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ALEXANDRE SORIA TECHNICAL ARTIST EDUCATION Bachelor of Design Digital Interface FUCAPI University – Brazil, 2017 EXPERIENCE Technical & Game Artist 2016-Present | Black River Studios / Samsung (SIDIA) - Manaus, Brazil Roles: Pipeline & Assets Management; Technical Review; Lighting & shading composition; Tools Support & Create Solutions. Game Artist 2014-2016 | Tree Of Dreams - Manaus, Brazil Roles: Pipeline & Assets Management; Animation 2D; UI/UX Design; UI Integration; Web & Mobile development; Tools Support & Create Solutions. Designer 2013-2014 | Magic Publicidade - Manaus, Brazil Roles: Art direction; Video & Motion; UI/UX Design; Web development; Softwares Support & Create Solutions. Compulsory Army Service 2007-2011 | Brazil Air Force - Manaus, Brazil AWARDS AND RECOGNITIONS Best Storytelling (Dead Body Falls) - 2018 SBGames 2018 Best Storytelling (Angest) - 2017 SBGames 2017 Best Game VR (Angest) - 2017 SBGames 2017 CONTACT: +55 92 98157 71 64 [email protected] [email protected] sorialexandre.com SKILLS Lighting and shaders, Visual Effects, Color Theory, Video & Motion, Web & mobile development SOFTWARES 3ds Max, Photoshop, Illustrator, After Effects, Unity Engine, Amplify Shader, Shader Forge, Shader Graph, Git, SVN, Visual Studio CERTIFICATION Unity Certified Developer SCRIPT/LANGUAGES HLSL C# JS Adobe Scripting MaxScript HTML/CSS I’m an eternal passionate about design and I feel comfortable working in the most varied fields of this area of study. I had the opportunity to work with marketing & advertising, web & mobile development, video and games. Games has always been my aim and greatest enchantment. I’m currently working as a technical artist and have been discovering myself as a professional, joining the artistic and development veins through an active profile and engaged in solving problems.

Resume - Alexandre Soriasorialexandre.com/wp-content/uploads/2019/02/Resume-Alexandre-Soria.pdf · ALEXANDRE SORIA TECHNICAL ARTIST EDUCATION Bachelor of Design Digital Interface

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Page 1: Resume - Alexandre Soriasorialexandre.com/wp-content/uploads/2019/02/Resume-Alexandre-Soria.pdf · ALEXANDRE SORIA TECHNICAL ARTIST EDUCATION Bachelor of Design Digital Interface

ALEXANDRE SORIAT E C H N I C A L A R T I S T

EDUCATION

Bachelor of Design Digital InterfaceFUCAPI University – Brazil, 2017

EXPERIENCE

Technical & Game Artist2016-Present | Black River Studios / Samsung (SIDIA) - Manaus, Brazil

Roles: Pipeline & Assets Management; Technical Review; Lighting & shading composition; Tools Support & Create Solutions.

Game Artist2014-2016 | Tree Of Dreams - Manaus, Brazil

Roles: Pipeline & Assets Management; Animation 2D; UI/UX Design; UI Integration; Web & Mobile development; Tools Support & Create Solutions.

Designer2013-2014 | Magic Publicidade - Manaus, Brazil

Roles: Art direction; Video & Motion; UI/UX Design; Web development; Softwares Support & Create Solutions.

Compulsory Army Service2007-2011 | Brazil Air Force - Manaus, Brazil

AWARDS AND RECOGNITIONS

Best Storytelling (Dead Body Falls) - 2018SBGames 2018

Best Storytelling (Angest) - 2017SBGames 2017

Best Game VR (Angest) - 2017SBGames 2017

CONTACT:

+55 92 98157 71 [email protected]@sorialexandre.comsorialexandre.com

SKILLS

Lighting and shaders, Visual Effects, Color Theory, Video & Motion, Web & mobile development

SOFTWARES

3ds Max, Photoshop, Illustrator, After Effects, Unity Engine, Amplify Shader, Shader Forge, Shader Graph, Git, SVN, Visual Studio

CERTIFICATION

Unity Certified Developer

SCRIPT/LANGUAGES

HLSL

C#

JS

Adobe Scripting

MaxScript

HTML/CSS

I’m an eternal passionate about design and I feel comfortable working in the most varied fields of this area of study.I had the opportunity to work with marketing & advertising, web & mobile development, video and games.Games has always been my aim and greatest enchantment.I’m currently working as a technical artist and have been discovering myself as a professional, joining the artistic and development veins through an active profile and engaged in solving problems.