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Choose Your Own Adventure Stories By Mrs. Bushman Laird School

Choose Your Own Adventure Stories

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Choose Your Own Adventure Stories. By Mrs. Bushman Laird School. Getting A Little Inspiration. Use a mind mapping software (such as Inspiration) to diagram how your story will look. . Map it out. Each bubble should represent a slide and should point to two outcomes. - PowerPoint PPT Presentation

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Page 1: Choose Your Own Adventure Stories

Choose Your Own Adventure Stories

By Mrs. BushmanLaird School

Page 2: Choose Your Own Adventure Stories

Getting A Little Inspiration. Use a mind

mapping software (such as Inspiration) to diagram how your story will look.

Page 3: Choose Your Own Adventure Stories

Map it out. Each bubble should

represent a slide and should point to two outcomes.

Ultimately, the goal is for each set of outcomes to end up on the same ending slide. Numbering each circle can help with this. Make sure you include a title slide in the numbering.

Page 4: Choose Your Own Adventure Stories

It’s A Set Up. Create the blank

slides. You will have a title slide first, then the rest will be blank.

Remember, the slide numbers will be correlating with the numbers you assigned on the story map.

Page 5: Choose Your Own Adventure Stories

It’s all in the details. Add in the details

each slide tells for your story. Be sure to add graphics.

Add a separate space where the selections are going to be made to continue on the next story. These should be in the form of a question.

Page 6: Choose Your Own Adventure Stories

Button it up! Once you have written

your story pieces on the slides, it’s time to add the buttons.

Click on Slide Show, Action Buttons.

There are a number of uses for these buttons, our primary use will be to move to a specific slide.

Page 7: Choose Your Own Adventure Stories

Customize! In the sub menu for

Action Buttons, click Custom.

Page 8: Choose Your Own Adventure Stories

Location, location, location.

Your cursor will change to look like two intersecting lines.

Go to the location of your questions, then click and drag the cursor to create the square button. You can resize this button later if you want.

Page 9: Choose Your Own Adventure Stories

The big set up. When you release

the mouse, this box will pop up.

Click Hyperlink To Then click Slide.

Page 10: Choose Your Own Adventure Stories

Select the slide. Click on the slide

number you want this button to take the reader to. If you are unsure which slide, there is a nice preview pane for you to see what is on the slide for verification.

Click OK.

Page 11: Choose Your Own Adventure Stories

Appearances. Control + Click on

the button and select Format Shape.

Page 12: Choose Your Own Adventure Stories

Picture Perfect. In the pop-up box,

click on Fill on the left corner.

Click on the button marked picture.

Click on Choose a picture and select your picture for the button.

Click OK.

Page 13: Choose Your Own Adventure Stories

Multiply. You’ll now need to

replicate the action buttons for each slide. This is where the map on Inspiration comes in handy.

Page 14: Choose Your Own Adventure Stories

Sum It Up. This includes a

button on the final slide of the story that will take the reader back to the beginning to try another adventure!