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Concept Artists in the Game Industry
Adam Adamowicz – Fallout 3
Adam has created a lot of work for Fallout 3 Skyrim. For those games, he was the only concept artists and produced tons of amazing work. Unfortunately, he has died as of 2012, but his work still shines throughout the games industry. Instead of using digital techniques, Adam actually drew all of his work.
Adam Adamowicz – Fallout 3http://www.awesome-robo.com/2012/02/farewell-adam-adamowicz-visual-mind.html
John Sweeny – The Last of Us
John Sweeny worked a lot on the Last of Us and managed to produce plenty of concept art for some of the games areas that could be created in the game. His main focus was the lighting in his art.
“I wanted to focus on creating a calm environment for her to reflect in, and use the bounce light as a way of warming up the environment to give a sense of comfort to a seemingly broken place. ”
John Sweeny – The Last of Us
http://conceptartworld.com/?p=31734
http://www.intothepixel.com/John-Sweeney-2013.asp
Hethe Srodawa – Red Dead Redemption
Hethe Srodawa worked mainly on character concept art for Red Dead Redemption. He produced gang members, some main characters and even zombies for the Undead Nightmare add-on. He also worked creating scenes. He also worked on other Rockstar games including Max Payne 3 and Grand Theft Auto 5.
Hethe Srodawa – Red Dead Redemption
http://kotaku.com/5866552/the-dusty-concept-art-of-red-dead-redemption/
Ben Lo – Bioshock Infinite
Ben Lo specializes in scenery for games. He has created many scenes for the level developers to make and has made some incredible work. Currently, he is working on the new Mass Effect game and has previously worked with EA on Need for Speed.
Ben Lo – Bioshock Infinite
http://benlo.carbonmade.com/projects/4115314
Piero Macgowan - XCOM
Piero is a Mexican born artists who has created a lot of concept art for XCOM: Enemy unknown. He worked a lot on interiors and exteriors and developed some new characters for the game such as aliens.
Piero Macgowan - XCOMhttp://kotaku.com/5954746/xcom-might-have-let-the-aliens-win
Wada Sachiko, Haccan, Wada Aruko, Daisuke Izuka, Shirow Miwa, Kimihiko Fujisaka, SenriKita, Masatsugu Saitou, Rika Suzuki, Koutarou Yamada, Douji Shiki, Eiji Kaneda – Fire Emblem
Awakening
These people mainly worked on character development for Fire Emblem. This is because the game focuses on character variation and uniqueness, so the team had to spend a lot of time to ensure each character is different, and produced many different concepts for the characters to create many ideas.
Wada Sachiko, Haccan, Wada Aruko, Daisuke Izuka, Shirow Miwa, Kimihiko Fujisaka, Senri Kita, Masatsugu Saitou, Rika Suzuki, Koutarou Yamada, Douji Shiki, Eiji Kaneda
– Fire Emblem Awakening