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Media for the games generation Dan Hon, Co-Founder Six to Start

Digitank Gaming Presentation

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Dan Hon of SIx To Start presents his digital trends in Gaming presentation at the inaugural DigiTank event in London.

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Page 1: Digitank Gaming Presentation

Media for the games generationDan Hon, Co-Founder

Six to Start

Page 2: Digitank Gaming Presentation

Hi. I’m going to try and get you to think about games in a different way.

Six to Start

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First, a chart.

Six to Start

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0%

25%

50%

75%

100%

Out of 3,442 UK residents

Percentage of each age group that plays videogames

Source: BBC Research Paper, Gamers in the UK

6-1011-1516-2425-3536-5051-65

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That was in 2005.

Six to Start

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The Nintendo DS had been available for under one year.

Six to Start

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Let’s stay in 2005.

Six to Start

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That’s one year before the Nintendo Wii came out.

Six to Start

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Things have moved on since 2005.

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So what’s the state of the art?

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Source: BBC Research Paper, Gamers in the UK

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Halo 3, Microsoft/Bungie Studios, 2007

Six to Start

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Call of Duty: Modern Warfare 2, Infinity Ward/Activision

Six to Start

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Half-Life 2, Valve Software, 2004

Six to Start

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Professor Layton, Nintendo, 2007

Six to Start

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Dante’s Inferno, Electronic Arts, 2010

Six to Start

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Most stories, in most games, are absolutely terrible.

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Misfits, Channel 4/E4, October 2009

Six to Start

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We Tell Stories, Penguin, March 2008

Six to Start

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Smokescreen, Channel 4, September 2009

Six to Start

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Games are now a natural part of this generation’s media.