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c e s a r s a l d i v a r c v + p r o j e c t p o r t f o l i o

Cesar Saldivar Project Portfolio

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Projects since 2012

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  • c e s a r s a l d i v a rc v + p r o j e c t p o r t f o l i o

  • w o r k h i s t o r y

    GreenApple_Lab (2008 - 2012)CEO and Founder

    Founded GreenApple_Lab students experimental collective and recording studios during universityRendering and consulting projects for architecture studentsParticipation in several local architecture contestsSound engineering and production for several music projectsEvolved into no!Lab in 2012

    Worked as senior architect and visualisation artist at bag; Aguascalientes, MXCollaborated in housing projects in the areas of design, archviz and construction supervisionSeveral archviz projects for local and national architecture practices

    no!Lab (2012 - 2014)CEO and Founder

    Founded no!Lab research collective and recording studios in 2012publicFeeds( ); Research project on public space and social networks within Aguascalientes city centreRan several workshops on Grasshopper and generative designSplit into AVO studio and no!Lab Recordings in 2014

    no!Lab Recordings (2014 - 2015)CEO and Founder

    Founded no!Lab Recordings in 2014Recording studios and music release management for several local bandsMusic production and engineering for local bands, including own music project Bleak BoysMedia, booking, management and live generative visuals for Bleak Boys

    LM Arkylab (2014)Visualisation Artist/Computational Designer

    Worked as visualisation artist and computational designer during a project stage at LM Arkylab; Aguascalientes, MXCollaborated in the areas of parametric 3D modelling and archviz for a large scale public space project in Aguascalientes

    AVO studio (2014 - 2015)CEO and Founder

    Founded AVO studio architecture, industrial design and research practice in 2014 alongside industrial designer Nadia VillalobosDeveloped bewkPavilion using parametric design and analysis toolsTRAMA/18: Collection of furniture that need no extra assembly elements such as glue or screws (WIN Awards 2015 nominee)Interior design proposals for local clients and national contestsRan several Grasshopper workshops in Mexico CityFlexBeams: Research project on 3d printed assemblies and laser cut adaptive geometries for furniture (pending for funding)SFT: Research project on a surface made of can rings that react to sound and music stimuli (large scale installation pending for approval)Partnership ended recently due to the resignation of founding member and partner Nadia Villalobos

    Blob Box Studio (2013)Architect/Computational Designer

    Contributed in a few architecture projects in AguascalientesSeveral design proposals using parametric toolsConstruction supervision

    Tec de Monterrey Campus Aguascalientes (2013)Tutor

    Lectured Introduction to Architecture I and II for highschool studentsMade several basic experiments with parametric toolsPrototyped bewkPavilion in collaboration with no!Lab

    Bunker Arquitectura (2013)Intermediate Architect/Computational Designer

    Worked as intermediate architect and computational designer at Bunker Arquitectura; Mexico City, MXCollaborated in several projects in the areas of design, representation, visualisation, construction supervision and mainly computational designPart of the design teamwork for the presidential air base in Mexico City airportDeveloped ofce and pavilion projects using scripting tools

    bag (2013 - 2014)Senior Architect/Visualisation Artist

    e d u c a t i o n

    UniversityTec de Monterrey Campus Aguascalientes, MXArchitecture (2007 - 2012)Kingston University (Year abroad); London, UKArchitecture Part I - Second Year (2011 - 2012)

    WorkshopsArchiCAD at Lugarq; Aguascalientes, MX3ds Max + VRay at Taller 210; Guadalajara, MXAA DLAB 2011; London, UKUniversity of Cambridge summer course on math; Cambridge, UKAA Istanbul Visiting School 2012; Istanbul, TurkeyAA Athens Visiting School 2012; Athens, GreeceParametric Design Symposium at Yaar Universitesi; Izmir, TurkeyRhino + GH at [complex geometry]; Mexico City, MXGH + Arduino at LAAD; Mexico City, MX

    p u b l i c a t i o n s , e x h i b i t i o n s a n d a w a r d s

    ECHO project - Exhibition at Kinetic Art Fair; London, UK (2012)Social Topography by Bunker Arquitectura - Archdaily and others (2013)AVO studio TRAMA/18 - Blogs, online and physical magazines around the world, including Coolhunter, Design Milk, WAN interiors, Curve Magazine and many more (2015)AVO studio TRAMA/18 - Product fabrication and exhibition at Bogota Design Festival (2015)AVO studio TRAMA - WIN Awards nominee (2015)AVO studio TRAMA/18 - INBA National Design Biennale nominee (2015)FONCA grant winner (2015)

    SkillsAutoCAD, ArchiCAD, 3ds Max, VRay, Rhino, CS6, GH, Processing, ArduinoSpanish (native)English IELTS 6.5/TOEFL 590Italian PLIDA C1French B1Assorted musical instrumentsMusic production and engineeringBasic photography

  • Due to the increasing demand on design and sound solutions, the AVO studio and no!Lab Recordings HQ became a huge necessity to fulll our clients requests. Located in Aguascalientes city centre, a 19th century cellar with a wodden mezzanine was chosen as a suitable space due to its practically free plan scheme and its programmatic subdivision potential. To merge a recording studio and an architecture ofce within the same building became a big challenge due to the acoustic and spatial requirements for both uses; the space distribution this building already had; and a limited budget. The design process followed to generate a single holistic parametric model that contains all the necessary information for its construction controlled by a set of parameters which regulate the materiality properties, and hence, its geometry; resulting in a totally rationalised design proposal. Through a single model, it is possible to control each design and construction element parametrically, for which if any material property or spec is modied, everything updates: geometry, quantications, costs, workforce, etc; opening a pathway towards optimisation processes. The importance of the control and correlation between each design process made of this a unique complex parametric project, despite the lack of complex geometries. The project has been suspended due to the resignation of AVO studio founding member and partner Nadia Villalobos.

    Project Description

    AVO studio / no!Lab Recordings | Main Lounge / Live Room

    A V O s t u d i o / n o ! l a b r e c o r d i n g s h qa v o s t u d i o 2 0 1 5

  • A set of primitives such as curves or planes are assigned from Rhino according to the base 3D model of the building in its original conditions. All these objects will be processed to achieve the desired geometry and construction elements.

    0. Link Rhino and GH

    Building in its original state

    Basic components

    Via sliders, the designs properties and variables such as material thickness, height, width, number of panels, type of screws, unit price, workforce, etc. are controlled. The connection of these values at the right stage of the whole algorithm allows the geometry and construction elements to be updated properly via these parameters.

    Other than geometry visualisation, the denition throws exact quantications per construction element in their respective units. Information about estimated workforce, direct and indirect costs, and total estimations of the project is available. All this data opens a pathway for further optimisation processes to adjust the project to a limited budget or other sort of conditions if desired.

    1. Pamaretric Control

    2. Output

    A V O s t u d i o / n o ! l a b r e c o r d i n g s h qa v o s t u d i o 2 0 1 5

  • no!Lab Recordings | Control Room no!Lab Recordings | Dry Room

    Section Perspective

    A V O s t u d i o / n o ! l a b r e c o r d i n g s h qa v o s t u d i o 2 0 1 5

  • Ummagumma Pub is an important music venue and meeting point for Aguascalientes local artists and specically musicians. Though people usually gather up there only to listen to music and to have a few drinks, the owners felt that they needed extra facilities to offer other social activities and to expand their current customer target. Making use of a spare room in the pubs premises, they decided to adapt it as a pool/lounge room; however, the furniture they had was not suitable for those activities and in poor conditions. The client requested AVO studio to design a set of bars and a coffee table considering the necessary space for a small pool table and for customers to play and sit. Since the pub is directly related to music, and the owner of the place loves David Bowie, the designs to the furniture would be based on that. A Fast Fourier Transform (FFT) was performed on Life on Mars?, and all this data was assigned to a set of point clouds, which generated the bars and table according to the music; and of course, parametrically controlled to geometrically achieve their functionality. Another issue of the room was the poor illumination, which would not be suitable for pool nor socialising. Isosurface - based internal lighting targeted to the closest room corners was added to the furniture in order to compensate this issue, and also, accentuates the blob - shaped intention of the design.

    Project Description

    Ummagumma Pub Pool Room

    u m m a g u m m a p u b p o o l r o o ma v o s t u d i o 2 0 1 5

  • Floor Plan / Intervention Locations

    Lights Ray TracingRibs

    Base Points

    Lighting Isosurfaces

    Life on Mars? FFT Simulation

    Final Result: (Ribs - Isosurfaces)

    u m m a g u m m a p u b p o o l r o o ma v o s t u d i o 2 0 1 5

  • Site and Original Point Clouds

    Repulsion from Attractors

    FFT simulation Final Result and Isosurfaces Point Clouds

    u m m a g u m m a p u b p o o l r o o ma v o s t u d i o 2 0 1 5

  • Ummagumma Pub Pool Room

    u m m a g u m m a p u b p o o l r o o ma v o s t u d i o 2 0 1 5

  • Currently, Aguascalientes public spaces only have leisure, relaxation or simply transitory uses. However, other type of activities or happenings could transform them eventually into relational spaces. This is possible through involving and engaging individuals of different social groups or spheres to activities that allow a personal and/or collective stimulus. bewkPavilion arises from the need to create subspaces where users can concentrate and own them to generate reading groups; to provide a space for events and activities to encourage reading and engage to it. A literary entries and egresses dynamic via the users will allow a constant update of the material the pavilion owns. Also, it will allow the interaction between unknown individuals who have similar tastes regarding literary genres through reading groups. The project was initially conceived as an excercise for Cesar Saldivars students at ITESM Campus Aguascalientes in 2013, which aimed to introduce young proled architects to basic parametric tools.

    Project Description

    bewkPavilion

    b e w k p a v i l i o na v o s t u d i o 2 0 1 4

  • The project went through several design stages which originally involved the students and the tutor itself (Cesar Saldivar). After a base modelling, done by the participants of the course with Rhino and T-Splines, the object was parametrised to get a horizontal and radial rib structure, which later on would be rationalised to x each other. Another important design process was the structural analysis (FEA) done with Millipede to ensure the material properties were accurate for the shape and the weight it would have to support (mainly books and magazines). A small scale prototype was made, and developed further by AVO studio, who tried to install it in real scale alongside the council in Aguascalientes public spaces.

    Beyond the object itself, the projects pursuit was to involve and engage public space users from diverse public spheres to activities that are able to transform the grasp and use of a determinate location. The dynamic consisted of the next steps:

    Books donations Users acquiring donated books Organisation of reading groups according to donations similar topics Users attending to reading groups Interaction and consolidation of specic public spheres according to donations similar topics Give back the material and start over

    Other than engaging to reading culture, users themselves would be able to transform public spaces into relational spaces; allowing a personal and collective stimulus, and contributing to the development of culture and social dynamics. bewkPavilion | Interior

    b e w k p a v i l i o na v o s t u d i o 2 0 1 4

  • The assigned space was the centre of Cd. Juarez International Book Fair 2013. The pavilion intended to accomplish more than just an aesthetic/sculptural function that only called for attention. A topography was designed with soda crates, which the visitors of the exhibition could utilise it in innite ways. The topography functioned as benches to sit on, as a threshold that connects the fair isles, as an observer to value other stands from another perspective, as stairs, as a playground for kids, as an amphitheater for a small gig and as a place to accommodate visitors to experience a small lecture or conference. Other than just an architectural intervention, the pavilion became a social topography that invited the exhibition visitors to explore it, and it responded to the different uses they gave it. Once the fair was over, the pavilion was disassembled, and the crates were returned to the soda company generating a minimum of pollution or residues, minimising its carbon footprint. The Social Topography served as an example of how we can upcycle and reuse common every day objects, and in a creative way transform them and give them a new use.

    Project Description

    Social Topography Bunker Arquitectura | Photos Emelio Barjau

    s o c i a l t o p o g r a p h yb u n k e r a r q u i t e c t u r a 2 0 1 3

  • Social Topography Bunker Arquitectura | Photos Emelio Barjau

    s o c i a l t o p o g r a p h yb u n k e r a r q u i t e c t u r a 2 0 1 3

  • Londons Urban Spot

    Signicant Vegetation

    Important Water Bodies

    Canary Wharf 0

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    1

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    O2 ArenaBuoy Wharf / Container City

    ExCel Exhibition CentreLCY Airport

    Important Water BodiesMain Roads

    Greenway London

    Rail StationsUnderground Stations

    DLR StationsRail/DLR Tracks

    Underground Tracks

    * This project was part of Year Two at Kingston University. Tutors requested to design a lido - like buildidng, being able to extend a given architectural programme. An extensive research was done on what lidos were in the mid 20th century, sociocultural phenomena, and more extensively the site context, research that practically gave a leading thread towards the right design strategy and proposal for the selected site.

    That specic site was selected since it is accessible via both public and private transport, and also because it is the threshold of an important canal that connects the Thames and Lee Valley Park, which represents a pathway for wildlife to access to it and bloom. A set of landmarks close to the placement make it easy to identify, and eventually, become a landmark itself.

    London is a very rich city in terms of how nature and city life coexist. There is plenty of parks and green areas everywhere, some larger, others smaller; but wildlife is a constant of the citys daily life, and it is quite interesting how it adapts to such a densely populated city. Lee Valley Park works as a natural alley that connects the countryside and the city, specically East India Dock Basin, which alongside Limmo Peninsula Park, constitute an important ecological reserve within Londons urban spot. All the wildlife is able to nd a place within the city where to settle down. An important fact about this connection is that it is intersected by the Olympic Park, which generates a direct correlation between nature and sports towards the city.

    l i d o e a s t i n d i a d o c k b a s i nk i n g s t o n u n i v e r s i t y 2 0 1 2

  • HousingBuoy Wharf / Container City

    O2 ArenaNatural Reserves

    WalkwaysSite

    Context Vectors

    Limmo Peninsula Park 0

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    East India Dock BasinSite / Potential Natural Reserve

    WalkwaysPotential Walkways

    Context Vectors

    Important green areas and canals suround the site, which make it evident that it is a zone rich in wildlife. Housing and creative studios (Buoy Wharf / Container city) expand the grasp of the context, and determine how this will react to the building itself in terms of programme extensions. Pedestrian walkways connected to a larger urban scale model (Thames path) will determine the correlations to generate among all the surrounding sub - contexts. Another important fact is the surrounding landmarks, which though a tad away, are all still important.

    The basic design strategy to follow is to establish a relationship between the nearby natural reserves and the site, which combined with the sports and leisure prole a lido has, determine that the project must be able to extend these qualities that are also dened by remote contexts (Countryside > Lee Valley Park > Limmo Peninsula Park [0] > East India Dock Basin [1] > LIDO). The building itself shall extend all these ecological reserves and nest all the wildlife and vegetation coming from them. The building must also deal with the Thames path; become an extension to it and interconnect to Buoy Wharf / Container City; so congruent programme insertions can be performed in the building and make it responsive to its immediate users.

    l i d o e a s t i n d i a d o c k b a s i nk i n g s t o n u n i v e r s i t y 2 0 1 2

  • Site Strategy | Original Site Site Strategy | Interconnect Immediate Contexts Site Strategy | Nest Wildlife / Building Proto - Strategy

    The site is next a set of walkways that make part of East India Dock Basin, which is historically important, since the docks were engaged exclusively to the East Indies trade since 1803. The actual basin was part of a larger network of locks and canals designed by engineer Ralph Walker. In 1838 East and West Indies companies merged, and by then its role in the Thames changed, since the docks were able to accommodate larger ships. By 1883 the chief imports of the East India Docks were from Australia, the Colonies and America, and included rice, wheat, wool, tallow and gold. In 1909 the docks were taken over by the Port of London Authority, along with other enclosed docks. During WWII the docks played a key role as a construction location. In 1967 the docks were closed, and nowadays alongside Limmo Peninsula Park and Lee Valley Park, has become an important natural reserve where a great variety of wildlife, mostly birds, transformed it into their home; and it is also an important birdwatching location within London.

    It is mandatory to generate a set of walkways to access the building and that also interconnect the Thames path, East India Dock Basin and Buoy Wharf / Container City. This will adapt the building to a larger urban scale model of walkways and interconnect immediate contexts to perform congruent and context - responsive programme extensions. A small canal is inserted from the basin towards the site alongside the walkway. This will connect East India Dock Basin natural reserve to the site, and will work as an alley for wildlife towards the building and make of them both, the site and the building itself, an extension of the surrounding natural reserves. The building should be able to coexist with all the wildlife, to nest it, and also integrate birdwatching activities.

    Ground Floor First Floor Second Floor Third Floor Top Frame

    A set of context - responsive frames will be assigned to each storey to geenerate the buildings structural and distribution core. Since remote landmarks surround the context, a vertical lido is suitable to get interesting views from each space. This will also facilitate the nesting of wildlife and birdwatching activities.

    l i d o e a s t i n d i a d o c k b a s i nk i n g s t o n u n i v e r s i t y 2 0 1 2

  • Building Strategy | Context Frames Building Strategy | Offset Core Faces

    Building Strategy | Programme Building Strategy | Timberwork Lattice

    A vertical core is designed according to the context frames. The core will work as a structural frame and will allow vertical distributions within the building.

    Core faces are offsetted according to congruent context vectors. This will relate each programme block to each vector and will give each space a specic use, quality and view.

    A timberwork lattice is added to the remaining core faces. This will nest vegetation and all the wildlife; and will allow the building to breathe. The site and the building itself will become an extension of Limmo Peninsula Park and East India Dock Basin natural reserves. Wildlife will coexist with the buildings users, and this will allow birdwatching activities due to its vertical scheme.

    Each programme block will have a specic view to the surrounding landmarks, and hence, different spatial and perceptual properties.

    Large PoolArt Gallery

    Terrace GaradenRestaurant / Cafe

    Terrace GaradenPub

    Terrace GaradenManagement

    Small PoolToilets / Ch. Rooms

    l i d o e a s t i n d i a d o c k b a s i nk i n g s t o n u n i v e r s i t y 2 0 1 2

  • LIDO East India Dock Basin

    l i d o e a s t i n d i a d o c k b a s i nk i n g s t o n u n i v e r s i t y 2 0 1 2

  • LIDO East India Dock Basin | Gallery

    l i d o e a s t i n d i a d o c k b a s i nk i n g s t o n u n i v e r s i t y 2 0 1 2

  • ElsewhereIstanbulSite

    IstanbulShopping Centre

    Catholic CemeteryTrump Towers

    Okan UniversityBilgi University

    Green AreasMain Roads

    Site

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    Contextual AgentsA set of landmarks will pour themselves into the site through the streets in order to generate the access points. The most accurate pattern was selected according to the best vehicular and pedestrian flows towards the site, and also, in order to generate programmatic congruency with the context. The typology and amount of buildings within a determinate immediate context will dene how the building generates itself, according to the markets demand. Via bundling techniques, an initial growth pattern will be dened to satisfy all the users necessities in means of schedule of accommodation.

    ConceptThe tower will grow according to the resulting bundling nodes; each, corresponding to the main activities of the immediate context: Commerce, Ofce Retail, and Residential. N3 Tower will be made up of three towers that entwine each other, considering a fourth virtual tower that considers Public Space as a constant on each storey. The shape and size of each tower will be determined by a context research that denes the ratio at which every type of use should exist at each storey, all of them entwining around common areas (public space).

    n 3 t o w e ra a i s t a n b u l v i s i t i n g s c h o o l 2 0 1 2

  • Ofce RetailInitial PrototypeResidentialCommerce

    Floor

    Based on a context and market research, a set of mathematical functions will dene the ratio at which each sub - tower will contain a certain type of programme. According to the mathematical functions, the resulting bundling agents will bundle depending on their value. The axis of generation will be a fourth public space function, which states that this sort of space is a constant in the whole building. This will generate a building that responds to the contexts demands, and also opens a pathway towards kinetic processes, in means of making the tower responsive to the markets needs.

    The proposal seeks to redene the future urban development of Istanbul with a new landmark. It aims to provide a link between architecture and its surrounding built environment, which has various urban contexts. The tower is designed for mixed - use, and the project resolution aims to adapt the tower into its relevant contexts in both micro and macro scale. It consists of three main architectural programmes: Commercial, ofce and residential. For efcient programme distribution, the tower is divided into three parts on the ground level to provide separate entry points for each programme. The commercial, ofce and residential programmes are distributed according to the mathematical functions, which introduce probability of the programme to be allocated, and the distinctive spatial organisation, along with flexibility, and adaptability. The split - core conguration on the ground floor later unies all the programmes within a single volume in the upper level. The residential block is placed away from the highways for comfort and facing South for environmental reasons.

    Proposal Statement

    N3 Tower | Render by John (Juhyung) Chung

    n 3 t o w e ra a i s t a n b u l v i s i t i n g s c h o o l 2 0 1 2

  • //SFT PROTOTYPE WITH FIVE SERVOS//LIBRARIES#include #include

    //DEFINE FFT FUNCTIONS#define LOG_OUT 1 //use the log output function#define FFT_N 256 //set to 256 point FFT

    //GLOBAL VARIABLESfloat servoW0 = 0, servoW1 = 0, servoW2 = 0, servoW3 = 0, servoW4 = 0;float servoInc0 = 0, servoInc1 = 0, servoInc2 = 0, servoInc3 = 0, servoInc4 = 0;float this0 = 0, this1 = 0, this2 = 0, this3 = 0, this4 = 0;float last0 = 0, last1 = 0, last2 = 0, last3 = 0, last4 = 0;int servoPin0 = 2, servoPin1 = 3, servoPin2 = 4, servoPin3 = 5, servoPin4 = 6;Servo servo0, servo1, servo2, servo3, servo4;int generalCount = 0;int updateRate = 20;float updateRatio = updateRate/10;float maxLimit = updateRate*55;

    //SETUP()void setup() { Serial.begin(4800); TIMSK0 = 0; //turn off timer0 for lower jitter - delay() and millis() killed ADCSRA = 0xe5; //set the adc to free running mode ADMUX = 0x40; //use adc0 DIDR0 = 0x01; //turn off the digital input for adc0 //set up pins pinMode(servoPin0, OUTPUT); pinMode(servoPin1, OUTPUT); pinMode(servoPin2, OUTPUT); pinMode(servoPin3, OUTPUT); pinMode(servoPin4, OUTPUT); //attach servos to pins servo0.attach(servoPin0); servo1.attach(servoPin1); servo2.attach(servoPin2); servo3.attach(servoPin3); servo4.attach(servoPin4);}

    //LOOP()void loop() { while(1) { //reduce jitter cli(); //UDRE interrupt for (int i = 0 ; i < 512 ; i += 2) { //save 256 samples while(!(ADCSRA & 0x10)); //wait for adc to be ready ADCSRA = 0xf5; //restart adc byte m = ADCL; //fetch adc data byte j = ADCH; int k = (j

  • fft_input[i] = k; //put real data into even bins fft_input[i+1] = 0; //set odd bins to 0 } fft_window(); //window the data for better frequency response fft_reorder(); //reorder the data before doing the FFT fft_run(); //process the data in the FFT fft_mag_log(); //take the output of the FFT sei(); //turn interrupts back on //read FFT every n timeFrames if(generalCount%updateRate == 0){ this0 = fft_log_out[10]; this1 = fft_log_out[20]; this2 = fft_log_out[30]; this3 = fft_log_out[40]; this4 = fft_log_out[50]; //distance from last timeFrame and scale them float temp0 = this0 - last0; float temp1 = this1 - last1; float temp2 = this2 - last2; float temp3 = this3 - last3; float temp4 = this4 - last4; servoInc0 = temp0/updateRatio; servoInc1 = temp1/updateRatio; servoInc2 = temp2/updateRatio; servoInc3 = temp3/updateRatio; servoInc4 = temp4/updateRatio; } //add scaled distances to current FFT value servoW0+=servoInc0; servoW1+=servoInc1; servoW2+=servoInc2; servoW3+=servoInc3; servoW4+=servoInc4; //remap FFT values into 0 - 180 degrees values and write into servos float realServo0 = map(servoW0, 100, maxLimit, 180, 0); float realServo1 = map(servoW1, 100, maxLimit, 0, 180); float realServo2 = map(servoW2, 100, maxLimit, 180, 0); float realServo3 = map(servoW3, 100, maxLimit, 180, 0); float realServo4 = map(servoW4, 100, maxLimit, 0, 180); servo0.write(realServo1); servo1.write(realServo2); servo2.write(realServo3); servo3.write(realServo4); servo4.write(realServo0); //reassign last FFT value last0 = this0; last1 = this1; last2 = this2; last3 = this3; last4 = this4; //increase timeFrame count generalCount+=1; }} SFT | PrototypeVideo URL: https://vimeo.com/138539305

    S F T : S p a t i a l f o u r i e r t r a n s f o r ma v o s t u d i o 2 0 1 5

  • The project consisted on designing an artistic kinetic installation somewhere in a walkway behind the Acropolis premises in Athens, Greece. The installation should be responsive whether to its users or other external stimuli such as sunlight or wind. The site was selected since it is a key location that works as a view threshold towards the Acropolis and other important archaeological sites.

    SiteTheatre of DionysosOdeion of Herodes AtticusAcropolis

    F o r e s t ?a a a t h e n s v i s i t i n g s c h o o l 2 0 1 2

  • SiteVisual Field (Towards Acropolis)Signicant Vegetation

    The aim was to enhace a visual experience towards Acropolis and other archaeological sites emulating the feel of being within a forest and suddenly leaving it: To be surrounded by trees and logs, unable to see what is after them, and suddenly, nd oneself in an open space with different qualities and views. Because of this and since the site is surrounded by forests, the project acquired that name. The curve in the walkway would be helpful to achieve this effect, since due to its shape, people would be unable to expect what comes up next, other than logs. The installation would become an abstract extension of the context in means of morphology; and paradoxically, an intersection to it due to its conceptual properties.

    F o r e s t ?a a a t h e n s v i s i t i n g s c h o o l 2 0 1 2

  • Enhace a visual experience towards archaeological sites

    Via a set of bundling poles, the users will be able to experience this artistic installation, and themselves will be able to activate it using light sensors installed on the floor. When someone steps on a sensor, a system of servos will be activated and will start bundling the poles according to the direction in which people is walking. This will allow the user to pass through the installation as it opens up across a curved - path; and in the end, they will experience a nice view of Acropolis and the other archaeological sites.

    Forest Aesthetics

    Light Sensors

    Light Sensors

    F o r e s t ?a a a t h e n s v i s i t i n g s c h o o l 2 0 1 2

  • Forest? | Prototype Mechanism Poles | Bundling

    Poles | Stiff

    F o r e s t ?a a a t h e n s v i s i t i n g s c h o o l 2 0 1 2

  • Forest? | PrototypeVideo URL: https://vimeo.com/67773186

    F o r e s t ?a a a t h e n s v i s i t i n g s c h o o l 2 0 1 2

  • Echo | Prototype

    The same way sound covers and can be heard over distances allowing people to connect, the canopy uses sound vibrations to enable its transformation at different parts of its surface. The structure extends from the ground to the top creating a single unied environment where people can affect its shape by making sounds. Vibrations through several solid ears found around the site activate the movement of the structures eastic elements via pistons. In this way, acoustics are utilised as another mean of communication, and another way of shaping the qualities and characteristics of a determinate space. This project was exposed at Kinetic Art Fair 2012 in the premises of Westminster University, London.

    Project Description

    e c h oa a d l a b 2 0 1 1

  • Echo | PrototypeVideo URL: https://vimeo.com/41519842

    e c h oa a d l a b 2 0 1 1

  • 18 is a stool designed with parametric tools that can be assembled and disassembled without extra assembly elements such as screws or glue so it can be transported easily using a minimum space. The seat is generated from a hexagon, which edges are split and offsetted to generate three irregular hexagons with a carved pattern adapted to the resulting 18 edges. The three legs create a torsional sensation and are joined by a triangle at the top. Each element and assembly slot have been parametrised in order to perform the necessary structural analysis to ensure this product can support a considerable weight; and also, to make it a marketable piece of furniture so it can adapt to the available materials at a determinate place. This product has been published in several important blogs and magazines around the world receiving very good criticism, and it is an INBA National Design Biennale 2015 nominee.

    Project Description

    18 | Stool

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  • 18 | Assembly Diagrams

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  • TRAMA is a furniture collection that contains a coffee and side table that can be assembled and disassembled easily without extra assembly elements such as screws, so they can be transported easily using a minimum space. The base of the tables are generated by a set of intersected serial planes, creating a weaving pattern which makes reference to handmade Mexican textiiles. When assembled, their legs make a weaving pedestal, leaving the assembly exposed. The variation of natural and tinted tones convey a contrast of volumes and dimensions. Each element and assembly slot have been parametrised in order to perform the necessary structural analysis to ensure these products can support a considerable weight; and also, to make them marketable pieces of furniture so they can adapt to the available materials at a determinate place.These products have been published in several important blogs and magazines around the world receiving very good criticism, and they are INBA National Design Biennale 2015 and WIN Awards 2015 nominees.

    Project Description

    TRAMA | Coffee Table

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  • TRAMA | Assembly Diagrams

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  • TRAMA | Side Table

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  • TRAMA | Assembly Diagrams

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