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Globaloria program overview 2014

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Globaloria is an award-winning K-12 learning platform with courses in STEM, computing, game design and coding.

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Page 1: Globaloria program overview 2014
Page 2: Globaloria program overview 2014

Source: ESI Corp, 2011, Bureau of Labor Statistics Current Population Survey

STEM is the FASTEST Growing Sector

STEM NON-STEM0.00%

5.00%

10.00%

15.00%

20.00%17.31%

9.67%

Projected Employment Growth, 2008-2018 8.6M STEM jobs in

2018

71% of STEM jobs will be in Computing

25% higher salaries

5.3% unemployment (as compared to 10%)

Page 3: Globaloria program overview 2014

Insufficient STEM Pipeline

10,000 StudentsStart the 9th Grade

8,200 of 10,000 Earn a High School

Diploma

5,900 of 10,000 Students Go to

College800 are Declared

STEM Majors

2,400 of 10,000 Students Earn a

Bachelor’s Degree 400 BA/BS in STEM Fields

<30% of Students have access to Computing Ed

Only 10% of Schools Offer CS

Out of every 10,000 only 400 pursue a STEM degree.

There are 2,000,000 unfilled STEM jobs.

Sources: Louis Stokes Institute, National Center for Women & IT

Page 4: Globaloria program overview 2014

CS-STEAM Education

Students master

• STEM knowledge

• Digital and computing literacy

• Higher-order critical thinking

• Global citizenship & 21C skills

• College and career readiness

Blended-learning platformwith courses in STEM, Computing,

Game Design and Coding

Page 5: Globaloria program overview 2014

Preparing Students for the Technical Innovation Future

Page 6: Globaloria program overview 2014

Making Computer Science & STEM engaging through Game Design

Page 7: Globaloria program overview 2014

Making CS-STEM Relevant with Real Coding

using Professional Languages

Page 8: Globaloria program overview 2014

Industry-standard practices for college and career success

Collaborative Iterative Design & Engineering Process

Page 9: Globaloria program overview 2014

Biology

Chemistry

Math

English

Interdisciplinary CS-STEM Learning

Page 10: Globaloria program overview 2014

Daily G

ame Design

Blog

Reflective, persuasive, expository writing

Page 11: Globaloria program overview 2014

Any Teacher can teach Coding with Success

Page 12: Globaloria program overview 2014

Tools for personalized & deep learning

Page 13: Globaloria program overview 2014

Globaloria Implementation Models (minimum of 40 hours)Single or multi-year sequence - Stand-alone or integrated course structure

Flexible and easy to integrate, standards-aligned courses

Course Time Grade Learning Goal

Essentials of Game Design

25-35 hrs 4th-5th

Practice basic digital literacy skills and learn to participate in a blended-learning class. Learn foundational concepts of game design, mechanics and coding..

Intro to Game Design (JavaScript)

40-55 hrs 6th & upLearn fundamentals of game design and coding by creating a two-level game using HTML5 and JavaScript. Follow a real-world design and engineering process. (Fall 2015)

Intro to Game Design(ActionScript)

40-55 hrs 6th & upLearn to code & design 2 games using Flash & ActionScript following a real-world design & engineering process.

Intermediate Game Design

40-55 hrs 6th & upDeepen design, coding and teamwork skills. Collaboratively create a complex learning game using a professional process. Prerequisite: Intro to Game Design (ActionScript)

Mobile Game Design

40-55 hrs 6th & upLearn to design and code a 2D game that leverages mobile-device features. Export and test on mobile devices. Prerequisite: Intro to Game Design (ActionScript)

3D Game Design

40-55 hrs 9th & upLearn to develop a 3D adventure game that is fun and educational using JavaScript and Unity.

Page 14: Globaloria program overview 2014

Research Proven

Globaloria students outperform their peers

Edvantia, inc. 2009, 2010 & 2011 studies

Research Partners

Page 15: Globaloria program overview 2014

8 years14 States Districts: urban, rural, suburban

17,500 students600 educators450 ed leaders95% graduation93% School Retention

Large-ScaleSTEM Education Innovation

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Teaching All Students STEM & Coding