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Sports, New Media, and Society. Arthur Furs. Article: Sports, Media, and Society By: Jon Dart , Jan 2011. Sport Influence on Society. Marketing of Products (Clothing/ equipment) Video Games TV Shows. Connection between athletes and new media. Video games (Interactive games – Kinect) - PowerPoint PPT Presentation
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Sports, New Media, and Society
Arthur Furs
Article: Sports, Media, and SocietyBy: Jon Dart , Jan 2011
Sport Influence on Society
Marketing of Products (Clothing/ equipment) Video Games TV Shows
Connection between athletes and new media.
Video games (Interactive games – Kinect) Influence on social media. (Fanbase)
- Facebook Discovery of new talent via Youtube.
Video Games
Communication between the human and game. Creates the feeling “you are the athlete”. Interactive user feedback- Very responsive- Lots of features (Voice recognition)
- Make user feel as if they truly are a celebrity
- http://www.youtube.com/watch?v=bQZgGtMeXXU
Easy outlet for Players to communicate with fans #GameChange
-Fans prefer getting
sports info from
social media
Negatives
Any problems within the athlete, can ruin his / her career.
Can also ruin company image if he / she is supporting one.
Twitter Video
http://www.youtube.com/watch?v=Bfcs49aP-BY
My opinion
Video game development is drastically increasing and becoming more user interactive.
Policies should be used by sport organizations to prevent social media scandals.
Sources
http://journals2.scholarsportal.info.ezproxy.lib.ryerson.ca/details-sfx.xqy?uri=/13606719/v16i0001/83_smas.xml