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Business Models for Internet of Things and Wearables Joseph Wei Managing Director, Lab360 Chair, IEEE Santa Clara Valley

Business models for IoT and Wearables

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Page 1: Business models for IoT and Wearables

Business Models for Internet of Things and Wearables

Joseph Wei Managing Director, Lab360

Chair, IEEE Santa Clara Valley

Page 2: Business models for IoT and Wearables

Lab 360 Background

• Lab 360 hardware incubator is located in Sunnyvale, CA

• Facility has 3,700 ft2 with office space & hardware development tools

• It provides manufacturing support, mentors and investors introduction

• It is supported by Qihoo 360 (NYSE: QIHU), with headquarter located in Beijing, China.

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Page 3: Business models for IoT and Wearables

Qihoo 360 Company Overview

• No. 1 Internet security company in China, 465 Million users, 94% penetration

• No. 1 Mobile Security company in China, 408 million users, 70% penetration

• No. 1 Browser in China, 342 million users, 69% penetration

• No. 1 Android App store in China, 48.25% market share

• No. 2 Search engine in China, ~30% market share

• No. 3 Internet security company in the world (based on market cap)

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Page 4: Business models for IoT and Wearables

• more than 426,000 members in more than 160 countries, more than 50 % are from outside the United States; more than 117,000 Student members

• 334 Sections in ten geographic Regions worldwide;

• 2,116 Chapters that unite local members with similar technical interests;

• 2,669 student branches at colleges and universities in 80 countries;

• 440 affinity groups; IEEE Affinity Groups are non-technical sub-units of one or more Sections or a Council. e.g IEEE-USA Consultants' Network, Young Professionals (YP), Women in Engineering (WIE), and Life Members (LM)

• sponsors more than 1,600 conferences in 91 countries while:

– partnering with more than 1,000 non-IEEE entities globally;

– attracting more than 480,000 conference attendees;

– publishing more than 1,400 conference proceedings via IEEE Xplore®.

• Resources on IoT:

– http://iot.iee.org

– http://standards.ieee.org/develop/project/2413.html

Institute of Electrical and Electronics Engineers (IEEE)

Page 5: Business models for IoT and Wearables

Life in a Connected World

The Connected Devices Laboratory by Brigham Young University

https://www.youtube.com/watch?v=NjYTzvAVozo

Page 6: Business models for IoT and Wearables

Why aren’t our lives are like that in the video?

Page 7: Business models for IoT and Wearables

IoT Applications and Markets

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Everything Internet Will Be $14.4 Trillion Market By 2020*

* David Russell Schilling from Industry Tap, Aug. 2013

Page 8: Business models for IoT and Wearables

Value Chain for IoT

5-10% 15-20% 30-40% 15-20% 15-20%

Total Value

? %

Page 9: Business models for IoT and Wearables

Wearable Applications and Markets

Page 10: Business models for IoT and Wearables

Ecosystem for Wearables

Page 11: Business models for IoT and Wearables

Business models for IoT and Wearables

Page 12: Business models for IoT and Wearables

New Value Creation

Traditional Product

Mindset

Internet of Things

Mindset

Customer

Needs

Offerings

Role of Data

Solve for existing needs

and lifestyle in a reactive

manner

Stand alone product that

becomes obsolete over

time

Single point data is used

for future product

requirements

Address real-time and

emergent needs in a

predictive manner

Product refreshes

through over-the-air

updates and has synergy

value

Information convergence

creates the experience

for current products and

services

Page 13: Business models for IoT and Wearables

New Value Capture

Traditional Product

Mindset

Internet of Things Mindset

Path to Profit

Control points

Capability

development

Sale of the next product

Potentially includes

commodity advantages,

IP ownership & branding

Leverage core

competencies, existing

resources

Enable recurring revenue

(e.g. Smartphone

w/contract)

Adds personalization and

context; network effects

between products (e.g.

Nest and Mercedes Benz)

Understand how other

ecosystem partners make

money (e.g. Apple

Appstore)

Page 14: Business models for IoT and Wearables

Case Study #1 Nest Labs

Page 15: Business models for IoT and Wearables

Nest Labs Timeline and Key Events

• Company formed in 2010

• Shipped first product (thermostat)in 18 months

• Raised three rounds of funding by Jan. 2013

• Sued by Honeywell for patents in Feb. 2012, Allure Energy in May 2013, BRK (First Alert) in Nov. 2013

• Shipped 40k+/month in late 2013

• Shipped second product (smoke/CO detector ) in Oct. 2013

• Acquired by Google for $3.3B in Cash in Jan. 2014

• Developer Program started in early 2014

• Acquired Dropcam for $555 million in June 2014

• Started shipping in Belgium, France, Ireland and Netherlands in Sep. 2014

Page 16: Business models for IoT and Wearables

Case Study #1

Nest Lab

Consumer & Home

Page 17: Business models for IoT and Wearables

Smart Home

Page 18: Business models for IoT and Wearables

Market Opportunities for Energy related IoT

Energy consumption by category (Credit: US Department of Energy).

Page 19: Business models for IoT and Wearables

Product Features

Page 20: Business models for IoT and Wearables

Value Creation for Nest

•Programs itself

•Learns user behavior

Controls from anywhere

via smartphones, tablets

and PCs

•Easy to install

•Consumers can Do-It-

Yourself

Motion sensors for

energy conservation

Hub for other

connected devices

Page 21: Business models for IoT and Wearables

Work with Nest Partners

Page 23: Business models for IoT and Wearables

Business Model / Value Capture

Page 24: Business models for IoT and Wearables

Case Study #2 Disney MagicBand

Page 25: Business models for IoT and Wearables

Disney MagicBand Product Features

Disney’s MagicBand is a battery assisted RFID tag allows you to:

• Unlock the door of your Disney Resort Hotel room

• Enter theme and water parks (with valid admission).

• Check in at FastPass+ entrances.

• Connect Disney PhotoPass images to your account.

• Charge food and merchandise purchases to your Disney Resort hotel room (only available during your hotel stay).

Page 26: Business models for IoT and Wearables

Value Creation for Disney MagicBand

For Consumers

• Convenience & Safety

–No need to carry wallet, ID cards, tickets, credit cards, room keys, etc.

– Remote top-up for kids’ spending for food, and other purchases

• Customized experience for each visitor

• Improve visit experience with more real-time interactions

For Disney

• Valuable data on consumer behavior

• Reduce transaction charges paid to credit card companies

• Optimize employees and improve efficiency to reduce waste and costs

• Improve customer experience to drive repeat visitors

Page 27: Business models for IoT and Wearables

Business Model / Value Capture

Family profile

Page 28: Business models for IoT and Wearables

Case Study #3 Appirio/Anthem

Page 29: Business models for IoT and Wearables

Fitbit Product Features

Page 30: Business models for IoT and Wearables

Value Creation

• Anthem offered $20k to Appirio to start a fitness program. Appirio decided to purchase Fitbit trackers and pay Spire Wellness to manage the program

• Teams and competitions are set up between work groups or between offices in different regions of the world to keep members engaged

• Aggregate user data as well as corporate information are integrated into the CloudFit program

• Appirio saved $280k in renewal fees with Anthem

• Appirio convinced Anthem the fitness program cut claim costs via the collected data from Salesforce Chatter

Page 31: Business models for IoT and Wearables

Value Capture

For Appirio

• Reduced company healthcare costs

• Improved employees’ health (reduce sick leave)

• Leveraging existing Salesforce infrastructure for team engagement and aggregated data collection

For Anthem

• Reduced claim costs

• Leverage this success story to market to other clients

For Fitbit

• New sales channel - corporate

For Spire Wellness

• New revenue from managing the Appirio program

• Leveraging this program to other potential customers

Page 32: Business models for IoT and Wearables

Final Thoughts on Business Models

Page 33: Business models for IoT and Wearables