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GAME BASED LEARNING IN THE ESL CLASSROOM: THE CURFEW

Game Based Learning in the ESL Classroom

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Game Based Learning in the ESL Classroom: The Curfew

Game Based Learning in the ESL Classroom: The Curfew

The curfewThe Curfew is an interactive drama adventure game set in a near future England which challenges players to examine the freedoms they enjoy today.

Problem SolvingBy exploring the interactive 3D environments, conversing with characters, playing mini games and solving puzzles you progress through the game, the story shifting depending on your actions and leading towards one of a number of endings.

CollaborationStudents will work with a partner as they follow the game.

CommunicationStudents will work on listening and comprehension skills as they go through the game. They will also have to talk with classmates about the game and participate in class discussion.

Critical ThinkingThe game gives a wide variety of paths for the student to choose. By making them analyze the moves and think through their responses, they will be tested to think critically.

Creativity

Information, media, and technology skillsThis game incorporates a wide variety of skills. The students will need to be able to process the wide variety of information the game delivers through the multimedia videos and use of the computer software.

Interdisciplinary themesThis game brings up many issues currently facing the western world. The role of government in the security of the people, and where the line is crossed in the name of safety, is becoming a more and more pressing issue everyday.

Relevant 21st century skills