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A Social Virtual Game Where players are the screen and the game!!!

A Social Virtual Game Where players are the screen and the game!!!

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A Social Virtual Game Where players are the screen and the game!!!. Each Player Has a Pet Fish. They look after the fish, Feed it, Clean the Water, Bond with it. During Game Mode: Release the Fish to a Communal Virtual Pond to Mingle. Pond is made of a number of mobile devices. - PowerPoint PPT Presentation

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Page 1: A Social Virtual Game Where players are the screen and the game!!!

A Social Virtual GameWhere players are the screen and the game!!!

Page 2: A Social Virtual Game Where players are the screen and the game!!!

Each Player Has a Pet Fish

Page 3: A Social Virtual Game Where players are the screen and the game!!!

They look after the fish, Feed it, Clean the Water, Bond with it

Page 4: A Social Virtual Game Where players are the screen and the game!!!

During Game Mode: Release the Fish to a Communal Virtual Pond to Mingle

Page 5: A Social Virtual Game Where players are the screen and the game!!!

Pond is made of a number of mobile devices

Page 6: A Social Virtual Game Where players are the screen and the game!!!

Fish move freely in the PondOnce in the pond, fish maybe represented graphically by a ball of light etc. and not

necessarily as fish to start with

Page 7: A Social Virtual Game Where players are the screen and the game!!!

Game consists of 2 groups: players take turn to be in each

• Fishermen – Capture the fish – 2 or 3 players Throw a fishing line into the water to catch fish Using: mobiles, Leap motion, Kinect, Myo, wii, etc

• Water Nymphs – Rescue the fish - many players• If a fish is caught in their device (iPad, tablet) they can

unhook it with touch and shake• They can make waves with movement

Page 8: A Social Virtual Game Where players are the screen and the game!!!

Fishermen, put bait on the hook and throw the line into the pond

Page 9: A Social Virtual Game Where players are the screen and the game!!!

If a fisherman catches a fish:

• Their device shakes • They can use the fishing wheel to pull the fish forward• Fish can go through all the devices on it’s path to get to

the fisherman, giving each person a chance to release it• There maybe obstacles in the path

Page 10: A Social Virtual Game Where players are the screen and the game!!!

Once a fish caught in the Nymph’s device they can:

• Unhook the fish with their touch • Shake of the device• Make waves in the pond

• If not quick enough, the fish goes to the next persons’ device until it gets to the fisherman

Page 11: A Social Virtual Game Where players are the screen and the game!!!

Aim: Collecting Points in a specific amount of time

• Fishermen have to catch as many fish as possible, the more devices the fish has gone through the more points they collect

• Nymphs have to rescue as many fish as possible

Page 12: A Social Virtual Game Where players are the screen and the game!!!

With points you can buy

• Things for your pet fish - aquarium, garden pond, plants, friends

Page 13: A Social Virtual Game Where players are the screen and the game!!!

Fishing equipment & tools - bait, nets, pots, dynamite

Page 14: A Social Virtual Game Where players are the screen and the game!!!

You can even buy weather or magic potions, etc.

Page 15: A Social Virtual Game Where players are the screen and the game!!!

Other things to consider

• Different game modes – not time based• Different kinds of fishing (e.g. ice fishing, blast

fishing…dynamite, fly fishing)• Different fish – shark, puffer fish ….• Other animals: deep sea creature, whale etc.

Page 16: A Social Virtual Game Where players are the screen and the game!!!

Objectives Aside from Collecting Points

• Can you get better at this game? develop skills?• What is the value of this game? Social activity? • Do the fish die and get re-incarnated?• What about the shape of the pond?

Page 17: A Social Virtual Game Where players are the screen and the game!!!

Future Extensions and Technologies

• AR – fishermen use binoculars to see the fish (using phones and AR)• Google Glasses• AI• Cool visuals, graphically outstanding• Robot helicopters over the water

Page 18: A Social Virtual Game Where players are the screen and the game!!!

Technology Required:

• Priority is the game before really cool visuals• OpenGL • Some audio processing• Java, Objective C, C#, HTML5, Javascript• Python, PHP, Ruby• Bluetooth• Location Tracking• Wifi

Page 19: A Social Virtual Game Where players are the screen and the game!!!

The project on the whole

• This is an innovative project with • Cutting edge and non-existing technology• Uses attention to aesthetics and graphics• Comes through out of the box thinking• It requires like mined people to get involved• But it is a social game and the more people

get involved the better