Making More UX Designers in Education

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The demand for user experience designers has skyrocketed. Interest in UX as a career has soared along with that demand. However, this demand is only for designers with 3 years of experience or more. There are simply not enough experienced designers to fill these positions, and this experience gap is a barrier to offering potential designers a consistent path from interest to employment. Many have observed that design is a craft. How do you learn a craft? Education and practice. Apprenticeship is a model that fits that bill well, and during the summer and fall of 2013 The Nerdery‘s UX team put it into practice. I want to share our program’s successes and failures, our challenges and solutions, and some of the nitty-gritty details that made it work. The goal of this presentation is to show UX teams in educational institutions how to combine the infrastructure of apprenticeship with their unique business context to help address this problem.

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MAKING MORE UX DESIGNERS:UX Apprenticeship in EducationPresented by: Fred Beecher

©2010 Dimension Films

DEMAND FOR UX IS VORACIOUS

SUPPLY OF UX TALENT IS… WEE

©2010 Dimension Films

DEMAND FOR UX IS VORACIOUS

SUPPLY OF UX TALENT IS… WEE

©2014 :: @fred_beecher :: #edui_apprentice

UX

©2014 :: @fred_beecher :: #edui_apprentice

UX10% - Design School

90% - Dumb Luck

©2014 :: @fred_beecher :: #edui_apprentice

10% - Design School

60% - Dumb Luck

30% - Specialty School

UX

©2014 :: @fred_beecher :: #edui_apprentice

10% - Design School

30% - Specialty School

50% - APPRENTICESHIP

10% - Dumb Luck

UX

INTEREST DEMANDAPPRENTICESHIP

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INTEREST DEMANDAPPRENTICESHIP

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BUSINESS VALUE

PEDAGOGY MENTORSHIP

HIRE FOR TRAITSAPPRENTICESHIP ARCHITECTURE

TRACKING

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BUSINESS VALUE

PEDAGOGY MENTORSHIP

APPRENTICESHIP ARCHITECTURE IN EDUCATIONCOMMUNICATION

FEEDBACK

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• Do more work

• Do better work

• Attract & retain senior talent

• Improve UX Design program

BUSINESS VALUE

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COMMUNICATION

“My life is directed by logistics.”- Ange Wang, Adjunct Professor of Design

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DESIGN METHODSBUSINESS STRATEGY - Stakeholder Interviews

- Business Discovery Workshops

- Feature Analysis

- Communicating Business Discovery Findings

USER RESEARCH - Planning & Recruiting

- In-Person Interviews

- Remote Interviews

- Contextual Inquiry

- Survey Design & Analysis

- Web Traffic Analysis

- Research Analysis & Synthesis

- Communicating User Research Findings

INFORMATION ARCHITECTURE - Card Sorting & Analysis

- Search Log Analysis

- Content Strategy

- Content Auditing

- Site Mapping

INTERACTION DESIGN - Ideation & Design

Workshops

- Scenarios, Storyboarding, & Process Flows

- Screen Layout & Design

- Interactive Prototyping

- Prototype testing

USABILITY EVALUATION - Heuristic Review

- In-Person Usability Testing

- Remote Usability Testing

©2014 :: @fred_beecher :: #edui_apprentice

WHAT TO COMMUNICATE

OBSERVATION

METHOD PRACTICE

FULL PROJECTS

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TRACK MENTORSHIP OPPORTUNITIES

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EMPATHYFOR STUDENTS

• Their studies come first

• Most haven’t seen the big picture of UX yet

• The serious ones really want portfolio pieces

• They are not just free labor

• They know they won’t be able to finish your project

FOR INSTRUCTORS

• Some instructors are more focused on teaching than others

• Tenure-track instructors might be more focused on research

• Adjuncts are juggling many, many responsibilities

• Instructors need to generate lots of ideas about what to teach

©2014 :: @fred_beecher :: #edui_apprentice

PEDAGOGY

LEARN OBSERVE

PLAYPRACTICE

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PEDAGOGY

LEARN OBSERVE

PLAYPRACTICE

MENTORSHIP IS THE ENGINE OF APPRENTICESHIP

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Principal Mentor

Apprentices Large Design Team

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College Design

ManagerApprentices

Department Designers

Communication & Logistics

Mentorship & Feedback

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Apprentice

Small Design Team

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Acco

untab

ility

Observation

Assistance

Mentorship

Oversight

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Acco

untab

ility

Observation

Mentorship

Oversight

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Acco

untab

ility

Observation

Mentorship

Oversight

APPRENTICE • Watches • Asks questions

MENTOR • Shows what

they’re doing • Explains why

GATES • None

©2014 :: @fred_beecher :: #edui_apprentice

Acco

untab

ility

APPRENTICE • Executes the

method with assistance

MENTOR • Talks

apprentice through the method

GATES • Has covered

method in class

Observation

Mentorship

Oversight

©2014 :: @fred_beecher :: #edui_apprentice

Acco

untab

ility

APPRENTICE • Executes the

method independently

MENTOR • Checks

apprentice’s work

GATES • Has covered

method in class

• Project work

Observation

Mentorship

Oversight

©2014 :: @fred_beecher :: #edui_apprentice

PROVIDE FEEDBACK ON APPRENTICES

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ENCOURAGE REFLECTION

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APPRENTICES PROVIDE FEEDBACK ON YOU

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AND ON THE PROGRAM

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YOUR NEXT STEPS - LAY THE FOUNDATIONBUSINESS VALUE

• More work?

• Better work?

• Attract senior talent?

• Enhance UX program’s reputation?

Define how apprenticeship will benefit your organization

COMMUNICATION

• Who is motivated to teach?

• What are they looking for?

• What can you offer them?

Identify your allies and tailor your communication for them

©2014 :: @fred_beecher :: #edui_apprentice

• Choose design methods

• Identify opportunities for observation

• Identify opportunities for practice

• Identify longer term projects

Define how apprentices can participate in your work

PEDAGOGY

• How will you spread the burden?

• What different levels of mentorship are you able to provide?

Define the mentorship structure of your program

MENTORSHIP

YOUR NEXT STEPS - INSTRUCTIONAL DESIGN

©2014 :: @fred_beecher :: #edui_apprentice

YOUR NEXT STEPS - SET UP TRACKINGFEEDBACK

• Forms, spreadsheets, databases, processes, etc.

• Learning goals

• Reflections

• Feedback for you!

• Pilot class

Set up the infrastructure you need to provide feedback to apprentices & instructors

Fred Beecher UX Apprenticeship Lead !fbeecher@nerdery.com

nerdery.com/fb

@fred_beecher

!slideshare.net/fred_beecher/

ICONS BY NOUNPROJECT: Erlenmeyer Flask by Dmitry Baranovskiy :: Magnifying Glass by Lemon Liu :: Person by Alex Fuller :: Volunteer by Amanda Clifford :: Education by Travis Yunis :: Mentor by Irene Hoffman :: Statistics by Nate Eul :: Bridge by Torehan Sharman :: Four Leaf Clover by Iconoci :: Unicorn by Bram van Rijen :: Mortar Board by Ryan Beck :: Megaphone by Piero Borgo :: Comment by Mourad Mokrane (all other icons are public domain)

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