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FOODTRUCK RESEARCH HOW WE EAT AND HOW WE DO RESEARCH
2
MACIEJ PŁONKA
UX CONSULTANT
EDISONDA
PARADIGM SHIFT :-)
BIG DATA
AGILE
MVP
https://www.experiencedynamics.com/services/usability-testing
http://www.tigergourmet.com/wp_cc/home/wine-bar-waiter-clean-glass-in-restaurant/
http://www.inyourpocket.com/krakow/Food-Truck-Square_133600v
https://www.experiencedynamics.com/services/usability-testing
http://uxblog.emc.com/2013/08/30/guerrilla-usability-testing-at-emc/
GUERILLA RESEARCH
EXPERT VS HUMBLE
https://www.flickr.com/photos/photo645a/3432768993/
http://www.lovefoodhatewaste.com/node/1756, http://cooking.stackexchange.com/questions/54802/can-spaghetti-noodles-replace-lo-mein-noodles
+
YOU DON’T NEED TO KNOW EVERYTHING
http://blog.sqlauthority.com/tag/sql-statistics/, http://www.upcindex.com/9780470185483
http://www.huffingtonpost.com/dr-boxer-wachler/give-thanks-for-your-eyes_b_6142554.html
http://abcnews.go.com/Lifestyle/years-off-ears-eartox/story?id=25128185
OBSERVE, LISTEN
BE CURIOUS
ETHNOGRAPHY
HOW DOES A USER ACT/WORK/SOLVE A PROBLEM?
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_01_new_new
_03_this_thisone
_130313_150313
_thisoneforsure
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ETHNOGRAPHY
1. Build trust - „I’m here to help”.
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ETHNOGRAPHY
1. Build trust - „I’m here to help”.
2. Be clear - „I’m not here to judge you”.
30
ETHNOGRAPHY
1. Build trust - „I’m here to help”.
2. Be clear - „I’m not here to judge you”.
3. Blend in - either disappear or be one of them.
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ETHNOGRAPHY
1. Build trust - „I’m here to help”.
2. Be clear - „I’m not here to judge you”.
3. Blend in - either disappear or be one of them.
4. Observe - look for patterns and users’ own solutions
SOPHISTICATED VS SIMPLE
https://kennethtiongeats.wordpress.com/tag/andre-chiang/
https://overseawitholivia.wordpress.com/2014/01/20/beloved-brussels-belgium/
OFTENTIMES SIMPLE WORKS BEST
LOOK FOR SIMPLE TOOLS THAT ENABLE CONTACT
COOPERATIVE MOODBOARDING
HOW DOES A USER IMAGINE THE „LOOK AND FEEL”?
47
COOPERATIVE MOODBOARDING
1. Think of the simplest artifact for user to express hers/his idea.
48
COOPERATIVE MOODBOARDING
1. Think of the simplest artifact for user to express hers/his idea.
2. Assure one doesn’t require any skills to participate.
49
COOPERATIVE MOODBOARDING
1. Think of the simplest artifact for user to express hers/his idea.
2. Assure one doesn’t require any skills to participate.
3. Assure it’s just an exercise.
50
COOPERATIVE MOODBOARDING
1. Think of the simplest artifact for user to express hers/his idea.
2. Assure one doesn’t require any skills to participate.
3. Assure it’s just an exercise.
4. Let participants debate and discuss.
AUTHORITATIVE VS DEMOCRATIC
https://mgrochocki.wordpress.com/2013/07/20/kurt-scheller/
http://www.ebay.com/bhp/food-truck
ONE BECOMES AN EXPERT REGARDLESS OF TIME AND TOOLS..
..BUT BY SHOWING IT TO OTHERS.
http://www.progarmentusa.com/META-1963-Mens-Lab-Coat-p/1963.htm,
PROTOTYPING WORKSHOP
HOW DOES A USER VISUALIZE WEBSITE/SYSTEM/APP?
http://centerline.net/wp-content/uploads/2013/11/Template_Missions_Methods_Mindframes.pdf
64
PROTOTYPING WORKSHOP
1. Rapid sketching „show-and-tell”.
65
PROTOTYPING WORKSHOP
1. Rapid sketching „show-and-tell”.
2. Lo-fidelity.
66
PROTOTYPING WORKSHOP
1. Rapid sketching „show-and-tell”.
2. Lo-fidelity.
3. Encourage progress by presentation.
67
PROTOTYPING WORKSHOP
1. Rapid sketching „show-and-tell”.
2. Lo-fidelity.
3. Encourage progress by presentation.
4. Quantity over quality.
https://sustainableservice.wordpress.com/2013/06/22/why-work-with-a-service-designer/
https://sustainableservice.wordpress.com/2013/06/22/why-work-with-a-service-designer/
72
PROTOTYPING WORKSHOP
1. Rapid sketching „show-and-tell”.
2. Lo-fidelity.
3. Encourage progress by presentation.
4. Quantity over quality.
http://techcrunch.com/2013/04/11/prototyping-app-pop-joins-avos-the-company-led-by-youtube-founders-chad-hurley-and-steve-chen/
HUMBLE, SIMPLE, DEMOCRATIC
“IN THE BEGINNER’S MIND THERE ARE MANY POSSIBILITIES, BUT IN THE EXPERT’S THERE ARE FEW”