findings 4.3 Comparison of the results with the literature on OSIS 4.4 Conclusion on this results section
68
68 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
4.1 BACKGROUND TO THE REPONDENTS PROJECTS
The Thirteen respondents are taken from a broad range of industries and firms,
in different contexts and at different stages in their life cycle. Table 4-2 provides
further information on these projects. Fictional names are given to each project
studied to facilitate understanding of the data. The majority of the projects are set-up
in start-up firms, as they are easier to reach and more flexible with the research
process. However, start-up does not mean “boot-strapped” organisations, as some of
the projects take place in firms which have raised high levels of capital or are already
turning substantial profits. It is also important to notice that the study involved a not-
for-profit organisation as well as some sole traders.
Table 4-2: Details of OSIP projects
Project number Project name Explanation and back ground
1 Telephony Uncompleted project in the telephony industry. This project was stopped as a result of new entrants in the market, which made further developments obsolete. This project was particularly interesting as it provided the community with a platform of development without any limitations
2 Knowledge
Access
This project has produced a portable device which provides users with data access. The OSH is distributed internationally, following traditional retail distribution channels. This project builds on the experience of the company in running OSIP projects, particularly with the Telephony project described above. It is interesting to highlight the fact that the strategies used for both projects are totally different
3 Entertainment This project delivers an entertainment unit capable of streaming digital content. It strongly leverages consumer feedback and beta testing with a well-thought testing program, encouraging testers to adopt new standards
4 Global
Communication
This global project is a portfolio of different projects which work on communication solutions. This is one of the most altruistic projects involving an international team and skill-set. This is a highly technical project, involving highly skilled engineers
69
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 69
5 PHD Project This rapid prototyping project initially developed as a case study for academic research focuses on providing alternative solutions for manufacturing. First developed as a DIY approach, it has sparked interest in the community and start-ups are now reselling products and components
6 Manufacturing This project provides manufacturing facilities for other OS projects as well as develops its own range of communication products, all OSIP. The company has developed more than four products with an international collaboration
7 Automation Wireless house automation system. This project works on the convergence of different OSIP projects with an online distribution. It highlights the importance of collaboration between OSIP projects
8 Optical This early stage venture provides alternative optical solutions. The project has a portfolio of different products, which provide alternative solutions to optical elements, using substitute building material. This project has two focuses: the first one, developing products which are environment friendly, but also decreasing costs of development.
9 Telecom This telecommunication device represents a highly technical product, which is developed in collaboration with technicians and engineers from around the globe
10 Transportation This project works on an alternative and modular source of transport, involving the use of different “parts” produced and designed by the community. It has a portfolio approach and focuses on empowering the community and employment creation
11 Network This particular project has been discontinued as a result of changes in the technological environment. It was started as a hobby and further developed to share outputs with the community. In its time, it also provided a technical solution which was far cheaper than commercial products
12 Gaming This project evolved from a previous OSIP, which has been in the community for a long time and develops an entertainment unit.
13 Prototyping From a university environment, this project provides modular prototyping and has attracted venture capitalists
70
70 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
4.2 KEY FINDINGS
The study identifies seven areas impacted by OSIP. Each of these categories
presents advantages and disadvantages elements for the firms. Advantages of OSIP
seem to follow what was to be expected from the literature on OSIS, especially in
regard to: Network advantages, Access to resources, Skills, Opportunities and
Products. Similarities also extend to part of the Marketing elements and Learning
experience. However, some elements appear to be specific to OSIP and emerge in
regard to Legal, Economic and some of the Marketing themes. These similarities and
differences are discussed in paragraphs 4.3.1 and 4.3.2 in the next sections. Table 4-3
summarises the main themes and different elements gathered from the interviews
mentioned in the precedent chapter.
71
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 71
Table 4-3: Summary of findings and thematic coding
Sub category Explanations
Net
wo
rk
Advantage Community
Offers a differentiation point compared to competitors. Existing communities can be leveraged, particularly OSS community and other OS communities developed around other products (i.e.: other projects and software)
Advantage Network of Resources Financial resources, Human resources, Moral support, but also other public IP available
Advantage Network of Skill Brain power and skill transfer available to OSIP projects Advantage Network of
Opportunities All side track opportunities leveraged from the OSIP; i.e. career, business…
Advantage Network of Products The output of OSIP process as part of broader community and able to leverage other physical and non physical products by being part of an ecosystem
Disadvantage Community Getting people onboard with the project and reaching a critical mass
Mark
etin
g Advantage PR:
Brand Recognition, Reputation, Word of Mouth and Good Will
Traditional elements of Public Relations leading to Brand awareness, which can be leveraged by OSIP projects
Advantage Sales Early adopters are part of the OSIP process which speeds up first sales. The network ensures cross selling and an extended market available early on.
Disadvantage Costs There are extra costs identified for OSIP projects
Pro
du
ct
Advantage Compatibility Compatibility embedded in the product design as well as openness to the user to build their own compatibility
Advantage Alternative to Closed Solution Offers flexibility and freedom of choice
Advantage Customer Hacking Adaptability of the product under user innovation Advantage Customer Product
Knowledge The openness allows for customers to know the product inside out.
Advantage Adaptability/ Modularity/Versatility
Integration of the end-user in the OSI processes allows for enhanced needs and wants awareness
Advantage Product Resources Community developed extra resources for the product
Advantage Quality Specs Debugged by the community but also built for their specific needs allowing for more robust output
Advantage speed of development Input of the community shortened the innovation process Advantage Value to Customers All the advantages above combine create a higher value for the end consumer
Disadvantage Compatibility Risk of multiple standards created and difficulty of integration of customers„ hackings in the mainstream production
Disadvantage Development Numerous contributors can increase development lead- time, complexity of the project and implementation of the design
Leg
al
Advantage Easy to Copy Ensure your standard to become leader in the industry OSIP projects become development hubs
Advantage Licence Protection of the IP from closed approaches. Savings on IP costs Also provides a framework to use or exploit this IP
Disadvantage Copy Risk of product commoditisation and loss of revenue. Organisations involved in OSIP are unable to directly recover IP development costs
Disadvantage IP Being open does not protect against other patent infringements. OS has never been defended in court and there is currently no framework available to protect and/or enforce the licensing.
Cost
Advantage Costs Savings on costs as the community supports OS products. Limited overheads
Disadvantage Costs Extra costs resulting from openness
Corp
ora
te
Advantage Employees Happiness A special culture is created which influence employees and their output Advantage Industry Recognition Peer recognition
Advantage platform of Development
Creates an environment which allows and helps people to innovate, cooperate and work together in a flexible way
Advantage Strategy Allows the company to focus on its core business or diversify its activities Disadvantage Management A higher degree of project complexity means an extra need for management
Disadvantage Business Model Value capture and product commoditisation are two main issues
Disadvantage DIY Integration of the end-user in the supply chain is a common strategy in OSIP products
Disadvantage Free Riders Risk of competition by organisations which pillage the OSI without contribution
Lea
rnin
g
exp
erie
nce
Advantage Build up Expertise Learning processes are enhanced as the OSI process allows for employees to work on a lot of different new knowledge areas
Advantage Company‟ Product Knowledge
The company develops a better understanding of its own product as it has to make it available to the community.
Advantage Skill Transfer Two-way exchange of knowledge between participants during OSIP
72
72 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
Building on this table, paragraphs 4.2.1 to 4.2.13 provide further explanations
on the seven themes explored with managers of OSIP projects, namely: Network,
Product, Marketing, Monetary, Legal, Learning Experience and Corporate. Each
theme is discussed first from an advantage perspective and then from a disadvantage
perspective, with highlights on discrepancies between respondents information. The
first theme described relates to Networks.
4.2.1 NETWORK ADVANTAGES
Firstly, there was consensus among the project managers, who all see networks
as one of the biggest advantages flowing from OSIP. For them, network advantages
appear under five different types of networks: community networks, resources
network, network of skills, network of opportunities and products networks. These
elements are discussed below.
4.2.1.1 Advantages of community networks
Every manager mentioned community as the first advantage of OSIP, as it
offers a differentiation point compared to competitors. The Entertainment project
claims this setting as significant in its success. In OSIP, the community is built
around the project from inception to completion. Therefore it offers support when the
project is launched, whereas in a more traditional innovation process, community has
to be built when the project is completed.
"Last and none the least, you have the community behind you and you
have developed the community around your project and product, not
the competitors."(Entertainment)
In the same way, other communities based on other OSI projects can be
leveraged as they all share the same ethos. Gaming not only leverages its own
community, but also communities built around similar OSIP as well as OSIS
projects. It is important to highlight the linkages between OSIS and OSIP, as it seems
73
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 73
that both communities form a unique and heterogeneous entity in projects where
electronics are involved, which represents the majority of the projects studied.
“(Speaking about gaming) Yeah exactly there’s a lot of good games
and there’s also a lot of open source, there’s a lot of [name of the
community] fans out there still.”(Gaming)
“We use [product name] in our products... It is an Open Source
Hardware chipset. Those components have already big communities
behind them used to work on OS projects.”(Protyping)
It also seems fair to suggest that even if the community offers direct
advantages for OSIP projects, managers really mean that community can be
leveraged in different ways, which are summarised below. Thus, if community plays
an important role in building advantages for the firm, it might not be a direct one.
This is illustrated through another consensus from managers describing a network of
resources.
4.2.1.2 Advantages of the network of resources
The network of resources flows from community support. The community can
sustain the project in a financial way, provide human resources or moral support, but
also contribute via other publicly available sources of IP. Global Communication
illustrates this setting, where people are providing monetary support as well as
human resources to build and install antennas.
“Very quickly you get people which are willing to help you in the
design, giving something else, other people which appreciate what
you are doing to your records and willing to help even financially, or
just by even if you’re not giving donation, they are just decide to buy
your work and this way support your idea.”(Automation)
As part of this network of resources, but cited in almost every case as a
separate element, is the network of skills.
74
74 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
4.2.1.3 Advantages of the network of skills
Network of skills is characterised by: Brain power, “Doing”, Knowledge, or
“Know how”, available to drive an OSIP project. The network of skills can be direct,
with people involved in the projects, or indirect, by transfer of skills to people
involved in the projects. In the Automation project, the core team developed the
projects and relied on the experience and knowledge of an individual, external to the
project, whom solved technical hurdles and, as a result, built up the team‟s technical
knowledge.
“Get access to specialist in the industry for free. Which allow for
development you could not have done any way.”(Global
Communication)
“Because he had contacts with engineers working in that area and
thought it would be an easy way to develop new products with
engineers from around the world.”(Telecom)
The advantages of accessing networks of skills are cited by all managers, as it
is rare that an OSIP team has all the needed skills at inception of the project, and they
thus have to rely heavily on this type of network to fill the gaps. Network members
provide support and knowledge, but also act as a hub, facilitating contacts with other
networks, which can generate new opportunities.
4.2.1.4 Advantages of the network of opportunities
The network of opportunities refers to any new deals, which can appear at the
margin of the project. They can be monetary, entrepreneurial in nature, or career-
driven, but are not particularly limited to those examples. Organisations like
Manufacturing have built their expertise and business on providing technical support
for OSIP projects.
“I have been in touch with many other businesses and it increased our
network” (Manufacturing)
75
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 75
“We now have a point of sales in Australia just because [name] knew
me and he liked the application and he wanted other people to get
involved.” (Automation)
The three previous networks discussed above are all intangible. However, there
is a fourth advantage network, which is tangible for the community: the network of
products.
4.2.1.5 Advantages of the network of products
A network of products is also described by the majority of interviewees. These
can be either other products built from OSIP, proprietary ones, or a mix of both. By
interacting with each other, they create an ecosystem around the project, hence
providing a unique product offering. Not surprisingly, the example of the IBM PC is
cited by a majority of managers to identify this perspective. Prototyping and PHD
Project have built a full business model around the idea that their product is a
platform, on which others can develop and build their own products, following an
“Apps” business model, which is not limited to software.
“Then I started working with some other guys from around the world
on another open hardware project called [name]. We then combined
that with [product name] hardware to build [other products names]
so that sort of evolved through several hardware projects that got
merged together I guess.” (Automation)
“So what happened is a bunch of developers developed a [product],
which synchronises with our [product] player. And there were four of
them that came out, you got a huge amount of insight, they took totally
different approaches, users were using them, we got
feedback.”(Entertainment)
This last network illustrates the advantages found in the product category
discussed further in paragraph 4.2.3. However, before going further in the results
76
76 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
describing advantages of OSIP, interviewees also reported infrequently that networks
can be a disadvantage.
4.2.2 NETWORK DISADVANTAGES
A few managers identified specific circumstances in which the community can
have a negative impact on the organisations involved in OSIP. First, issues arise
when the community does not buy-into the project, or more generally, if the
community does not participate or contribute. This was particularly the case in PHD
Project, where lack of support from the community almost brought the project to an
end.
“You have to get the community onboard. Community had to get value
out of its involvement and also get excited about the project.”(PHD
Project)
In this case, managers also identify “a critical mass” an OSIP project should
reach, in order to create awareness and ensure continuation of the development. The
project was stagnant because the community was not attracted when it was first
launched. When changes were made to the project, a significant population was
attracted and started pushing the project forward. In the Network and Telephony
projects, the community deserted the projects, bringing them to an end, as the core
team was not able to maintain the projects anymore without support from the
community.
Another issue also noticed with community involvement in OSIP is the fact
that it attracts only early adopters or people with technical knowledge of the product
being built. This disadvantage translates into issues linked with usability for the end-
customer. Telephony had a huge community of engineers and tech-savvy people,
generating products and add-ons. However, those products were not adapted for end-
users.
77
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 77
“The negative side was that nothing really worked and when I say
worked I mean worked from, you could hand it to your mom and your
mom would say oh okay yeah and know how to make a phone
call.”(Telephony)
It is interesting to notice that certain projects, such as Prototyping and
Entertainment, have done well in similar environments without any problem.
Entertainment has even set-up a specific beta testing process, while Prototyping
thrives on beta development. These discrepancies are further covered in the corporate
section, paragraph 4.2.12, of this chapter. It focuses on the contingency factors
leading to community disadvantages, as they have also been linked to management
issues and poor project management in general.
The two sections above described advantages and disadvantages linked to
networks and particularly highlight the importance of the community for OSIP
projects. They also raise some interesting hurdles, principally due to managing
stakeholders of the projects. The next category comes back to advantages of OSIP
linked with the product itself.
4.2.3 PRODUCT ADVANTAGES
Advantages linked to the output of OSIP processes are the most cited and also
the category where managers had the most information to contribute. Interviewees
identified seven direct different product advantages: product compatibility; customer
hacking; customer product knowledge; product resource; adaptability/modularity &
versatility; speed of development; quality of technical specifications (specs); all of
which provide an alternative to traditional proprietary solutions. These seven
advantages combine in the end to create higher value for the customer. Higher value
for customers was cited by all managers as the most important element of the product
category, thus I treated it as an eighth class.
78
78 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
4.2.3.1 Advantages of the alternative to closed solutions
Firstly, and logically from the manager‟s perspective, products developed
openly offer an alternative for consumers locked in to closed solutions. This element
is not only cited as a product advantage, but also as a driver for the community to
participate in OSIP. As an example, in its product portfolio, Global Communication
looks at developing free telephony, offering alternatives for developing countries
where infrastructure is not available.
“That means that I want to have a fully open source alternative to all
the close sourced solutions that are currently entering the market and
big organisations that are doing that.”(Global Communication)
This advantage is very often implicitly discussed by managers, but does not
seem as important as Compatibility and Hacking, developed below.
4.2.3.2 Advantages of Compatibility and Hacking
An important advantage that was identified is linked to compatibility of OSIP
products. This advantage is pretty similar to the one identified in network of
products. However, product compatibility focuses on the functions and usage of the
product, while network of products were focussing on the product‟s environment. In
OSIP, compatibility with other products is embedded at the product design level by
managers and community pressure. In addition, when the product is released, it
allows customers to develop their own linkages with other products. Compatibility is
strongly linked from the managers‟ perspective with hackings made available later in
the product development by the community. This particular form of user innovation
(von Hippel, 2008) increases the value of the product, as they can be adapted outside
of their usage context.
“I know these products are going to be open, and they’re going to be
hackable and they’re going to be you know able to interface and there
won’t be dirty tricks with compatibility with media and so on and so
forth....They can design other products based on the OSH already
79
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 79
available. Our product is designed for specific usage but already two
of our customers are using it for a different.” (Entertainment)
All managers mentioned either compatibility or hacking advantages during
interviews. Underlying this theme is the assumption that users have the technical
skill but also knowledge to perform different modifications. This leads to the fourth
and fifth identified advantages of OSIP, User Knowledge and Product Resource.
4.2.3.3 Advantages of User Knowledge and Product Resources
OSIP is characterised by the release of IP into the public domain. This
facilitates hacking and leads to another advantage. Indeed, because users can tamper
and hack OSIP products, they have a greater knowledge of said products. This
knowledge allows them to: design further products; provide support to community
members; and provide basic/ advanced maintenance. This is, in turn, linked to a
fourth advantage: availability and creation by the community of product resources.
Product resources can be either in the form of additional gismos, such as stickers
described in the Telephony project, but can also take the shape of user manuals or
forums compiling technical information, such as in the Manufacturing case, and all
the other technical projects.
“For example one of the biggest advantages I see is when the
customer knows the hardware, they can design other products based
on the OSH already available.”(Global Communication)
“As the communities already exist, we do not have to maintain the
documentation for those components. You have a lot of people around
the world that are using similar products and maintain the software
and the hardware for you." (Manufacturing)
As described above, the community takes it on itself to develop resources made
available publicly. However, product advantages are not limited to community inputs
toward OSH. Further advantages also appear during the development phase.
80
80 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
4.2.3.4 Advantages of the speed of development
Some managers observed an acceleration of the development process in OSIP.
As the community participates in the design, debugs their products and tests them in
different environments, it limits the testing required by the company. In a few cases,
managers have even shortened the development phase, when their company uses
already-made projects or uses parts previously developed in OSIP. In the end, it was
a common feedback that OSIP allows for a faster release of versions within an
iterative process to develop a better product.
“So you quickly get the view from the community and this way you
can shorten the design stage and also you can reduce the amount of
prototyping.”(Optical)
“I cannot have a thousand set ups here at home just to do testing. So
having open source solutions means that a lot of people have already
tested this in a lot of different ways, a lot of different set ups which
mean that it’s a very thoroughly tested hardware. It’s not only about
designing but you can also be very certain that it’s been tested.”
(Network)
Nevertheless, speed of development is not the only advantage cited by
interviewees. Speed is usually bundled with other advantages such as quality.
“Improving overall quality and increased speed but also increasing
hardware performances and reducing costs.”
Overall quality of OSIP outputs and performances are described in the next
section.
4.2.3.5 Advantages of Adaptability, Modularity, Versatility and Quality
Project managers all assume that the output of the OSIP process leads to better
quality products. Highest quality is defined in comparison to proprietary products,
81
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 81
since OSIP is supposed to deliver better technical specifications (specs), more
flexible products, more modularity and globally, more versatile products, as they
have been developed for and with the end-users. In addition, the community seems to
play an important role, as partially described previously, in increasing the overall
quality of the final product. It is important to notice the uncertainty shown by project
managers, as they are the first ones to say that there is no way to measure those
dimensions and be certain of those claims.
“The product is better because I've had peer review.”(Global
Communication)
“So if you have more people involved, you get different views, you
can discuss because you know even if you are the best in the world for
something you still, if you discuss with other people, yourself you can
find something which you wouldn’t find alone.”(Telecom)
“You’ll see first is the kind of openness in the supply chain similar to
what happened with PC’s so I do think that the nature of hardware
and we talked about this earlier in the conversation that it tended to
be more modular by its very nature because its various costs to
release it and distribution parts and all of that so it tends to be more
modular.”(Knowledge Access)
However, measuring those claims might not be as important as it appears. In
fact, these dimensions are highly intangible and exist only in the eye of the beholder:
the customer. Nevertheless, they can be assessed by the feedback and the values
customers associate to the product. To conclude, all the product advantages cited
above are only described because they enhance customers‟ experience and increase
the value of the product in their eyes.
82
82 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
4.2.3.6 Advantages of value for customers
The product advantages previously described combine to build an eighth
benefit for firms using OSIP. This last advantage, cited by all, is referred to as “value
for customers”. From an academic perspective, value for customers is seen as a result
of two distinct but complementary concepts: value perceived when purchasing OSH;
and customers‟ own satisfaction (Eggert & Ulaga, 2002).
“And so when we took that approach what we were left with was an
extremely diverse product where we had all sorts of different things
that could work on it, that was the positive side.”(Telephony)
“I am partially designing from my own experience but If I can think of
a design that solve a lots of people issues, we will probably find a
market, because if people have experienced the problem and I see the
need, other people will come and use the product”.(Global
Communication)
As described above, value for customers is a complex construct, difficult to
measure. It is linked to the customers‟ own satisfaction in participation in OSIP10, as
much as a result of allowing consumers to push the product further than what it was
designed for and providing additional benefits. In the Prototyping project, customers
gain satisfaction not only from helping the team to find new ways of using or
combining products together, but also by creating their own user-interface and
sharing it with the community.
Section 4.2.3 described advantages linked with the product output of OSIP.
The next section, Product Disadvantages, describes the potential issues managers
might face with OSH and provides some interesting examples shared by
interviewees.
10 see paragraph 2.2.1 of our methodology chapter
83
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 83
4.2.4 PRODUCT DISADVANTAGES
Similarly to the disadvantages noticed previously in the network section, it
seems that product disadvantages are highly context-dependent. Some managers
describe two main disadvantages from a product perspective, which can be linked
with either development or compatibility. The similarity between these two
disadvantages lies in the complex environment generated by OSIP, especially during
the design stage.
4.2.4.1 Disadvantages in compatibility
Firstly, the openness of the OSIP process creates a complex design
environment, leading to the risk of generating multiple standards, which could result
in product incompatibility. While all managers are aware of this possible difficulty,
only the PHD Project reported it to be a direct issue, linked to the particular lack of
project management.
“People would design specific parts for specific needs that would not
be compatible with the original design.” (PHD Project)
While references to the complexity of the design process are discussed further
in paragraph 4.2.13.1, managers also identified that the development of new products
might be made more complicated under OSIP.
4.2.4.2 Disadvantages in product development
Secondly, the product development itself becomes a liability in OSIP, as only
people with the right skills and early adopters get involved in the development,
which might lead to market inadequacy. In fact, early adopters and beta testers
represent only a fraction of the total market, and they might not represent the average
consumer. Thus, solving the needs of the development group might not cater for
mainstream consumers.
84
84 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
“You cater only for Beta and early adopters not for the whole
community which is where you want to go as a company. Thus locking
potential market and missing on development.”(Entertainment)
In addition, the speed of development can be complicated by the open process
and involvement of so many people. Again, few projects report direct issues at this
level. Telecom was impacted by it but had a particularly loose structure of
development. Entertainment, which had a small development team, reported the
same issue.
“And then that company has a very tight relationship with their
investors, with their shareholders with the community and you know
having too many cooks in that kitchen might be a problem”(Telecom)
Development can be impaired by too many stakeholders working on the same
project. Furthermore, driving a community also means getting consensus, which
might delay or slow down product development as well as creating tensions between
community members, creating further hurdles for the project.
“However, the downside of this is the time of development that is
increase with Open Source compare to proprietary Apple is running a
new Iphone every year, that would not be possible with an open
Source Hardware where discussions last for ages as well as
meeting.”(Telephony)
Design hurdle and technical issues can also appear as a result of difficulties in
prototyping and testing. Furthermore, some of these OSIP projects evolved in a very
technical and complex domain that requires specific skills the community does not
possess. Managers point out that if there is no limitation to what the community can
think about, there are limits to what the community can do.
85
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 85
“I would say it was a few people who really understand electronics. A
lot of people send feedback but their feedback is like I would say, the
competence level of the people is not enough. So most of the input I
couldn’t accept but these people who it was obvious that they really
understand electronics, they were sometimes they were sending good
valuable input which I could use and incorporate.”(Entertainment)
“But what is a disadvantage sometimes is actually determining if the
input is good or bad takes so much time and I don’t ...just say okay
I’m not going to accept it because I’m not having a good gut feeling
already. The people start thinking oh he’s too paranoid, he’s a
perfectionist what’s wrong with him you know? They just have to
basically ...analyse it and give them a reason why it’s not going to
work and sometimes the people don’t understand the reason because
it’s such a complicated reasoning around it. Sometimes we have
complex interactions of physics, optics, mechanics.”(Optical)
Those difficulties generated by OSIP highlight an important point, which is the
need for proper communication and the right platform to build the project upon. In
addition, it appears that too much openness can also be a hurdle for creativity and
may also create something which is not marketable or in-line with the customers‟
needs and wants.
“Because when you use open technologies you have no limitations,
you are able to really change any possible thing in and that becomes
something that ...that really can bite you in the ass if you don’t impose
yourself limitations. So we tried to create or I have tried to create a
culture here where we umm where we embrace and even put
limitations you know on our products ourselves because I think that
that creativity right? That (illumination?) all of that stuff comes out of
someone facing limits, facing limitations and thinking through new
and elegant and exciting solutions to those limits.”(Knowledge
Access)
86
86 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
“ So we had all of these great things going on I mean so many
different you know possible pathways to take it kind of made your
head hurt but there wasn’t really a clear pathway forward where
everyone would get it and everyone said this was the way we should
move forward with this [product].”(Network)
Further comments are provided on those issues when speaking of project
management, in the corporate section, paragraph 4.2.13. Indeed, very often,
managers have identified these disadvantages as flowing from management issues.
Product disadvantages result from issues rooted in the development stage and
linked with the complexity associated with OSIP. They seem particularly affected by
both communication and management and can lead to an explosion in the number of
OSH standards. Both previous sections focussed on product, which is often
associated in the marketing literature with pricing, promotion and distribution
(Kotler, 2001). For clarity, marketing is discussed as an independent theme in the
two next sections. The marketing section presents two main advantages and two
main disadvantages. One of the biggest advantages recognised by all managers is
public relations. They also recognise a sales advantage in using OSIP. However,
raising costs in certain projects are seen as a disadvantage.
4.2.5 MARKETING ADVANTAGES
Marketing advantages include better PR and sales increase for firms running
OSIP projects.
4.2.5.1 Advantage of public relations
In the study, Brand Recognition, Reputation, Word-of-Mouth and goodwill
were all described as direct advantages from OSIP. Interviews focused particularly
87
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 87
on the importance of organisations‟ brands, which allows them to stand out in the
market, acting as a rally-point for stakeholders.
“But the most important is the brand. Because you are the developer
you are known in the industry.”(Knowledge Access)
While these concepts are intricately linked with the brand, they all represent
different aspects of marketing. It is important to notice that all OSIP projects benefit
directly from the ethos associated with OS. In fact, all these projects are part of a
broader “Open Source community”. This extended community can be both leveraged
by the company, but also acts as a trend-driver. In addition, the increasing use of
social media enhances the strong online presence of OS communities.
The first element described by managers as a positive output of OSIP is brand
recognition. Having an OSIP project seems to increase the knowledge people have of
the brand. This can also be linked to brand awareness and brand equity, or a higher
impact from the brand on the market because of the brand name (Keller, 1993).
Gaming and Knowledge Access, both benefit from brands developed around
previous products in the OSIP arena, which built goodwill even before the start of the
new projects. However, new projects such as Entertainment or PHD Project have
also experienced similar trends.
“We’re very small but we’re a relatively well known brand ... So my
best guess is that there’s a million people in the world who know the
[name] brand. And they know it means Open Source and innovation
and community and so yes... the brand is certainly our most valuable
asset.”(Entertainment)
The managers interviewed refer to OSIP as having a positive impact on brand
reputation or increasing the positive way consumers associate the brand with
different values, such as: quality; durability; usability; and freshness (Harris & De
Chernatony, 2001).
88
88 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
“Our openness increases the company reputation.”(Telephony)
“Engineers, they know now that we have the ability to design good
hardware.”(Manufacturing)
Word of mouth appears also as a direct output of the OSIP project. It seems
that the openness of the project plays an important role in the way people hear from
the brand in the first instance, but also impacts the way people speak of the brand,
advocate for it, or refer it to friends (Richins, 1983). This is particularly exacerbated
by the communistic and collaborative character of OSIP and the emergence of online
social media and global communities.
“Yes, yes. And after that, those people, if the product is attractive,
they do the first marketing because they talk with their friends.”
(Gaming)
However, it is important to mitigate these statements as some managers do not
see PR as a direct advantage but as an outcome of the differentiation strategy
undertaken by firms using OSIP.
“Good PR but not a direct advantage that is a by-product of the
openness of the project.”(Entertainment)
“Um what other… benefits. Oh its because it’s new and unique, it’s
lead me to talking to people like you and getting interviewed by Wired
and lots of publicity. And so it’s a marketing angle. So that’s been
useful.” (Global Communication)
These differences might simply be linked with the company‟s life cycle stage
as more mature firms, such as Global Communication or Entertainment, have been in
the OS arena with tested communication strategies, while young firm such as
Gaming are still discovering their space.
89
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 89
In addition to having a positive impact on the brand, some of the managers
identified developing community goodwill an advantage in OSIP, which can then be
leveraged by the company.
“Biggest change after we run OSI for the first time in our company is
that we developed a network and have gather community good will.
We also have many good friends from now.”(Manufacturing)
An obvious leverage of community goodwill appears to be for further product
development but also, in a more tangible way, by increasing sales.
4.2.5.2 Advantage of increasing sales
As described above, some of the managers see OSIP as having an important
and positive sales impact, flowing from the presence of the community early in the
project. This is seen as both early sales, increase in volume, and intention to buy in
support of the project. The Automation project got an entire part of its distribution
channel developed by overseas customers to satisfy their own demand.
“We can have our customers and especially big customers pre-finance
the production costs of these devices .... From an organisational point
of view that’s another discussion of course, but if you have already the
finances then I mean of course, we’re only a couple of guys who are,
there’s only so much we can do.”(Entertainment)
“So this Australian company is interested in extending the design for
their own use. There is also another one which is interested. That was
even before we had our first prototype. Now we are in the
manufacturing stage but long before we were getting a lot of
interest.”(Automation)
90
90 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
Furthermore, the international character of the community also provides
additional markets early in the project life-cycle, which are not available to products
built in a more traditional way without an important marketing support.
“For example, if we target only, we’re located in [country name] so
we target only the [country] market, it will never grow because it’s a
very limited market. And so… it helps in the distribution I think.
(Automation)
Marketing advantages introduced above impact the brand and can be leveraged
towards a better sales outcome. In addition, extended markets seem available to
OSH. However, even if OSIP has a positive impact on PR and sales, a major
disadvantage appears in the form of extra marketing costs.
4.2.6 MARKETING DISADVANTAGES
Regarding marketing, the main critic of OSIP from a manager‟s point of view
comes from extra costs associated with running the project.
4.2.6.1 Disadvantage costs
Extra costs are a recurrent negative argument discussed with interviewees. This
is especially true as extra needs in regards to maintaining the platform of
development and supporting community interaction have been identified.
Consequently, organisations using OSIP have to support those additional costs,
particularly in the early stages of the project when everything has to be developed.
“Your project must reach a critical mass to be driven without need of
over investments. Then the next step is for your product to be used as
the norm in the industry to get access to the total market i.e.
Arduino”(PHD Project)
91
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 91
Further costs linked with other aspects of the business are discussed in the next
paragraphs as it is important to integrate marketing costs in a broader picture and to
look at monetary advantages and disadvantages, which have also been identified.
Strangely, the Costs theme is one of the least discussed in the literature. This is
important to notice, as it represents variations from the research on OSIS, which
highlights a positive and important monetary impact. Further discrepancies appear
regarding: low costs of running the projects in general; no need for suppliers; and
freedom of delivery over the internet as discussed previously. Unfortunately, these
characteristics are lost when running an OSIP project, principally due to the fact that
a product needs to be physically produced.
4.2.7 COSTS ADVANTAGES
Monetary advantages discussed in the interviews come in two flavours: support
from manufacturers sponsoring OSIP and reduced costs of development, both of
which impact the bottom line of OSIP projects.
The primary monetary advantage, “reduced costs of development”, can be
linked to two factors. Firstly, availability for free of other OSI projects in the public
domain allows organisations to save money and to produce quickly without R&D
expenditures. Manufacturing has been supporting OSIP projects for more than three
years as they feed their production line when ready to market.
“So you save money and you save money because you have the
opportunity to use things that have already been developed. I can
stand on the shoulders of giants like they say.” (Global
communication)
Secondly, the reduced cost of development can also be linked with the
possibility to run OSIP with minimal investments, due to support from the
community. In that regard, PHD Project has been partially funded by the community.
92
92 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
“Save on costs as you do not support plus you do not need to have
your IT team and you can outsource the product design and part of
the development.”(Manufacturing)
“Otherwise they’d have to do it internally and so it’s a big cost
saving, not having to do the design themselves.”(Transportation)
In addition, costs of development are also driven down indirectly by
advantages cited above, especially thanks to an increase in speed, which has a
positive impact by either reducing or eliminating costs.
“Um… well it’s been good for us revenue-wise because we’ve
developed a product much faster than we would have
otherwise...”(Automation)
Lastly, as discussed in paragraph 4.2.1.1, the community provides direct
network effects, which have a cost impact, providing skills for free which would
have been inaccessible in any other situation.
“And they may simply not be able to buy those skills. A lot of the open
hardware crowds, the best developers drift into the open area, the
ones you actually pay for are sometimes not as good as the ones you
get for free.”(Global Communication)
A secondary monetary advantage identified, is the sponsorship and help
offered by big players in the industry, like IBM and Texas Instruments (TI) to
increase the adoption of their own standards. This also highlights a high expectation
from certain OSIP players to build hardware, which in turn will become the
dominant standard in their particular industry. Prototyping has benefited from the
help of TI, which uses Prototyping products as a PR exercise, but also as a testing
ground for future technologies.
93
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 93
“So cost would be one of the primary, cost and the ease of getting into
that is the biggest driver of us as Open Source users buying designs
and parts for Open Source stuff from TI. The biggest advantage as far
as releasing it is the hope of standards basically, that you hope your
design will be the standard that gets designed into a whole host of
projects, commercial, academic and otherwise. That’s the biggest
advantage.”(Prototyping)
However, if OSIP allows for some cost savings and running projects with low
overheads, there are also a couple of monetary disadvantages linked with this
strategy. From the research, it appears that OSIP projects are much more expensive
to run than the literature initially revealed.
4.2.8 COSTS DISADVANTAGES
As discussed previously in the marketing section 4.2.6, OSIP has additional
costs attached to the structure, which are necessary to enable the innovation process.
In addition, there is an obvious disadvantage discussed by all, linked with the
potential loss of income generated by giving away the IP for free. This particular
characteristic flows from the intrinsic nature of OS projects and is further discussed
from a legal perspective in the next paragraph.
“So the disadvantages are that part of your know how, you’re giving
for free. And this way you can lose some income.” (Optical)
“it’s possible to make more money if you keep it closed I guess. But
that’s debatable I guess.”(Global Communication)
As quoted above, managers insist on the fact that monetary disadvantages are
always balanced by the advantages they see in their projects. This is important to
mention as this is one of the main differences between OSIP and closed innovation
solutions.
94
94 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
Furthermore, extra management costs have been seen as the main hurdle to
sustainability of OSIP projects. This last issue is further discussed in paragraph
4.2.13.1, from a management perspective.
“Running an OS project needs a person full time to drive the project
which has a cost.”(PHD Project)
Both sections above, 4.2.7 and 4.2.8, relate to monetary advantages and
disadvantages. Advantages of OSIP follow what was discussed in the literature on
OSIS, especially regarding low overheads and some cost savings on development.
However, disadvantages linked with higher costs to run the overall OSIP process
appear and are further discussed in the Discussion chapter.
The next two sections focus on the legal side of OSIP. It is essential to notice
that while never referring to them as “legal” advantages or disadvantages, managers
all refer to the licensing agreement under which their projects are published. This
part of the study is one of the most interesting, as the legal environment is cited
frequently, especially when talking about disadvantages. Under this category, the fact
that OSH is easy to copy was identified as either an advantage or a disadvantage,
while the licence in particular was deemed to be an advantage. In the end, the IP
protection was pointed out as a second disadvantage.
4.2.9 LEGAL ADVANTAGES
Legal advantages come from the fact that OSIP products are both easy to copy
and supported by a simple licensing environment.
4.2.9.1 Advantage of easiness to copy
Firstly, free and unlimited access to the IP generated by OSIP means that it is
easy to “clone” OS products. Easiness to copy is a bounty for projects wanting to
develop new standards in the industry, such as Prototyping or Manufacturing. In fact,
this strategy has also been used by IBM (Bartey, 2001; Vujovic &Ulhøi 2008) in the
95
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 95
70‟s with the success known now, in becoming the dominant player. More recently,
organisations like Arduino have been successful in occupying niche-markets using a
similar strategy (Arduino, 2010).
“The Arduino project for example has been copied but it is more a
form or flatteries, like fashion on the cat walk. They get copied by
Chinese organisations. But does it mean that those organisations are
getting bankrupted... no. It does show that they are making attractive
designs which are worth copying.”(PHD Project)
“Yes you can have somebody copying you but I am more in the
ultimate conviction that this is the ultimate form of flattery. If
somebody copies us that mean that we are doing one hell of a job. I
will probably uncork a bottle of champagne when we see the first
copy.”(Global Communication)
From another perspective, the fact that OSH is easy to copy makes it an ideal
strategy for firms willing to enter or test new markets, as barriers to entry are not
high. Recently a lot of “clone” organisations based on the IP generated by the PHD
Project have been created.
“We also develop a [Product name], it’s obviously relatively easy for
someone else to develop an android tablet, I wouldn’t call that
copying or a clone but your barriers, your barriers are certainly low
and the various OSH in that market are low too and the various
competitors that are technically very low too. So you know…”
(Entertainment)
As described above, OSIP provides an easy path to standard domination and a
good market-entry strategy. However, there is also a downside for this approach,
identified by managers and further discussed in paragraph 4.2.13.2, regarding
business models. It is also important to notice that freedom of using any OS work
96
96 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
flows from the licence under which the work is published. This contract sets up the
environment, rights and obligations of the OSH users (Lerner & Tirole, 2005).
4.2.9.2 Advantage of the licensing environment
One of the major advantages identified with the licensing environment is the
fact that OSIP offers a free protection system when compared to the patent system.
Not only does this system provide cost savings, but it is also easy to implement, with
instantaneous benefits.
“Well that decision came with the decision to publish the project
because I wanted to publish for free.” (Global Communication)
In addition, OSIP has been successfully used in different industries, especially
Biotech (Allarakhia, 2009), because it provides a good legal environment for sharing
knowledge as a platform for complex developments. Prototyping follows this
example and provides a platform where OSIS and OSIP projects can collaborate.
“OSH is good when you have organisations that want to collaborate
on the same project and want to pull the knowledge without being
annoyed by IP issues.”(Telecom)
“No DR [name] did as it was easy for his thesis project.OSH is good
when you have organisations that want to collaborate on the same
project and want to pull the knowledge without being annoyed by IP
issues.”(PHD Project)
To summarise, this section is important as its highlights some of the core
elements of OSIP strategy and provides some explanations related to the fact that
OSIP is more than just an innovation process and model11. In addition, the possible
positive synergies between OSIP and OSIS have been mentioned again. However,
11 see literature review page 28
97
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 97
OSIP also has lot of disadvantages, flowing from the particular legal environment in
which it exists.
4.2.10 LEGAL DISADVANTAGES
Legal disadvantage are linked to the fact that OSIP products have no IP
protection, which makes them easy to copy.
4.2.10.1 Disadvantage of no copy protection
An obvious legal disadvantage cited in every case is linked to the fact that OSH
is easy to copy because of the availability in the public domain of the data regarding
OSIP projects.
“The major disadvantage is as your Hardware is Open, anybody can
copy it” (Gaming)
“And the biggest disadvantage which you know, has not been seen but
certainly is theoretical is it makes it easier for competitors to
encroach on your space.”(Global Communication)
This disadvantage is mentioned by all interviewees, with the point of view that
the impact on the firm is not as big as it seems. Indeed, managers gave examples of
strategies they use to mitigate this issue, which are discussed further in paragraph 5.5
of this chapter. However, still linked to the legal environment, IP issues in OSIP are
also identified as a potential disadvantage.
4.2.10.2 Disadvantage of no IP protection
In fact, even if developed as open source, a project still exists in an
environment dominated by an international IP protection system. Existing patents
pose a big problem to managers, as they have to be careful not to infringe upon them.
Screening all elements included in a product, to be certain that publishing them in the
98
98 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
public domain does not have legal repercussions, is a very delicate, lengthy and
costly process. Unfortunately, this process is almost always forgotten and ignored.
(i.e.: out of thirteen managers, only three discussed those issues). This particular
environment highlights tremendous potential issues for firms, especially during the
development phase and can mean the end of an OSIP project.
“The CPU. It’s driving us nuts because it’s still got some closed
source components and they charge you a hundred thousand US
dollars to give you access to the data chips that you need. So my next
idea is to ditch them and even come up with some Open Source
protocols for the WiFi that don’t require these chips. So breaking
open the last remaining closed areas in our designs. Ultimately to
have Open Source silicon, you know the cab designs for the chips you
would make open. Probably some people doing that already or getting
close.” (Telecom)
“Infringing on patents.... So that’s still one of the things that go
unresolved into the whole open source movement.”
”And then from the broad perspective it’s not just a copy right license
but also the patent that are involved...So that’s really a mind
field.”(Entertainment)
Telecom and Entertainment had to acquire licensing rights for chipsets‟
technical specificities in order to include them in their design. Even managers with
experience in the OS area seem to have a limited understanding or awareness of the
patent legal environment, and the potential liabilities they might have to face.
The next disadvantage of OSIP is that it has never been defended in court and
the validity of an open source licence still has to be judged and enforced (Lerner &
Tirole, 2005). There is unanimity on this point that it would be difficult to enforce
the licence agreement due to the freedom of usage embedded into the majority of the
licences.
99
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 99
“The other issue is that there is no actual framework to protect the IP.
It can be copied and it is not enforceable. Even if different licenses
exist, OSH is not protected.”(Global Communication)
This last point is really hypothetical and managers agree on the fact that there
are too many unknowns in that domain to make any conclusions. In that regard, some
managers, such as in Gaming, have decided to protect their products by traditional
means, thus keeping important elements closed.
Sections 4.2.9 and 4.2.10, offer some insight on the complex legal environment
in which OSIP exists. Firstly, advantages flowing from an easy and inexpensive
protection when compared to the traditional patent system are discussed. Secondly,
disadvantages are also exposed as, while OS licence provides an alternative, it does
not protect from patent infringement and still needs to be defended in court. The next
section focuses on skills and knowledge acquired by and for firms during OSIP
projects. Interestingly, this is the only section which, by definition, does not present
disadvantages associated with OSIP. The learning experience section presents three
different elements flowing from OSIP: building up expertise; company product
knowledge; and skill transfer.
4.2.11 LEARNING EXPERIENCE ADVANTAGES
Learning experience allows for an increase in expertise in running OSIP
projects, a better product knowledge at the company level and a transfer of skills
between project stakeholders.
4.2.11.1 Advantage of building up expertise
One of the first advantages identified from OSIP is linked with the journey on
which organisations embark. It was discussed previously that OSIP requires
extensive investment but also helps the company to develop skills, knowledge and
100
100 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
competencies, and building their profile as an expert in numerous areas, such as
complex problem management, particular technologies and manufacturing processes.
“We have made strong investment and we are now experienced in
running OSH projects.”(Manufacturing)
Building expertise is seen as a very important element of OSIP and further
developed in paragraph 4.2.12, when speaking of peer recognition. But firms are not
limited to learning new knowledge and know-how, as they also develop a complex
and in-depth knowledge of their own products.
4.2.11.2 Advantages for a company’s product knowledge
By having to provide an “open” product, the company and its employees have
to know their creation inside and out in order to satisfy the community, hence
growing their own technical knowledge. This element is a constant in the study, with
an increasing importance for highly technical projects such as in Manufacturing,
Global Communication or Entertainment.
“So lately we’ve started shipping another product called [name] and
this is in a way a focus on experience of some of the ideas we had for
our previous open source [product].”(Knowledge Access)
“Developers on OSH know much more about the Hardware because it
is open thus they are not limited and can do anything they
like.”(Transportation)
In addition, OSIP is not done in a vacuum or within the boundaries of the firm.
The contact with the community also allows for skill transfer and benefits which
reach beyond the company.
101
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 101
4.2.11.3 Advantage of skill transfer
Skill transfer can take place either from a technical or knowledge perspective,
and is a two-way process. It can happen inside/out from the company to the
community but also outside/in from the community to the company.
“We gain experience from the contact with engineers all around the
work. Moreover, we got many good advices to improve the
hardware... It’s helped a lot of people, being brought in technically
like that.”(Manufacturing)
“Over the past two or three years I built up a pretty decent domain
knowledge about sensors and sensor networks and how you can match
your sensors to the internet and develop an internet
platform.”(Automation)
Managers consider skill transfer as a very important outcome, as it allows them
to stay up to date with new technologies, while helping the community as discussed
in paragraph 4.2.1. In almost every project, managers report company gains as well
as personal ones at this level. In Telecom, OSIP allowed the managers and company
to tackle new projects in areas they would not have had access to otherwise. There is
consensus that the learning experience of running OSIP projects builds company‟s
skills and knowledge as well as expertise. Importantly, this can only be seen as an
advantage by managers.
The last section below, Corporate, is one of the largest and broadest sections
of the research. The themes encompass all comments made from the firm perspective
and represent a mixed section of reflections on organisations using OSIP.
Advantages are described around four important areas: OSIP as a platform of
development; OSIP as giving strategy advantages; employees‟ happiness; and
industry recognition. Four other sections define some disadvantages of OSIP linked
to management, business model inadequacy, issues with DIY and “free riders effect”.
102
102 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
4.2.12 CORPORATE ADVANTAGES
Corporate advantages include: industry recognition; building a development
platform; allowing for new development strategies; and employees‟ happiness.
4.2.12.1 Advantage of industry recognition
One of the main points discussed in the interviews from the firm perspective is
peer recognition. It seems to be a very important element for project managers as it
has also been discussed both in the previous paragraph and at the beginning of the
results section, when describing networks of opportunity.
“Because you are the developer you are known in the industry, our
product standards are now recognised in the industry
too.”(Manufacturing)
This section can be compared to a marketing advantage as it allows
organisations to secure new contracts. The only difference with paragraph 4.2.5 is the
fact that the company would act as a supplier or subcontractor and service another
business rather than product-users. As discussed, Manufacturing is now recognised
in the industry as “the” manufacturer of OSIP. Similarly, Prototyping provides
consulting services to other firms regarding OSIP. The next corporate advantage
does not come easily to organisations and has been identified as necessitating an
extensive investment.
4.2.12.2 Advantage of building a long-term platform of development
The most important benefit of OSIP, viewed by all as a long-term asset and
competitive advantage, is the fact that organisations involved in OSIP build
platforms of development, which can be then leveraged for further projects. This, in
turn, allows for more flexibility in the innovation process and has been extensively
discussed in the literature on open innovation (Chesbrough, 2003, 2004, 2006).
Organisations own their platform of development and it is where the main value of
103
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 103
OSIP lies. In fact, this could well be a sustainable competitive advantage (Barney,
1991), as it is virtually impossible to copy for potential competitors.
“I see OSI in hardware as a huge advantage to develop new product.
Good hardware, good software, good documentation, good support,
allows you to produce where costs are low.”(Global Communication)
“ I mean we were developing the [name]motherboards and we were
seeing okay, when I got up in the morning, [name] had finished a new
version, he sent it to me, I opened it and I looked at it and I just gave
my comments like [name]that component, I would put it somewhere
else, I would do this, I would do that, I give him suggestions and then
we have a discussion about it so it’s a very open way of developing for
each of the individual participants, like I said before, has his or her
own backgrounds and expertise.”(Telecom)
Managers interviewed recognised the value of the community associated with
this platform of development, and very often cite the community as an asset for the
company, developed as a result of OSIP. Knowledge Access, as an example,
successfully used the platform developed in its unsuccessful Telephony project.
Furthermore, certain organisations claim that OSIP creates particular strategic
advantages flowing from this collaboration.
4.2.12.3 Advantage of strategy of development
According to the interviewees, OSIP allows the company to focus on its core
skills and business, while using the community as an external driver for its
innovation. In the Manufacturing project, the company relies on external OSIP
projects to build new products, while focussing on their core business and skills.
“We started collaborating building on the knowledge of the firm in
manufacturing, access to cheap labour and quality components to
develop our own products.”(Manufacturing)
104
104 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
Managers using chipsets such as Telephony, Knowledge Access,
Entertainment, Gaming and Prototype also provided comments on a potential
interaction with OSIS communities, noting the free availability of their expertise,
which then can be leveraged in different products.
In addition, OSIP switches value from investments meant to protect IP into the
product itself, and other intangibles, such as brand12 or the development platform.
Consequently, OSIP creates new assets for the firm.
“They know the OS design very well even much better than the
manufacturer. So you do not need to provide support. Flowing from
that remark, your only task is to make the hardware as good as you
can. You do not need to worry about the software.”(Entertainment)
“Open Source hardware gives you a step up in the development
process and the value shifts to other parts of your product rather than
focussing on what the hardware design intellectual property
costs.”(Optical)
In the end, from a strategic perspective, OSIP also allows organisations to
adopt either a diversification and/or differentiation strategies. Manufacturing, which
evolves in a very competitive environment, has decided to use OSIP to differentiate
itself from its competitors.
“This project went well and the first realised was done in 2007, since
2007 we have released 4 other products based on OS project and a 5
one is in production to be released soon with a completely different
focus.”(Manufacturing)
12 see paragraph 4.2.5
105
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 105
In conclusion, there is quite a broad range of strategies enabled by OSIP, but
this is not the only advantage for the company. Indeed, it seems that the environment
created by OSIP also has a positive impact on employees‟ motivation.
4.2.12.4 Advantage of employees’ happiness
Found in only two interviews, this comment appears as an important element
from a management perspective. The openness of the OSIP projects seems to create a
more positive environment for employees, when compared to traditional innovation
processes. Managers from Global Communication and Telecom even linked career
choices and involvement with OSIP projects to this specific reason.
“It’s made the employees happier.”(Telephony)
“Because I’m happier working with other Open Source guys than I
am playing the closed source game, protecting intellectual
property.”(Global Communication)
Section 4.2.12 highlights advantages of the OSIP as offering a particularly
motivating environment for employees, but also peer recognition of a company‟s
uniqueness and skills, while providing alternative strategies. However, even if OSIP
creates some particularly important advantages for the firm, as discussed in this
paragraph, managers also identify specific disadvantages at the management and
business model levels. The next section discusses four negatives aspects.
4.2.13 CORPORATE DISADVANTAGES
Corporate disadvantages come principally from issues in: management;
business model; distribution strategies; and free rider effect.
106
106 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
4.2.13.1 Management disadvantage
Firstly, the management of OSIP seems much more complex than that of
traditional innovation processes. Virtual teams are pushed to the extreme, different
platforms of development are used, as well as different tools, different languages and
different ideas. Consequently, all interviewees indicate a need to have a macro and
micro management in place to drive the project forward, mainly due to the degree of
complexity generated by OSIP. PHD Project linked the lack of success of its first
product launch to this specific issue, as they did not have the resources to manage the
project properly at the time.
“So umm with the [product name] right we ended up with lots and lots
and lots of different interesting pieces but no coherent
picture.”(Telephony)
“Complex problem solving approaches with numerous components
and limited data shared between community and company.”
(Transportation)
Moving away from the complexity of the project, further comments identify
potential issues between community development and strategic decisions at the
company level. In fact, managers shared some of the issues they deal with, especially
in regard to supply chain and strategic decision making.
“The cons were people right away would say I want this why can’t
you add that right? And with hardware they don’t understand the
whole process of picking a hardware component. We might use a
particular component because we know that supplier six months from
now is not going to have a shortage problem. Or we might pick
another component that is technically inferior because we have a very
strong business relationship with that company. And so there is all of
these real life if you can call it that and that and not sound too
insulting but there’s all of this real life constraints that come about
from the business side of picking components that, that when you open
107
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 107
that up to you know to many, many, many, many people who perhaps
have never even you know worked you know on any kind of hardware
device before the expectations become convoluted. And I’m always
nervous when expectations are either too high or too
low.”(Entertainment)
It seems that management issues are mainly due to managing information flow
as well as asymmetry of information between the parties involved in the project.
These items are further discussed in the next chapter where managers offered
solutions to these hurdles.
In addition, as discussed above and previously in paragraph 4.2.2, driving
OSIP cannot be done without extra management, at least to manage the community
and the development platform. As a result, extra management means extra costs for
firms.
“I can think about another disadvantage common to OSS and OSH,
which is management. If you do not have enough people to manage
the project it does not work.”(PHD Project)
This last statement illustrates an important point which will be further
investigated in the discussion. For OSIP to be sustainable, benefits associated with
the model and processes should at least equal the extra costs and disadvantages
incurred. Thus, OSIP should be integrated in a broader strategy to be valuable. This
is further discussed in both the paragraph 5.5, and the next paragraph, identifying
disadvantages in some of the business models presented in the different projects.
4.2.13.2 Business model disadvantages
Discussed at different points in the Results section, especially as a legal
disadvantage, there is a potential risk from OSIP if the right business model is not
developed. In fact, as OSIP products can easily be copied and lack protection, there
is a high risk for commoditisation of the product created. This in turn limits the
108
108 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
strategies and revenue models a company using OSIP can set up to ensure its
survival and sustainability. Manufacturing, in particularly, illustrates this point well,
being in an ultra-competitive environment.
“For a company it is really easy to get a product commoditized and
copied by other if it is open Source thus, company business model
should not be based on product commercialisation. As anybody can
copy it and commoditise you product. Selling your own product at a
lower price. This is one of the big problems for us as
manufacturer.”(Manufacturing)
In addition, a lot of those projects rely essentially on do it yourself (DIY) as
distribution and revenue strategies, and there is a common understanding that DIY is
not scalable, therefore does not provide a sustainable business strategy.
4.2.13.3 Disadvantage of Do It Yourself (DIY)
The distribution stage in OSIP appears to be another issue. Managers report
that if people love the project and the product, offering them the opportunity of DIY
is not enough. On the other hand, issues with manufacturing have plagued OSIP,
especially during the start-up phase13. In fact, potential customers do not want to
spend time building the final products. PHD Project has seen organisations built
around its product to offer already made kits. Similarly, Network has seen micro-
businesses developed around sourcing material and already-made parts of its product.
“DIY does not work for 2 reasons, the main one being the fact that
people want the product ready and do not want to tamper with. The
second is a question of cost, in the end, I cost the same amount of
money to the end user. Moreover, there is a problem as if you have
only a DIY product, you cater only for Beta and early adopters not for
the whole community which is where you want to go as a company.
13 see paragraph 4.1
109
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 109
Thus locking potential market and missing on
development.”(Entertainment)
This has had a positive impact for the community, encouraging small
businesses to provide products already mounted or kits, especially for education
purposes. However, a negative impact appears to be a restriction of business models
and strategies available. These comments helped us to understand how OSIP impacts
the company and provide elements of an answer to the important question of
sustainability, further discussed in paragraph 5.5.
One last element has also been discussed in this study, regarding limitations of
OSIP. From a corporate perspective, there is an important disadvantage linked to
other organisations piggybacking on the project without contribution.
4.2.13.4 Free rider effect disadvantage
The free rider effect is seen as a cause of loss of revenue for the firm but, more
importantly, also as an increased risk of generating competition if the product is well
designed. Again, Manufacturing is a good example, as some of their products have
been copied quickly by competitors.
“They do not have to pay royalties or licences. Because they do not
have to pay anything and do not have any R&D, they can sell at a
lower price point.”(Manufacturing)
“There’s been several versions of the [product] or derivatives out
there by other organisations who started manufacturing them. “(PHD
Project)
However, an increase in competition is not the main issue for organisations
doing OSIP. Further indirect risks arise, such as decreasing margins linked with a
low price policy, but also potential cannibalisation of the brand. These issues are
further discussed in the next section, when discussing risk mitigation strategies.
110
110 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
Some of the most important advantages and disadvantages from OSIP have
been presented in the corporate section. Benefits ranging from strategy to
management and competitive advantages have been described, while particularly
important disadvantages of OSIP have also been presented. Business model and
management disadvantages present two significant areas which are further discussed
in the next chapter, as their importance for business survival makes their mitigation a
top priority for managers.
The next section analyses advantages and disadvantages linked with OSIP by
comparing the findings with what was discussed in the literature on OSIS.
4.3 COMPARISON OF THE RESULTS WITH THE
LITERATURE ON OSIS
When comparing the results with the literature on OSIS, lot of similarities were
found but also some limits to the translation of OSIS research in the OSIP
environment. More importantly, discrepancies were uncovered. In fact, some
advantage elements observed in OSIS turn out to be disadvantages in OSIP or to
carry some extra costs, as the physical characteristics of OSIP projects impact the
way advantages and disadvantages are realised.
4.3.1 ADVANTAGES & DISADVANTAGES OF OSIP: SIMILARITIES
WITH OSIS
Looking at Table 4-3, which presents advantage and disadvantage elements of
OSIP, there is no surprise in discovering that the themes covered by the study already
appear in the literature on OSIS. OSIP builds on community involvement (Raymond,
1999, Lackani & von Hippel, 2003). Therefore, it does not come as a revelation to
see networks being common to both OSIP and OSIS. Similarly, Marketing, Product,
Costs, Learning Experience and Corporate are common to both innovation processes.
Table 4-4 summarises those results.
111
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 111
Table 4-4: Advantages and disadvantages elements common to OSIP and OSIS
Elements of
advantages &
disadvantages
Summary of the advantages and disadvantages
common to our OSIP research & the literature on
OSIS
Network End-user innovation, screening of new opportunities and options by the community. New markets accessibility.
Need for critical mass to be reached to support the project
Marketing Involvement of the community in marketing the product, Brand endorsement and sales
Products Continuous testing, peer review, and overall better quality are similar advantages between OSIS and OSIP. Overall low costs of products are also described
Legal Simple protection alternative to copyrights with no or low costs
Costs Early adoption of the product by the community which increases sales. Saving on the development costs due to integration of the community in the OSI process
Learning experience
&
Corporate
OSI allows for instantaneous skills transfer, better product knowledge, peer recognition & increased expertise
4.3.1.1 Network
As described in the literature on OSIS, especially in academic work on end-
user innovation, the community and networks in general are huge advantages
associated with OSIP when compared to traditional models of innovation.
Advantages mainly spawn from the community‟s ability to: screen ideas; see new
opportunities for development; and identify new markets and new products (von
Hippel, 2005; Lakhani et al. 2007). These elements have been identified and
described in the research. In addition, the advantage of a network of skills to
complete the innovation process was also reported. This latest element takes a very
important place in OSIP as there is a need for multidisciplinary teams to work
together to secure an outcome.
112
112 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
Finally, similarly to OSIS, the fact that the community needs to be attracted to
the project, and a certain number of members reached to ensure viability and
continuity, was also found to be a disadvantage in the study. Indeed, this
disadvantage appears when members are not gathered in sufficient numbers around
the project to provide a continuous inflow of new ideas, projects and people.
These network advantages impact on three different interlinked elements:
Costs; Marketing; and Product.
4.3.1.2 Marketing, Product and Costs levels
Marketing, Product and Costs advantage and disadvantage elements all show
similar patterns to the ones discussed in OSIS. Flowing from the networks and
community, OSIP provides direct advantages in marketing the product toward the
end-customers, with project members serving as beta testers and even early adopters.
This not only generates sales, but also improves market penetration. At the same
time, products developed through OSI processes have numerous advantages flowing
from their openness to the public. They provide solutions which are more flexible
and which better address consumer needs, while showing better specs, quality and
value for money. Overall, these elements create a cost advantage for the firm.
However, the costs dimension stands apart in the research. Even if OSIP offers some
costs savings directly provided by community involvement and product support,
important differences can be noticed in OSIP, which are further discussed in
paragraph 4.3.2.
4.3.1.3 Legal
The main advantage, which is core to the adoption of this strategy by the firm,
is the simplification of the legal environment and the development of a collaboration
space with little or no costs. This advantage is common between OSIS and OSIP
(Lerner & Tirole, 2002)
113
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 113
4.3.1.4 Learning experience & Corporate
In addition, logical advantages flowing from OSIP in these categories are
similarly found in the literature on OSIS. In fact, the openness of this innovation
process allows for skills to be transferred between participants within and outside of
the firm boundaries, while increasing a stakeholders‟ and a company‟s product
knowledge (Chesbrough, 2003, 2006). In the end, the use of OSI builds up the firm‟s
expertise to be recognised by industry partners.
All the advantages common to OSIS and OSIP were expected to be found in
the study. Nevertheless, interviewees also identified that those same advantages can
become disadvantages in particular circumstances, while other disadvantages of
OSIP have also been identified. Those elements are further discussed in the next
section.
4.3.2 ADVANTAGES & DISADVANTAGES OF OSI IN PHYSICAL
PRODUCTS: DIFFERENCES WITHIN THE LITERATURE ON OSIS
There are a few differences between what was expected from the literature on
OSIS and the findings, which are summarised in Table 4-5. Firstly, Network
advantages are limited in OSIP. Secondly, Marketing, Product, Learning experience
and Corporate elements all bore more costs than in OSIS. In addition, in the research,
the Legal environment gains emphasis, as both an advantage and disadvantage.
Likewise, Costs elements, which were cited as having a positive impact for OSIS
organisations, have been noticed as a disadvantage in OSIP. Indeed, managers were
keen to highlight the extra costs in driving OSIP projects. This was, however,
foreseen in the literature and causes are discussed in section 4.3.2.4. Additionally,
some new elements appear in OSIP at the network, design and management levels,
which are discussed in section 4.3.3.
114
114 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
Table 4-5: Advantage and disadvantage elements, differences between OSIS and this research on OSIP
Elements of
advantage &
disadvantage
What was said in the OSIS
literature
Differences between the literature
on OSIS and this research on
OSIP
Network Community leverage is the corner stone of OSIS strategy with the view that the more community members the better
Higher technical difficulties in OSIP highlight that community participation is limited to the extent of specific skills availability
Marketing Direct advantages in selling the product, branding and low pricing
Those advantages are limited by additional costs of building the right communication platform
Products Cheaper and better quality products, high speed of development and instantaneous testing
Advantages are limited by additional costs appearing in building a common development platform
In addition, prototyping and testing appear as hurdles in the development process
Legal Simple protection alternative to copyrights with no or low costs
The patent environment appears as a hurdle to OSIP innovation.
The legal protection offered by OS licensing does not seem to be sufficient in a competitive environment
Costs Costs savings due to community involvement
Extra costs arise in OSIP especially when looking at prototyping, testing and project management
Learning
experience &
Corporate
Instantaneous transfer of skills and knowledge better product knowledge, peer recognition & increased expertise
Advantages are limited by additional costs in maintaining the development platform
4.3.2.1 Network
All advantage elements described in OSIS and linked with network are
strongly limited in OSIP. Indeed, developing physical products is much more
complex than software. OSIP can require skill sets as varied as engineering,
mechanical and electronic, whereas software only needs coding. In addition, higher
technical difficulties in OSIP highlight that community participation is limited to the
extent of specific skills availability. Therefore, where OSIS was relying on quantity,
115
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 115
OSIP has to make up with quality, but some of the skills required are simply not
available. Furthermore, there are additional costs associated with maintaining
network cohesion. Indeed, encouraging active participation from the community,
thus leveraging common effort toward a common goal shared between project
members and firms, is not always possible. As described by Entertainment, it is not
always easy to align the firm‟s strategy with the community‟s “will”. These
particular elements are further discussed in section 4.3.3.
4.3.2.2 Marketing, Product, Learning experience & Corporate
Advantages identified in OSIS, while still applying in OSIP, are limited by the
extra resources needed. Indeed, a common platform of development and
communication has to be built to leverage those advantage elements. Where the
OSIS community was providing a simple platform to share code, this is no longer
sufficient in OSIP: prototyping; testing; and the broader skill set needed to bring the
project to fruition, require extra investments. This is discussed in section 4.3.2.4.
4.3.2.3 Legal
In OSIP, contrary to OSIS, the legal environment stands as both an advantage
and disadvantage. Indeed, in certain projects, such as Global Communication or
Entertainment, copyrights and patent systems were seen as a hurdle to develop OSIP
projects. In those instances, interviewees described situations where innovative
products were barred from using existing proprietary and patented technologies, thus
forcing the innovators to either pay huge licence fees to access technical solutions, or
forgo their development. In addition, some of the interviewees, such as Gaming,
indicated that OSIP legal protection is not sufficient. The fact that some firms using
OSIP are still relying on other traditional protection systems indicates limits to this
advantage.
4.3.2.4 Costs
Costs advantages linked to OSIS are mostly not transferable toward OSIP, due
to the tangible characteristics of the products and disadvantages rising from testing
and prototyping needs, i.e. such as those described in Manufacturing. In fact, these
116
116 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
additional costs appear to limit the advantages of OSIP. At the Marketing, Product,
Learning experience and Corporate levels, more resources are necessary to benefit
from OSIP.
Section 4.3.2 offers a quick summary of the differences between OSIS and
OSIP. Those differences are further developed in the next section, when looking at
the source of OSIP disadvantages.
4.3.3 MAIN DISADVANTAGES OF OSIP: WHERE DO THEY COME
FROM?
The literature on Open Source (Lakani & von Hippel, 2002; von Hippel & von
Krogh, 2003) already discussed advantages that would be lost in translating the OSI
advantages from software to product. For example, Lakani & von Hippel (2002)
reflect on the fact that no supplier is required in OSIS which is not the case with
OSIP. The same comments stand true about diffusion of Innovation as manufacturers
are needed to create the final product. “In the case of innovation embodied in
physical product one would expect that while users would innovate, general diffusion
would require the involvement of manufacturer” (von Hippel & von Krogh, 2003, p.
219). The need for suppliers of raw materials and, generally speaking, building-up an
entire supply-chain, would strongly influence OSIP. When von Hippel (2001) looks
at different perspectives on OSI from software to hardware, his principal comment is
that manufacture of physical products and their distribution involve important
economies of scale not required in the software industry. In the end, the advantages
linked with intangibility of electronic data are nonexistent in OSIP (Abdelkafi et al.,
2009). Hence, multiple possible disadvantages appear in OSIP.
The majority of OSIP disadvantages flow from the difference between software
and hardware, which limits the applicability of the advantages described in OSIS
outside of the software industry, as described in the literature review. Some of these
advantages are simply not transferable when looking at physical products. For
example, electronic data transfer can be applied to the overall software, while in
117
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 117
physical products only small parts of the product might be shared that way.
Unlimited life of software code is not transferable in physical products, which are
subject to wear. In addition, some advantages from OSIS become disadvantages in
physical products. As a matter of fact, the legal environment which protected OSS
becomes a hurdle to innovation. I focused on direct elements of advantages and
disadvantages, while other factors impacting advantages and disadvantages such as
production, difficulty to prototype, resources allocation/ limitation, which were
raised in the interviews, are discussed in the next chapter.
From the analysis, it seems that all disadvantages arising from OSIP have a
negative economic impact on the firm, however, they are not economic in nature.
This is principally due to the fact that there are a lot of tasks which cannot be
completed by the community. This is further discussed in the next chapter. In fact,
issues can be grouped into two categories: those linked with management and the
others linked with the legal environment discussed above.
4.3.3.1 Management disadvantages
Management appears as the first issue for OSIP projects. In fact, management
issues can be summarised as flowing from complex management environments
linked with OSIP projects. For OSIP to be successful, virtual management has to be
pushed to its limits. Indeed, there is an issue which is difficult to solve: How to
extensively use virtual teams to coordinate OSIP projects, which focus on the
development of physical and tangible goods? In fact, prototypes and the need for
product testing to bring a new product to market, put strains on virtual management,
and highlight the limits of what an OSIP project can do.
In addition, issues arise when additional testing might be required in regard to
compliance and meeting regulations. While in software development, compliance
and standards issues might exist, additional testing can be done by the community
with none or low costs. In physical products, health and safety requirements appear
which can include testing or approval of the product by a third party. Very often the
118
118 Chapter 5: Results: Elements of Advantages and Disadvantages in OSIP
community is simply not equipped to do the testing required. All these situations
were unknown in the software industry.
4.3.3.2 Legal environment disadvantages
The low level of regulation described by Müller-Seitz (2009) in OSIS does not
apply anymore in OSIP. Firstly, as raised previously, other rules might apply.
Secondly, physical innovations fall under patent law, a much more complex system
than copyright , which protects software‟s source-code. This raises three issues
already discussed in the literature review and with interviewees.
Firstly, additional legal requirements make the legal environment in which the
OSIP project evolves more complex. In fact, firms might have to respect an
increasing additional number of rules during the innovation process. This is linked
with the broader legal environment and regulations specific to the country in which
the OSH is produced or sold. They can be linked to health and safety requirements,
but also with technical specs. Even if those elements apply similarly to traditional
innovation processes, it is important to raise it here as one of the main points
differentiating OSIS from OSIP (Müller-Seitz & Reger, 2010).
Secondly, while protected by the specific licensing system under which the
OSIP is published, physical products also fall under patent law‟s jurisdiction,
especially regarding other patent infringements. This new dimension creates a huge
risk for organisations, as they could be using OSH in their strategy while infringing
other patents and be liable in court. Consequently, there is a lot of background work
to be done by firms involved in OSIP to be certain that their product can be disclosed
in the public domain. In addition, the legal environment around OSIP has been
pointed out as a consideration, as it allows for a product to be commoditised much
more easily, pushing the firm to be more creative in their business model. In the end,
as raised in the literature review, the licensing system defining OSI has not yet been
defended or challenged in court, which leaves a lot of questions unanswered,
especially regarding validity limitations and applicability of the licence to effectively
protect OSH.
119
Chapter 4: Results: Elements of Advantage and Disadvantage in OSIP 119
4.4 CONCLUSION ON THIS RESULTS SECTION
OSIP offers elements of advantage and disadvantage to organisations. While
the majority of these elements were known from previous research on OSIS and
speculation on OSIP, the research also introduces new additional elements. The later
shows significant differences with the existing literature.
The next chapter expands on the fact that advantage and disadvantage
elements of OSIP are contextual in nature and complex to measure, by discussing
factors that impact said elements. In addition, Chapter 5 offers an insight on how
firms enhance OSIP, and develops propositions regarding important factors linked
with the use of OSIP.
120
Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP 120
Chapter 5: Results: Factors Impacting
Elements of Advantage and
Disadvantage in OSIP
Flowing from the previous chapter findings, Chapter 5 seeks to enhance the
understanding of the mechanisms behind OSIP. This chapter presents factors
identified in interviews that have a particular impact on advantages and
disadvantages elements of OSIP. In addition, the results discussion puts these factors
into a management perspective.
Chapter 5 is composed of eight sections, where section one introduces results
and specific factors studied. The second, third and fourth sections report the impact
of three factors on advantage and disadvantage elements namely: Company‟s life
cycle; Industry; and Strategy. Section five offers further factors identified during the
study and discussed by interviewees. Section six summarises the important factors
and puts them in a management context while introducing a contingency model.
Section seven discusses propositions on OSIP, while section eight concludes this
results chapter.
Table 5-1: Outline of Chapter 5
No. Content
5.1 Introduction 5.2 Impact of the firm‟s life cycle 5.3 Industry impact 5.4 Influence of strategy on advantage and disadvantage elements 5.5 How do organisations enhance OSIP? 5.6 A contingency model to explain advantages and disadvantages of OSIP 5.7 Propositions 5.8 Conclusion
121
121 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
5.1 INTRODUCTION
The preceding chapter identified that advantage and disadvantage elements of
OSIP are highly contextual. Some advantages can become disadvantages and
disadvantages can worsen in certain circumstances. On the other hand, some factors
enhance advantages and mitigate disadvantages. The literature on OSIS has already
identified some of those factors, while interviewees described others. These factors
are summarised in Table 5-2.
When describing advantage and disadvantage elements of OSIP, interviewees
also spoke of “indirect advantages or disadvantages”. While direct advantages were
discussed in the previous chapter and represent the majority of the comments, other
factors were also mentioned, such as access to resources and skills and issues with
manufacturing. Interviewees also described factors which limit the utility of OSIP,
the risk mitigation strategies they employed, and overall how they enhanced their
OSI strategy.
Table 5-2: Factors impacting advantage and disadvantage elements of OSIP from the literature and the
research
Factors impacting advantage and disadvantage elements
Identified in the OSIS literature
(Table 2-3)
Found in the research on OSIP
Resources Firm‟s life cycle is identified as having an impact on OSIP projects with particular attention to:
Access to resources (skills and finances)
Experience
Experience
Industry No specific impact is found from the industry within which the project takes place. However, manufacturing is identified as having a negative impact on OSIP projects
Relation between firm and OSI
projects
The strategy behind the choice of OSIP seems to have an impact on advantage and disadvantage elements
122
122 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
Type of projects and motivation It does not seem that there is any impact from the type of project. However, motivation to participate in OSIP is cited by all without any clear data regarding the impact on advantage and disadvantage elements
The Community, Team &
Individuals
Two elements have been identified in our research as having an impact on advantage and disadvantage elements:
at the firm level: firm‟ CSR values at the community level: value of the
OSIP project for the community
Management, Leadership and
Organisation
Project management seems to have a positive impact on advantage and disadvantage elements. This is divided into three components:
Project Oversight Project Modularity Project Scope
Degree of openness Openness is an important element in OSIP with particular attention to two elements:
Time of release of IP in the public domain
Degree of openness of the OSIP projects
Not identified in OSIS Positive impact of OSIS community in OSIP Advantages linked with firm altruism
As an example, major advantages associated with networks are limited by the
firm‟s own strategy, boundaries, and resources. Leveraging the community is not
always possible and the firm has to deal with limited resources. This is one of the
main differences between OSIS and OSIP, as the latter strategy requires more
resources. In addition, tangibility of physical product adds a new dimension and
increases complexity, especially at the supply-chain and project management levels.
All these dimensions are further discussed in the sections below.
123
123 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
5.2 IMPACT OF THE FIRM’S LIFE CYCLE
I considered mainly projects in start-ups, which form the backbone of the study
setting. Therefore, it does not appear as a surprise when, sometimes, interviewees‟
answers are strongly influenced by the fact that their company is still at an early
stage of its lifecycle. The majority of the hurdles described and faced by some of the
projects have been extensively discussed in the literature on entrepreneurship and
early stage ventures. In fact, interviewees describe factors in Table 5-3 such as:
difficulty to prototype; access to finance; lead-time with manufacturers; and access to
resources and skills. These factors, common to almost all new ventures, have a direct
impact on firms. However, even if a clear impact of the firms‟ life cycle can be
expected in any innovation setting, there is no additional impact from the life cycle
on advantage and disadvantage elements of OSIP.
Table 5-3: Factors linked with organisations’ life cycle found in interviewees comments
Factors Comments
Access to resources:
Skills
Finance
“I mean we are working on the [product name,
[name]] is working on [specs] and that’s very
high frequency which gives you all kinds of
difficulties in laying out your boards and then a
design impotence mismatching etc and you really
need very dedicated and specific engineering
skills for that and not everybody has
that”.(Global Communication)
“When you want to manufacture a new product,
costs are very high. Where I am it is easy to
access manufacturing. Realising a commercial
product is very costly for organisations that are
not in Asia.”(Manufacturing)
“We just weren’t able to fund investments needed
to make...” (Telephony)
Experience: “Starting an OS project is costly, you need to
employ engineers, you need the parts... and you
do not know if it is going to be a success it is
risky. Our second project is strongly influenced
by our experience with
[Telephony]”.(Knowledge Access)
124
124 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
Overall, firms‟ maturity and experience play an important role in
entrepreneurship, as mature firms usually have access to more resources and have
more experience in running complex projects. As a matter of fact, Knowledge
Access built its success on the failure of their first project, Telephony. PHD Project
was not successful the first time it was launched and it was only after a relaunch that
the project took-off. However, there are no particular rules in that regard: for
instance, Entertainment is run by a young firm which is very successful. Prototyping,
in the same circumstances, has been able to secure funding and has attracted the
attention of the community.
Outside of the traditional advantages discussed in entrepreneurship literature
gained by mature firms in regards to access to resources and network, there is no
particular impact of the company‟s life cycle on advantage and disadvantage
elements of OSIP.
5.3 INDUSTRY IMPACTS
Contrary to what was expected from reading the literature on OSIS, there is no
direct impact of the Industry environment on advantage and disadvantage elements
of OSIP. However, manufacturing does have a negative impact on OSIP, especially
when looking at costs of prototyping, delays related to production and lead-time to
get the final product. These elements are summarised below in Table 5-4.
125
125 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
Table 5-4: Managers’ comments on manufacturing elements impacting OSIP
Manufacturing issues Managers comments
Prototyping
Lead time
“Open source hardware you have to
produce. So you have to prototype and
you’ve got boards that are expensive in the
end.”(Telecom)
“So if you order a board it takes about one
to two months until you get the prototype
board before you can do any coding before
that you can’t do any development. Also
prototype boards are very expensive, I think
it is about ten thousand US dollars for one
prototype board, so if you have five or six
developers you have to spend fifty thousand
US dollar on that.”(PHD Project)
“So lead times really matter a lot when
you’re trying to get hardware on board and
you know we were getting a lot of these
crazy lead times and the parts would be
pretty expensive.” (Prototyping)
“I think it’s really the size, size that matters
because we you know I’m not sure if our
parts organisations are even aware or even
really care that we’re open
source.”(Prototyping)
“We’re basically in production still fighting
a bit with the organisations because they
well they don’t take you too seriously. We
only order four thousand [product] because
the normal customers usually order at least
sixty thousand fifty thousand. So we’re
fighting to get a bit of a higher priority so
that production goes faster. “ (Gaming)
The need for prototyping in OSIP, as well as subsequent testing, increase cost
disadvantages and decrease advantages linked with speed of development. In
addition, mounting manufacturing lead-time appears in OSIP, as there is a need to
physically build the product. The difference with OSIS flows simply with the limits
of what the community can do for free for the firm. However, it is difficult to say if
there is a specific and direct impact of the industry on advantage and disadvantage
elements of OSIP, as traditional innovation strategies also confront similar hurdles.
126
126 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
Still, the extra cost elements might appear as a result of a need to prototype and
physically test OSIP products within a “virtual” organisation.
5.4 INFLUENCE OF THE FIRM’S STRATEGY ON
ADVANTAGE AND DISADVANTAGE ELEMENTS OF OSIP
5.4.1 PLANNED AND EMERGING STRATEGIES
OSIP projects can be divided into two categories: the majority of the projects
result from an emerging strategy; while the remainder are part of a planned strategy.
However, there is no data available to make a clear conclusion on the impact of these
strategies on the advantages and disadvantages of OSIP. In fact, out of thirteen
projects, eight use OSIP as part of an emerging strategy (Mintzberg, 1985) and two
are hobby projects. Only Knowledge Access and Prototyping projects follow an
OSIP strategy, which is a planned and conscious decision rather than a more
opportunistic one. Telephony, which was discontinued, was part of the last category.
5.4.2 IMPACT OF THE USE OF OSIP
In addition, the strategies behind OSIP are a strong driver for organisations to
bring the project to fruition. Three categories have been observed in our projects,
which were previously described in the literature on OSIS:
1. Showcasing/platform for a particular technology/concept (Müller-Seize,
2009);
2. Sharing with the community (Lakani & von Hippel, 2002);
3. Developing a product strategy (Grand et al. 2004).
127
127 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
It does not seem that these drivers have a strong impact on advantage and
disadvantage elements of OSIP. However, it can be noticed that firms using OSIP as
a product strategy, such as in Entertainment, Telephony and Knowledge Access, tend
to dedicate more resources to the projects. Organisations building platforms
showcasing their products or building particular/complex technical projects, such as
Prototyping, follow the same trend. In the end, organisations with a simple
willingness to share with the community do not seem to be interested in building
advantages for themselves. They certainly develop some advantages linked with the
fact that the community is more helpful and network advantages can be positively
impacted. However, those advantages are ruined by cost disadvantages.
If the strategy behind OSIP impacts advantage and disadvantage elements of
OSIP, there is no clear data to substantiate a clear cut answer
5.4.3 IMPACT OF THE MOTIVATION BEHIND OSIP
The firm‟s reasons for following an OSIP strategy impact on advantage and
disadvantage elements. One of the first characteristics observed during the study is
the fact that each project followed a different path toward OSIP. However, the
projects share some similarities, as the projects are either unique (one-off; i.e.
Prototyping, Network) or are the outcome of a series/aggregation of some previous
OSI work (i.e. Gaming, Automation). In all cases, motivation and participation in
OSIP parallel what was described by Grand et al. (2004) in the software industry.
Reasons for using OSIP are varied and include: altruism; information sharing; and
personal needs. Altruism and information sharing follow similar philosophies in
which the firm is interested in delivering outcomes for its stakeholders, namely the
community, without particular expectations for itself.
5.4.3.1 Altruism
Even if OSIP shares the same ethos as OSIS, it seems that the altruistic
dimension described in the software community is enhanced at the hardware level.
At first sight, the motivations and contributions to an OSIP project seem rather
128
128 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
similar to those described in OSIS (see literature review section 0). However, it
appears that a more altruistic dimension exists in hardware than that reflected in the
literature on OSIS (Raymond, 1999). The altruistic dimension of the firm has a
positive impact on advantage and disadvantage elements in OSIP, especially at the
network and corporate levels. When looking in detail, Altruism is expressed at three
levels in the projects studied:
1. Making a difference in the world;
2. Sharing skills and knowledge;
3. Or simply helping people and giving back to the community.
“To me it’s to make the world a better place...I want to help people in
the developing world. I have these skills, now I can go and become a
teacher in a village somewhere and help a thousand people over my
life or I can design some things, give away the designs and help
millions of people over my life ... So that’s my motivation, to improve
the world a little bit. And Open hardware seems a neat way to do it”.
(Global communication)
If the idea of servicing the community using OSIS is not new and is well
illustrated by Canonical Ltd and its operating system Ubuntu, it seems that the
tangible characteristics of OSIP are easier to assess and can be felt by everybody,
with a visible and positive impact on community engagement. A recent study of
nearly five hundred organisations in the high-tech industry seems to confirm this
impression. Indeed, De Jong & von Hippel (2009, p. 1181) notice that “open source
economics may be a general pattern in the economy” as firms do transmit important
knowledge, privately acquired, for free to the community and back to the user
innovator. That information seems to match what was observed during the research,
especially in Global Communication and Optical. However, it is in contradiction
with Bonaccorsi & Rossi‟ s findings in OSIS (2004), as in OSIS, firms seem to
emphasise economic and technological reasons for contributing, with no subscription
129
129 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
to any of the social motivations underlying the open source movement at the
individual level.
Again, organisations with an altruistic drive do not seem to be interested in
developing advantages for themselves, similarly to what was described above when
firms only wish to share with the community.
5.4.3.2 Information sharing
Some respondents reported information sharing as motivation for using OSIP.
Projects, like Network, were started as a way of sharing an outcome with the
community. Another essential element was to ensure that the project value was not
lost and/or shared without any limits. As a good example, some of the OSIP projects
were first developed as part of an education program: PHD Project is a spin-off of
research done for a thesis program. All these factors have a positive impact on
network advantages and all allow for an increase in community buy-in.
In addition, underlying the concept of “sharing” with the stakeholders are two
factors which seem to impact advantage and disadvantage elements in OSIP: the
necessity of a common platform of development; and project governance. These
elements are common to all projects, with importance rising with the complexity of
the projects.
“If I build a physical thing and the web page is not describing good,
this is actual useful because I have my prototype at home, I can show
up everywhere but no one else can build it. On the other hand if I
develop a good website where people can build it but my prototype is
crappy because I don’t know, it goes rusty or I didn’t build it proper,
it doesn’t matter you know”.(Network)
Technical and electronic projects such as Telephony and PHD Projects were
particularly impeded in their development until the right platform for collaboration
130
130 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
was designed and the right management put in place. Indeed, the projects lacked a
clear vision and goals as well as the means to collect stakeholders‟ inputs.
In addition, having the right tools in place certainly enhances OSIP. An
important factor noticed in these projects is the use of OS software or help received
from the OSIS community. This can provide free and well-developed tools, but also
improves the development of the platform for the OSIP project, which in turn can
have a positive impact on elements of advantage and disadvantage.
5.4.3.3 Personal need
In the end, similarly to OSIS, OSIP can be a direct outcome of one‟s personal
need. “(OSI caters for) user‟s direct need for the software and software
improvement” (Lakhani & von Hippel, 2002, p. 923). However, except for the direct
advantage firms acquire in this particular case, there is no impact on advantage or
disadvantage elements of OSIP. This is particularly well summarised in our Telecom
project.
“The processing power of the hardware which was selected, was a
limiting factor and at that moment, so it was four years ago, I was
looking at some alternatives. And one of his alternatives was to
develop a new product..., we were talking with the designer, another
friend of mine, and we decided as a hobby project to develop a small
hardware board and to try this new process, interactive process put
on the other device.”(Telecom)
When OSIP caters for organisations‟ own needs there is automatically a higher
advantage for the firm to run OSIP projects. Only in the specific Manufacturing
project, which provides services to other OSIP projects, did I see a positive impact
on advantage and disadvantage elements.
131
131 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
“It increased our network with engineers, they know now that we have
the ability to design good hardware so they come to use to get help
designing other products.”(Manufacturing)
Advantage and disadvantage elements of OSIP are not really impacted by the
fact that OSIP is run to satisfy the firm‟s personal needs, except when this is part of a
revenue generation strategy.
In conclusion to section 5.4, factors which impact both the community and the
development of a common platform for firms and community also impact elements
of advantage and disadvantage in OSIP. Altruism of the firm and better project
management appear to enhance OSIP; these factors are further discussed in the next
section when looking at the way organisations enhance OSIP.
5.5 HOW DO ORGANISATIONS ENHANCE OSIP?
First, enhancement of OSIP is defined as the mitigation of OSIP risks and the
increase of advantages linked with the strategy. As described above and in our
preceding results chapter, a lot of factors are intricately linked to the OSIP process.
In our series of interviews, particularly those conducted in the second round, as
described in the Methodology chapter, I also asked managers to describe and explain
how they enhanced OSIP. Particular attention was drawn to how they were dealing
with disadvantages arising as part of the OSIP process and their risk mitigation
strategies. Four main themes have been discussed by managers in that regard:
1. Modularity characterised the way the project can be put together and how
the different parts of the project articulate and interact;
2. Management is discussed regarding three areas: Communication, Project and
Contribution;
3. Value, identifies the need for value creation at the firm and community level;
132
132 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
4. Openness of the OSIP process, which is based on two components: the
degree of openness of the project and an element of timing, linked with the
release of the project in the public domain.
5.5.1 MODULARITY OF THE PROJECT SOLUTIONS
A modular organisation seems to provide a lot of answers in balancing some of
the disadvantages of OSIP described previously. Firstly, modularity of the project
facilitates the design phase while improving creativity. Secondly, it makes it easy for
the community to participate and offers a more efficient and effective design
platform, “without having to reinvent the wheel” each time that there are changes
made in the product.
“Moreover, if your design is modular, it make it easier to design
develop and deliver small portions to make new
products.”(Transportation)
“Customers can hack the product and produce their own design. That
is why we use a modular design to give other the ability to design
other modules. This changes the purpose of the product and increases
its usage range.”(PHD Project)
Modularity of the project makes it easy for participants to focus on small
portions of the product instead of having to redesign the overall product. Managers
also noticed that facilitating the contribution to design increases creativity. In PHD
Project, when the right communication tools were in place, the project saw a surge in
creative solutions. Then, modularity improves community buy-in and makes it more
efficient and effective to contribute to the design during the OSIP process.
“We are working on the wifi which is working on two to four
gigahertz and that’s very high frequency which gives you all kinds of
difficulties in laying out your boards and then a design impotence
mismatching etc and you really need very dedicated and specific
133
133 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
engineering skills for that and not everybody has that. So if you want
to expand your community you should take out the most difficult parts
and then leave the customisation parts over to your yeah to those
other people.”(Global Communication)
More specifically, modular projects allow for community members to
participate in a more effective and efficient way by focussing on their specific area of
competence.
“If you do open source product you are not going to reinvent the
wheel you know, every other optical open source project can use my
ideas. My designs, my circuits, my mechanical parts
everything.”(Network)
“If you made a modular hardware design where you take off all the
hard parts yeah that have already been solved...And that’s where you
get the really exciting developments because there you get designs
that you didn’t have before because you don’t have that problem or
that barrier of transferring the domain knowledge to somebody else
because that’s almost impossible to do... So that actually is a big,
major advantage of having open source hardware in that aspect is
that you can transfer the design itself to the person having the
problem and he can design his own solution. In a perfect world of
course and not everybody can but there are a lot more people if you
make it easier you can reach a lot more people who can do it. Not
everybody but a lot more.”(Telecom)
In summary, modularity enables participants to contribute where their skills
and knowledge are the most valuable. Prototyping has pushed this concept further by
providing both a modular product development platform but also modular products.
Modular kits of development allow participants to explore ideas and concepts,
increasing innovation potential. On the other hand, modular products allow
134
134 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
customers to access multipurpose items, but also to play in different spaces and
provide new innovative solutions to their own problems.
Section 4.3.4 shows that managers have already thought about strategies to get
community buy-in in OSIP projects, hence ensuring a high degree of participation
from the community. They have also thought about simplifying the way participants
can leverage their skills to help with the design of the OSH. However, modularity
cannot be implemented without an important element, which forms one of the themes
developed during our interviews: management. In fact, modularity of the project
would not mitigate disadvantages of OSI without proper management in place.
5.5.2 MANAGEMENT SOLUTIONS
When speaking about management, interviewees refer to three different levels:
managing communication; managing the physical project; and managing
contributions. These different elements of project management seem to offer
solutions, particularly in regard to extra costs and difficulty to manage OSIP. From
our interviewees‟ perspective, and especially Knowledge Access, whose manager
was reflecting on issues encountered with its previous Telephony project, it seems
important to apply basic project management rules.
“Because when you use open technologies you have no limitations,
you are able to really change any possible thing...that really can bite
you in the ass if you don’t impose yourself limitations. So we tried to
create or I have tried to create a culture here where we umm where
we embrace and even put limitations you know on our products
ourselves because I think that that creativity right? That
(illumination?) all of that stuff comes out of someone facing limits,
facing limitations and thinking through new and elegant and exciting
solutions to those limits.”(Knowledge Access)
135
135 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
Openness of the project is the source of numerous advantages, but can also be a
curse. In fact, the development process in OSIP is only limited by members‟
imagination. Managers describe a need to set boundaries to projects to foster
creativity and challenge the community, creating a common goal and excitement
which is discussed further in the next paragraph. Knowledge Access has been
successful in its space, by applying those concepts, after having experienced issues in
the totally free environment of its Telephony project.
In addition, answering to potential management issues and getting rid of the
extra costs in management, seems to be achievable if the community manages itself.
Limited by resources, PHD Project used its own community members to manage the
project, but quickly experienced the limits of such organisation, as a project-manager
or management team is always needed to drive the community.
“We did not have the resources to manage everything so in the end,
the users and creators of the hacks were encouraged to build their
own wikis to share their own design and prototype. Now users are
totally driving developments.”(PHD Project)
However, managers using OSIP are adamant on the fact the strategies
discussed above cannot be successful without the right communication tools (i.e.:
internet website, forum, wikis...). In conclusion, introducing proper management
systems in OSIP seems to solve some of the disadvantages discussed with managers.
In addition, proper communication and tools appear to limit the negative impacts
generated by management of complex environments and virtual teams. The next
paragraph switches focus from project and operational levels of OSIP toward
something less tangible: value creation.
5.5.3 VALUE CREATION SOLUTIONS
The third theme is linked to value creation. According to managers, creating
value allows for the community to be leveraged in OSIP but also ensures
136
136 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
sustainability for the company. Value creation has already been extensively studied
from a software perspective (Casadeus-Massanell & Ghemawat, 2009) and briefly
touched upon regarding product and customers value in section 4.2.3.6. From a
corporate perspective, half of the managers referred to business models as central to
the concept of value creation for both the customer and the company.
5.5.3.1 Business model
Choosing the right business model is about choosing how to create value for
both the company and its customers. This section focuses on the firm‟s value and
how managers deal with the disadvantages flowing from OSIP in their business
model.
Firstly, it appears that organisations using OSIP should not rely solely on
gaining revenue from selling OSIP products, as competitors can always produce
them cheaper. On the other hand, OSIP enables firms to leverage other revenue
streams. Manufacturing experienced these issues firsthand and focussed on specific
niche products, for which they are now experts at producing, in addition to providing
consulting services.
“Disadvantages… people at [company] get very nervous when people
clone the [product].Manufacturers tend to be in a cost game, who’s
got the lowest cost wins. But in practice I’ve found that having built
small businesses, a couple, a bit bigger than this one before as well,
but there’s much more than just the hardware IP to accompany.
There’s sales, relationship support, the hardware is just one part of it.
So I don’t really buy that as a disadvantage, that people can clone
your products because I think products are much more than just the
hardware. But some people do perceive that as a disadvantage. It’s a
bit scary for some people.” (Network)
137
137 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
“For a company it is really easy to get a product commoditized and
copied by other if it is open Source thus, company business model
should not be based on product commercialisation.”(Entertainment)
This first part highlights the dangers of running OSIP without the right
business model, but also points out the need for the right strategy to ensure
sustainability of the company. In addition to finding the right business model, closing
some of the components during the OSIP process might allow the company to create
competitive advantages, increase value capture and generate cash flow.
“If a Chinese company appears with your product exactly, you should
start thinking about protecting this somehow. So this is the place when
you need to close something and in our activity for example, we
developed another hardware [technical information with product
name] and this was what we decided to close, not open. Because there
is nobody can do it. We have invested a lot of time. So at that moment
we say okay for the moment we’re not going to open this”.
(Entertainment)
“Get copied by Chinese organisations. But does it mean that those
organisations are getting bankrupted... no. It does show that they are
making attractive designs which are worth copying... Why should I go
to a company that just ripped off the design and built it and just hope
that for $5 less you will buy their product? Let those people be, that
just mean that instead of having 100% of the market, you will have
90% 80% or 70%. It does not mean that your business model is not
valid anymore. Compare to a close system it means that when you
have an open project, you can build a community with people with
different back ground, different expertise and skills. And I think a lot
faster.”(Global Communication)
In the end, interviewees agree on the fact that commoditisation of the OSH
represents a high risk for the firm, and they recommend building business models
138
138 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
generating revenue separate from straight product selling. Some managers offer
interesting alternatives such as:
An “applications” model similar to the model developed by Apple for the
iPhone;
A more traditional approach which has been successful in the software
industry, by selling additional proprietary products;
A service model built around the product, such as around the Linux
community in the software industry.
Additionally, commoditisation is not an issue if it is part of the company‟s
strategy to develop a competitive advantage. Indeed, using this approach, the
company switches the consumers‟ value away from the product, but needs to have
alternative tactics to ensure that cash flow is not solely based on units sold. The next
paragraph focuses on the other side of the equation, value for the community.
5.5.3.2 Value to the community
As touched upon in section 4.2.3.6, there are two components in value creation:
one which is constructed and linked to individual‟s perception; and the other, linked
to individual‟s satisfaction (Eggert & Ulaga, 2002). Managers seem to have solved
this equation in a very simple manner: firstly, by offering something fulfilling an
identified community need; secondly by creating the right environment; and finally,
in a more altruistic way by giving directly to the community.
Projects like Telephony and Network give us a very good insight of what
should be done. In both cases the OSIP projects were abandoned following a change
in the technical environment. Until this change, the community was involved in the
project solving one of their needs. When better solutions became available, the
community deserted the project. Alternatively, with other projects, when the
community has its needs covered, the project takes off.
139
139 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
“No it’s finished because people aren’t interested any more. Wireless
is so advanced that [product] is not interesting anymore.”(Network)
“The project was open from the beginning, all design were released
but that did not attract the public straight away. We had to realize a
second version of the product incorporating their innovation before
reaching a critical mass.”(PHD Project)
In addition to fulfilling a need, which seems to be a prerequisite in getting the
community onboard, creating the right environment for the community to develop is
of utmost importance. This is accomplished by managers maintaining and creating
excitement, but also in developing a sense of belonging. Entertainment rewards its
best community members by recruiting them in their beta testing program and
providing them with cheap access to the new hardware.
“It could be because of the wahoo! factor, if you get some things this
never goes down. Or maybe people found it fascinating you know, oh
my God how is it possible to make such high tech in your garage...
They are telling [product] are something super special you need
NASA’s research for that or to wait for the future. So it must be some
kind of surprise for the people and they were just thinking oh I want to
see, is it a hoax or is it true? I want to create that, I think that’s why
the people are coming.”(Network)
It is important to create a “specific environment” and a “story” people are
“proud to be part of” to ensure long-term involvement. Indeed, accessibility,
discussed in section 4.3.4, plays an important role in attracting the community, but it
is of equal importance to keep the community involved in the projects. Thus,
managers also create value for the community by building a sense of belonging to
something “bigger”.
In the end, giving back to the community is seen as an essential element.
Undeniably, this is the fundamental of OSIP, which is creating public knowledge. By
140
140 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
being Open Source, the project already shares outputs and knowledge with the
community, but this can be developed further. In fact, the majority of those
organisations involved in OSIP projects are also involved at different levels in
charity work, and for some of them it is even embedded in their business values.
Global Communication works toward developing new communication products but
also bringing communication technologies to the third world. Similarly, Network, in
its time, worked at providing low-cost shared internet connections.
“We were very interested in bringing technology to the third world;
particularly communication technology... a second interest is the
whole renewable ecology stuff.”(Global Communication)
This idea of corporate social responsibility (CSR) (McWilliam & Siegel, 2001)
and creating a better world seems to further attract the community to the project
while having few linkages to the OSIP in itself.
In conclusion, it appears that managers leverage modularity and management
described in the two previous paragraphs, to be certain that the project offers value to
the community. Issues linked with business models and strategies were briefly
discussed, and the fact was raised that few people in the OSIP space have been
successful. The case of IBM as the first company to use this strategy successfully
was also shared. Today, organisations like IBM, TI and to some extent Intel, spend
billions on encouraging open source community but keep some element closed,
providing them with a measure of competitive advantage and ensuring cash-flow
from their products (Chesbrough, Vanhaverbeke & West, 2006). More recently, on a
smaller scale, Arduino has been pretty successful and appears as a role model in the
OSH community (Arduino, 2010). This leads us to the last part of the research and
openness of OSIP projects.
5.5.4 OPENNESS SOLUTIONS
141
141 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
Managers define openness as a concept made of two components: the degree of
openness, as briefly described previously; but also the time of release of project to
the community. According to them, both of these components are critical as they
impact community buy-in and contribution, but also the business‟ strategy. Managers
identify four possible scenarios depending on the openness of an OSIP project:
1. Released too early, the project can be copied and there is a risk that the
community will not go further than the idea generation stage;
2. Released too late, and the OSIP cannot leverage the community and loses its
advantages over traditional innovation process;
3. Not open enough, the community is not attracted and cannot be leveraged;
4. Too open and the company may not be sustainable, creating both issues with
copying and business modelling, as seen previously.
5.5.4.1 Degree of Openness
According to managers, there are a certain number of elements which can be
made open in an OSIP project. Then, depending upon which ones are open, the
environment of the company will be impacted in different ways. The difficulty
appears to be in defining which ones to release to maximise advantages of OSIP.
There is, however, consensus on the fact that, to be viable, a project should not be
totally open. Gaming, in that regard, represents one extremity of the scale and has
chosen to keep almost all elements closed to protect its product from giant
competitors in its industry.
“So initially what we had was we had the data sheets open. Our
product had I think three or four hundred different components and
whenever possible we tried to open source the data sheets and what
that allowed was for current developers to get in and make changes.
You know make modifications and learn how the actual hardware
itself worked. As that progressed we saw a greater need for that and
so we released the schematics to the phone and then, and then even as
142
142 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
that progressed we saw even an interesting opportunity to release the
CAD files.”(Telephony)
In summary, different elements can be made available to the community during
the design process. Managers seem to agree on the fact that the more open the
project, the better. However, they also identify that some elements should be left
closed to create competitive advantages. This strategy seems to protect some
revenues, as organisations driving OSIP projects are the only ones able to support or
supply those items. Nevertheless, another element should be taken into account:
time.
5.5.4.2 Time of release
This concept is linked to “when” the project becomes open source and the
“time” of the release to the public of the different elements discussed above. The
study provides three different cases, with the consensus that a late opening to the
public offers a better risk mitigation strategy:
1. When the idea is open to discussion even before anything is built. Here, the
community is part of the idea generation process (e.g. Telephony);
2. When the idea and the solution are already provided, it is the development
which is open (e.g. Network);
3. A prototype or final product is already designed and manufactured and then
opened to the public (e.g. Entertainment).
“We opened everything from the beginning. And so we got some early
on interest, someone did some just amazing designs on...and then they
produced some fascinating things, so when we took that approach
what we were left with was an extremely diverse product where we
had all sorts of different things that could work on it that was the
positive side.” (Telephony)
“So with that said the next product we did I tried to go at it from
another angle. What we tried to do then was to say look let’s make
143
143 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
something extremely simple, let’s make it as simple as possible and
let’s work on one particular interface, one particular let’s just call it a
user experience that we wanted then release it and release everything
openly.”(Knowledge Access)
Time of release seems to be an important factor as it impacts the integration of
the community in the project and therefore its participation. There is, however, a
common view from managers, that later is better as it allows for the OSIP to provide
direction for further developments, while ensuring a certain protection against
copying.
In making a conclusion about openness, it appears that OSIP is much more
complex than thought previously. Depending on elements open to the public and
time of opening, different scenarios, which impact advantages and disadvantages
cited previously, appear. However, there is agreement on the fact that opening a
project later, but not entirely, seems to balance some of the disadvantages cited in
section 4.2. Different cases are further discussed in the next chapter, while the next
paragraph offers a conclusion on the Results section.
144
144 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
5.6 A CONTINGENCY MODEL COULD EXPLAIN
ADVANTAGES AND DISADVANTAGES OF OSIP
As highlighted in the previous sections, the advantages and disadvantages
summarised in the results sections are highly context-dependant. In fact, in different
projects, the same elements were both described as disadvantages or advantages of
OSIP. However, contingency factors explaining these changes were present in every
case and identified from the results as:
Degree of openness in OSIP projects;
Time of release of OSIP in the public domain;
Use of OSIS in OSIP;
Project management, including: project oversight; scope; and modularity;
CSR, philanthropy and sustainability ideals;
Value of the OSIP project to the community.
Table 5-5 is built from the results displayed in sections 5.2 to 5.5 and indicates
the relative impact of an increase in those contingency factors on advantages and
disadvantages elements in OSIP.
145
145 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
Table 5-5: A contingency model of OSIP: Impact of an increase in contingency factors on advantages and
disadvantages for firms engaged in OSIP.
Increase in
contingency
factors from low
to high
Advantages and Disadvantages elements
Network Marketing Product Legal Costs Corporate Learning
experience
Degree of
Openness ∩ ∩ ∩ ∩
Time of Release ∩ ∩ ∩ ∩
Use of OSIS
Pro
ject
Mg
mt
Project
oversight ∩
Project
Scope ∩
Project
Modularity ∩ ∩
Value to the
community
Firm’ CSR
values
( ) Identifies a negative impact on the firm either by limiting advantages or increasing disadvantages; ( ) Shows no difference when contingency factors changes; ( ) Shows a positive impact on the company either by increasing advantages of OSIP or limiting disadvantages; ( ∩ ) Shows first a negative impact then a positive impact and in the end a negative one.
At first sight, it seems that there is generally a positive impact on OSIP when
there is an increase in the contingency elements described above. This is, however,
not the case for the Legal aspect of OSIP, which seems logical given that this
dimension is rule-based and is not influenced by external factors.
Degree of openness and time of release of OSIP both have similar impacts on
advantages and disadvantages elements. However, there is a limit to the positive
influence of these contingency factors. In fact, too much openness and too late
release have a negative influence on advantage and disadvantages elements in OSIP.
Use of OSIS, while being a positive factor, seems to have a negative impact on
Legal as it makes the legal environment more complex. Thus, the legal environment
146
146 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
is not subject to changes except if there is less project management, which means
fewer resources to enforce an OS licence.
All the Project management factors have very similar impact on advantage and
disadvantage elements. Showing globally a positive impact on: Network: Product;
Costs; Corporate; and Learning experience. It has no impact on marketing. Project
Scope and Modularity have only a positive impact up to a certain point. Similarly,
the firm‟s CSR values impacts positively on Network, Marketing and Product. In the
end, Value to the community has a positive impact on Network, Marketing, Costs
and Corporate, but overall a negative impact up to a certain point on Product and no
impact on Learning experience.
Learning experience is positively impacted by an increase in any factors,
except if there is too much modularity, which would become a hurdle for learning.
Project modularity seems to enhance OSIP, however, balance should be found to
deliver the right learning experience, as well as the right product. Similarly, a high
degree of openness has a positive impact. Project managers need to strike the right
balance; if they do not, network quality decreases and so does product output.
In general, an increase in any of the management factors greatly improves the
advantages gained from OSIP. However, it is important to balance this with costs
generated. In addition, the project‟s scope should not be too broad as it causes issues
during the product development phase. Modularity of the project has a similar
impact. High scope and modularity, while allowing for a large number of participants
to improve the product, increases the risk of fragmenting standards and creating non-
operability between modules. Product and economic factors again illustrate the need
for finding the right balances in OSIP, thus highlighting the importance of
management.
Finally, external factors, such as value for the community, which can be either
seen from a product perspective or a firm perspective, as well as CSR, follow the
147
147 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
same trend: whereby an increase in those elements has a positive impact overall
except when increasing costs.
The above analysis provides important elements which highlight the impact of
contingency factors on OSIP. The researcher is aware of the fact that some other
factors not discussed in the research might also have further impacts on outcomes.
The next section takes this into account and presents questions for future research
regarding advantages and disadvantages elements in OSIP.
5.7 FUTURE RESEARCH QUESTIONS REGARDING OSIP
This section highlights seven areas of importance for future research built from
the preceding result sections and Table 5-5.
The first and second elements highlight the impact of openness in OSIP on its
associated advantages and disadvantages elements, where openness is defined as
both the degree of openness of the OSIP project and its time of release in the public
domain. The Third element presents OSIS as an enabler of OSIP. The fourth
introduces some additional elements to understanding the importance of project
management in OSIP. The fifth elements comments on the impact of an OSIP project
value to the community on advantages and disadvantages elements. The sixth
element reviews the impact of the firm‟s CSR value on advantages and
disadvantages elements. Finally, the seventh discusses the impact of advantage and
disadvantage elements on an OSIP project‟s sustainability.
In the following, sustainability has two interlinked meanings:
At the project level, sustainability is defined as getting an output from
the OSIP process;
At the firm and external environment levels, sustainability means that
projects break even or at least provide enough return to reward both the
148
148 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
firm and stakeholders‟ investments, while ensuring maintenance of the
development platform, and high level of networks‟ inputs.
5.7.1 WHAT IS THE IMPACT OF OPENNESS IN OSIP PROJECTS ON THE
FIRM’S ADVANTAGE AND DISADVANTAGE ELEMENTS
This section covers the first and second questions. As discussed previously,
managers define openness as a concept made of two components: the degree of
openness of the project, which is linked with what elements are released to the
public; and the time of release to the community. Both are critical to the project and
OSIP is enhanced when the right balance is found.
5.7.1.1 Impact of the degree of openness in OSIP projects
Depending on which elements are open, the company and its environment react
in different ways. However, low levels of openness in a project limit the advantages
of OSIP, while high levels of openness in a project create more disadvantages than
advantages. There are up to five product elements which can be made open during
the design process of an OSH depending on its nature, such as:
1. Schematics, which can refer to the way a circuit flows (i.e. when a switch is
in an open position the electricity flows through and can turn a toaster on.).
These allow for a basic/theoretical understanding of the product and its
functioning;
2. Printed Circuit Boards (PCB), which refer to the green boards located in any
electronic component (i.e. remote control, mother board). This blue print is
the physical component of the schematic and allows for testing and deep
understanding at a technical level. Manufacturing without extra data would
need a complete redesign of the product;
3. Gerber files (or other type of electronic files) refer to the technology which
allows for printing of the PCBs with some additional details regarding
149
149 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
manufacturing. This is the most important element, nevertheless, without the
two others manufacturing would be very difficult;
4. The casing or external appearance of the product;
5. The program running the chipset (OSS or not).
While the fourth element does not really impact the OSIP, this is an important
part of the project (as it is easy for people to hack at this level), where usability is
determined. From those five elements, three levels of openness can be proposed.
Table 5-6: Levels of openness in OSIP projects and their influence on advantage and disadvantage
elements
Level of openness in OSIP
project
Influence on advantage & disadvantage elements
A closed OSIP project Only the fifth element is open, allowing the use of OSS. This situation is close to a proprietary solution and therefore limits advantages of OSIP
A partially open OSIP
project
Only some of the elements above are open. This situation seems to maximise advantages and minimise disadvantages in OSIP
A totally open OSIP project All five elements above are open. While increasing advantage elements in the external environment, this scenario increases disadvantages elements at the firm and project levels
Logically, a project which only uses OSIS leverages few of the advantages of
OSIP, while conserving advantages of a proprietary strategy but none of the
disadvantages described in OSIP. At the network level, only the OSIS community
can be leveraged and other networks cannot be used. From a marketing perspective,
the project is not open. At the product level, user innovation is not possible. This
situation leads to high costs of development as everything has to be done in-house.
While being completely closed, these products are still named Open Source. This is
linked to the fact that the software or chipsets they use allow the user to download or
upload Open Source Software: this is the case with most of the Droid phones
nowadays.
150
150 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
A partially open project seems to have a positive impact on advantages and
disadvantages elements in OSIP. While leveraging advantages of the strategy,
keeping closed elements seems to dampen disadvantages discussed with managers.
At the network level, a partially open OSIP still attracts a broad community and
leverages external skills and network. A similar impact can be noticed at the
marketing and the product levels. At the Costs level, the OSIP project benefits from
all the advantages flowing from user innovation while keeping closed elements,
which ensures cash flow and provides elements of protection against competitors.
A totally open OSIP project however, while leveraging advantages of the OSIP
strategy, creates too many disadvantages which challenge a project‟s sustainability.
At the network level, issues appear, such as managing contributions and rewarding
the whole community. This, in turn, has a negative impact on Marketing and Product
levels, while increasing Costs to ensure output from the project. Negative word-of-
mouth opinions can then appear, damaging the brand, whilst the emergence of
multiple standards also threatens the viability of the development platform.
When looking at section 4.3.6, it can be seen that firms using OSIP need to
understand their business model. Once organisations know where they are getting
their revenues from, they can choose different strategies and implement them.
Maintaining some closed elements is a strategy which secures cash flows when a
company is the only one able to support and provide certain items. This strategy is
used by both Texas Instruments and IBM (Vujovic & Ulhøi, 2008). Another strategy
can revolve around building ancillary services to the OSH product; if it is entirely
open (e.g. the Linux strategy). In the end, closed OSH can be used, especially when
products are high-tech and therefore very difficult to produce. This guarantees that
the company will be the only available provider of a broad range of services and
additional products.
Finally, it is worth noting that an increase in openness of OSIP projects has a
positive effect on firms‟ Learning experience, since the barriers between these
corporations and their external environment becomes more permeable. In fact, the
151
151 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
more open a project, the easier it is for exchange to occur, especially when looking at
skills and knowledge transfer.
Element 1: Openness might have a curvilinear effect on Network, Marketing,
Product and Costs advantage and disadvantage elements of OSIP, while increasing
advantage elements in Learning experience. The effect is such that when Openness
goes from low to medium it increases advantage elements, and decreases or limits
disadvantage elements of OSIP at the Network, Marketing, Product and Costs levels.
However, when Openness increases from medium to high these advantages disappear
and disadvantage elements are increased.
5.7.1.2 Time of release
As described in the previous chapter, time of release is a crucial element in
OSIP. Table 5-7 describes three observed timeframes and their effects on the OSIP
community.
Table 5-7: Time of release in OSIP and its impact on advantage and disadvantage elements
Time of release Impact on elements of advantage and disadvantage of
OSIP
Advantages Disadvantages
Problem solving stage
Stakeholders involved from the ideation process as well as in building a common platform of development
Better network integration Need to manage the community; Need for project management; Need a development strategy and a vision to drive the project; Risk of solving the wrong problem; Long process; No guaranty to attract the community.
Development phase
Stakeholders involved from the development phase, provided with a development platform
Product can be tailored to better match customer needs Well-defined development space; Project and product marketed by stakeholders.
Need for project management
152
152 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
After manufacturing
Stakeholders involved in further product developments
Protection from copy Narrow development space; Need to market the project and product; Product cannot be tailored.
What is important for an OSIP projects is sustainability. Simply put, the project
needs to break even or at least provide enough return to both the firm and the
stakeholders to reward their investments. However, early involvement of the
stakeholders does not guarantee that the project is going to be successful, nor that the
common platform of development will be operational in the long-term. On the other
hand, late release of the project can disconnect the product from the community and
not attract the necessary buy-in. Nevertheless, late release focuses the community on
further development of the product.
Too early a release of OSIP in the public domain is associated with low buy-in,
low marketing and no or low product inputs with high economic costs, as the
platform of development still has to be built. Releasing the OSIP later during the
development phase allows for a quick build-up of the network, quick marketing
impact, and positive product contribution, while fully leveraging costs advantages
from the OSIP strategy. Late release, however, has an opposite effect: the community
still has to be developed, thus marketing and product disadvantage elements are
higher, while costs disadvantages of the strategy are high too.
From the company perspective, limiting costs and maximising resource
allocation should be considered. This has been extensively discussed by Grand et al.
(2004) from an OSIS perspective. However, there is no right or wrong solution in
considering time of release as it is strongly linked with the organisations‟ own
strategy. Elements such as resources available/ costs and network play an important
role. A first go at OSIP with a community involved from ideation might not be a
smart decision without project management experience. Similarly, the impact of
opening a project after the manufacturing stage should be clearly understood.
153
153 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
Element 2: Time of release of OSIP projects in the community might have a
curvilinear effect on Network, Marketing, Product and Costs advantage and
disadvantage elements of OSIP. The effect is such that early to medium time of
release increases advantage and decrease or limit disadvantage elements of OSIP at
the Network, Marketing, Product and Costs levels. Later release has an inverse
effect.
5.7.1.3 Relationship between time of release and openness of OSIP projects
Table 5-8 summarises some of the potential disadvantages influenced by these
two factors.
Table 5-8: Effects of openness of the project and time of release on the OSIP project
Time of
Release
Openness of the project
LOW HIGH
EARLY
Might not attract the community Might be copied; Lack of direction;
Blank-page syndrome.
LATE
Loses all benefits from OSIP as it becomes similar to traditional
innovation process
Low and slow buy-in from the community;
Increases the lead time to first contribution.
As discussed with managers, releasing a project too early with low openness
does not attract the community and increases the risk of not reaching “the mass
effect” described as the point of sustainability of the community. On the other hand,
high openness of the project and late release seem to increase community buy-in but
without guaranteeing sustainability, while also limiting potential contributions and
creating other disadvantages linked to the business model and revenue generation.
Degree of openness is a delicate subject because it is highly context-dependent
and linked to the business model of the company. Moreover, it depends on the nature
154
154 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
of the OSH produced and what is considered as “open”. To make the picture more
complex, each licence or legal environment under which the project is published
offers the potential for a different definition on openness. In addition, each OSIP
project can integrate elements which are proprietary and, by definition, not open
(such as chips and mother boards). To simplify, there are a certain number of
elements which can be made open in an OSIP project, with different times of release.
Those factors strongly impact elements of advantages and disadvantages in OSIP.
In conclusion on the impact of openness, OSIP is an innovation strategy which
needs to be understood and planned for. In addition, each step in this innovation
model needs to be in line with the overall strategy of the firm. From the first
exploration of this concept, it seems reasonable to say that, firstly, managers should
not open all the elements of the OSIP as this does not guarantee success and does not
seem to influence community buy-in. Secondly, maintaining some closed elements
provides far more avenues to generate revenues. Finally, a later release to the public,
while increasing the lead-time for community buy-in and first contributions, offers
some protection against copying and provides a clear direction for further product
developments.
5.7.2 USE OF OSIS IN OSIP
During the results exploration in the previous chapter, managers spoke clearly
about the possible synergies between OSIP and OSIS. Three types of synergies
appear from the study: direct synergies flowing from the use of open software in the
design stage; synergies from the software used in the final product; and, in the end,
indirect synergies with the OSIS communities.
Firstly, there are logical advantages at the Product level flowing from the
synergy between OSIS and OSIP, with OSIS providing means and tools to develop
OSIP products. It is interesting to notice that, as described previously in section
4.2.3.1, OSIS also provides alternatives to proprietary software which dominate the
155
155 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
market, such as CAD14. In addition, cost advantages appear, as the majority of the
software is available for free (freeware), which further enhances access and
availability to end-users, thus fostering contribution to the OSIP projects and
increasing network advantages. The Manufacturing and PHD Project demonstrate
that anybody can now use free and open source tools to become a designer. Two of
their managers even raised the fact that until recently, proprietary design packages
were really expensive for individuals. Therefore users were limited to using
organisations and highly skilled individuals in the trade. It seems that the rise of
OSIS in that domain has not only enabled the community to take a more active role
in product design, but also has had a positive impact on the pricing of the
commercial software, thus increasing accessibility of these tools.
Secondly, there is more and more embedded software in products, especially
with the rise in consumer electronics. Here, there is another synergy and positive
impact at the product level, with OSIS used to power OSIP products. As discussed
previously, firms like TI, IBM and to some extent, Intel, have embraced Open Source
strategies in order to sell their products to the Open Source community (Vujovic &
Ulhøi, 2008). Thus, the community can now write code for these open chips,
controlling the product openness from inception to delivery, with high product and
costs advantages. This leads to the third element of synergy, which lies with the
community.
Finally, there is less and less difference between OSIS and OSIP communities.
This positively impacts Network advantages as both communities use similar tools,
are driven by the same ethos and have common licensing agreements. Thus, OSIS
and OSIP communities should not be considered as two separate entities but as one
under the denomination OSI community, which can be leveraged either at the
software level, at the product level or both. Proof is that online repository websites
for the community, such as Source Forge, offer both types of projects and very often
do not differentiate them. As described earlier, there is an additional leverage and
community support to be gained in using OSIS in conjunction to OSIP. This finding 14 Computer Aided Design
156
156 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
highlights the fact that firms can also learn more by using both the OSIP and the
OSIS communities, allowing firms to tap both sources for knowledge. In addition,
this increases corporate advantages by providing a broader area of expertise and
recognition in diverse industries.
Nevertheless, proprietary tools used during the design phase still offer more
advanced features compared to open source software. In addition, this software is
highly complex, requiring hours of training. This can still limit, in some respect, the
Network and Learning experience elements, which might still be a limitation of
OSIP. However, there is no doubt that OSIS appears as an enabler of OSIP,
providing the tools and community support to drive OSIP projects forward. In that
sense, the OSI community should be treated as one heterogeneous entity instead of
two separate ones.
Element 3: The use of OSIS in OSIP might increases Network, Product,
Costs, Corporate and Learning experience advantages, but OSIS usage might also
have a negative impact, increasing Legal disadvantage elements.
5.7.3 POSITIVE IMPACT OF PROJECT MANAGEMENT ON OSIP
The literature on OSI highlights both the importance of end-users and the
community. Indeed, community involvement drives an OSIP project forward and
decides if it is a success or a failure. Undeniably, the importance of the community
has been demonstrated in the software industry and there is a similar need in OSIP to
achieve critical membership mass to drive a project. I agree that the community and
networks are important in OSIP but crucial advantages from OSIP also appear from
community involvement/participation at the Product, Costs, Corporate and Learning
Experience levels. I propose that project management has a positive impact on those
elements, as summarised in Table 5-9.
157
157 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
Table 5-9: Project Management contingency factors and their relative impact on advantage and
disadvantage elements
Contingency
factors
Impact of Project Management Contingency factors on
advantage and disadvantage elements of OSIP
Project Oversight Increases user-friendliness and ability for members to participate; Increases accessibility which has a positive impact on network and product advantages.
Scope &
Boundaries of the
project
If the scope is too narrow, there is no space for the community to be built; If the scope is too large the community cannot really be effective in its participation; Both of these situations increase disadvantages of OSIP.
Modularity Impacts the ability of the community to participate and access to the OSIP project:
Too low modularity and participation is limited rendering the project accessible only to highly skilled individuals or members with a particular skill set;
Too high Modularity and the project loses cohesion.
Again both extreme situations increase disadvantages of OSIP
Firstly, it is important to highlight that the ability to participate and community
accessibility can be leveraged from both a management, as well as physical
organisation perspective. In addition, Scope and Modularity are part of the project
organisation and are interdependent, and thus can be studied as one element. In the
end, oversight represents the realisation of the innovation strategy and impacts
heavily on the variables described above.
5.7.3.1 Scope and modularity
As discussed in paragraph 5.5.1, the challenge with OSIP is finding the right
balance in a project for scope and modularity. As for any project, if the scope is too
small, the community might have issues attracting new members and might die early,
without reaching critical mass. Too large a scope (as described by interviewees), and
it becomes impossible to have a clear driver and purpose. Similarly with modularity,
too modular a project fragments the community; not enough modularity and it is
158
158 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
difficult for the public to participate. Figure 5-1 summarises these situations and their
impact on advantage and disadvantage elements in OSIP.
Pro
ject
’s
Mod
ula
rity
Project’ Scope
Low High
Low Focus and limited
support
High range of
stakeholders catered for
High Exposition of product
hackings
Idea generation
Figure 5-1: Scope and Modularity scenario in OSIP and their impact on advantages and disadvantages
elements.
Von Hippel (1982) describes this particular situation as a competence domain
in OSI. According to him, modularity allows for people to participate without being
an expert, while focusing on their core skills and discipline. Here, the firm needs to
understand what needs to be achieved:
If the strategy of the firm is to get strong community support around a
specific product, a medium scope and medium modularity is fine;
If the strategy of the firm is to get new idea generation, scope and modularity
should be as broad as possible.
In the end, if the firm wants real collaboration on a specific project, scope and
modularity should be kept at a minimum. This highlights the fact that different
strategies have different impacts and the firm must know which ones to employ to
keep in line with its objectives.
159
159 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
5.7.3.2 Oversight
As described extensively in Chapter 3, sections 4.2.13.1 & 5.5.2 and above in
section 4.3.3.1, project management plays an important part in the success or failure
of an OSIP project. While managing scope and modularity of the project, managers
have to ensure that the project is user-friendly to attract the community. In addition,
it should be made easy for members to participate. Those tasks are linked to
overseeing the collaboration platform, making sure that the community inputs are
integrated in the project, but also ensuring that the right tools and communication
systems are in place. This activity is strongly supported by the use of CMS (Content
Management System) software to display content elements for the community.
Managers interviewed also mentioned that numerous OSS tools have been developed
by the community to help in completing OSIP projects. Furthermore, the degree of
openness and time of release to the public have to be managed. These specific cases
have been discussed previously in section 5.7.1.
It seems that management issues were largely underestimated in the projects
studied. Moreover, there are few cases of proactive actions and risk mitigation
strategies put in place by firms using OSIP. Lichtenthaler (2010) highlights the fact
that a proficient management needs to assess risks and devise appropriate strategies
if organisations want to fully benefit from OSIP. In addition, actions summarised in
Table 5-10 can be taken at different levels to mitigate the above risks. The first
action is to have a clear strategy regarding OSIP, with specific objectives, and a
long-term vision for the firm. In addition, sufficient budget and resources have to be
channelled into those projects. Finally, managing stakeholders and building the
company knowledge are of utmost importance to provide alternatives in case of
failure of OSIP.
160
160 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
Table 5-10: Risks and risk management actions in OSIP (Adapted from Lichtenthaler, 2010)
Risks Management actions
Strategy issues Formulation of a corporate strategy with specific objectives;
Sufficient investment in R&D;
Clear risk evaluation;
Long-term perspective and strategic planning.
Dependence on
external stakeholders Focus on network management with particular
attention to main partners;
Development of a strong knowledge base.
However, as highlighted in the research and by other researchers in OSIP,
management issues also have simple causes and simple remedies, such as: having the
right people onboard; selecting the right issue to be solved by the community; and
formulating the problem in a way that allows the community to solve it in a creative
and novel way (Sieg, Wallin & von Kroght, 2010).
Element 4: Project management, which includes project oversight, project
scope and modularity, might increase advantage elements of OSIP at the Network,
Product, Costs, Corporate and Learning experience levels. The effect is such that any
increase in the project management component enhances OSIP at the identified
levels.
5.7.4 POSITIVE IMPACT OF VALUE TO THE COMMUNITY
Value for the community is difficult to assess, as its appreciation changes from
individual to individual. In OSIP, value for the community can be defined as direct,
such as offering benefits or more generally answering/fulfilling a need; or indirect,
such as transferring skills between members or simply catching the interest of the
community. As there is rarely monetary reward for participation in OSIP projects,
there is a need to provide value for community members (e.g. creating a belonging
feeling, keeping alive a WOW factor, but also fulfilling a need/want). Value to the
161
161 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
community is intrinsically linked to the output of the project but also to benefits for
the community.
At the network level, the more value to the community, the more networks can
be connected to an OSIP project. At the product level, the more value to the
community, the better the product satisfies their needs and wants. Similarly for
Marketing, the higher the value, the faster and more important the impact of word-of-
mouth marketing is in the community. At the corporate level, higher value to the
community means more exchanges between the firm and the community.
It is important to notice also that a high level of value to the community is
necessary to limit any disadvantages on the product and Learning experience.
Without a high level of value to the community, there are no product advantages and,
similarly, no learning experience for the firm, as the firm would be the only one to
transfer skills to the community.
Element 5: Value to the community might increase advantage elements at the
Network, Marketing, and Corporate levels. The effect is such that increasing the
project value to the community will enhance OSIP advantages at the identified
levels.
5.7.5 FIRM’S CSR VALUES AND THE IMPACT OF PHILANTHROPY IN
OSIP
Even if firms pursuing OSIP share the same ethos as those pursuing OSIS, it
seems that the altruistic dimension present in the software community is enhanced at
the hardware level. At first sight, motivation and contribution to a physical open
source project seems rather similar to the drivers described in OSIS15. However,
15 See section 0
162
162 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
when looking in detail at managers‟ answers, a new dimension seems to appear
regarding motivation for OSIP at the firm‟s level which is expressed at four levels:
1. Making a difference in the world;
2. Sharing skills and knowledge;
3. Simply helping people and giving back to the community;
4. Sustainability.
The idea of servicing the community using OSI is not new, and is well
illustrated by Canonical Ltd and its operating system Ubuntu, it seems that the
tangible dimension characteristics of OSIP are easier to assess and can be felt by
everybody with a more visible and direct impact on their day-to-day life. A recent
study of nearly five hundred organisations in the high-tech environment seems to
confirm this impression, with De Jong & von Hippel (2009, p. 1181) describing that
“open source economics may be a general pattern in the economy” as firms do
transmit important knowledge privately acquired for free in the community and back
to the user innovator. This information seems to match what was observed during the
research, especially in Global Communication and Optical projects. However, it is in
contradiction with Bonaccorsi & Rossi‟s (2004) findings in OSIS, as in OSIS firms
seem to emphasise economic and technological reasons for contributing in OSIS,
with no subscription to any of the social motivations underlying the open source
movement at the individual level.
There is therefore an important discrepancy between OSIS and OSIP
motivation at the firm level, which needs further enquiries, but which might be
linked with the last proposition. At the network level, high levels of CSR tend to
attract likeminded stakeholders and community members, building up networks
which are in line with the firm‟s vision and strategy. This in turn impacts the firm‟s
marketing, by increasing community members‟ advocacy due to a feeling that they
are working for a “good cause”. High levels of CSR seem to be linked with
organisations who are more aware of their environment, and who are actively
163
163 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
integrating the needs and wants of the community into their product development.
This positive image is strongly reflected in the marketing elements, creating a
differentiation advantage.
Element 6: A firm‟s CSR values might increase advantage elements at the
Network, Marketing and Product levels. The effect is such that firms with higher
CSR values would enhance OSIP at the identified level.
5.7.6 ADVANTAGE AND DISADVANTAGE ELEMENTS OF OSIP THAT
IMPACT A PROJECT’S SUSTAINABILITY
Advantage and disadvantage elements impact the sustainability of OSIP
projects for the firm. Logically, if advantages outweigh disadvantages for firms
involved in OSIP, then a project‟s sustainability is almost ensured. In addition,
contingency factors also have a direct effect on project sustainability. However,
managers agree on the fact that sustainability can only be reached when the
community is attracted, leveraged, and well integrated in the innovation process, to
provide full support and rich inputs. In that regard, strategies aimed at increasing
community inputs while increasing advantages of OSIP and mitigating disadvantages
of this innovation strategy have been discussed.
Two interlinked elements seem to be good predictor of a project‟s
sustainability: community involvement in the project; and the right platform of
development and collaboration. With the view that one cannot exist without the
other, the community clearly helps with developing the platform and the platform is
necessary to attract a community‟s participation.
Element 7: Network, Marketing, Product, Legal, Cost, Corporate and
Learning Experience advantage and disadvantage elements might influence the
sustainability of a given OSIP project. The effect is such that when advantage
elements at these levels increase, so too does a project‟s sustainability. Conversely,
164
164 Chapter 6: Results: Factors Impacting Elements of Advantage and Disadvantage in OSIP
when disadvantage elements increase, sustainability tends to decrease. In addition,
any increases in the contingency factors seem to have a direct impact by increasing a
project‟s sustainability.
5.8 CONCLUSION
Chapter 5 offers an in-depth understanding of the mechanisms behind OSIP. In
addition, this chapter provides a list of factors which impact advantage and
disadvantage elements of OSIP. Building on this knowledge, the research offers a
contingency model for OSIP and elements which might have a direct impact for
managers and need further study. Even if the researcher understands that these
elements need to be validated by further research, some strategies presented by
interviewees enhance OSIP and highlight that the platform of development, as well
as community participation, are two important measures of OSIP sustainability.
165
Chapter 6: Implications and Conclusions 165
Chapter 6: Implications and Conclusions
This final chapter outlines the findings of this study and concludes the research
with particular regard to advantages and disadvantages of OSI in physical products.
Chapter 6 is composed of four sections which include a discussion on the
contribution of this work to the theory and summary of key findings, implications
from a management perspective and the limitations of the study itself. The last part
of this chapter concludes this research while presenting some recommendations for
further studies.
Table 6-1: Outline of Chapter 6
No. Content
6.1 Contribution to the theory and summary of key findings 6.2 Implications for management 6.3 Limitations and suggestions for further research 6.4 Conclusion and recommendations
166
166 Chapter 6: Implications and Conclusions
6.1 SUMMARY OF KEY FINDINGS AND CONTRIBUTION TO
THE THEORY
This research has identified advantage and disadvantage elements of OSIP that
affect a firm‟s: Network, Marketing, Product, Legal, Costs, Corporate level and
Learning experience.
Furthermore, contingency factors that affect OSIP advantages and
disadvantages stand out as:
Degree of openness in OSIP projects;
Time of release of OSIP in the public domain;
Project management, including: project oversight; scope; and modularity;
CSR, philanthropy and sustainability ideals;
Use of OSIS in during the OSIP process;
Value to the community.
Overall, contingency factors affect advantage and disadvantage elements in a
variety of ways. They can either increase or decrease advantage and disadvantage
elements, might also have a curvilinear effect on these elements. The effect is such
that a low to medium increase in contingency factors will increase advantages and
decrease disadvantages, whilst a medium to high increase in contingency factors has
the opposite effect. Overall, a slight increase in these contingency factors enhances
OSIP.
This research makes a contribution to the body of innovation theory literature
by identifying advantage and disadvantage elements of OSIP. A better understanding
of OSIP might allow project managers to mitigate risks associated with this
innovation model and process, while developing the right strategies to maximise
167
167 Chapter 6: Implications and Conclusions
OSIP outputs. From a contingency perspective, this research also contributes to
theory by identifying factors which, in an OSIP project, influence whether an
element is going to be an advantage or a disadvantage. In addition, the research
increases understanding of OSI by clearly setting apart OSIP from OSIS.
The main contribution of the research resides in identifying advantage elements
in OSIP. The research also identifies disadvantage elements of the strategy.
Ultimately, this paper combines these findings to build a lens to understand the
impact of OSIP and its repercussions on the firm, by providing a seven themes
framework summarising advantage and disadvantage elements of OSIP from a
corporate perspective.
In addition, this research identifies six contingency factors which influence
advantage and disadvantage elements in OSIP. These contingency factors have been
combined in a model to explain when identified elements will be advantages or
disadvantages in a project. This paper also offers seven areas which need further
research and might be used to develop future research questions. Those themes, built
from the contingency model developed, might allow researchers to gain a deeper
understanding of OSIP mechanisms:
Element 1: Openness might have a curvilinear effect on Network, Marketing,
Product and Costs advantage and disadvantage elements of OSIP, while increasing
advantage elements in Learning experience. The effect is such that when Openness
goes from low to medium it increases advantage and decreases or limits disadvantage
elements of OSIP at the Network, Marketing, Product and Costs levels. However,
when Openness increases from medium to high, these advantages disappear and
disadvantage elements are increased.
Element 2: Time of release of OSIP projects in the community might have a
curvilinear effect on Network, Marketing, Product and Costs advantage and
disadvantage elements of OSIP. The effect is such that early to medium time of
168
168 Chapter 6: Implications and Conclusions
release increases advantage elements, and decreases or limits disadvantage elements
of OSIP at the Network, Marketing, Product and Costs levels. Later release has an
inverse effect.
Element 3: The use of OSIS in OSIP might increase Network, Product, Costs,
Corporate and Learning experience advantages, but OSIS usage might also have a
negative impact, increasing Legal disadvantage elements.
Element 4: Project management, which includes project oversight, scope and
modularity, might increase advantage elements of OSIP at the Network, Product,
Costs, Corporate and Learning experience levels. The effect is such that any increase
in the project management components enhances OSIP at the identified levels.
Element 5: Value to the community might increase advantage elements at the
Network, Marketing, and Corporate levels. The effect is such that increasing the
project value to the community will enhance OSIP advantages at the identified
levels.
Element 6: Firm CSR values might increase advantage elements at the
Network, Marketing and Product levels. The effect is such that higher CSR value in
firms enhances OSIP at the identified levels.
Element 7: Network, Marketing, Product, Legal, Cost Corporate and Learning
experience advantage and disadvantage elements might influence an OSIP projects‟
sustainability. The effect is such that when advantage elements at these levels
increase so does a project‟s sustainability. Conversely, when disadvantage elements
increase, sustainability tends to decrease. In addition, any increases in identified
contingency factors seem to have a direct impact by increasing project sustainability.
169
169 Chapter 6: Implications and Conclusions
This paper responds to a trend in academic literature that seeks to look beyond
the transferability of OSIS strategies and principles from the virtual to the physical
world. The research shows that OSIP is a concept which should be studied on its
own. While OSIP is much more complex than OSIS and possesses its own
characteristics, both concepts are complementary innovation processes and can
create particular synergies. In fact, the use of OSIS in OSIP can globally enhance the
latter. While Raasch et al. (2009) and Von Hippel (in Thompson, 2008) were already
pointing out that physical product are becoming more data centric and thus physical
aspect plays an important role only at the end of the supply chain. OSIP and OSIS
have different characteristics which set them apart and make them happening at
different stages in product development.
In this research, some particular discrepancies and inconsistencies with the
current literature on OSI have been highlighted. Firstly, the costs associated with the
OSIP projects studied seem to be higher than what could have been expected from
the literature. Allarakia (2009), Learner and Tirole (2005) and even Chesbrough
(2004, 2006, 2007) do not speak about costs associated with OSIP. In fact, one of the
pointed-out advantages of OSIP in early research was its low-cost structure and cost-
saving in product development due to the community providing free IP (Allarakhia,
2009; Raasch et al. 2009). While it is true OSIP is based on a low-cost structure,
additional costs are required to ensure a successful outcome from OSIP projects.
Then, while openness and time of release are not new concepts in the OSI literature
(Learner and Tirole, 2002), these concepts seem to have an increased impact in
OSIP. Ultimately, social motivation in OSIP described in the study goes against what
has been demonstrated in OSIS. Bonaccorsi and Rossi (2004) highlight the
difference between individuals and firms‟ motivation opposing individual altruism
and firm profit orientation. In fact, when looking at firms involved in OSIP in our
study and at large, the traditional resource-based view of the firm does not stack-up.
Indeed, firms willingly, and often without benefits, service the community and incur
costs without generating advantages. It has already been reported that the Costs
element in OSIP is one of the big differences with OSIS (Raasch et al., 2009). In
fact, from the research, it appears that firms engaged in OSIP do not benefit
financially from this strategy, as the costs associated with running physical projects
170
170 Chapter 6: Implications and Conclusions
are higher due to limits to what the community can provide for free. In addition,
monetary gains are at best indirect, reflected by lower overheads or market effects
involving early adopters.
Finally, the overall research sets up, develops and builds an in-depth
knowledge of the OSIP concept. This in turn answers to the increasing demand for a
better understanding of the overall OSI principles applied to physical products
development.
This research also provides managers with recommendations about the
alternative offered by OSIP, if seriously considered as an innovation process, with
particular focus on the fact that OSIP is a strategy which does not fit all.
6.2 IMPLICATION FOR MANAGEMENT
The main practical contribution of this research is to provide managers with a
framework to better understand the advantages and disadvantages of OSIP, as well as
providing a model which identifies contingency factors which increase advantages
and decrease disadvantages, thus making OSIP a viable proposition. Overall, the
research allows managers to make decisions about when they can use OSIP, and how
they can develop strategies to enhance its outcome. In addition, the research
demonstrates that not every advantage identified in OSIS can be transferred to OSIP,
thus OSIP decisions should not be based upon OSIS knowledge. This builds on the
work from Raash et al. (2009) but set apart both innovation models while they were
deemed to be similar in that research.
There is a practical benefit in knowing that the main advantage elements of
OSIP appear at the network level and flow from community involvement and
participation. Thus, attracting community members with the right skill-set and
developing a common platform of exchange must be two of a manager‟s primary
171
171 Chapter 6: Implications and Conclusions
goals. This not only builds on Bonnaccorsi and Rossi (2006) identification of the
reason behind individual participation but also points out the need for a strong
framework to leverage it in OSIP. In addition, these two intertwined elements seem
to have a particular impact on predicting when advantages will at least equal
disadvantages in OSIP. On the one hand, when the community‟s participation in an
OSIP project is high, it overall increases the advantages linked with the strategy. On
the other hand, when a strong platform of development and collaboration is built, this
increases the advantages of OSIP at every level. Both the community and the
platform of development can then be re-used to develop any further OSIP projects.
OSIP is not an income generator or cost reducer, as extra costs appear to ensure
viability of the projects. This seems to show that OSIP might not be best used as a
cash flow strategy, but can provide the firm with other valuable outputs. In addition,
the major advantages of OSIP are developed in the long term, when a firm has built
an OSIP platform type of ongoing development. Thus, OSIP should not be a one-off
project decision but should be integrated in the firm‟s overall strategy. This might
indirectly relates to the fact that only some industries seem to benefit from OSIS.
Due to the type of contingency factors identified, OSIP is a corporate strategy
level decision. OSIP seems to be a strategy which is resource-consuming and should
be run only if it is in-line with the overall strategy of the firm or if it offers
competitive advantages which will be leveraged by the firm.
I also identified risks associated with running an OSIP strategy. More
importantly, a tendency from project managers to ignore or under-estimate the risks
associated with OSIP was observed. Managers should be aware of this common error
as well as the specific following:
From an IP perspective, OSIP projects seem more risky for the firm than
closed projects. In fact, public disclosure of IP means that in case of project
failure, the firm cannot even capitalise on the IP created. In addition, OSIP
172
172 Chapter 6: Implications and Conclusions
projects have specific licensing environments; nevertheless they are also
ruled by patent laws. Thus, managers should scan the patent environment to
avoid any patent infringements. On the other hand, managers should not be
afraid to enforce their licensing rights when other organisations use their
work.
There is a strong concern with OSIP strategies, as traditional business
models do not seem to be sustainable and compatible with identified
disadvantages. In fact, when combined, free release of IP back to the
community, issues related to existing IP and risks of product
commoditisation render traditional business models obsolete whichever
projects were reviewed. Managers should be able to develop/find the right
business model or to ensure that the current company business model is
flexible enough to get value out of OSI.
Lastly, OSIP and OSIS are two different innovation processes and models.
Even if they follow the same ethos, I identified enough different elements so that
OSIP decisions should not be based upon OSIS knowledge.
OSIP exists in a complex and changeable environment. The research shows the
positive role played by network and community management, the strategic impact of
OSIP, and the limitations imposed on OSIP when looking at resources available, IP
issues and firm‟s organisation. In addition, managers should be aware that, though
there are no limitations to what the community can think about, there are limits to
what the community can do. Therefore, it is in the hands of managers to make OSIP
a good value proposition.
173
173 Chapter 6: Implications and Conclusions
6.3 LIMITATIONS AND SUGGESTIONS FOR FUTURE
RESEARCH
The researcher is conscious of the limitations of this study, which appear at two
levels: sample; and method.
The qualitative aspect of the study limits the results to an exploratory analysis
which makes further generalisation difficult to support. In addition, linked to these
settings, is the fact that projects studied do take place in small structures and
especially start-ups. This further limits generalisation of the findings, as I cannot be
certain that similar trends in OSIP exist outside of the sample. However, considering
the limited knowledge at hand, exploratory research was necessary to better
understand OSIP and demonstrate that there is a need for further studies with a more
focused scope to analyse the different elements raised above. In addition, it seems
that the sampling population is representative of the OSIP landscape.
The sample would have benefited from having more respondents and projects,
as the low numbers limits the study to its exploratory function. Based on only fifteen
interviews and 12 informants, it is not possible to establish reliable and solid
relationship between the elements studied. At best, research propositions and
avenues for future research can be presented. In fact, results could be an artefact of
the small sample used or an artefact of the sampling strategy. Indeed, there is also a
certain bias of the sample toward Open Source, which is difficult to measure and
control for. Identified advantages by far outnumber disadvantages of OSIP, by
almost four to one. This might be linked to a positively biased attitude toward OSIP
from interviewees, who are all active advocates of this innovation strategy.
Moreover, the philosophy behind Open Source means that a lot of projects are run on
a small-scale and without exploitation of the IP, which makes them difficult to find
and include in a sampling strategy. On the other hand, to defend the reliability and
quality of the research, settings and sampling strategy seem to have captured the
specific population which uses OSIP.
174
174 Chapter 6: Implications and Conclusions
Overall, I particularly acknowledge the possibility that other contingencies not
discussed in the thesis might have influenced the results discussed previously.
Particularly when looking at innovation projects, new products usually involve
bundles of hardware and software with both tangible and intangible elements. The
balance between hard and soft component in the bundle might influence the
advantages or disadvantages associated with OSIP. Intuitively, bundles with large
hard component might benefit more from OSIP that those with a small component.
This would need some more testing. Other issues including but not limited to
whether the innovation is conducted in a Business to Consumer set-up or Business to
Business model might have an impact on the study. The ability for the Open Source
Product to be integrated in another product or end product may also influence
outcomes. Those possible contingency not discussed previously highlight the
opportunity for further research in this area and confirm the exploratory character of
this paper.
Ultimately, this qualitative and exploratory research develops a framework and
propositions that need empirical testing. Further studies are required, in particular,
when looking at causal relationship. For example, while there is no doubt that OSIP
offers advantages and disadvantages in certain circumstances, those outcomes have
to be quantified and interaction between the elements measured. In that regard, King,
Keohane & Verba (1994) recommend studying these phenomena over time to
minimize reverse causality and spuriousness. The researcher acknowledges that a
longitudinal study would be necessary to understand these phenomena completely.
However, this paper is an exploratory journey which successfully achieved its
principal aim: identifying advantages and disadvantages of OSIP for firms. In
addition, the time-frame of a Master by research does not allow for this longitudinal
process to be completed.
175
175 Chapter 6: Implications and Conclusions
6.4 CONCLUSION AND RECOMMENDATIONS
This research increases overall understanding of OSIP advantage and
disadvantage elements. Furthermore, it offers a contingency model of OSIP, which
can help managers to develop the right strategies to enhance OSIP. The findings are
principally based on the analysis of thirteen interviews with managers of OSIP
projects. Results indicate that firms using OSIP strategies develop both advantage
and disadvantage elements. In addition, the impacts of OSIP are highly contextual in
nature. Hence it is important for managers to understand which factors will positively
or negatively impact the firm and when OSIP is enhanced.
The findings show that OSIP has the potential to develop advantages for
organisations, providing that managers create the right conditions. In addition, the
importance of community contribution and foundation of the right platform of
development for OSIP to be a viable option has been highlighted. It is expected that
the framework developed will help managers to make educated decisions regarding
the application of OSI in physical products. Indeed OSIP, contrary to OSIS, is
resource consuming and needs specific conditions to be a viable option.
Recognising the exploratory nature of this research, and its limits, is of utmost
importance. The phenomenon studied would benefit from a bigger sample and a
longer period of study. A direct and logical follow-up on this study would be to
adopt a quantitative longitudinal approach to further validate the propositions.
177
Glossary 177
Glossary
Community: In the open source sense, Community defines as any stakeholder
involve in an open source project, being participants, contributors or users.
Creative Common: One of the licensing frameworks aimed at protecting open
source while offering an alternative to traditional copyrights.
Open Source: Originally defines the source code shared freely by early
programmers.
Open Source Innovation: By reference to Open Source code, the application
of Open Source principles in sharing IP across the community allowing individuals
to use that IP with few legal limitations.
Physical products: Often referred to as hardware, physical product in this
thesis defines tangible goods in general. The term physical as been preferred to
hardware as the latest is often associated with the software industry by opposition to
software. Physical products in the broad sense of the terms might contain chipsets or
other electronic elements and thus might also need software or code embedded to be
run. However, the thesis focuses only on the physical component.
178
178 Glossary
179
Bibliography 179
Bibliography
Abdelkafi, N., Blecker, T., & Raash, C. (2009). From open source in the digital to the physical world: a smooth transfer? Management Decision, 47(10), 1610-32.
Agerfalk, P. J., & Fitzgerald, B. (2008). Outsourcing to an Unknown Workforce: Exploring Opensourcing as a Global Sourcing Strategy. MIS Quarterly, 32(1), 385-409.
Allarakhia, M. (2009). Open Source Biopharmaceutical Innovation-A Mode of Entry for Firms in Emerging Markets. Journal of Business Chemistry, 6(1), 11-30.
Arduino. (2010). Accessed September 2010 from: http://www.arduino.cc/
Asklund, U., & Bendix, L.(2002). A Study of Configuration Management in Open Source Software. IEE Proceedings - Software 149(1), 40-46.
Banbury, C., & Mitchell, W. (1995). The effect of introducing important incremental innovations on market share and business survival. Strategic Management
Journal, 13(1), 161-82.
Barney , B. (1991). Firm resources and sustained competitive advantage. Journal of
Management, 17(1), 99-120.
Battey, J. (2001). It was 20 years ago today. InfoWorld 23(32), 28-30.
Bonaccorsi, A., C. Rossi. (2003a). Why open source software can succeed? Research
Policy, 32(1), 1243-58.
Bonaccorsi, A., C. Rossi. (2003b), Licensing Schemes in the Production and Distribution of Open Source Software: An Empirical Investigation. Working paper Available at SSRN: http://ssrn.com/abstract=432641 or doi:10.2139/ssrn.432641
Bonaccorsi, A., & Rossi, C. (2004). Altruistic individuals, selfish firms? The structure of motivation in open source software. First Monday, Peer Reviewed
Journal on the internet, 9(1). Retrieved from: http://www.uic.edu/htbin/cgiwrap/bin/ojs/index.php/fm/article/view/1113/1033
Bonaccorsi, A., C. Rossi. (2006). Comparing Motivations of Individual Programmers and Firms to Take Part in the Open Source Movement: From Community to Business. Knowledge, Technology, & Policy, 18(4), 40-64.
Bonaccorsi, A., Giannangeli, S., & Rossi, C. (2006.) Entry Strategies Under Competing Standards: Hybrid Business Models in the Open Source Software Industry. Management Science, 52(7), 1085-98.
Boyatzis, R. E. (1998). Transforming Qualitative Information: Thematic analysis
and code development. Thousand Oaks, CA. Sage Publication, Inc.
180
180 Bibliography
Brown, S. L., & Eisenhardt, K. M. (1995), Product Development: Past Research, Present Findings, and Future Directions. The Academy of Management Review,
20(2), 343-78.
Brown, S. L., & Eisenhardt, K. M. (1997). The art of continuous change: Linking complexity theory and time-paced evolution in relentlessly shifting organizations. Administrative Science Quarterly, 42(1), 1-35.
Brown, W. B., & Karagozoglu, N. (1993).Leading the way to faster new product development. Academy of Management Executive, 7(1), 36-47.
Burges, R. G. (1984). In the field: An Introduction to Field Research. London: Allen and Unwin.
Cassadeus-Masanell, R., & Ghemawat, P. (2006). Dynamic mixed duopoly: A model motivated by Linux vs.Windows. Management Science, 52(7), 1072- 1084.
Cassadesus-Masanell, R., & Llanes, G. (2009). Mixed source. Working Paper, Harvard Business School. Retrieved from: http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1474994
Cavana, R. Y., Delahaye, B. L., & Sekaran, U. (2001). Applied Business Research:
Qualitative and Quantitative Methods. Sydney: John Wiley & Son.
Chamaz, K. (1983). The Grounded Theory Method – an Explication and
Interpretation in Contemporary Field Research. Boston, MA: Little, Brown & Co.
Chesbrough, H.W., & Rosenbloom, R. S. (2002).The role of the business model in capturing value from innovation: evidence from Xerox Corporation's technology spin‐off organisations. Industrial and Corporate Change, 11(3), 529-55.
Chesbrough, H.W. (2003). Open Innovation. The New Imperative for Creating and
Profiting From Technology. Boston, MA: Harvard Business School Press.
Chesbrough, H.W. (2004). Managing Open Innovation. Research-Technology
Management, 47(4), 23-26.
Chesbrough, H.W. (2006). Beyond high tech: early adopters of open innovation in other industries. R&D Management, 36(3), 229-36.
Chesbrough, H. W., Vanhaverbeke, W., & West, J.(2006). Open Innovation
Research a New Paradigm. New York, NY: Oxford university press.
Chesbrough, H.W. (2007). Why organisations should have open business models. MIT Sloan Management Review, 48(2), 22-28.
Chesbrough, H. W. & Appleyard, M. M. (2007). Open innovation and strategy. California Management Review, 50(1), 57-76.
Chesbrough, H., & Schwartz, K. (2007). Innovating business models with co-development partnerships. Research Technology Management, 50(1), 55-59.
Chesbrough, H., & Garman, A. R. (2009). How Open Innovation Can Help You Cope in Lean Times. Harvard Business Review, 87(1), 68-76.
181
Bibliography 181
Clark, K., & McNeilly, M. (2004). Case study: IBM Think strategy – melding strategy and branding. Strategy & Leadership, 32(2), 44-47.
Curtis, S., Gesler, W., Smith, G., & Washburn, S. (2000). Approaches to sampling and case selection in qualitative research: Examples in the geography of health.
Social Science and Medicine, 50(1), 1001-14.
Dahlander, L. (2004). Appropriation and Appropriability in Open Source Software. International Journal of Innovation Management, 9(3), 259-285.
Dahlander, L., & Magnusson, M. G. (2005). Relationships between open source software organisations and communities: Observations from Nordic firms. Research Policy, 34(4), 481-93.
Dasgupta, P., & David, P. (1994). Toward a new economics of science. Research
Policy, 23(1), 487–521. Demsetz, H. (1967). Toward a Theory of Property Rights. American Economic
Review Papers and Proceedings, 57(1), 377-59.
Denzin, N. K., & Lincoln, Y. S. (1994). Introduction: Entering the field of qualitative research. In N. K. Denzin & Y. W. Lincoln (Eds.), Handbook of qualitative
research. Thousand Oaks, CA: Sage.
Denzin, N. K.,& Lincoln, Y. S. (2002). The qualitative inquiry reader. Thousand Oaks, CA: Sage Publication Inc.
De Jong, J. P. J., & von Hippel, E. (2009). Transfers of user process innovations to process equipment producers: A study of Dutch high-tech firms. Research
Policy, 38(7), 1181-91.
DeMonaco, H.J., Ayfer, A., & Von Hippel, E. (2006). The Major Role of Clinicians in the Discovery of Off-Label Drug Therapies. Pharmacotherapy, 26(1), 323-32.
Dibona, C., Ockman, S., & Stone, M. (1999). Open Sources: Voices from the Open
Source Revolution. Sebastopol, CA: Oreilly & associates.
Dodd, J. C., & Martin, B. (2000). Building a Cathedral Over the Bazaar: A Preliminary View of Certain Licensing Practices in the Open Source and Free Software Communities, working paper, in Mayor, Day, Caldwell & Keeton.
Eggert, A. & Ulaga, W. (2002). Customer perceived value: a substitute for satisfaction in business markets, Journal of Business & Industrial Marketing, 17(2/3), 107-118.
Eisenhardt, K. M. (1989). Building theories from case study research. Academy of
Management Review, 14(44), 532-50.
Eisner, E. W. (1991). The enlightened eye: Qualitative inquiry and the enhancement
of educational practice. New York, NY: Macmillan Publishing Company.
Franke, N., & Poetz, M. K. (2008). The Analogous Market Effect: How Users from Analogous Markets can Contribute to the Process of Idea Generation. Working Paper, Vienna University of Economics and Business.
182
182 Bibliography
Gallini, N. T. (1984). Deterrence by Market Sharing: A Strategic Incentive for Licensing. American Economic Review, 74(1), 931-941.
Gallini, N. T., & Wright, B. D. (1990). Technology Transfer Under Asymmetric Information. Rand Journal of Economics, 21(1), 147-160.
Garud, R., Jain, S., & Kumaraswamy, A. (2002). Institutional Entrepreneurship in the Sponsorship of Common Technological Standards: The Case of Sun Microsystems and Java. The Academy of Management Journal, 45(1), 196-214.
Gillham, B. 2000. Case Study Research Methods. London: Bill Gillham.
Goodman, L. A. (1961).The Annals of Mathematical Statistics. Institute of
Mathematical Statistics, 32(1), 148-170.
Guba, E. (1990). The paradigm dialog. Beverly Hills, CA: Sage.
Grand, S., von Krogh, G., & Swap, W. (2004). Resource allocation beyond firm boundaries: A multi-level model for Open Source innovation. Long Range
Planning, 37(6), 591-610.
Hars, A., & Ou, S. (2001, January). Working for Free? – Motivations of Participating in Open Source Projects. Proceedings of the 34th Hawaii International
Conference on System Sciences. (pp.1-9).Hawaii, USA: Honolulu.
Harris, F., & De Chernatony, L. (2001). Corporate branding and corporate brand performance. European Journal of Marketing, 35(3/4), 441-456.
Hartley, J. F. (1994). Case studies in organizational research. In C. Cassell and G. Symon (Eds), Qualitative methods in organizational research: A practical
guide. London: Sage Publication Inc.
Hawkins, D., Neal, C, Quester, P., & Best, R. (1994). Consumer behaviour:
Implications for marketing strategy. Sydney, NSW: Irwin.
Hedgebeth, D. (2007). Gaining competitive advantage in a Knowledge-based economy through the utilization of open source software. The Journal of
Information and Knowledge Management Systems, 37(3), 280-94.
Henkel, J. (2003).Software development in embedded Linux: Informal collaboration of competing firms. W.Uhr, W., Esswein, W., & Schoop, W. (Eds). Proc. 6
Internat. Tagung Wirtschaftsinformatik Physica. Verlag, Heidelberg, Germany.
Henkel, J. (2004). Open Source Software from Commercial Firms – Tools, Complements, and Collective Invention. ZfB-Ergänzungsheft, 74(4).
Henkel, J. (2006). Selective revealing in open innovation processes: The case of embedded Linux. Research Policy, 35(7), 953-69.
Henkel, J., & Jung, S. (2010). Identifying Technology Applications Using an Adaptation of the Lead-User Approach. Working Paper, Technical University of Munich and Vienna University of Economics and Business. Retrieved from: http://www.econbiz.de/archiv1/2010/106892_technology_lead_user.pdf
183
Bibliography 183
Hertel, G., Niedner, S., & Hermann, S. (2003). Motivation of software developers in open source projects: An internet-based survey of contributors to the Linux kernel. Research Policy, 32(1), 1159-77.
Hope, J. E. (2004). Open Source Biotechnology. Thesis from the Australian National University. Retrieved from: http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.113.7640&rep=rep1&type=pdf
Hurley, R. F., & Hult, G. T. M. (1998). Innovation, Market Orientation, and Organizational Learning: An Integration and Empirical Examination. Journal of
Marketing, 62(3), 42-54.
Jones, C. (1985). Strategic Issues in New-Product Introductions. Journal of
Advertising Research, 25(1), 11-13.
Kahn, R. L., & Cannell, C. F. (1957). The dynamics of interviewing. Theory,
technique, and cases. New York, NY: Wiley.
Katz, M. L., & Shapiro, C. (1986a). How to License Intangible Property, 101 Quarterly Journal of Economics, 567–589.
Katz, M. L., & Shapiro, C. (1986b). Technology Adoption in the Presence of Network Externalities. Journal of Political Economy, 94(4), 822-841.
Keinz, P., & Prügl, R. (2010). A User Community-Based Approach to Leveraging Technological Competencies: An Exploratory Case Study of a Technology Start-Up from MIT. Creativity and Innovation Management, 19(3), 269-89.
Keller, K. L. (1993). Conceptualizing, measuring and managing customer-based brand equity. Journal of Marketing, 57(1), 1-22.
King, G., Keohane, R. O., & Verba, S. (1994). Designing social inquiry: Scientific
inference in qualitative research. Princeton, NJ: Princeton University Press.
Kleinschmidt, E.J. and Cooper, R.G. (1991). The Impact of Product Innovativeness on Performance. Journal of Product Innovation Management, 8(1), 240-51.
Koenig, J. (2004). Seven Open Source Business Strategies for Competitive Advantage. IT Manager’s Journal. Retrieved from: http://dcc.puc.cl/cursos/file.php/4/Lecturas/koenig2004strategies.pdf sid=04/05/10/2052216&tid=85&tid=4).
Kotler, P. (2003). Marketing Management eleventh edition. Uppersaddle River NJ: prentice hall.
Kogut, B., & Metiu, A. (2001). Open-source software development and distributed innovation. Oxford Review of Economic Policy, 17(2), 248-64.
Lakhani, K. R., & von Hippel, E. (2003). How open source software works: “Free” user-to-user assistance. Research Policy, 32(6), 923-43.
Lakhani K. R., Jeppesen, L. B., Lohse, P. A., & Panetta, J. A. (2007). The Value of Openness in Scientific Problem Solving. Working paper. Retrieved from: http://www.hbs.edu/research/pdf/07-050.pdf
184
184 Bibliography
Lakhani, K. R., & von Hippel, E. (2009). No Managers Required: A case study of collaborative innovation using managerial toolkits. MIT Sloan School of Management Working Paper.
Lakhani, K. R., & Wolf, B. (2005). Why Hackers Do What They Do: Understanding Motivation and Effort in Free/Open Source Software Projects, in J. Feller, B. Fitzgerald, S. Hissam and K. R. Lakhani (eds), Perspectives on Free and Open
Source Software. Cambridge, MA: MIT Press.
Lee, S. H. (1999). Open Source Software Licensing. Working paper, Harvard University. Retrieved from: http://eon.law.harvard.edu/openlaw/gpl.pdf
Lee, T. W. (1999). Using qualitative method in organisation research. Thousand Oaks, CA: Sage.
Lerner, J., & Tirole, J. (2001). The open source movement: key research questions. European Economic Review, 45(1), 819-26.
Lerner, J., Tirole, J.(2002). Some simple economics of open source. Journal of
Industrial Economics, 50(2), 197–234.
Lerner, J., Tirole, J.(2002). The scope of open source licensing. Working paper, Boston, MA: Harvard Business School.
Lerner, J., & Tirole, J. (2005). The Economics of Technology Sharing: Open Source and Beyond. The Journal of Economic Perspectives, 19(2), 99-120.
Lerner, J., & Tirole, J. (2005). The scope of open source licensing, Journal of Law,
Economics and Organization, 21(1), 20–56.
Lincoln, Y., & Guba, E. (1985). Naturalistic Inquiry. New York, NY: Sage.
Lichtenthaler, U. (2010). Open innovation: potential risks and managerial countermeasures. Retrieved from: http://www.radma.ltd.uk/conference2010/papers_abstracts/Lichtenthaler_17.pdf
Lofland, J., & Lofland, L. H. (1984). Analysing Social Setting. Belmont, CA: Wadsworth.
Marshall C., & Rossman, G. B. (1995). Designing Qualitative Research. London: Sage Publications.
Mason, J. (2002). Qualitative Researching 2nd
Edition. London: Sage Publication.
Maurer, S., & Scotchmer, S. (2006). Open-source software: the new intellectual property paradigm. In Handbook on Information Systems, T Hendershott (Ed), pp 285–322. Amsterdam, the Netherlands: Elsevier.
McGowan, D. (2001). Legal Implications of Open-Source Software. University of
Illinois Law Review, 241–304.
McWilliam, A., & Siegel, D. (2001). Corporate Social Responsibility: A Theory of the Firm Perspective. The Academy of Management Review, 26 (1), 117-27.
Miles, M. B., & Huberman, A. M. (1984). Qualitative Data Analysis: A Sourcebook
of New Methods. Beverly Hills, CA: Sage Publications.
185
Bibliography 185
Miles, M. B., & Huberman, A. M. (1994).Qualitative data analysis: an expanded
sourcebook. Beverly Hills, CA: Sage Publications.
Mintzberg, H., & Waters, J. A. (1985). Of strategies, deliberate and emergent. Strategic Management Journal, 6(3), 257-72.
Morse, J. (1995). Qualitative research methods for health professionals in Norman, K. D., & Lincoln, Y. (2005). The Sage Handbook of Qualitative Research (3
rd
Edition). Thousand Oaks, CA: Sage publication, Inc.
Müller-Seitz, G. (2009). The open source software phenomenon as a role model for networked innovations in biotechnology: an exploratory study. International
Journal of Web Based Communities, 5(2), 212-37.
Müller-Seitz, G., & Reger, G. (2009). Is open source software living up to its promises? Insights for open innovation management from two open source software-inspired projects. R&D Management, 39(4), 372-81.
Müeller-Seitz, G., & Reger, G. (2010). Wikipedia. The Free Encyclopedia as a Role Model? Lessons for Open Innovation from an Exploratory Examination of the Alleged Democratic-anarchic Nature of Wikipedia, in: International Journal of
Technology Management, 52(3/4), 457-76.
Müeller-Seitz, G., & Reger, G. (2010). Networking beyond the software code? An explorative examination of the development of an open source car project. Technovation, 30, 627-34.
Mustonen M. (2002). Why do firms support the development of substitute copyleft programs? Discussion paper 529, Department of Economics,University of Helsinki.
Mustonen, M. (2003). Copyleft: The economics of Linux and other open source software. Discussion Paper 493, Department of Economics, University of Helsinki, Helsinki, Finland.
Mustonen, M. (2005). When does a firm support substitute open source programming? Journal of Economic & Management Strategy, 14(1), 121-139.
Nambisan, S., & Sawhney, M. (2007). A Buyer's Guide to the Innovation Bazaar. Harvard Business Review, 6(1), 109-18.
Nohria, N., & Gulati, R. (1996). Is Slack Good or Bad for Innovation? The Academy
of Management Journal, 39(5), 1245-64.
Norman, K. D., & Lincoln, Y. (2005). The Sage Handbook of Qualitative Research
3rd
Edition. Thousand Oaks, CA: Sage publication, Inc.
Nuvolari, A., & Rullani, F. (2007). Curious exceptions? Open source software and „open‟ technology, in St. Amant, K., & Still, B. (Eds). Handbook of research on
open source software: Technological, economic, and social perspectives. Hershey, PA.: Information Science Reference, 227–236.
Open Innovation Project. (2010). Retrieved from: http://open-innovation-projects.org/
186
186 Bibliography
Open Motor. (2010). Retrieved from: http://www.local-motors.com
Open Source Initiative. (2010). Open Source Definition. Retrieved from: http://www.opensource.org/osd.html.
OpenSPARC. (2010). Open SPARC processor from Sun Microsystems. Retrieved from: http://www.opensparc.net/
Ord, B., Shaw, G., & Green, T. (2004). Investigative interviewing explained. Chatswood, N.S.W. Lexis Nexis.
Osterloh, M., Rota, S. (2007). Open source software development- just another case of collective invention? Research policy, 36(2), 157-71.
Osterwalder, A. (2004). The Business Model Ontology - a proposition in a design science approach. Dissertation, University of Lausanne, Switzerland: 173.
P2P foundation. (2010). Retrieved from: http://p2pfoundation.net/Open%20hardware
Patton, M. Q. (1990). Qualitative Evaluation and Research Methods (2nd ed.). Newbury Park, CA: Sage Publications, Inc.
Pearson, H. E. (2000). Open Source Licences: Open Source- The death of proprietary system? Computer Law & Security Review, 16(3), 151-56.
Peddibhotla, N. B., & Subramani, M. R. (2007). Contribution to Public Document Repositories: A critical Mass Theory Perspective. Organisation studies, 28(3), 327-46.
Perens, B.(1999). The Open Source Definition, in Open Sources: Voices from the
Open Source Revolution, Sebastopol, CA: O'Reilly & Associates.
Porter, M. E. (1980). Competitive Strategy: Techniques for Analyzing Industries and
Competitors. New York, NY: The Free Press.
Porter, M. E. (1990). The competitive advantage of nations. New York, NY: Free Press.
Preece, R. (1994). Starting research: An introduction to academic research and dissertation writing. London: Continuum.
Prügl, R., & Schreier, M. (2006). Learning from Leading-Edge Customers at The Sims: Opening Up the Innovation Process Using Toolkits. R&D Management, 36(1), 237–50.
Raasch, C., Herstatt, C., Blecker, T., & Abdelkafi, N. (2008). Open Source Innovation–Out of software? Proceedings of the EIASM IPDM Conference 2008, Hamburg.
Raasch, C., Herstatt, C., & Balka, K. (2009). On the open design of tangible goods. R&D Management, 39(4), 382–93.
Raymond, E., (1999). The Cathedral and the Bazaar: Musings on Linux and Open
Source from an Accidental Revolutionary. Sebastapol, CA: O‟Reilly and Associates.
187
Bibliography 187
Richins, M. L. (1983). Negative Word-of-Mouth by Dissatisfied Consumers: A Pilot Study. The Journal of Marketing, 47(1), 68-78.
Rockett, K. E. (1990). Choosing the Competition and Patent Licensing. Rand
Journal of Economics, 21(1), 161-172.
Shapiro, C. (2001). Navigating the Patent Thickets: Cross-Licenses, Patent Pools, and Standard-Setting, in A. Jaffe, J. Lerner and S. Stern (eds.), Innovation Policy and the Economy, 2, NBER, MIT Press.
Schumpeter, J.A. (1934). The Theory of Economic Development. Cambridge, MA: Harvard University Press.
Schumpeter, J.A. (1938). Business cycles. New York, NY: McGraw Hill.
Schumpeter, J.A. (1943). Capitalism, Socialism and Democracy. London: Fakenham and Reading.
Shepard, A. (1987). Licensing to enhance demand for new technologies. Rand
Journal of Economics, 18(3), pp. 360–368.
Shilling, M. A. (2008). Strategic Management of Technical Innovation, Second
Edition. New York, NY : McGraw-Hill, Irwin.
Sieg, J. H., Wallin, M. W., & Von Krogh, G. (2010). Managerial challenges in open innovation: a study of innovation intermediation in the chemical industry. R &
D Management, article to be printed. Retrieved from: http://onlinelibrary.wiley.com/doi/10.1111/j.1467-9310.2009.00596.x/full
Singleton, R. A., & Straits, B. C. (2005). Approaches to Social Research, 4th Ed. New York, NY: Oxford University Press.
Sourceforge (2010). Retrieved from: http://sourceforge.net/
Stallman, R. M. (1998). The GNU project. Retrieved from: http://www.gnu.org/gnu/the-gnu-project.html
Stallman, R. M. (1999). The GNU operating system and the free software movement in Dibona, C., Ockman, S., & Stone, M. (Eds), Open Sources: Voices from the
Open Source Revolution (53-70). Sebastopol: O‟Reilly.
Stake, R. E. (1978). The case study method in social inquiry. Educational
Researcher, 7(2), 5-8.
Stake, R. E. (1995). The art of case study research. Thousand Oaks, CA: Sage publication inc.
Strauss, A. L., & Corbin, J. M. (1990). Basics of Qualitative Research: grounded
theory procedures and techniques. Newbury Park, CA: Sage.
Timmers, P. (1998). Business Models for Electronic Markets, Journal on Electronic
Markets, 8(2), 3-8.
Tuomi, L. (2003). Networks of Innovation: Changes and Meaning in the Age of the
Internet. Oxford, UK: Oxford University Press.
188
188 Bibliography
Tuomi, L. (2005). The Future of Open Source in How Open is the Future? Economic, Social & Cultural Scenarios inspired by Free & Open-Source Software, Marleen Wynants, M. & Cornelis, J. (Eds). Brussels, Belgium: Brussels University Press.
Ulhoi, J. P. (2004). Open Source Development: A Hybrid in Innovation and Management Theory. Management Decision, 49(9), 1085-114.
Von Krogh, G. (2002). The communal resource and information systems. The
Journal of Strategic Information Systems, 11(2), 85-107.
Von Krogh, G., Spaeth, S., & Lakhani, K. R. (2003) Community, Joining, and Specialization in Open Source Software Innovation: A Case Study. Research
Policy, 32(1), 1217-41.
Von Krogh, G., & von Hippel, E. (2006). The promise of research on open source software. Management Science, 52(7), 975-83.
Von Hippel, E. (1982,). Get new products from customers. Harvard Business
Review, (2), 117−122.
Von Hippel, E. (1994). Sticky Information" and the Locus of Problem Solving: Implications for Innovation. Management Science, 40(4), 429-39.
Von Hippel, E. (1998). Economics of product development by users: The impact of sticky local information. Management Science, 44(5), 629-44.
Von Hippel, E. (2001). Innovation by user communities: Learning from open source software. MIT Sloan Management Review, 42(4), 82-86.
Von Hippel, E., & Von Krogh, G. (2003). Open source software and the “private-collective” innovation model: Issues for organization science. Organization
Science, 14(2), 209-223.
Von Hippel, E. (2005). Democratizing Innovation. Cambridge, MA: MIT Press.
Von Hippel, E., & Von Krogh, G. (2006). Free revealing and the private-collective model for innovation incentives. R&D Management, 33(3), 295-306.
Von Hippel, E. (2007), Horizontal innovation networks by and for users. Industrial
and Corporate Change, 16(2), 293-315.
Von Hippel, E. (2008). In Thompson, C. Build it. Share it. Profit. Can open source hardware work? Wired Magazine, 16(11).
Von Hippel, E., Franke, N., & Prüg, R. (2009). Pyramiding: Efficient search for rare subjects. Research Policy, 38(9), 1397-406.
Von Hippel, E. (2010). In Groen, A. J., & Linton, J. D. Is open innovation a field of study or a communication barrier to theory development? Technovation,
30(11/12), 554.
Vujovic, S., & Ulhøi, J. P. (2008). Online innovation: the case of open source software development. European Journal of Innovation Management, 11(1), 142-56.
189
Bibliography 189
Watson, R., T., Bourdreau, M-C., York, P. T., Greiner, M. E., & Wyn, D. (2008). The business of Open Source. Tracking the changing competitive conditions of the software industry. Communication of the ACM 51(4) 41-46.
West, J., & Gallagher, S. (2004). Key Challenges of Open Innovation: Lessons from Open Source Software. Working paper, May 2004. Retrieved from: http://www.cob.sjsu.edu/west_j/Papers/WestGallagher2004.pdf
Womack, J. P., Jones, D. T., & Roos, D. (1990). The machine that changed the
world. Ney York, NY: Rawson Associates.
Yin, R. K. (2003). Case Study Research: Design and Methods. Thousand Oaks, CA: Sage.
The 451 group. (2008). Commercial Adoption of Open Source: Open Source is not a Business Model. New York, NY: Tier1Research.
191
Appendices 191
Appendices
APPENDIX 1: INTERVIEW PROTOCOL
Thanks very much for your time and your help with this study. Date: Starting time:
Medium of communication:
Company:
Contact: Email:
Before starting the interview, some housekeeping: As you are already aware, this project is being undertaken as part of my Masters by research at Queensland University of Technology Brisbane Australia. All data is strictly confidential and the only people to have access to the data obtained during the project are myself and my supervisors (Assoc/Pr Roxanne Zolin and Dr Henri Burgers). The purpose of this project is to explore the advantages and disadvantages gained by firms engaged in Open Source Innovation (OSI) for physical products. By OSI we mean Open Source applied in the Design, Development and Delivery of a new product. The literature suggests that OSI in software generates specific advantages and disadvantages for firms. However, little is known when OSI is applied to physical products. It is important that we understand what you, as a manager of such project, think advantages and disadvantages are for your company in using OSI. Your interview will require you to think of the OS projects for physical products you managed or are managing and their impact at the firm level. Your participation in this project is voluntary. If you do agree to participate, you can withdraw from participation at any time during the project without comment or penalty. Your decision to participate will in no way impact upon your current or future relationship with QUT. Your participation will be in the form of an interview, and will take approximately 40 minutes to complete (No more than 60 minutes). Questions will include project management and innovation topics. Risks and benefits:
There are no risks beyond normal day-to-day living associated with your participation in this project. It is expected that this project will benefit you. Hopefully this research will help managers to better use OSI and mitigate potential disadvantages. All comments and responses are anonymous and will be treated confidentially. The names of individual persons are not required in any of the responses. If you have any concern or questions, feel free to ask them at any time or to contact the ethic committee (details provided in my first email). Are you happy to pursue this interview? Yes
No
Would you mind if this interview is
recorded?
Yes
No
Your interview will be recorded and transcribed for research purpose. The transcription will then be de-identified and recording destroyed. It is possible to participate in the project
192
192 Appendices
without being recorded. Transcripts will be returned to you after the interview for approval and review By default interview data will be de-
identified. Would you like to have your
company identified in the research?
Yes No
Just a couple of questions before starting to help me organise the data What is your Name? What is the name of your company? Position in the company? When did the company started? Number of people employed? If you were to qualify your company
would you say?
It is a start up its a mature company
Are you involved in any other projects at the moment?
Interview Question (See appendix 2 below)
193
Appendices 193
APPENDIX 2: INTERVIEW QUESTIONS
This project is being undertaken as part of Masters project for Mickael Blanc. The project is funded by the Queensland University of Technology. The funding body will not have access to the data obtained during the project. The research student and his associated supervisors (Assoc/Pr Roxanne Zolin and Dr Henri Burgers) will have access to the data. The purpose of this project is to explore the advantages and disadvantages gained by firms engaged in Open Source Innovation (OSI) for physical products. By OSI we mean Open Source applied in the Design, Development and Delivery of a product. I want to attract your attention here to the fact that I am not looking at Open Source Software but at how the community is involved in the creation of an Open physical product without monetary return. (Even if we will talk about Software in our discussion) The research team requests your assistance because literature suggests that OSI in software generates specific advantages and disadvantages for firms. However, little is known when OSI is applied to physical products. It is important that we understand what you, as a manager of such project, think advantages and disadvantages are for your company in using OSI. Your interview will require you to think of the OS projects for physical products you managed or are managing and their impact at the firm level.
Pre-questions (for sampling purpose):
What is your position in the company?
How long has the company been trading for?
How many employees do you have?
Would you say your company is a start-up or a mature firm?
The first series of questions is about the specifics of the OS project for a physical product you are involved in. So we are talking about your project in regards to OSI in physical products. As discussed previously, OSI is characterised by an involvement of the community without monetary reward in designing developing and delivery a product:
Can you briefly describe the OS project you are involved with? o What is the aim of the project? o How many people are involved and what is their role? o How long has the project been running for? o At which stage of the project are you at the moment?
How was the community involved in this project?
I see innovation as a process that can be managed to execute an invention
Try to think back to the time you had the idea of the product for the first time,
what happened next? How did you execute your invention?
194
194 Appendices
Did you use OS in the design stage? How and why? o What part of your project design is Open to the public?
Are the drawings available to the public and if yes under which licence?
What about CAD models? Are the schematics of the circuit available to the public?
Did you use OS in the development stage? How and why If we compare to OS in software we are talking about the coding process. Try to
think back to the time you were trying to make your first product
o Were the public involved in the development phase?
Did you use OS in the distribution stage? How If we compare to OS in the software industry, distribution is done through
internet by download and Electronic exchange
o Are the bills of material available to the public? o Can the public DIY
The next few questions are slightly different and focus on the innovation process
as a whole and how your company in particular deals with innovation
Did you personally choose OSI for this project? Are there any specific criteria that influenced your decision? What are those criteria?
Can you think about what makes your OS strategy unique? What are the most important characteristics in regards to your project?
What advantages and disadvantages does your company/project gain from the use of OSI
o During the design of this product? o During the development phase of this product? o During the distribution of this product?
What do you perceive as a direct or indirect advantage or disadvantage from OSI in general?
What is the overall impact of OSI on the company?
The last series of questions is about Open Source in General
Do you think OS differ from Product to software?
Before this project, have you had any contact with OS? If yes what was your experience?
Do you use OSI in any other projects in the company? Can you briefly describe them?
Do you use any other type of OS? If yes, can you think about how it fits together with what we discussed before?
o Open Source content or User generated content (wikis, forums...) o OS software
Thanks for your help.
195
Appendices 195
Notice that you can chose to you can withdraw from participation at any time during the project without comment or penalty. Your decision to participate will in no way impact upon your current or future relationship with QUT (for example your grades). Data gathered are automatically de-identified. Let me know if you want your name as well as your company to appear clearly in my thesis. Mickael