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8/3/2019 New Proposal 2012
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WORKING PROPOSAL 20102012
MOIRA ZAHRA
WORKING TITLE
Narratives of Database and Chance. How chance and a database aesthetic challenge classical
narratives in contemporary film, allowing space for the unexpected
AIMS AND OBJECTIVES
My initial proposal plan was to create a surreal state of mind through a mixture of digital and
traditional media. Although I still want this element to be present throughout my project, I want
to focus my work on database and chance narratives. My aim throughout the project is to
examine the boundaries of chance in an audiovisual interactive database, through a constant
alteration between chance and control.
It in evident that both Marcel Duchamp and John Cage understood that chance cannot exist
without boundaries
The basic question is: is it possible to find a small set of fundamental decisions that can
be generative of a strong/deep/subtle etc. work of art, allowing it to emerge all by itself,
without letting irrelevant intentional choices interfere.
(A. Beuger, pers. comm., 22 Nov., 2011)
The pattern of my project is as follows: natural chance > control and interpretation > computer
generated chance. My project starts from a somewhat natural use of chance. Because I want towork with narrative and chance, I think that the best way to get a chance story would be to
randomly ask for one. I therefore want to ask several people around me to tell me a story from
their life and record it. I will then interpret some of the stories by filming and editing them,
without using sound.
Together with these stories I also plan on using digitally animated water colours, which actually
initialed my idea of working with chance. Their abstract nature got me thinking about whether
they could actually be able to assign meaning if they were to be presented by themselves, or
combined with film. I want to put my project together in the form of an interactive application.
This is where chance will be implemented once again, this time via code. Taking my inspiration
from Manovichs essays as well as database films, I will present my exported visuals as an
interactive multiscreen interface (that will also be available online).
At the start of the application, a random code loads 5 (or more) videos/visuals of differing sizes
from a database. The user can choose to full screen a video, scale and move it around according
to his/her preference. Aside from the visuals, there will also be phrases, which the user can click.
The phrases will act as guides through the interface but are actually misleading since they are in
face assigned a random action every time the site is refreshed.
8/3/2019 New Proposal 2012
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Subsequently, new combination of videos come up, and new phrases with new actions. Each
action can trigger either a recording, a pieces of music (this is explained further on) or even
refresh the page. Essentially the interface takes the user through a journey that never ends; a
narrative that cannot be solved. For me it symbolizes the reality of the stories, and the digital
aesthetic containing them; two elements trying to exist simultaneously, sometimes clashing,
sometimes uniting, but always changing.
Since music can drastically change the meaning of visuals, I decided to leave it up to chance as
well. I will be working with two of my friends who will randomly select a number of vinyls and
sample them. Each sample can be triggered as an action in the interface. The reason I wanted to
include chance based music was to create an illusion of meaning and emotion through
disassociation of audio and vision. Sampling, a popular way of remixing music, seems to go hand
in hand with the database aesthetic, which is also a product of the remix culture.
Objective 1: Gather Stories and Recordings
Objective 2: Contextual research
Objective 3: Editing of visuals
Objective 4: Interface design and development
Objective 5: Sampled music recorded using chance
Objective 6: Exhibit & have project available online
CONTEXT
Due to my project being very much multi-faceted, my context was initially wide; covering
Immersive installations, sonic arts, virtual reality, video art, new media artists, film directors and
even beat writers. Although key figures in these sectors have been of great inspiration for my
project, in my research paper and in my blog I have decided to focus on database, narratives and
chance.
My Research Paper is about how chance and a database aesthetic challenge classical narratives in
contemporary film, thus allowing space for the unexpected. It examines the boundaries and
limitations of authors when working with chance, which plays a big role in contemporary
database film narratives.
I have looked at (and are still exploring) theories and ideologies of Lev Manovich, Aristotle,
Bordwell, Metz, Allan Cameron, Jesse Schell, John Cage and Duchamp.
My main key figures are film directors: David Lynch, Michel Gondry and Terence Malick.
I am still very fascinated and inspired by beat writers such as William Burroughs and Jack
Kerouac and consider their cut-up techniques to be an interesting reflection of disjointed
narrative in literature. Finally, I am still looking and researching works by Chris Cunningham,
who is a major figure in database editing in music videos.