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Project 3- Digital Storytelling Group A Members Susan Dowling, Tiffany Griffith, Katoya Murray, Robin Schirmer, Sandra Swint and Ashley Kay Communication Wimba Sessions -3 Email- Many! Wiki Tools and Applications Word PowerPoint Movie Maker Wiki

Project 3- Digital Storytelling

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Communicatio n Wimba Sessions -3 Email- Many! Wiki . Project 3- Digital Storytelling. Tools and Applications Word PowerPoint Movie Maker Wiki. Group A Members Susan Dowling, Tiffany Griffith, Katoya Murray, Robin Schirmer , Sandra Swint and Ashley Kay . Description. - PowerPoint PPT Presentation

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Page 1: Project 3- Digital Storytelling

Project 3- Digital StorytellingGroup A MembersSusan Dowling, Tiffany Griffith, Katoya Murray, Robin Schirmer,Sandra Swint and Ashley Kay

CommunicationWimba Sessions -3Email- Many!Wiki

Tools and ApplicationsWordPowerPointMovie MakerWiki

Page 2: Project 3- Digital Storytelling

DescriptionThe scene opens with a teenager, named Jonathan who is home recuperating from an accident/illness. His friends drop by to visit with him - Greg, Sheila, Pat, Maddie, and Paula.

The teens offer verbal concern for Jonathon’s health, while still acting selfish. They all give Jonathon selfish reasons for their actions concerning his illness.

Jonathon seems to understand their lame excuses, trying to make the best of the situation. As the teenagers leave their visit with Jonathon they offer to help in his recovery. Jonathon asks if they can pick up groceries for him, but they all have excuses not to fulfill his wishes, again showing their selfish attitudes.

Page 3: Project 3- Digital Storytelling

Story Board Teens visiting their sick “friend”.

Acting as a conscious throughout the film the Narrator provides some comic relief as he hides in the lost and found box.

Teens trying the console their “friend”Jonathon as they continue to express their selfish feelings.

Page 4: Project 3- Digital Storytelling

MovieThe movie was created in Movie Maker. The actors are students and the narrator is a colleague.

Page 5: Project 3- Digital Storytelling

Instructional ActivitySelflessness: How do I give of myself to better others or society at large?

Purpose of the Lesson: The student will be able to identify how the practice of selflessness, and respect for others enables a democratic society to function for the betterment of all citizens.

Target Audience: High School Students enrolled in US Government Classes

Theme of the Project: Thoughtful and Effective Participation in Civic Life and Society

Standards:

US Government

Counseling QCC: Strand: Respect for Others

http://7465-project3-group1.wikispaces.com/Instructional+Design

Page 6: Project 3- Digital Storytelling

Instructional Design for Digital Stories

Digital Storytelling – Use in Education

Digital Stories can be used for modeling of a behavior or response or to teach content. Digital Stories can be used to assist a special education student to understand and modify a dysfunctional behavior.

Purpose of the Lesson: The student will be able to identify how the practice of selflessness, and respect for others is an important character trait.

Target Audience: Middle School Students in a Classroom Counseling Session

Theme of the Project: How to be thoughtful and caring of others.

Digital Storytelling can be an effective way to introduce lessons, reveal a deeper meaning in content, or when constructed by students, be a way to demonstrate

understanding of a concept or theory.

Page 7: Project 3- Digital Storytelling

AssessmentWritten Assessment: with Rubric

Students will complete a five-paragraph essay describing the role of a citizen and effective participation in civic life.

Debate: with Rubric

Divide class into groups based on plays read, and debate the idea of selflessness in our society. Teacher will describe situations, and students will debate the best course of action.

Group Response: with Rubric

Develop a Brochure outlining the characters' response to the crisis and how they modeled good citizenship. Be sure to tell the “rest of the story” and identify where that character is as an adult – what their live is like now

Page 8: Project 3- Digital Storytelling

ChallengesBeing aware of various movie presentation programs to assure access.

Converting movie files.

Time consuming and labor intensive developing, creating, and executing movie.

Uploading and formatting the movie on our wikispaces site.

Challenges: it is hard to create a movie as a group when people are not in close contact. Someone is going to have to bear the brunt of it, i.e. the actual production

Page 9: Project 3- Digital Storytelling

Lesson LearnedDigital storytelling, although being time consuming to create, has the potential to reach students in a powerful way, much more akin to their typical daily experience with technology and video.

Digital storytelling is an effective way to actively engage students in their learning process. However, it is important to make sure that the students aware of the educational aspects of the lesson, and not only intrigued by the excitement of using the different technologies.

Digital storytelling allows the student to better connect classroom lessons to their everyday lives.

Page 10: Project 3- Digital Storytelling

20-20 Things that could be done differently

(individually or as a group)

Our group all provided effective and efficient communication skills to begin the movie project.

We broke down the assignments to individual and small group tasks to complete.

Each portion was completed in a timely manner to generate a successful project.

It doesn't matter how much time you have at the onset; it is never enough. So start early, and be productive.