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final portfolio
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PORTFOLIOINDENTIFICATION
BACHELOR OF DESIGN (INTERIOR DESIGN)Swinburne university, Melbourne, Ausralia
faculty of designjuly 2007 - july 2009
NGUYEN NGOC NAM HUNG (HARRY)4/863 Glenferrie rd, kew, 3101, vic, aus.
melbourne, australiacontact: 0402067002
COURSEWORKSYEAR ONE
01. Context, Space, Place and
Dwelling
05. Interior Design Construction
Technology
09. Design Communication
11. interior design (theory)
PROJECT 1Context, Space, Place and Dwell-
ing
1
This project is processing through re-
search, conceptual development, design
development and communication. Include
analysis of how design impacts on the in-
terior and the built environment as built
form, and explore concepts of design in
interior-specific contexts, particularly
relating to experiencing spaces for living.
There is an emphasis on the development
of knowledge and skills in design as a re-
flective practice.
model
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* Explore a range of conceptual
design methodologies and ways of
thinking;
* Explore concepts of form and
communication;
* Critically analyse space and hu-
man environments and evaluate the ef-
fectiveness of a design from multiple
perspectives;
* Engage in, and articulate, the con-
ceptual design process in the context
of constructing space as places of ex-
perience;
* Use sketching to produce a se-
ries of possible solutions quickly
and efficiently;
* Manipulate scale and resolve
aspects of drawings as a tool for
design processingpick one of models
quick hand sketching
collage images of funitures
bring space to human invirontment
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PROJECT 2Interior Design Construction
Technology
This project aims to introduce to under-
stand local and national building codes
and standards, and the skills and knowl-
edge for simple documentation related to
the construction of simple buildings. It
will introduce various ways of designing
and constructing doors, openings, win-
dows, walls and stairs, and focus on the
methods for researching materials, and
documenting to Australian standards and
codes.
detail
ing
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timber wood constrcution
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design processingchoose location in melbourne map
build model 1:100 scale on location
build construction detail model scale 1:20
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PROJECT 3Design Communication
This project introduces visual communica-
tion through sketching, diagramming, digi-
tal and focus on studio skills building
within a series of small projects.
Use design drawing techniques specific to
Interior Design;
Consider and articulate experiential space
as a constructed interior environment;
Visually convey space, planning and hu-
man environments using industry-relevant
methods.
plan
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PROJECT 4interior design (theory)
This project is free plan design interior
design with model making skill.
my plan to design a space with nature,
lighting, and bring lanscape to room.
model
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PORTFOLIOCOURSEWORKS
BACHELOR OF DESIGN (INTERIOR DESIGN)Swinburne university, Melbourne, Ausralia
faculty of designjuly 2008 - july 2009
15. FILM SCREENING SERIESPRO-
DUCING AND DIRECTING
19. INTERIOR DESIGN STUDIO-
VIRTUAL SPACE
31. Master Liu’s Bathhouse
60. Changing Patterns and Social
Space
48.Digital Representation
COURSEWORKSYEAR TWO
PROJECT 5FILM SCREENING SERIESPRO-
DUCING AND DIRECTING
story boardhand sketch the scene of blade runner
Begin sketching out my idea development
for the re-imagined set of my scene (sec-
ond last scene of Blade Runner movie).
And process of idea exploration and de-
sign development in interior design.
It is a more free-flowing creative process
to develop ideas with hand sketches and it
is important skill for designer to havesketch
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physical modelFILM SCREENING SERIESPRO-
DUCING AND DIRECTING
base on the scene, con-sider to make model, lighting, movement, ex-plore movie idea to my design
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the end
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PROJECT 6INTERIOR DESIGN STUDIO- VIR-
TUAL SPACE
manifesto
- harry -
This project aims to explore the different
and often contrasting definitions of the
term ‘virtual’ and how it can used as an
aid in the development of spatial outcomes
and in the exploration of spatial thinking
and representation. The studio will enable
students to explore the extents of virtual
and real space through a combination of
research-based tasks, and hands-on prac-
tical experience with several digital tech-
nology and representation tools.
Every being or form created by nature is perfect in structure
during its evolution and never stop to be more perfect, or com-
plete, balance as we have seen today. Designer always searching
for that perfect, balance and beauty but every effort seem to be
hard unless he commit himself to nature, or become a part of the
nature in order to acquire what is nature actually creating.
“
“
manif
esto
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Abbotsfordmelbourne, victoria
landsitephotography
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glossaryNature, organic, structure, form, photography, ob-
ject, Color , space, Objected-oriented, Scaling, Light, macro, biomass , construction.
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concept idea sketching digital work
design process
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physical model
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chidren museum
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PROJECT 7Master Liu’s Bathhouse
Master Liu’s Bathhouse
An existing site will be used to design a
building to learn about construction and
to study daylight: heat gain and loss: and
other technical factors that affect the
experience of the interior.
The fabric and construction of an interior
architecture is dependant on the sum of
its parts and how they go together, both
technically and aesthetically
Program:
Threshold as entry. This a transition
space.
Master Lui’s hands out keys, tea and
welcome, and gathering sharing space
Master Lui’s Apartment no more than
302m: with kitchen and dispensary, 2 or
more private rooms with dressing bath
shower and access to outside space’
roof or other.
1 stair, 1 pool for alternate share – fe-
male and male
2 areas for changing, massage and differ-
ent shower experiences; with toilet facili-
ties.
Storage.
Pool equipment room
Design issues:
Circulation as a part of the ritual of bath-
ing. Vertical and horizontal. Resolve gen-
der and privacy issues. Wet and light space.
Air circulation
manif
esto
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PROJECT 8Digital Representation
This unit takes a theoretical approach to
skill-based content so that students may
begin developing their own specific, individ-
ual approaches to digital and visual rep-
resentation. The focus of this unit will be
on deployment of the appropriate communi-
cation skills required to produce a design
portfolio that describes a body of design
work.
# Practice and analyse drawing and diagramming methods, and undertake critical precedent studies;
# Use detailing to resolve spatial design in interior design projects;
# Employ digital communication and representation methods relevant to the built environment;
# Use individual methods of production appropriate to a specific design intention or aesthetic;
# Undertake critical appraisal and review of peer and own design development;
# Develop a critically considered folio of work.
3d
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“Creating architecture is to express representational aspects of the real world, such as nature, history, tradition and society, in a spatial structure, which is an abstract concept, composed by clear, transparent logic”
TADAO ANDO
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Architects (1993), the Bund Deutscher Archi-tekten (1997), the Acad�mie d’Architecture Fran�aise and the Royal Incorporation of Ar-chitects in Scotland (1998) - and the many awards given to him all over the world, in 1995 Ando was awarded the Pritzker Architec-ture Prize.
From the mid-Nineties to the present day he has created a series of remarkable works, in-cluding the Chikatsu-Asuka Historical Museum, Minamikawachi, and the Suntory
Museum, Osaka (1994), the Naoshima ConThe Koshino House represented a fresh start for Ando. He began the work of dismantling the architectural prototype developed ear-lier in the Row House in Sumiyoshi and of res-sembling the pieces. He gradually opened up the closed box, allowed interior and exterior spaces to communicate through gaps in the walls and between walls and the foof, and organized carefully worked-out spaces, The expressive themes became the fine texture of walls and dramatazation by means of light; he began to use topography even more flexibly on organizing space. Ando calls the act of de-signing a site “site-craft”; he blends together the site and the building, incorporates the landscape into the building, and makes use of every bit of the site. The interior space is ex-tended into the exterior space, and the entire site. the interior space as precisely assembled as craftwork.
For ando, a closed box is the prototype for house on small sites in central osaka. howev-er, the Koshimo House is located on a hillside in a lush natural environment. It is a concrete building, beautiful and relaxed in the midst of nature. The corners of the box, hitherto firmly closed, have been loosened, bit by bit. Light enters through a skylight between the wall and the roof, illuminating a curved wall; a lorge window has been opened in the living room wall. The interior is gradually assimilat-ed into the beautiful landscape.
KOSHINO HOUSE
Tadao Ando was born in Osaka in 1941. In 1962 he started his chiefly self-taught ar-chitectural training, travelling through the United States, Europe and Africa until 1969 when he founded Tadao Ando Architect & As-sociates in Osaka. In 1972 he built the Tom-ishima house in Osaka, the first of a long series of single-family homes; one of these, the Azuma house (1976), again in Osaka, brought him to the attention of internation-al critics and, in 1979, earned him the Archi-tectural Institute of Japan’s annual award.
He won even further acclaim during the Eighties both in his own country and abroad: in 1983 the first stage of the Rokko housing complex in Kobe was given the Japanese Cul-tural Design Prize; in 1985 the Finnish Ar-chitects’ Association awarded him the Alvar Aalto medal; in 1986 the church on Mount Rokko, Kobe, was completed and Ando re-ceived the Japanese Ministry of Education’s annual prize, the Mainichi Art Prize (1987), the Isoya Yoshida Award (1988), and the Me-daille d’or of the Acad�mie d’Architecture Fran�aise
Some of his most important works of the past few years are the Church on the Water, Hok-kaido (1988), the Church of Light in Ibaraki (1989), the Museum of Literature, Himeji, and the Temple on the Water, Awahji, completed in 1991. In 1992 he designed the Japanese pa-vilion at Seville Expo, the Museum of Contem-porary Art, Naoshima and begun the Fabrica project in Treviso. In 1993 the second stage of the Rokko housing complex, Kobe, was com-pleted, followed by a third stage finished in 1999.
In addition to numerous honorary fellow-ships - of the American Institute of Archi-tects (1991), the Royal Institute of British
Villorba, 21st September 2000
BIOGRAPHY
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EAST ELEVATION SOUTH ELEVATION WEST ELEVATION
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1 MAIN BEDROOM IN SECOND FLOOR2 LIVING ROOM
3 KITCHEN AND DINNING ROOM 1ST FLOOR
4 PRIVATE ROOM (GUESS ROOM)5 SHOW ROOM
1 23
333
5
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PROJECT 9Changing Patterns and Social Space
This project aims to examine spatial, social
and ethical dimensions of designing for fu-
ture need, particularly changing patterns
and social space. Explorations of experien-
tial place making and contextual framing
of space, will focus on the application of
theory to practice through the develop-
ment of a design project.
• Gathervisualresources,applyknowledgeandcritiquedesignconceptsasreflectivepractice;
• Recognisedesignashavingethical,socialandenvironmentalconsequences;
• Exploreconceptsofspatialthinkingandrepresentation;
• Considerandintegratesiteinformationintoadesignproposal;
• Applysociallyempatheticproblem-solvingskillsspecifictothepracticeofinteriordesignand
articulate the intent of a space;
• Developdesignthatdirectlyaddressestheexperienceofthesensesincludingsound,light,
and movement in space;
• Useappropriatecommunicationtoolstoarticulateaprojectanddemonstrateacleardesign
process.
sketch
60
time capsuletadao ando
bubles spacemy restaurnat design base on
tadaoando tim capsule
+ ando concrete element
+ ando was profesional bboxing
+ ando spent most his time on hic
model making hobby
+ ando skectching of his famous
church of the light
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ExitBar interiorWCBar outdoor
an.1 restaurantAddress: 400 George St, Fitzroy VIC Melbourne .
Between Rose St, and Kerr St. At present, this space is a car park
dimension 9 x 22 m .2
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Cross section 3-3
Cross section b-b
south elevation
west elevation
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3d renderAddress: 400 George St, Fitzroy VIC Melbourne . Between Rose St, and Kerr St. At present, this space is a car parkdimension 9 x 22 m .
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lighting planAddress: 400 George St, Fitzroy VIC Melbourne . Between Rose St, and Kerr St. At present, this space is a car parkdimension 9 x 22 m .
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ground floorAddress: 400 George St, Fitzroy VIC Melbourne . Between Rose St, and Kerr St. At present, this space is a car parkdimension 9 x 22 m .
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fold table save more space for waiter walkinner table using as cupboard
kitchen 45m squaremeal serve more than 70 meals pertime
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second floorIndoor lighting effect as inner the lamp light.outdoor frame wood, funitures same as frame and bulbs light hangging on frame wood create relaxing , nature closer to client.
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