Heads-up Displays: Inspiring Creative User Interfaces

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Heads-Up DisplaysInspiring Creative User Interfaces

Jainan Sankaliajainan.sankalia@gmail.com

AVSIM

Origin

Traditionally

A display of critical information that can be

seen without lowering the eyes, typically

through being projected onto a windsheild.

Augmented Reality

Google Glass

Corvette

Apple aquired Metaio

Yelp

Super Mario Bros.

Videogames

GAME DESIGN UX DESIGN

ACADEMIA

HUDs

Videogame HUDs

A display of critical information that can be

seen without lowering the eyes, typically

through being projected onto a screen.

Videogame HUDs

A display of critical information that can be

seen without lowering the eyes, typically

through being projected onto a screen.

Gunblade

Videogame HUDs

Lost Planet

Videogame HUDs

Videogame HUDs

A display of critical information that can be

seen without lowering the eyes, typically

through being projected onto a screen.

Videogame HUDs

A display of critical information that can be

seen without lowering the eyes, typically

through being projected onto a screen.

http://publications.lib.chalmers.se/records/fulltext/111921.pdf

Real world HUDs verse videogame HUDs

Ace CombatIntelligent Aerospace

Virtual Space

Two key differences

Narrative

The Last of Us

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

1) Could the characters perceive it?

2) Does it appear ‘on’ the screen or ‘within’ the screen?

The Fourth Wall

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

NON-DIEGETIC

Batman: Arkham Origins

Non-diegetic

Mass Effect 3

Non-diegetic

Hockey on NBC

Non-diegetic

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

NON-DIEGETIC

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

NON-DIEGETIC

DIEGETIC

Super Mario 64

Diegetic

Dead Space

Diegetic

Metaio

Diegetic

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

NON-DIEGETIC

DIEGETIC

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

SPATIAL

NON-DIEGETIC

DIEGETIC

StarCraft

Spatial

Watchdogs

Spatial

Football on CBS

Spatial

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

SPATIAL

NON-DIEGETIC

DIEGETIC

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

SPATIAL

NON-DIEGETIC

DIEGETIC

META

Doom

Meta

Grand Theft Auto 5

Meta

Poker Stars

Meta

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

SPATIAL

NON-DIEGETIC

DIEGETIC

META

Key Observations

Assassin’s Creed

Why not diegetic?

Assassin’s Creed

Why not diegetic?

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

Higher Usability

Higher Immersion

Halo 2

Shifting the fourth wall

Halo 4

Shifting the fourth wall

Shifting the fourth wall

Halo 4Halo 2

Application ExampleNavigation

Google Glass

Navigation - Non-diegetic

BMW Concept

Navigation - Spatial

TomTom

Navigation - Meta

?Navigation - Diegetic

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

SPATIAL

NON-DIEGETIC

DIEGETIC

META

In the narrative Out of the narrative

In the virtual space

Out of the virtual space

SPATIAL

NON-DIEGETIC

DIEGETIC

META

Questions?

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