EDER 679.12 Computer Based Learning II

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EDER 679.12 Computer Based Learning II. Members of our group…. Introduce yourself Green sheet Tell us your favorite color. Essential Question. - PowerPoint PPT Presentation

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Jacobsen, D. M.

EDER 679.12EDER 679.12Computer Based Learning IIComputer Based Learning II

Jacobsen, D. M.

Members of our group…

• Introduce yourself– Green sheet

• Tell us your favorite color

Jacobsen, D. M.

Essential Question

• How do we structure learning environments with the cognitive and technological tools needed for learners to construct and share their own knowledge?

Jacobsen, D. M.

Objectives

• to build an understanding of user-centered DESIGN with an extension to the PRODUCTION phase of educational software development

– Usability and user experience

• to work in groups of 2-3 to design and produce a computer-based application that will solve a learning problem

Jacobsen, D. M.

• Weekly f2f seminar & hands-on lab• Academic writing & critique

– Weekly literature review & response

– Team presentations

• Web-based portfolio (40%)Web-based portfolio (40%)– Publish coursework on the web (wiki)

• Design Project (60%)Design Project (60%)– Team presentations and peer review

– Comprehensive paper

Inquiry Based Learning

Environment

Jacobsen, D. M.

Cognitive Tools

• Seminar discussion & debate of ideas

• Reflection / Response to Reading– Course texts

– Research articles, both print and online

• Expert guest speakers

• Videos and web sites

• Web-based portfolios

Jacobsen, D. M.

Course Texts

• Norman, D. (2004). Emotional Design: Why we love (or hate) everyday things. New York , NY : Basic Books.

• A membership in Intelligence Online - www.iomembership.com

• Online book - Research-Based Web Design & Usability Guidelines. URL - http://www.usability.gov/pdfs/guidelines.html

Jacobsen, D. M.

Technological Tools• E-mail, word pro• Concept mapping• PowerPoint• Web design, Dreamweaver,

etc.

• Wiki, various• Web research • Intelligence Online -

custom• And so on…

Jacobsen, D. M.

Design A Learning Application: Constructing Knowledge

DESIGN PRODUCTION EVALUATION

Sustained inquiry into the essential questions to do with each stage of the user centered

design and development process

Jacobsen, D. M.

What is the problem? The product? - content - goals - audience

- organization

Stages in the Design Process

InformationDesign

Flowchart

Jacobsen, D. M.

Information Design:Sharing Knowledge

• Web-based example of student work

Jacobsen, D. M.

What is the Learning Theory & Model? Strategy?

Stages in the Design Process

InformationDesign

InstructionalDesign

Flowchart Learn Specs.

What is the problem? The product? - content - goals - audience

- organization

Jacobsen, D. M.

What is the Learning Theory & Strategy?

How should It work? - navigation - interaction - controls

Stages in the Design Process

InformationDesign

InstructionalDesign

InteractionDesign

Flowchart StoryboardLearn Specs.

What is the problem? The product? - content - goals - audience

- organization

Jacobsen, D. M.

Sharing Knowledge

Jacobsen, D. M.

What is the Learning Theory & Strategy?

How should It work? - navigation - interaction - use case - controls

How should It look? - style - layout - elements

Stages in the Design Process

InformationDesign

InstructionalDesign

InteractionDesign

PresentationDesign

Flowchart Storyboard PrototypeLearn Specs.

Learner tasks

What is the problem? The product? - content - goals - audience

- organization

Jacobsen, D. M.

Student Work

Jacobsen, D. M.

TPGP - CBE

Jacobsen, D. M.

Telecollaborative Learning

Jacobsen, D. M.

Successful Processes & Project Ideas

• Hints on Process– Have fun– Talk– Research on web– Design something

enjoyable– Think “big enough”– Team with people who

know stuff– Keep a design log

• Priming the pump!– Kids in school– Kids & Seniors– Adults & kids– Fragile pops– Paupers & Kinds– Playful learning

Brainstorm Ideas…

Jacobsen, D. M.

Weekly Schedule

• Snacks• Seminar• Break & Snacks• Seminar• Lab

• “Emotion makes you smart. Without emotions, your decision-making ability would be impaired. (10)

• “… we now have evidence that aesthetically pleasing objects enable you to work better. (10)

• “…being happy broadens the thought processes and facilitates creative thinking” (19)

Norman (2004)

Therefore,…

Jacobsen, D. M.

Team Activity

• 25 Sites We Can't Live Without– Groups of 4– Browse sites– Pick one – Design a brief learning

activity for the class

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