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Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

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Page 1: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Customer-Driven Marketing

Sports & Entertainment Marketing

Mrs. Wilson

Page 2: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Marketing

“The process of planning, pricing, promoting, selling, and distributing ideas,

goods, or services to create exchanges that satisfy customers.”

Page 3: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Music to a Marketer’s Ears

• “They’re the best.”• “I always eat there.”• “I only fly with that airline.”• “I buy my electronics at that

store.”

Page 4: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Four Types of Utility

MarketingRetail sales (in exchange for currency or credit-card payment); swap meets

Ability to transfer title to goods or services from marketer to buyer

Ownership (possession)

MarketingSoda machines in school lobbies; coffee and snacks in Barnes & Noble bookstores; day cares in office complexes; ATM machines in gas stations; mailboxes outside convenience stores

Availability of goods and services at convenient locations

Place

MarketingOne-hour dry cleaning; LensCrafters eyeglass guarantee; Federal Express’ guarantee of package delivery by 10:30 a.m. the next day

Availability of goods and services when consumers want them

Time

ProductionSkippy Peanut Butter; State Farm automobile insurance policy; Boeing 767 aircraft

Conversion of raw materials and components into finished goods and services

Form

Organizational

Function

ResponsibleExamplesDescriptionType

Page 5: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

By creating Time, Place, and Ownership Utility, FedEx is adding value.

Creating Utility

Page 6: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Marketing Variables—Marketing Mix

• Product• Price• Promotion• Place

(distribution)

Using the Marketing Mix to build long-term relationships.

4 P’s

Page 7: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

How to Create Customers Identifying customer needsDesigning goods and services that meet those

needsCommunicating information about those goods

and services to prospective buyersMaking the goods or services available at times

and places that meet customers’ needsPricing goods and services to reflect costs,

competition, and customers’ ability to buyProviding for the necessary service and follow-up

to ensure customer satisfaction after the purchase

Page 8: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Four Eras of Marketing History

“A good product will sell itself.”

“Creative advertising and selling will overcome consumers’ resistance and convince them to buy.”

“The consumer rules! Find a need and fill it.”

“Long term relationships with customers and other partners lead to success.”

Prior to 1920’s to 1950’s Since 1950’s Since 1990’sEra Production Sales Prior Marketing Relationship

In the United States and other highly industrialized economies

Page 9: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

•Netpulse, LLC uses a monitoring system to help in diagnosing problems from a remote location. They also provide innovative ways to help their customers, Health Club Owners, attract members.

•Netpulse, LLC has the ability to provide cardiovascular equipment with a flat LCD screen enabling exercisers to surf the web, listen to CDs, watch personal TV, and still use the equipment.

•This is a good example of providing for a “win, win situation” leading to Relationship Marketing, the building of long-term relationships.

Relationship Marketing

Page 10: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Emergence of the Marketing Concept

• Seller’s Market - Market in which there are more buyers for fewer goods and services.

• Buyer’s Market - Market in which there are more goods and services than people willing to buy them.

• Consumer Orientation - Emphasizes first determining unmet consumer needs and then designing a system for satisfying them.

• Marketing Concept - Company-wide consumer orientation with the objective of achieving long-run success.

Page 11: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Marketing Myopia

Management’s failure to recognize the scope of its business.

Page 12: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Avoiding Marketing Myopia by Focusing on Benefits

“We are in the entertainment business.”

“We are in the video game business.”

Sony

“We are in the financial services business.”

“We are in the stock brokerage business.”

Prudential Securities

“We are in the transportation business.”

“We are in the airline business.”

Northwest Airlines

“We are a communications company.”

“We are a telephone company.”

MCI Worldcom

Marketing-Oriented Description

Myopic DescriptionCompany

Page 13: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Categories of Nontraditional Marketing

U.S. Army: An Army of One. United Way brings out the best in all of us. Tech Corps: America needs to know.

Marketing efforts of mutual-benefit organizations, service organizations, and government organizations that seek to influence others to accept their goals, receive their service, or contribute to them in some way

Organization marketing

NASCAR Pepsi 400; American Cancer Society Relay for Life

Marketing of sporting, cultural, and charitable activities to selected target markets

Event marketing

“Welfare to Work. It works.” “Friends don’t let friends drive drunk.”

Identification and marketing of a social issue, cause, or idea to selected target markets

Cause marketing

Georgia: Experience the Soul of Georgia; Belize: Catch the Adventure; Tennessee: Sounds Good to Me

Marketing efforts designed to attract visitors to a particular area; improve consumer images of a city, state, or nation; and/or attract new business

Place marketing

Celebrity Britney Spears; athlete Tiger Woods; political candidates

Marketing efforts designed to cultivate the attention and preference of a target market toward a person

Person marketing

ExamplesBrief DescriptionType

Page 14: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Technology Revolution in Marketing Interactive marketing - Buyer-seller

communications. Internet - All-purpose global network of 50,000 different

networks.World Wide Web (WWW or Web) - Interlinked

collection of graphically rich information sources within the larger Internet.

Broadband technology - Extremely high speed, always-on Internet connection.

Interactive television service - A package that includes a return path for viewers to interact with programs on commercials.

Page 15: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Online TechniquesFour Broad Categories

1. The virtual storefront allows customers to view and order merchandise.

2. Interactive brochures range from simple, one-page electronic flyers to multimedia presentations.

3. Online newsletters provide current news, industry information, and contacts and links for internal and external customers.

4. The Web - Consumers can order catalogs, refer to

lists of frequently asked questions with answers, place order online, and send questions to company representatives.

Page 16: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

The Web Marketing Questions

What types of goods and services can be successfully marketed on the Web?

What characteristics make a successful Web site?

Does the Internet offer a secure way to process customer orders?

How will Internet sales affect traditional store-based and non-store retailing and distribution?

What is the best use of this technology in a specific firm’s marketing strategy: promotion, image building, or sales?

Page 17: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Relationship Marketing

The development, growth, and maintenance of long-term, cost-effective exchange relationships with individual customers, suppliers, employees, and other partners for mutual benefit.

Advocate

LoyalSupporter

RegularPurchaser

NewCustomer

Page 18: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Eight Universal Marketing Functions

1. Buying

2. Selling

3. Transporting

4. Storing

5. Standardizing and grading

6. Financing

7. Risk Taking

8. Securing Marketing Information

Page 19: Customer-Driven Marketing Sports & Entertainment Marketing Mrs. Wilson

Increased Employee Loyalty

Better Public Image

Market Place Success

Improved Financial Performance

Programs that Promote Ethical Behavior & Social Responsibility Produce