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Présentation de l'opération PlayStation® All-Stars Island par Coca Cola.
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Conférence Jeux Vidéos & MarketingAlban Dechelotte – 20 Novembre 2013
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Few words about me
5 years 10 years 1 year and counting
20+ years and still in love
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A very poor gaming personal background
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Today’s agenda
The Cola Cola’s approach to passion points marketing
The Coca Cola’s heritage in gaming
2013: Coca Cola Zero and PlayStation All Stars Island
Q&A
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Welcome to the Coke side of Gaming !
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The Cola Cola’s approach to passion points marketing
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It all starts with…
Tell me (*your brand story) and I will forget
Show me (*your brand content) and I may remember
Involve me (*in my passion point) and I will understand
*Coca Cola NWEN adaptation (2013)
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This passion point approach fuels our communication’s model
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We also believe that passion points communities could be bigger than brand communities
Nike Football17 099 799 likes
Nike Basketball4 881 438 likes
Nike Tennis647 691 likes
Nike Football France
Nike Football Spain
Nike Football Australia
Nike (brand community)12 423 382 likes on FB
Nike Running1 375 001 likes
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On the long term we aim to build sustainable connection with individuals sharing the same passion points
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Although all fans do not enjoy their shared passion the same way
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This has fundamental implications on our marketing approach and objectives
Asp
iratio
n (V
ALU
E)
Influ
ence
(SPR
EAD
)
NOW (70)Extensive Marketing
NEW (20)Continuous Engagement
Sources: Academic researches (Johnson & Rusbult 1989; Miller 1997 and Lardinoit 2002)
Interested
Engaged
Passionate
Fanatics
Interested
Passionate
Fanatics
Engaged
Brand Value
Brand Legacy
Brand LoveNEXT (10)
Entertainment Provider
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The Coca Cola’s heritage in gaming
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Our love story with gaming started in 1983 with one of first and rarest advergame : “Coke Wins” on Atari 2600
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Since then, our system did fall in love with Gaming
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We believe in Gaming to go mainstream and build equity for our strategic brands
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And we even investigate options to be actively part of the gaming industry
Enter behind the scene from our 2013 North West Europe project
HOW WE APPROACHED GAMING IN 2013
NEXT (10)Proprietary Asset
NOW (70)Extensive Marketing
NEW (20)Continuous engagement
Gatekeeper Core Gamer Casual Gamer
Gaming owned media
Gaming Events
Mobile Game
In store promotions
Core Gamer
&
Classified - Internal use
+
Brand essence at the heart
=
8 PS IconicGaming Characters
+Successful
Mobile Gameplay
PLAYSTATION ALL STARS ISLAND
Classified - Internal use
Classified - Internal use
A MASSIVE ACTIVATION IN 10 MARKETS
PS NETWORKS PR
TASTE THE POSSILITIES ON GAMING
140M+ Packs
18,3k+ Stores
$7M+ Gross Paid Media
24 Classified - Internal use
WHAT YOU HAVE PROBABLY DISCOVERED ACROSS EUROPE
A GAMING INITIATIVE WITH GREAT RESULTS SO FAR IN TERMS OF CONSUMER FEEDBACK
Classified - Internal use
A ranking exposure that generates organic growth
COCA COLA’s 2ND MOST DOWNLOADED APP GLOBALLY WITH MORE THAN 1,1M INSTALLS
Overall positive rating on Game quality
With more than 10% of players active every week !!
COKE ZERO AND PLAYSTATION AT THE CENTER OF THE PARIS GAMES WEEK
•
2828Classified - Internal use
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Contacts