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“Change the Way You Play” Proteus John P Benge Game Designer | Environment Modeler Eric Fritz Game Programmer Andrew Patras Project Manager | Technical Director | Character Animator Steve Tamayo Lead Character Modeler | Character Rigger | Texture Artist Yan Zhao Lead Character Animator

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Proteus. “Change the Way You Play”. John P Benge Game Designer | Environment Modeler Eric FritzGame Programmer Andrew Patras Project Manager | Technical Director | Character Animator Steve TamayoLead Character Modeler | Character Rigger | Texture Artist - PowerPoint PPT Presentation

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Page 1: Proteus

“Change the Way You Play”Proteus

John P Benge Game Designer | Environment ModelerEric Fritz Game ProgrammerAndrew Patras Project Manager | Technical Director | Character AnimatorSteve Tamayo Lead Character Modeler | Character Rigger | Texture ArtistYan Zhao Lead Character Animator

Page 2: Proteus

A single player 3D action adventure gameAncient tribal world filled with monsters3rd person hack-and-slash combatStory-drivenDecisions determine story’s outcome

What Is Proteus?

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Collect Formsgather Soul Essence from defeated creatures

Transform, utilize their powersCreate your own unique play style

combination of different creature formsFun!

Pokémon + Kirby + Fable 2

What Is Proteus?

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Graphical LookHealth Meter& Active Form Gauge

Available Forms

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Novo – nomadic tribe survivorBloodline power Three main tribes in the world All-out war, no victoryMonster population has grown

Backstory

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Encounter three main tribes, help or hurtJanus – another survivor from your tribeDecide the fate of the worldReputationThree distinct paths:

Help one of the three tribesHelp all three obtain peaceHelp Janus destroy all

of the tribes

Game Storyline

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Janus was an exile!Misuse of power

Use soul energy as a bombWants to destroy all the tribesDecision determines ending

End Game Revealed

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You help Janus destroy the tribesHe stabs you in the backHe steals the soul essences you collectedCombines it with his ownMakes a blast that obliterates you and the

tribes

End Game Option 1

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You help one tribe gain dominanceThere aren’t enough soldiers to stand against

JanusYou end up sacrificing your power to cancel hisSave the one tribe

End Game Option 2

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You help all three tribesYou unite the tribes against Janus Epic battleBring Janus down

End Game Option 3

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Controls

A S DW

1 2 3 4 5 6

Spacebar

L RTab

Primary Ability

Secondary AbilityAvailable Form

Slots

Movement

Use/Talk

Jump/Fly

Game Menu

`E

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Gameplay – Story / DialogueOutpost of one tribe on way to main tribe town

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Storyline information stored here

Quest System

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Character Stats

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HealingPlants found in the world can heal youSome Creature Forms slowly heal over timeSome Creature Forms have a healing Ability

DeathLoad your last saved game

- Or - Respawn at the last town or save point you

were near

Life and Death (And Life Again)

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Novo is extremely weak by himselfTransform into collected Creature Forms to

battleEach Form has strengths and weaknesses

High Magical Attack vs Low Physical DefenseVary play styleGet around obstacles, quest objectivesRevenge!

Why Collect Forms?

Blade Mantis

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Rock GolemDefense – HighPower – HighSpeed – Low

Primary Ability – Rock PunchPowerful Physical Attack

Secondary Ability – BlockDecreases Physical Damage

Passive Ability – Stonewall DefenseIncreased Physical Defense

Example Creature Form

Rock Golem

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Forms Menu

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Each Creature Form you have has a Form Gauge

Energy slowly depletes as you use a FormWhen a Form runs out of energy, you

transform back into your base formBad news if you’re in the middle of combat!

Forms slowly recharge over timeLevel up a Form to stay longer

Form Gauge

Available Forms

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Available Creature FormsOver 50 Creature types in the final gameVariability – Change it upVisually Appealing

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Unity 3DSpeeds up developmentLow licensing costsImports models from Maya

Agile development methodologyGood teamwork

Technology

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High replay valueMultiple story paths and endingsMoral and dialogue choices

Many creatures and forms to collectHigh customization

play style and form combinationsVariety of environments to explore

Selling Points

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Target AudienceMales ages 16 to 28Who enjoy open-world games, collection games, or

games that can provide many hours of enjoyment with multiple unique play-throughs

Willing to spend 1 to 3 hours on the game per sitting

Target Rating – TeenGameplay Time

Maximum: 80 hrsMinimum: 15 hrsMean: 40 hrs

Who Proteus Is For

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New LevelAdd 2 New Forms

PorcupineFire Elemental

Possible 3rd Form!Angel

In Gaming Workshop II