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“China-First” Strategy: Optimize Your Game for the Soon-to-Be World’s Largest Mobile Games Market William Heathershaw, Developer Relations, SkyMobi Updated November 2014

SkyMobi - "China First" Strategy for Mobile Game Developers

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Page 1: SkyMobi - "China First" Strategy for Mobile Game Developers

“China-First” Strategy: Optimize Your Game for the

Soon-to-Be World’s Largest Mobile Games Market

William Heathershaw, Developer Relations, SkyMobi

Updated November 2014

Page 2: SkyMobi - "China First" Strategy for Mobile Game Developers

• Maopao app platform

– 30 million MAU

– 400,000 new users daily

• Publishing– 100+ distribution partners

– 9 year operators relationships

– Use Maopao for testing before publishing

• Nasdaq-listed, Sequoia funded

Page 3: SkyMobi - "China First" Strategy for Mobile Game Developers

Today’s Presentation

• Why “China First”

• Top 10 Games in October 2014

• Preferences & Trends of Largest User Segment

Page 4: SkyMobi - "China First" Strategy for Mobile Game Developers

80% of Chinese Access Internet via Device

Source: KPCB

Page 5: SkyMobi - "China First" Strategy for Mobile Game Developers

1.48

3.2

8.1

1.1

3.1

7.9 77%

96% 97%

0%

20%

40%

60%

80%

100%

0

2

4

6

8

10

Jun 2013 Dec 2013 Jun 2014

Total Numbers of Devices Actively Used and Devices Used for Games

Between June 2013 and June 2014

Active Mobile Device Active Game Devices Proportion

Total Number of Active Devices and Devices Used for Games 6/13-6/14

More Mobile Smart Devices in China than People in Europe

Page 6: SkyMobi - "China First" Strategy for Mobile Game Developers

CPI Increased 41% YoY

Page 7: SkyMobi - "China First" Strategy for Mobile Game Developers

Hollywood’s “China First”

Page 8: SkyMobi - "China First" Strategy for Mobile Game Developers

Top 10 Games in OctoberQihoo 360

Page 9: SkyMobi - "China First" Strategy for Mobile Game Developers

Luan Dou Xi You (MOBA)

Page 10: SkyMobi - "China First" Strategy for Mobile Game Developers

Fun Fest (Match 3)

Page 11: SkyMobi - "China First" Strategy for Mobile Game Developers

Chinese Poker

Page 12: SkyMobi - "China First" Strategy for Mobile Game Developers

Dragon Oath 3D (MMORPG)

Page 13: SkyMobi - "China First" Strategy for Mobile Game Developers

Fishing Joy 3 (General Arcade)

Page 14: SkyMobi - "China First" Strategy for Mobile Game Developers

Dao Ta Chuan Qi (MMO/Cards/Strategy)

Page 15: SkyMobi - "China First" Strategy for Mobile Game Developers

Popstar! (Puzzle)

Page 16: SkyMobi - "China First" Strategy for Mobile Game Developers

Temple Run 2 (Runner)

Page 17: SkyMobi - "China First" Strategy for Mobile Game Developers

Lightning 2014 (STG)

Page 18: SkyMobi - "China First" Strategy for Mobile Game Developers

PvZ 2 (Strategy)

Page 19: SkyMobi - "China First" Strategy for Mobile Game Developers

Summary of Top 10

4 Casual; 4 Mid Core; 2 Core

• 1 Strategy• 1 Runner• 1 Puzzle• 1 Match 3• 1 Strategy/Card• 1 MMORPG• 1 Chinese Poker• 1 General Arcade• 1 MOBA• 1 Shooting

Page 20: SkyMobi - "China First" Strategy for Mobile Game Developers

Summary of Top 10 (September)

• 2 Strategy

• 2 Runners

• 2 Fighting

• 1 Match 3

• 1 STG

• 1 Card battle

• 1 General Arcade

6 Mid Core; 4 Casual

Page 21: SkyMobi - "China First" Strategy for Mobile Game Developers

SkyMobi Portfolio

Page 22: SkyMobi - "China First" Strategy for Mobile Game Developers

Dungeon Quest, ShinyBox

(ARPG)

Page 23: SkyMobi - "China First" Strategy for Mobile Game Developers

Major Mayhem, Rocket Jump (Shooting)

Page 24: SkyMobi - "China First" Strategy for Mobile Game Developers

King Pele, Cosi Productions (Sports)

Page 25: SkyMobi - "China First" Strategy for Mobile Game Developers

Skiing Fred, Dedalord (Runner)

Page 26: SkyMobi - "China First" Strategy for Mobile Game Developers

Battle Towers, Game Insight (Strategy)

Page 27: SkyMobi - "China First" Strategy for Mobile Game Developers

Beach Buggy Racing, Vector Unit (Racing)

Page 28: SkyMobi - "China First" Strategy for Mobile Game Developers

Preferences & Trends

from 3nd Tier Cities

Page 29: SkyMobi - "China First" Strategy for Mobile Game Developers

1st Tier cities only have 10%

of China’s population

1st Tier Cities: Beijing,

Shanghai, Guangzhou,

Shenzhen

Distribution of Active Devices in Chinese Cities

Page 30: SkyMobi - "China First" Strategy for Mobile Game Developers

Fun Game FeaturesDifficulty

7% Special effects and audio

8%

Gorgeous images8%

Reasonable IAP or FTP

12%

Innovation Play Style

14%

Rewards16%

MultiPlay Gamer17%

Challenging18%

Page 31: SkyMobi - "China First" Strategy for Mobile Game Developers

Criteria Considered When Choosing Game

Icon7%

Screenshots8%

Package Size12%

Name13%

Ratings19%

Number of Downloads

19%

Game Description22%

Page 32: SkyMobi - "China First" Strategy for Mobile Game Developers

How to Choose GameTV, newspapers,

traditional advertising

5%

BBS, Post Bar, Microblog

8%

Other9%

Mobile Ad21%

Friends23%

Mobile Appstore34%

Page 33: SkyMobi - "China First" Strategy for Mobile Game Developers

Why Spend Money in Game?Affected

by friends

9%

buy items to decorate

29%

Speed up the pace of the game

29%

pay to pass the level33%

Page 34: SkyMobi - "China First" Strategy for Mobile Game Developers

Technical Requirements

Page 35: SkyMobi - "China First" Strategy for Mobile Game Developers

Wifi vs Cellular Network Usage for Downloads

Source: Maopao appstore

Majority of Users Download with Data

Page 36: SkyMobi - "China First" Strategy for Mobile Game Developers

238 251

271

316

377

282 298 303

323

354

Q1-13 Q2-13 Q3-13 Q4-13 Q1-14

AVG.RAM

AVG.ROM

Handset Performance Increasing,

but yet Relatively Low End

Source: Maopao appstore

Page 37: SkyMobi - "China First" Strategy for Mobile Game Developers

San Francisco

Welcome to Hangzhou

Page 38: SkyMobi - "China First" Strategy for Mobile Game Developers