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Technological Artefacts EDUC1751: Assessment 1 Kate Riley (c3148829) Tutor: James Field Scootle 5: ‘Sunday Trading’ & Refugee Task

EDUC1751 Assessment 1 - Kate Riley

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1. Technological Artefacts
Scootle 5: Sunday Trading&Refugee Task
EDUC1751: Assessment 1 Kate Riley (c3148829)Tutor: James Field
2. Artefact #1: Scootle Activity 5
This activity is a GOOD example of a technological artefact.
Sunday Trading is an interactive activity, designed for students to formulate opinions and research different points of view, on an issue which relates to their own lives.
Students are encouraged to gather information, and present their point of view in the form of a virtual webpage embedded in the activity.
3. Sunday Trading
Individually driven, student-centred and interactive nature.
Explore different opinions and gather facts.
Metacognition: Reflection upon web page.
Focus Area: 5A2 Changing Australian Communities
Syllabus Outcomes: 5.1, 5.2, 5.3 & 5.7
4. Artefact #2: Refugee Task
This activity is a BAD example of a technological artefact.
This task is an activity designed for students to conduct personal research and answer set questions, to be presented in a manner of their own choice.
Students are to gather information, and present their findings to the class, submit in a printed report.
5. Refugee Task
Focus on real-world situations
The student as a global citizen
Potentially challenging to students
Focus Area: 5A4 Australia in its regional and global contexts
Syllabus outcomes: 5.2, 5.3 & 5.9
6. Comparison at a glance
Scootle 5: Sunday Trading
More engaging for students
Highly interactive
Direct satisfaction of learning outcomes and skill competencies
Element of metacognition through web-page creation as a reflective activity
Easier for students to relate to their own lives
Refugee Task
More traditional teaching method, with students answering set questions from given websites
Doesnt satisfy syllabus as directly
Lack of student freedom
Lack of engaging qualities
7. Elements to take forward
Interactive elements which leave students in control of own outcomes/results- Choose your point of view- Design your own output (from web page)
Reflective element - Element from web page- Students reflect on information/opinion- Metacognitive element