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Rovio © 2013 Confidential GAME PRODUCTION, TIPS & TRICKS by Mayu Polo Wieja & Anastasios Katopodis

Rovio Stars tips and tricks to game development

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Tips and tricks on how to make your game appealing to a wide audience, while not getting your team stressed out.

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Page 1: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

GAME PRODUCTION, TIPS & TRICKSby Mayu Polo Wieja & Anastasios Katopodis

Page 2: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

GETTING STARTED

•Play a lot of games

Page 3: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

Page 4: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

GETTING STARTED

•Play a lot of games•Evaluate•What is popular in a genre•Work on a concept with a unique twist•Prototype and test the core gameplay•Re-evaluate

Page 5: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

RE-EVALUATE

•Is the gameplay fun?•Is the concept clear?•Are the characters memorable?•Is there any monetization potential?•Is there a unique twist?•Are you happy working on this game?

Page 6: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

PRODUCTION CHECKLIST

•Team competence•Key artwork

Page 7: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

Page 8: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

PRODUCTION CHECKLIST

•Team competence•Key artwork•Game features list•Service integrations

Page 9: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

Page 10: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

Page 11: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

PRODUCTION CHECKLIST

•Team competence•Key artwork•Game features list•Service integrations•Legal•Platforms•Schedule

Page 12: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

CHECKPOINT ALPHA

•Monetization•UX

Page 13: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

Page 14: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

Page 15: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

CHECKPOINT ALPHA

•Monetization•UX•Backend•Schedule

Page 16: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

BATTLE PLAN: RELEASE

•Polish•Localization & QA•Usability check•Soft launch•Marketing & Submission•Updates

Page 17: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

TEAMWORK

•Be committed•Be grateful•Be respectful•Be open•Be nice

Page 18: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

Monetization

•Understand your team•Understand the design differences•Understand the market place•Understand your players

Understanding

Page 19: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

UNDERSTAND YOUR TEAM

•Feelings about freemium

Page 20: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

BUYER SATISFACTION BY SPENDING BRACKET

Page 21: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

UNDERSTAND YOUR TEAM

•Feelings about freemium•Knowledge about freemium•Different way of thinking•Genre competencies

Page 22: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

MONETIZATION

•Understand your team•Understand the design differences•Understand the market place•Understand your players

Page 23: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

UNDERSTAND DESIGN DIFFERENCES

Premium Freemium

MAXFUN

MAXMONEYVS

MAXFUN

MAXFUN

Page 24: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

UNDERSTAND DESIGN DIFFERENCES

Premium Freemium

NO FRICTION

HIGHFRICTIONVSFRICTION FRICTION

Page 25: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

UNDERSTAND DESIGN DIFFERENCES

Premium Freemium

EQUALSPENDING

VARIEDSPENDINGVS

Page 26: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

DESIGN FOCUS

Page 27: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

UNDERSTAND DESIGN DIFFERENCES

• Turns out, not so different• Some considerations:• Importance of “gold sinks”• Appointment mechanics• Monetization deeply nested

Page 28: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

MONETIZATION

•Understand your team•Understand the design differences•Understand the market place•Understand your players

Page 29: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

UNDERSTAND THE MARKETPLACE

Page 30: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

MONETIZATION

•Understand your team•Understand the design differences•Understand the market place•Understand your audience

Page 31: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

UNDERSTAND YOUR PLAYERS

PRE-LAUNCH POST-LAUNCH

Who will play your game? Who is actually playing?

How will you communicate with them? What are you communicating to them?

What tools do you have at your disposal? What custom content can you provide?

What regions will you launch in? How are you accommodating specific regions?

Page 32: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

UNDERSTAND YOUR PLAYERS

• Free players:• Are they staying in the game and having fun?• When and why are they converting?• If they are not, why?• Other than money, how can they contribute (social engagement)?• Paying players:• Are they staying in the game and having fun?• Are they satisfied with their purchases?• What is their repeat purchase rate?• What is your minnow/dolphin/whale distribution?• How can you move payers up within tiers?

Page 33: Rovio Stars tips and tricks to game development

Rovio © 2013 Confidential

THANKS FOR LISTENING!