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GAMES MOOC Kae Novak Chris Luchs Barbara Truman Cynthia Calongne TCC Worldwide Online Conference April 18, 2013 Colorado Technical University Doctoral Symposium Workshop Lurkers Welcome!

Gamesmooc by calongne truman novak luchs

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Presented at the 2013 TCC Worldwide Online Conference and at the Colorado Technical University Spring 2013 Doctoral Symposium by Kae Novak, Chris Luchs, Barbara Truman and Cynthia Calongne. The GAMESMOOC features a novel and engaging design for massive open online courses.

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Page 1: Gamesmooc by calongne truman novak luchs

GAMES MOOC

Kae NovakChris Luchs

Barbara TrumanCynthia Calongne

TCC Worldwide Online ConferenceApril 18, 2013

Colorado Technical UniversityDoctoral Symposium Workshop

Lurkers Welcome!

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Massive Open Online Course

MOOC

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M is for Modest

• 187,264 visitors

• 277,525 page views

• 490 threaded discussions

• 593 registered participants

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Connectivist MOOC

Engagement via a Massive Open Online Community

Facilitated Leadership

Immersive Environments

Social Networking

Special thanks to Gridjumper: Tanya Martin

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Featuring a guild design and rich media, the GAMESMOOC series of three Massive Online Open Courses (MOOC) employed an activity-based learning approach to provide learners with a multisensory experience.

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Take a tour of the GAMESMOOC and learn how the conceptual course design, roles, activities, and energy grew throughout this vibrant series of free online courses that leveraged popular games for educational use.

http://bit.ly/gamesmooc Registerhttp://gamesmooc.shivtr.com/pages/gettingstarted2 Getting Startedhttp://youtu.be/eW3gMGqcZQc What is a MOOC?

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GAMES MOOC participants played a variety of commercial games, including the World of Warcraft and Minecraft, and reflected on the use of games, game-based learning motifs, gamification and immersive 3D environments in which players and lurkers are welcome.

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Badges

• Brave Beginner

• Games Based Learning Track

• Networked Educator

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Identify

Lurk

Contribute

CreateLead

Social Network Knowledge ConstructionLisa Dawley

Special thanks to Gridjumper: Tanya Martin

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Current Games MOOC Part I

1) Intro to the Course and Topics

2) Apps and Mobile Possibilities

3) AR (Augmented Reality) and IF (Interactive Fiction)

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Current Games MOOC Part II

4) Mysteries, Puzzles and Scavenger Hunts

5) Narratives and Storyboarding

6) Creating the Clues & Playing the Games

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MashupsPortal – http://gamesmooc.shivtr.com

Blogs3D Gamelab -

GameMOOC YoutubeGameMOOC Twitter #gamemooc

Google HangoutFlicker Game MOOC

LivebinderWoW, Tera, Guild Wars, Minecraft, Second

Life, Portal, Eve Online, Opensim

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Social Networking

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SoMe Production SW

Picture Sharing MMORPGs

LMS

Sandbox Games

Blogs

Integration

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Apps, AR and ARGs

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ARAugmented Reality blends virtual content over a real world environment via computer-generated sensory input through a GPS-enabled application that features sound, video or graphics.

It may use a lens or a magic mirror approach to display the virtual content through a camera or mobile device onto the physical environment. Some apps may use GPS and geo-location data.

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ARGAn alternate reality game (ARG) is an interactive narrative that uses the real world as a platform and uses transmedia storytelling to deliver a story that may be altered by participants' ideas or actions.

Participants interact with the game clues, receive messages and have a personal experience that blurs the lines between the real world and the game environment.

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Visualizing the Elements & Benfits

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Fun, Flow & Fiero

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Asynchronous

Synchronous

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Part 1: June 3-24

Summer Games MOOC

Part 2: July 7-29

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Communities, Collaborations and

Economies

Multi-Player Games

Games MOOC Part I

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Online and

Game Based Learning

Immersive Environments

Games MOOC Part II

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GAMES MOOC

Kae NovakChris Luchs

Barbara TrumanCynthia Calongne

TCC Worldwide Online ConferenceApril 18, 2013

Colorado Technical UniversityDoctoral Symposium Workshop

Lurkers Welcome!

Questions?

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