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Process - Final Form
Process - Cockpit Implementation
FLAPS 20%
GEAR
100 nmi ahead
FLAPS 20%
GEAR
100 nmi ahead
V Speed Calculations
V Speed Calculations
V Speed Calculations
graphical displays that we considered to be
the most effective.
guidance fromtheBoeingFlightDeckConcept Center
mockups
V Speed Calculations
graphical displays that we considered to be
the most effective.
guidance fromtheBoeingFlightDeckConcept Center
mockups
IxD
COMPREHENSIVE SPACE TIME COORDINATOR
Concept Overview: Center View
Collaborative workspace for pilots
Manipulable visualization: moving through space and time panning zooming
NOW remains fixed in position
Layers of information can be activated
COMPREHENSIVE SPACE TIME COORDINATOR
Process: Initial Concept
Spatial and time - based context
Overall view of flight with flexibilityto examine parts of the route closer
Increased collaboration
More accurate mental model
Contextual Flight Log
COMPREHENSIVE SPACE TIME COORDINATOR
COMPREHENSIVE SPACE TIME COORDINATOR
Scenario
Using CSTC to optimize a route for time
Comprehensive Space Time Coordinator
Facilitate collaboration
Support mental model of flight path and changes
Collaborative central view
Individual workspace
Preview change
V Speed Calculations
V Speed CalculationsV Speed Calculations
V Speed Calculations
“ONE OF THE WORLD’S MOST CHALLENGING AIRPORTS”
Paro Aiport
Altitude: 7,333ft
Features: • Steep Valley • HighPeaks
Surface Interaction on the Flight DeckUniversity of Washington Division of Designin Collaboration with the Boeing Flight Deck Concept CenterART 484 - Fundamentals of Interface Design Winter quarter 2009
Prof. Axel Roesler andDr. Mark Nikolic / Boeing FDCCDr. Barbara Holder / Boeing FDCCAndrew Peck / Boeing FDCC
Surface Interaction on the Flight Deck
Interaction Design
Background
Current weather information systemsgather data from 3-D sources but display in 2-D visualization.
No way to interact with the information
Honeywell IntuVue 3-D Weather Radar
Visualizations + Interactionsfor Adverse Weather Planning
Navigation through adverse weather conditions is one of the top three concerns of pilots during flight. We utilize novel display and interaction technology to support pilots’ assess-ment of advancing weather systems. Our system is made of of three components (the Hologram, Screen, and HUDs). The HUDs and Hologram connect to Screen so that any changes that are made via the Screen are reflected in both the Holo-gram and the HUDs. These mirrored changes let both pilots see what modes and views are being selected along with other commands. The Hologram is the most innovative feature in our new system. This unit is shared by the two pilots and is located between both pilots.Our screen acts as a tool to interact with the larger system. The screen is used to manipulate what is shown on the holo-gram, as well as capture information directly from the hologram itself. Simply placing the screen into the hologram will provide pilots with the 2-D representations of that plane and weather. These views of information can then be directly manipulated by the pilots in order to reroute the aircraft. While not interac-tive, the each pilots HUD shows previews of weather at chosen distances in the future. These previews are only used in cruise and display 1st person views to help pilots visualize the weath-er they may be encountering.
Jen Becker (Human Centered Design and Engineering) Shane Bunker (iSchool)Rick Chen (iSchool)Trupti Deo (iSchool)Jenny Kam (Industrial Design)Jeff Soo (Human Centered Design and Engineering)
Temporal/spatial Reference Display
The Comprehensive Space-Time Coordinator (CSTC) is a dynamic visualization that displays key information required to make route change decisions (location, time, weather, other planes, etc.) and provides an intuitive interface for previewing and implementing those changes. The design creates a river of information in a central, collaborative workspace. This center space shows the plane’s current position, waypoints throughout the route, and layers of information useful for planning route changes. The design also allows pilots to pull sections of the map-based time line into an individual workspace for times when they want to work independently. Here they can preview and implement route changes.The primary purpose of this interface is to support the pilots’ mental model of possible route changes, which reduces errors and improves communication, while retaining the need for criti-cal thinking. It also incorporates prompts for scheduled check-list reviews and persistently displays errors and alerts, reducing the pilots’ mental load to recall these events. To create this interface, we re-imagined the flight deck environment. In our design, the dashboard area and center aft console become an entirely multi-touch, multi-user display. The yokes fold away for ease of access to the display. All other flight and plane control systems also move to this interface, although specifying those designs is outside the scope of this project.
Kelly Almon (Interaction Design)Drew Bregel (Human Computer Interaction / Design)Kaitlyn Grady (iSchool) Michael Horton (Industrial Design)Elly Searle (Human Centered Design and Engineering)Siyang Song (Visual Communication Design)
Takeoff Visualization System
A three-part system that helps the pilot and first officer complete preflight takeoff calculations, including the necessary V-speeds to ensure a safe and successful takeoff. The parts consist of a pair of devices for each pilot to input preflight data, a graphi-cal visualization of the takeoff path in the aft aisle stand, and a takeoff performance system that helps pilots judge in real time if a takeoff is successful or should be safely rejected.
Brandi Arnold (Human Centered Design and Engineering) Algernon Carpena (iSchool)Jason O. Germany (Industrial Design)Wendy Lee (iSchool) Theresa Maramba (Human Centered Design and Engineering) Theara So (Industrial Design)