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Slides to accompany a presentation to the International Symposium on Education in Virtual Worlds, September 29th, 2009
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2. Welcome
3. I would like to talk about opportunities for software developers to customize virtual worlds for better integration with education and schools. 4. In particular, using OpenSim and Project Wonderland 5. Using vs. Modifying Technologies
6. Later the question becomes: 7. How can Imodifyorcustomizeitfor my classroom? 8. Focus of This Talk
9. This talk will focus on the second question.How can we modify virtual worlds for even better integration with education and schooling? 10. Other Educational Customizations
Social Technology Educational Versions Blogs Edublogs, Moodle Wikis Wikispaces, PBWorks, Moodle Twitter Edmodo Youtube TeacherTube 11. Modifying Virtual Worlds
12. From analyzing the other educational versions of social technologies, the first and foremost modification teachers want is:a private/protected space for the teachers and students to use . 13. Protected Spaces
14. This of course is already possible with virtual worlds.In particular when using hosted servers for virtual world platforms such as OpenSim and Project Wonderland. 15. Project Wonderland https://wonderland.dev.java.net/ 16. Project Wonderland 17. iSocial http://isocial.rnet.missouri.edu/ 18. iSocial 19. OpenSim
20. http://www.l4l.co.uk/?p=592 21. ReactionGrid, hosting for educators 22. http://reactiongrid.com/ 23. ScienceSim, sponsored by Intel 24. http://www.sciencesim.com/wiki/doku.php 25. Integration with LMS
26. Moodle for example incorporated blogs & wikis. 27. This has already been done in the case of virtual worlds with Sloodle, which integrates Second Life / OpenSim with Moodle: 28. http://www.sloodle.org/moodle/ 29. Sloodle 30. Project Wonderland & LMS?
31. Could Project Wonderland (a java-based virtual world) be integrated with Moodle or else a Java-based learning management system like Sakai or others? 32. http://www.manageability.org/blog/stuff/open-source-learning-management-systems 33. Modifications to Server
34. This is also already being done with open source virtual world platforms such as OpenSim & Project Wonderland 35. ScienceSim
36. Solar System Model 37. Mt. St. Helens 38. Yellowstone National Park 39. iCAIR's States of Matter 40. Fern Seed by Aaron Duffy at USU 41. http://fernseed.wordpress.com/ 42. Fern Seed 43. Fern Seed 44. Modifications Outside the Box
45. Easier development language 46. Support for alternative interfaces, haptics 47. Virtual world platform for cell phones and netbooks 48. Scribblenauts (Nintendo DS) http://www.wired.com/gamelife/2009/06/scribblenauts/ 49. Kodu for Xbox 360 & PC 50. Scratch for Second Life
51. See also the SketchLife plugin for Second Life http://vrshed.com/sketchlife/index.html 52. HyperBasic
53. Designed with teachers, students and other non-programmers in mind 54. Large built-in standard library of functions and objects and units (3 meters + 2 km) 55. Can compile to the Java and Android platforms, meaning it can be used for applets, applications, Project Wonderland, and cell phones (Android) 56. HyperBasic Math Example 2 rabbits + 3 turtles = ? 57. HyperBasic Units Example 2 m/s + 3 m/s = ? tell rabbit1 to move 2 meters in 1 second tell rabbit2 to move 3 meters in 1 second tell rabbit3 to move 5 meters in 2 secondsX tell rabbit3 to move 5 meters in 1 second tell rabbit3 to move 2 meters in 0.4 seconds say rabbit3's velocity 58. HyperBasic Units Example
59. 3 liters + 2 pints = ? 60. Uses JScience libraryhttp://jscience.org/api/javax/units/SI.html 61. Syntax has 2 modes, both case-insensitive
62. Hypercard-like (or Applescript-like) mode: tell rabbit1 to... rabbit1's name 63. Android Platform
64. Runs on Cell Phones and Netbooks 65. JOYity 66. Alternative Interfaces
67. Wiimote with Virtual Worlds 68. http://www.youtube.com/watch?v=PBkL2zNMyO4 69. Mixed Reality Table 70. http://campustechnology.com/articles/2009/08/01/innovators-immersive.aspx 71. Summary of VW Modifications
72. Integration with LMS (i.e., Sloodle) 73. Modifying Underlying Server and Physics (ScienceSim, Fern Seed) 74. Integrated Object Library (Scribblenauts) 75. Beginner-friendly Development Language (i.e., Scratch, HyperBasic...) 76. Running on netbooks and cell phones (i.e., Android) 77. Alternative Interfaces, Haptics 78. Thank You