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Free Content Friday #45 for the RPG series Outbreak Undead.
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5/21/2018 Outbreak Undead - FCF - Vol 045
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1
2014, Hunters Books and Apparel, All Rights Reserved.
Free Content Friday.. Vol. 045 May 2014
Improvised Incendiary Devices
Improvised Incendiary Devices
also known colloquially as Molotov
Cocktails have been in use in warfare
since the early 20th Century, and
more commonly used by protesters
or those ghting in Urban settings.Theses improvised incendiary devices
generally create panic and fear from
the reballs they induce rather than
causing actual damage to structures.
However, use enough, and even the
most determined opponents will think
twice before breaching the ames,
unless of course, they no longer retain
that ability, or feel pain. Here are some
handy recipes for Survivors in need of
quick access to an exploding ball of
ame, which expand upon the rules in
the Core Rulebook:
Molotov Cocktail:
The Original
Prerequisites:
Glass Container
Flammable Substance (Alcohol, Diesel,
Kerosene, Gasoline, Etc)
Primer (Rag, Cloth, Rope, etc soaked in
the Flammable Substance to be ignited, or
equivalent materials eg: matched rigged to
do the same)
CU: 1FC: 1
Damage:
- Direct hit: 3d6
- Indirect hit: 3d6 for -1d6 for every 10 from
the central target.
Prerequisites: Lighter/Matches
Special:
- Flame Weapon: Targets hit directly are
Engulfed. (See page 268 of the OU Core
Rulebook for details)
- Area of Effect - Small: All targets within
10 of the original target must make a Per
- Balance check or be Knocked Prone. All
zombie targets within 15 are hit with ZK%
(Lethality of Thrown weapon).
Dark and Stormy Cocktail:
Extra Sticky & Smoky
Prerequisites:
Glass Container
Flammable Substance (Alcohol, Diesel,
Kerosene, Gasoline, Etc)
Primer (Rag, Cloth, Rope, etc soaked in
the Flammable Substance to be ignited, or
equivalent materials eg: matched rigged to
do the same)
1 part Thickening agent (Styrofoam, Tar,
Tire rubber/tubing, Motor oil, Dish soap,
Laundry Detergent)Damage:
- Direct hit: 3d6
- Indirect hit: 3d6 for -1d6 for every 10
from the central target.
Prerequisites: Lighter/Matches
Special:
- Flame Weapon: Targets hit directly are
Engulfed. (See page 268 of the OU Core
Rulebook for details)
- Area of Effect - Small: All targets within
10 of the original target must make a Per
- Balance check or be Knocked Prone. All
zombie targets within 15 are hit with ZK%
(Lethality of Thrown weapon).
- Extra Sticky & Smoky: This cocktail
create clouds of thick, choking smoke,
and adheres to the target more readily due
to the material composition. All actions
taken when in the area of effect are at +2
Difculty for Smoke and Darkness. Living
who are Engulfed take 2d6 damage
for every full 10 points in this Cocktails
Lethality each turn, as opposed to the 1d6
for normal Molotovs due to the extreme
stickiness of the ammable substance.
Kentucky Cocktail:
Delayed Fireball
Prerequisites:
5 Gallon Gasoline Gas
2 CU Flammable Substance (Gasoline
preferred)
Duct Tape
Roadside Flare
CU: 2
FC: 1
Damage:
Within 10: 9d6
Indirect hit: 9d6-1d6 for every 10 from the
central target.Special:
- Delayed Fireball: By strapping the
roadside are to the container with the
duct tape, igniting and then throwing, the
wielder creates a delayed blast reball,
as the hard plastic containers do not
shatter upon impact, however, once the
roadside are burns through the plastic the
container will ignite. Best be far away when
that happens. The time to burn through the
container is randomized by the GM, but
typically less than 2d10 seconds+3.
- Flame Weapon: Targets hit directly a
Engulfed. (See page 268 of the OU Co
Rulebook for details)
- Area of Effect - Large: All targets with
25 of the original target must make a P
- Balance check or be Knocked Prone. Azombie targets within 35 are hit with ZK
(Lethality of Thrown weapon).
The Heisenberg Special:
Chemical Cocktail
Prerequisites:
Glass Container
Metal Stopper
1 part Carbon DiSulde
1 part White Phosphorus
1 part Sulphur
Prerequisites: Must be crafted
a Scientist/Researcher. Requir
Laboratory and/or Airless environment
be created. (Are you a scientist? No? The
you probably shouldnt be trying to ma
this unless you want it to explode in yo
face.)
Special:
- Air Exposure Ignition: This cocktail w
auto-ignite when exposed to air.
- Exposure Danger: If a rubber stopper
used, the Carbon DiSulde will eat throug
the rubber and instant ignite the ammab
substance causing instant ignition.
- Flame Weapon: Targets hit directly a
Engulfed.
- Area of Effect - Small: All targets with
10 of the original target must make a P
- Balance check or be Knocked Prone. A
zombie targets within 15 are hit with ZK
(Lethality of Thrown weapon).
Caged Wisdom
Its possible that a character with th
Caged Wisdom skill can provide a +
bonus to the creation of any of thes
molotov cocktail environments.
5/21/2018 Outbreak Undead - FCF - Vol 045
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