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WHAT’S NEW AT MOCHI! Colin Cupp, Product Marketing Manager Ryan Nichols, VP Product AUGUST 27, 2011

What's New At Mochi! by Colin Cupp and Ryan Nichols

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Presentation by Colin Cupp and Ryan Nichols at Mochi London that covers what Mochi Media has been working on, what's new, and what the community can expect going forward.

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Page 1: What's New At Mochi! by Colin Cupp and Ryan Nichols

WHAT’S NEW AT MOCHI! Colin Cupp, Product Marketing Manager

Ryan Nichols, VP Product

AUGUST 27, 2011

Page 2: What's New At Mochi! by Colin Cupp and Ryan Nichols

MEET THE TEAM!

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Page 3: What's New At Mochi! by Colin Cupp and Ryan Nichols

WE WANT TO KEEP IMPROVING OUR PRODUCTS AND TOOLS TO MAKE YOUR LIFE EASIER. !   MOAR REVENUE !   MOCHI ASIA !   NEW GAMES CATALOG

!   MOCHI ACHIEVEMENTS !   ACCOUNT UPDATES

WE’VE BEEN BUSY!

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Page 4: What's New At Mochi! by Colin Cupp and Ryan Nichols

WHAT’S INSIDE: !   MOCHI NETWORK ECPM’S* ARE ON THE RISE !   NEW PARTNERS IN KEY INTERNATIONAL MARKETS !   EXTREMELY HIGH DEMAND FOR MOCHI ADS

* eCPM is an advertising term, which is also used on the Mochi developer account dashboard to illustrate earnings. Literal definition: Effective revenue per thousand impressions.

MOAR REVENUE

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Page 5: What's New At Mochi! by Colin Cupp and Ryan Nichols

GLOBAL ECPM EXPERIENCING 100% GROWTH YEAR OVER YEAR

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MORE REVENUE: RISING ECPM’S

Page 6: What's New At Mochi! by Colin Cupp and Ryan Nichols

THE U.S. ECPM IS GROWING INCREDIBLY FAST, CURRENTLY AT APPROX. $2.00 (NET TO DEVELOPERS)

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MORE REVENUE

Page 7: What's New At Mochi! by Colin Cupp and Ryan Nichols

ECPM IN THE UK HAS EXPERIENCED A 115% INCREASE SINCE 2009

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MORE REVENUE

Page 8: What's New At Mochi! by Colin Cupp and Ryan Nichols

VISUAL FOR GLOBAL, US, & UK ECPM PERFORMANCE SINCE 2009.

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MORE REVENUE

Page 9: What's New At Mochi! by Colin Cupp and Ryan Nichols

REVENUE BOOST !   SINCE MOCHI’S ACQUISITION BY SHANDA, WE HAVE SEEN A 600+% INCREASE IN

NETWORK ECPM IN CHINA

ASIAN MARKETS

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Page 10: What's New At Mochi! by Colin Cupp and Ryan Nichols

SHANDA GAMES !   WE HAVE A HEAVYWEIGHT IN OUR CORNER WHO CARES ABOUT THE FLASH GAMES

INDUSTRY

PARTNERSHIPS !   WE ARE FORMING NEW PARTNERSHIPS WITH LARGE PORTALS AND SOCIAL

NETWORKS

GROWING TEAM !   WE ARE HIRING MORE ENGINEERS TO WORK ON THE AD PLATFORM AND

DEVELOPER TOOLS

ASIAN MARKETS

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Page 11: What's New At Mochi! by Colin Cupp and Ryan Nichols

!   WE HAVE PARTNERS SELLING MOCHI ADS ON AN EXCLUSIVE BASIS IN 7 DIFFERENT MARKETS!

!   WE’RE ACTIVELY SEEKING AND DEVELOPING PARTNERSHIPS IN BRAZIL, RUSSIA, KOREA, JAPAN AND CHINA*

*IF YOU KNOW OF ANY MEDIA COMPANIES IN THOSE MARKETS, PLEASE EMAIL JOE GRUENDER: [email protected]

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NEW PARTNERS

Page 12: What's New At Mochi! by Colin Cupp and Ryan Nichols

!   WE HAVE HUGE DEMAND FOR MOCHI ADS INVENTORY IN MANY KEY MARKETS

!   ANTICIPATING “OFF-THE-CHARTS” Q4 DEMAND.              !  Many advertisers are moving their offline advertising budgets (e.g.

Television) to the web.  !  When demand outstrips supply, eCPMs always rise J

!   MOCHI IS LOOKING TO CONTINUE TO EXPAND OUR INVENTORY IN !   US, CA, UK, Western Europe, Scandinavia markets

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HIGH DEMAND

Page 13: What's New At Mochi! by Colin Cupp and Ryan Nichols

NEW GAMES CATALOG !   FASTER SEARCHES !   MORE POWERFUL- COMBINE SEARCH FILTERS TO REFINE YOUR GAMES !   SAVE YOUR SEARCH FOR LATER, EVEN MAKE IT YOUR CUSTOM GAMED FEED!

GAMES CATALOG 2.0

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Page 14: What's New At Mochi! by Colin Cupp and Ryan Nichols

GAMES CATALOG 2.0 WALKTHROUGH

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Page 15: What's New At Mochi! by Colin Cupp and Ryan Nichols

DEVELOPER TOOL WITH PUBLISHER BENEFITS: !   DEVELOPERS CAN CREATE CUSTOMIZED ACHIEVEMENTS SYSTEMS

!   Use default UI (no Mochi branding) !   Create your own UI with your branding

NEW DEVELOPER TOOL: MOCHI ACHIEVEMENTS

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Page 16: What's New At Mochi! by Colin Cupp and Ryan Nichols

MOCHI ACHIEVEMENTS EXAMPLES

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Page 17: What's New At Mochi! by Colin Cupp and Ryan Nichols

DEVELOPER DASHBOARD UPDATES !   Better layout !   Easier access to game reports

REQUESTS? COME TALK TO US!

OTHER RECENT RELEASES

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Page 18: What's New At Mochi! by Colin Cupp and Ryan Nichols

!   MOCHI SOCIAL !   MOCHI ANALYTICS !   SCORES AD FORMAT

DID YOU KNOW ABOUT…

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Page 19: What's New At Mochi! by Colin Cupp and Ryan Nichols

WE WANT WHAT YOU WANT

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MOCHI MEDIA’S INTERESTS CONTINUE TO ALIGN WITH FLASH GAME DEVELOPERS AND PUBLISHERS. !   OUR BUSINESS MODEL HASN’T CHANGED- OUR SUCCESS IS BASED ON YOUR

SUCCESS. !   WE OPENLY SHARE INFORMATION WITH THE COMMUNITY, INCLUDING THE DATA

FROM THE ANNUAL FLASH GAMES MARKET SURVEY !   WE ARE HEAVILY INVESTED IN THE FLASH GAMES INDUSTRY

!   As a tools & services provider !   As the organizers of FGS !   As a games publisher, sponsor, and even game creator (BioGems)

Page 20: What's New At Mochi! by Colin Cupp and Ryan Nichols

RAISE YOUR HAND IF YOU ARE INTERESTED IN…

WHAT’S NEXT FOR YOU?

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!   FLASH IN 3D (I.E. MOLEHILL) !   MOBILE GAME DEVELOPMENT

!   CREATING MULTIPLAYER GAMES

WE CAME HERE TO TALK TO YOU GUYS- LET’S TALK GAMES!

Page 21: What's New At Mochi! by Colin Cupp and Ryan Nichols

DON’T FORGET TO TAKE THE FLASH GAMES MARKET SURVEY! NOT ONLY DOES IT HELP THE ENTIRE FLASH GAMES INDUSTRY, YOU COULD WIN ONE OF 8 PRIZES: ADOBE SOFTWARE (CS5.5 WEB EDITION) OR GIFT CARDS!

WWW.SURVEYMONKEY.COM/S/2011FGMS

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Page 22: What's New At Mochi! by Colin Cupp and Ryan Nichols

WE’RE HERE TO TALK TO YOU AND ANSWER ANY QUESTIONS YOU MIGHT HAVE. OTHER WAYS TO CONNECT:

!   MONTHLY NEWSLETTER !   TWITTER: @MOCHIMEDIA !   FACEBOOK: WWW.FACEBOOK.COM/MOCHIMEDIA !   COMMUNITY FORUMS !   PRODUCT FORUMS: MOCHIMEDIA.USERVOICE.COM !   GOOD OL’ EMAIL: [email protected]

CONNECT WITH US!

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Page 23: What's New At Mochi! by Colin Cupp and Ryan Nichols

THANKS!

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