43
Environment Based Design A Theory for Innovative and Creative Design Yong Zeng Concordia Institute for Information Systems Engineering Concordia University, Montreal, Canada [email protected] http://www.ciise.concordia.ca/~design Design Lab 1

presentation PP Yong Zeng

Embed Size (px)

DESCRIPTION

Yong Zeng Concordia Institute for Information Systems Engineering Concordia University, Montreal, Canada [email protected] http://www.ciise.concordia.ca/~design Design Lab 1 Creative Design Design Tools Science of Design 2CopyrightYongZeng@2010 Creative Design Flexible and unstructured Design Methodology Rigid and structured 3CopyrightYongZeng@2010

Citation preview

Page 1: presentation PP Yong Zeng

Environment Based Design

A Theory for Innovative and Creative Design

Yong Zeng

Concordia Institute for Information Systems Engineering

Concordia University, Montreal, Canada

[email protected]

http://www.ciise.concordia.ca/~design

Design Lab 1

Page 2: presentation PP Yong Zeng

Science of Design

Research Framework

Creative Design

Design Tools

2Copyright Yong Zeng@2010

Page 3: presentation PP Yong Zeng

Design Methodology Rigid and structured

Conflict

Creative Design Flexible and unstructured

Mental StressPerformance

3Copyright Yong Zeng@2010

Page 4: presentation PP Yong Zeng

Cre

ativ

ity

Creativity vs. Stress vs. Methodology

ConflictA good design methodology should lead the

design process in such a way that the

designer’s mental stress is optimized.

4Copyright Yong Zeng@2010

Page 5: presentation PP Yong Zeng

Science of Design: [To interpret

phenomena in design.]

• Object of study

• Logic tool• Logic tool

• Experiment tool

5Copyright Yong Zeng@2010

Page 6: presentation PP Yong Zeng

Design: object of study

Designer(s) creates a product that works in an environment

by using existing technologies in the environment.

Designer

Product Environment

6Copyright Yong Zeng@2010

Page 7: presentation PP Yong Zeng

Science of design: logical tool

- A mathematics that can

represent all entities and

relations included in

design activities.

- A group of basic laws - A group of basic laws

governing all relations

implied in design

activities.

7Copyright Yong Zeng@2010

Page 8: presentation PP Yong Zeng

Logic tool: mathematics

Axioms of Objects

Axiom 1. Everything in the universe is an object.

Axiom 2. There are relations between objects in the universe.

O. O),(OOO ∀⊗∪=⊕Structure Operation: O. O),(OOO ∀⊗∪=⊕Structure Operation:

A.B B),(-A)(B ΘA ⊆∀⊕⊕=Separation Operation:

8Copyright Yong Zeng@2010

Page 9: presentation PP Yong Zeng

Logic of design

qp

p

→ qp

q

→ qp

qp

qp

nn→

......

22

11

qp

q

q

Deduction

p

Abduction

qp

nn

Induction Recursion

p

qp→

Design is a process in which new problems will emerge as a

result of the solutions to the older problems.

9Copyright Yong Zeng@2010

Page 10: presentation PP Yong Zeng

Logic tool: laws

Nature: N Human Thought: M

N⊗

N

M⊗

M

N⊗M

M⊗N

N).M(M)N(M)(N)(W ⊗∪⊗∪⊕∪⊕=⊕

Axioms of Human Thought

Axiom 3. Human beings are bounded in rationality (Simon,

1969).

Axiom 4. Human beings do not recognize objects accurately.

Axiom 5. Causal relation is the only deterministic relation in all

relations between causes and effects.

10Copyright Yong Zeng@2010

Page 11: presentation PP Yong Zeng

state of design: ⊕E

t0

t1

tn ti

⊕E1

⊕Ei

⊕En

Design State

time: t

⊕E0

11Copyright Yong Zeng@2010

Page 12: presentation PP Yong Zeng

Design Governing Equation

where is the synthesis operator.

is the evaluation operator.

)E((KKE iei

si1i ⊕=⊕ +

siK

eiK

12

state of design: ⊕Ei

⊕ Ω

synthesis operator

evaluation operator

design solution

time: t

⊕Ei

Copyright Yong Zeng@2010

Page 13: presentation PP Yong Zeng

Experiment Tools

Protocol analysis

Physiology based protocol analysis

Computer simulation Computer simulation

13Copyright Yong Zeng@2010

Page 14: presentation PP Yong Zeng

Protocol analysis

14Copyright Yong Zeng@2010

Page 15: presentation PP Yong Zeng

Experimental Data: ExampleState Time Rationale Solution

1 00:00:00−00:26:00

First, I got your design problem. The first point of the design problem is that I want to make clear what the thing to be designed is. We made clear that we need to design a garbage bin…. Then I think what the environment for this garbage bin is. In which place should it be put? Like this coach car or sleeping car? Then I consider the position of the coach car…. I just draw a garbage bin very simply. I think the garbage bin is put here.

2 00:26:50−00:30:00It will affect the movement of the passenger’s legs if the garbage bin is put under the table. So the only place is under the seats. Put here . These are seats and tables.

15

3 00:30:45−00:39:20Then I consider whether I should install one garbage window for every seat. But I consider installing it symmetrically, which is good for the whole design….

4 00:39:30−00:51:38

Now I suddenly got an idea. When the garbage passes through the channel, how to pack the garbage? I cannot let the garbage pass on the belt directly. How to design? I suddenly think about the plastic zipper on the plastic bag. Then I consider whether I should install one garbage window for every seat. But I consider installing it symmetrically, which is good for the whole design.

5 00:52:00−01:07:11 Now I consider the plastic bag, namely garbage bag for the whole compartment.

Copyright Yong Zeng@2010

Page 16: presentation PP Yong Zeng

16Copyright Yong Zeng@2010

Page 17: presentation PP Yong Zeng

Physiology based protocol analysis

17Copyright Yong Zeng@2010

Page 18: presentation PP Yong Zeng

Data analysis

18Copyright Yong Zeng@2010

Page 19: presentation PP Yong Zeng

Results

• Increased beta power in Fp1, Fp2:

mental activity

• Increased theta power in Fz:

increased memory load and attention

• Decreased alpha power in Oz:

increased visual thinking, visual

attentivenessattentiveness

19Copyright Yong Zeng@2010

Page 20: presentation PP Yong Zeng

Computer simulation

Designer

20

Y. Zeng and S. Yao (2009), Understanding design activities through computer

simulation, Advanced Engineering Informatics. Vol.23, No.3, 294-308.

Copyright Yong Zeng@2010

Page 21: presentation PP Yong Zeng

Computer simulation

21Copyright Yong Zeng@2010

Page 22: presentation PP Yong Zeng

Computer simulation

Research Hypotheses

(1) Formulating the design problem differently;

(2) Extending synthesis knowledge; and

(3) Changing the sequence of environment

decomposition.

22

decomposition.

Copyright Yong Zeng@2010

Page 23: presentation PP Yong Zeng

23Copyright Yong Zeng@2010

Page 24: presentation PP Yong Zeng

Design Tool: [To support creative design.]

• Environment Based Design (EBD)

24Copyright Yong Zeng@2010

Page 25: presentation PP Yong Zeng

Design Governing Equation

where is the synthesis operator.

is the evaluation operator.

)E((KKE iei

si1i ⊕=⊕ +

siK

eiK

25

state of design: ⊕Ei

⊕ Ω

synthesis operator

evaluation operator

design solution

time: t

⊕Ei

Copyright Yong Zeng@2010

Page 26: presentation PP Yong Zeng

Environment Based Design

26Copyright Yong Zeng@2010

Page 27: presentation PP Yong Zeng

O

O

Type Graphic Representation Description

Object

Object

Everything in the universe is an

object.

Compound Object

It is an object that includes at least

two objects in it.

It is a descriptive, limiting, or

Recursive Object Model: ROM

ξ

ι

ρ

Relations

Constraint Relation

It is a descriptive, limiting, or

particularizing relation of one object

to another.

Connection Relation

It is to connect two objects that do not

constrain each other.

Predicate Relation

It describes an act of an object on

another or that describes the states of

an object.

27Copyright Yong Zeng@2010

Page 28: presentation PP Yong Zeng

28Copyright Yong Zeng@2010

Page 29: presentation PP Yong Zeng

Fundamental Technology for EBD: Question Asking

//Function of generic inquiry process for requirements elicitation

//Generic Process - Input: text; Output: ROM

ROM GenericProcess( text)

//Analyze design problem through generic questions

ROM ← DesignProblemAnalysis (text); ROM ← DesignProblemAnalysis (text);

// Extend design problem through domain specific questions

ROM ← DesignProblemExtension (ROM);

29Copyright Yong Zeng@2010

Page 30: presentation PP Yong Zeng

30

Page 31: presentation PP Yong Zeng

31

Page 32: presentation PP Yong Zeng

32

Page 33: presentation PP Yong Zeng

33

Page 34: presentation PP Yong Zeng

Applications

34

Page 35: presentation PP Yong Zeng

Sketch processing

Migration

develop a natural interface so that designers can freely develop a natural interface so that designers can freely develop a natural interface so that designers can freely develop a natural interface so that designers can freely describe their ideas without interruption while all useful describe their ideas without interruption while all useful describe their ideas without interruption while all useful describe their ideas without interruption while all useful information is recorded effectively; information is recorded effectively; information is recorded effectively; information is recorded effectively;

establish a seamless integration of the sketching system establish a seamless integration of the sketching system establish a seamless integration of the sketching system establish a seamless integration of the sketching system and existing CAD systems.and existing CAD systems.and existing CAD systems.and existing CAD systems.

3-D Modeling &

Visualization

35

Page 36: presentation PP Yong Zeng

36

Page 37: presentation PP Yong Zeng

Curve reconstruction

Input Output

37

Page 38: presentation PP Yong Zeng

38

Page 39: presentation PP Yong Zeng

Secure Collaboration Mechanism

Funded by five major aerospace companies in Montreal39

Page 40: presentation PP Yong Zeng

Quality Management

Human-

being

ProcessStandard

Document

To be done

Done

Supported by the Environmental Monitoring Group, City of Edmonton40

Page 41: presentation PP Yong Zeng

Science of Design

Conclusions

Creative Design

Design Tools

41

Page 42: presentation PP Yong Zeng

42

Page 43: presentation PP Yong Zeng

Creativity vs. Stress vs. methodology

Cre

ativ

ity

Mental Stress

43