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Logo
Photo by ak_mardini (CC attribution-share alike 2.0)
Seymour Papert (* 1928)
Logo philosophy• constructionism: „learning by making“, not only „learning by
doing“– technology as „informational medium“ as well as „constructional
medium“– and: talking about products and processes!– test of reality
• learner as subject in the learning process• discovery learning in microworlds• using body knowledge• „computer as tutee“ (not as tutor)• learning from errors („debugging“)
– immediate „unemotional“ feedback by the computer– teacher is an authentic co-learner
• Assumption: children can program at very young ages and can do much more than we believe
– Give them the tools and the opportunity!
Papert, S. (1982). Mindstorms. Children, computers, and powerful ideas. Logo Philosophy and Implementation: http://www.microworlds.com/company/philosophy.pdf
„The best way to become a good carpenter is by participating with a good carpenter
in the act of carpentering.“ (Papert)
Logo Philosophy and Implementation: http://www.microworlds.com/company/philosophy.pdf
What is it good for?
• problem solving with fun• realizing the power of abstraction,
modularization, and recursion• training visuo-spatial abilities• exploring mathematics (e.g. geometry) in
microworlds• interdisciplinary learning (mathematics,
computer science, art, …)• computer fluency• learning programming at very young ages