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The problem
Content Creators & publishers lack technical knowledge and/or a budget
to create Engaging mobile experiences
StudioApp
Marketplace
The Solution
Intuitive platform to create, play & sell
real life mobile experiences
Drag & drop technology
All media types 100% customizable
Unique selling Proposition
Real Game experience
Download mini-games & experience offline
iOS & Android - Phone & Tablets
Case: discover Yerba Buena Garden – San Francisco
Business Case
Discover Yerba Buena Garden
Start Map Search Media Challenges
Case: discover Yerba Buena Garden – San Francisco
Add All types of Media to Indoor & outdoor locationsText – photo (360) – Audio – video (360) - AR - VR
Case: discover Yerba Buena Garden – San Francisco
Add Additional challenges to the locations
Multiple choice - puzzles - fill in the answer - select - take photos
Case: discover Yerba Buena Garden – San Francisco
Monetization – SAAS model
Membership
All gamification features
Friends module Commercial module Marketing Module
+++ Additional modules +++
Key numbers
500K€ bootstrap the MVP
(2/2014)
1M€ from 1 Private investor
(5/2015)
20.000 Registered Users
500 Games Created
30.000 plays
250.000€ Revenues
from custom services
Implementing SAAS model
First paying customer
Recognition
Customers
Peter Symons
Peter started, as Product manager for
Massive//Media, with the dating platform
Twoo.com which he got live in just 3 months;
after which he scaled this site as CMO to 3
Million DAU & 13 Million MAU in less than 2
year without any marketing budget.
Twoo.com got sold to IAC for 25 Million $
within 24 months after the start.
The earnings he got from his stock options
are invested in this new venture OJOO.com
where he is on a clear mission to GAMIFY
THE WORLD!