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Comparing Models of Learning from Instructional Design Cognitivism/Cognitivist’s Perspective

Id cognitivism

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Page 1: Id cognitivism

Comparing Models of Learning from Instructional Design

Cognitivism/Cognitivist’s Perspective

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Cognitivism/Cognitivist’s Perspective

•cognition - group of mental processes

•stressed on more complex cognitive processes such as thinking, problem solving, language, concept formation and information processing

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How does learning occur?

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▫discrete changes between states of knowledge rather than with changes in the probability response

▫what learners know and how they come to acquire it

▫learner is viewed as a very active participant in the learning process

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Which factors influence learning?

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▫Environmental cues and instructional components alone cannot account for all the learning that results from an instructional situation

▫Additional key elements include the way that learners attend to code, transform, rehearse, store and retrieve information.

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▫Learner’s thoughts, beliefs, attitudes, and values are also considered to be influential in the learning process

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What is the role of the memory ?

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▫Memory is given a prominent role in the learning process.

▫Learning results when information is stored in memory in an organized, meaningful manner.

▫Forgetting is the inability to retrieve information from memory

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How does transfer occur?

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▫When a learner understands how to apply knowledge in different contexts, then transfer has occurred.

▫Prior knowledge is used to establish boundary constraints for identifying the similarities and differences of information.

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▫Specific instructional or real-world events will trigger particular responses.

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What types of learning are best explained by this

position?

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▫simplification and standardization

▫knowledge can be:AnalyzedDecomposedSimplified into basic building blocks.

▫knowledge transfer is expedited if irrelevant information is eliminated

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What basic assumptions/principles of this theory

are relevant to instructional

design?

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▫Learner’s predisposition to learningHow does the learner activate, maintain, and direct his/her learning?

▫Examine the learner to determine how to design instruction What are the learner’s existing mental structures?

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▫Specific assumptions or principles that have direct relevance to instructional design:Active involvement of the learner in the learning process.

Use of hierarchal analyses to identify and illustrate prerequisite relationships.

Emphasis on structuring, organizing, and sequencing information to facilitate optimal processing.

Creation of learning environments

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How should instruction be

structured?

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▫Making knowledge meaningful and helping learners organize and relate new information to existing knowledge in memory

▫Must be based on the students existing schema to be effective

▫Organize information that learners are able to connect new information with existing knowledge in some meaningful way

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Major tasks of teachers include:

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▫Understanding that individuals bring various learning experiences to the learning situation

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▫Determining the most effective manner in which to organize and structure new information to tap the learners previously acquired knowledge, abilities, and experiences.

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▫Arranging practice with feedback so that the new information is effectively and efficiently assimilated and/or accommodated within the learner’s cognitive structure.

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Major instructional design theorists associated with

Cognitivism are:

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•J. Anderson (1982) ▫Adaptive Control of Thought ▫theory of cognition that focuses on

memory processes •C.M Reigeluth (1983)

▫Elaboration Theory ▫includes prescriptions for the

progressive refinement of schemata•Merrill (1983)

▫Component Display Theory ▫"generality" is close to a schema

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•Gagne, Briggs, Wagner (1988)▫Events of Instruction▫based on info processing model; also, the

notion of activating a schema in order to provide a relevant context for learning finds a close parallel in the third instructional event – stimulating recall of pre-requisite learning

•M. Tessmer & J.F.Wedman (1990)▫Layers of Necessity Model ▫series of nested ISD models where the

designer determines a layer of design and development based on project restrictions