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Great Group Skits is a resource for educators and youth workers looking to provide new and creative role-playing exercises for youth.
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GreatGroup
Skits Character-BuildingScenarios for Teens
50LY N N G R A S B E R G and G I N A O L D E N B U R G
GRASBERG and OLDENBURGGREAT GROUP SKITS
EDUCATION / TEACHING METHODS & MATERIALS / GENERAL
www.search-institute.org
$16.95
Want to get students excited and involved in your classroom or program—and teach valuable life lessons at the same time? Great Group Skits is a
surefi re way to get your cast of characters out of their routine and into the excit-ing world of improv.
Rather than hampering teens with line-by-line dialogue that can sound dated and clunky, this book provides 50 different creative improv scenarios that let the students decide where they want to go. They could be superheroes on the way to a burning building. Lawyers defending Earth from an intergalactic lawsuit (for hoarding all the pizza). Or a team in the middle of a dance competition. What happens next is their decision—and that lets them move beyond typical peer pressure lectures to develop:
■ Creativity ■ Self-reliance ■ Analytical skills
In addition, each skit is specifi cally designed to address an important life concept. You’ll fi nd scenarios about:
■ Leadership ■ Integrity ■ Teamwork ■ Motivation ■ Communication skills ■ Confl ict resolution
Ranging from small pieces for a few people to large-scale scenes that involve an entire class, the skits are designed to be as “prep-lite” as possible, letting you get to the action right away. Every skit includes a list of follow-up questions designed to reinforce the lessons learned. You’ll also fi nd a Facilitator’s Guide that includes physical and mental warm-ups, tips on getting kids motivated and energized (and drawing out the shy students), and suggestions for making the most of every scenario.
Help Teens Find Their CharacterBecause Nothing Causes Stage Fright Like Adolescence
“Wonderfully inventive, concise, and enlightening . . . a must-have for the beginning instructor or the seasoned veteran.”
Katy McEwen, Associate Artistic Director, Brave New Workshop Theater Company
GGS_cover.indd 1 5/27/09 4:10:53 PM
GreatGroup Skits
Character-BuildingScenarios for Teens Character-BuildingScenarios for Teens
50
LYNN GRASBERG and GINA OLDENBURG
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Great Group Skits: 50 Character-Building Scenarios for TeensLynn Grasberg and Gina Oldenburg
The following are registered trademarks of Search Institute: Search Institute®, Developmental Assets®, and
Search Institute Press, Minneapolis, MNCopyright © 2009 by Search Institute
All rights reserved. No parts of this publication may be reproduced in any manner, mechanical or electronic, without prior permission from the publisher except in brief quotations or sum-maries in articles or reviews, or as individual activity sheets for educational use only. For ad-ditional permission, write to Permissions at Search Institute.
At the time of publication, all facts and figures cited herein are the most current available; all telephone numbers, addresses, and Web site URLs are accurate and active; all publications, organizations, Web sites, and other resources exist as described in this book; and all efforts have been made to verify them. The authors and Search Institute make no warranty or guar-antee concerning the information and materi-als given out by organizations or content found at Web sites that are cited herein, and we are not responsible for any changes that occur after this book’s publication. If you find an error or believe that a resource listed herein is not as de-scribed, please contact Client Services at Search Institute.
10 9 8 7 6 5 4 3 2 1
Printed on acid-free paper in the United States of America.
Search Institute615 First Avenue Northeast, Suite 125Minneapolis, MN 55413www.search-institute.org612-376-8955 • 877-240-7251
ISBN-13: 978-1-57482-265-6
CreditsEditor: Kate BrielmaierBook Design: PercolatorIllustration: Alicia SchwabProduction Supervisor: Mary Ellen Buscher
Library of Congress Cataloging-in-Publication DataGrasberg, Lynn. Great group skits : 50 character-building sce-narios for teens / by Lynn Grasberg and Gina Oldenburg. p. cm. Includes index. ISBN-13: 978-1-57482-265-6 (pbk. : alk. paper) ISBN-10: 1-57482-265-9 (pbk. : alk. paper) 1. Teenagers–Conduct of life. 2. Values in adolescence. 3. Drama in education. 4. Improvisation (Acting) 5. Active learning. I. Oldenburg, Gina. II. Title.BJ1661.G73 2009268'.433–dc22
2009011574
About Search Institute PressSearch Institute Press is a division of Search Institute, a nonprofit organization that offers leadership, knowledge, and resources to pro-mote positive youth development. Our mission at Search Institute Press is to provide practical and hope-filled resources to help create a world in which all young people thrive. Our products are embedded in research, and the 40 Devel-opmental Assets®—qualities, experiences, and relationships youth need to succeed—are a central focus of our resources. Our logo, the SIP flower, is a symbol of the thriving and healthy growth young people experience when they have an abundance of assets in their lives.
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Introduction: Great Group Skits for Active Learning, Creativity, Teamwork, and Fun . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Facilitator’s Guide
Making Improvisation Work . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Costumes and Props: Your Bag (or Box) of Tricks . . . . . . . . . . . . . . . . . . . . . . . 10
Facilitating a Skit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Ready, Set, Play! Warm-ups for Body, Mind, and Spirit . . . . . . . . . . . . . . . 14
Contents
25 Imagination 26 The Best Thing That Ever
Happened to Me (Us)
28 Camp Food Fantasy
30 Improbability Drive
33 Bubble Gum Champs
35 Cook-off
37 Dear Blabby
40 Remote Control
42 Household Appliances of Doom
45 Teamwork 46 “Did You Hear That?”
48 Instant Superhero versus Group Obstacles
51 It’s a Dummy’s World
53 Emotional Rock ’n’ Roll
55 Restaurant Chaos
57 Detention Invention
59 Superheroes at the Gym
61 History in the Making
63 Dance Machine Game Show
65 Communication Skills 66 Can You Help Us? (Eeska
Loonee Inga Booga?)
68 Ask the Expert
70 Whiny, Gripey, and Worry
72 Vote for Me!
74 Commercial Success
76 Guest of Honor
78 Outrageous Job Interview
80 Parental Nightmare
82 Road Trip
84 Ridiculous Rumors
Great Group SkitS
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Appendix
Handout 1: Making Improvisation Work . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
Handout 2: Costumes and Props . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
Handout 3: How to Create Your Own Skits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
A Short Dictionary—Improvised . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
The Developmental Assets. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
The Eight Asset Categories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
The Framework of 40 Developmental Assets® for Adolescents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
The Power of Assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
Asset Index. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Skit Index. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160
Additional Resources. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
86 Shoe Store
88 Escape from the Island of Insults
90 Learner’s Permit
93 Motivation and Leadership
94 Homework Cheerleaders
96 Earth on Trial
98 Sports Scholarship
100 Elephant Trainer
102 Reunion
104 Coach’s Dilemma
107 Peer Pressure and Integrity
108 Art Depreciation
110 Breaking into the Circle
112 The Babysitter
114 Who Took My Stuff?
116 Slumber Party
118 Wishful Thinking
120 Amusement Park Putdown
123 Resolving Conflict 124 Conflict Claptrap
127 Stand Up for Your Friend
129 “Gimme Your Lunch Money”
131 Hall of Mirrors
133 Movietime Shhhh!
135 After-School Bully
137 Police Encounter
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1
introduction
Great Group Skits for Active Learning, Creativity, Teamwork, and Fun!They’ve got plots, characters, ideas, and (ideally) a beginning, middle, and end. They’re interactive, and they help people connect and laugh with each other. What are they?
Silly (or Serious)KreativeInteractiveTheatrical
They’re SKITs. You have a lot to accomplish each time you meet with your students
or youth group. How do you make learning enjoyable and empower your students to apply what they’re learning in new ways?
Skits and improvisational scenes help teens anchor information, use all their senses in the learning process, and discover they can speak and think on their feet, all while developing their creativity and rela-tionship-building skills.
Learning is not a spectator sport. Students do not learn much just by sitting in class listening to teachers, memorizing prepackaged assignments, and spitting out answers. They must talk about what they are learning, write about it, relate it to past experiences, apply it to their daily lives. They must make what they learn part of themselves.
—Arthur Chickering and Zelda Gamson, “Seven Principles for Good Practice.”
You can use skits to energize your group, refocus attention, and integrate and reinforce new information. Skits are great storytelling
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2 introduction
tools. In just a few minutes, participants have the opportunity to create characters, plots, challenges, and resolutions.
The activities in this book are designed for use by teachers and other adults who work with groups of young people in grades 6 and higher. Our intention is to help the facilitator create an environment where young people can laugh, be silly, and be brilliant.
Practicing and performing skits helps students learn to:
n Cooperate with their acting teammates.
n Collaborate and develop ideas together.
n Plan ahead as well as think on their feet.
n Use imagination and creativity.
n Develop trust and empathy.
n Remember subject content.
n Bring humor and play into serious learning.
These benefits come through four major areas: role playing, impro-visation, humor, and active learning.
role playinGPlaying different characters helps students develop empathy for other people and their situations, increases their flexible thinking by prompt-ing them to take on different viewpoints (walk a few yards or a mile in someone else’s shoes), and lets some people express creativity that would otherwise go unused or undetected in their everyday lives. Role playing also helps participants think critically, make decisions, and practice assertiveness skills.
improviSationAs you and your group work with skits, you may want to script some parts (during brainstorming, you may find a line that seems too good not to use) and allow other parts to be improvised (made up on the spot). It’s amazing what our brains can come up with in a relaxed and playful atmosphere. Improvisation helps students work as part of a
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introduction 3
team, improve public-speaking and decision-making skills, learn to brainstorm, enhance creative thinking, and increase confidence.
At the height of laughter, the universe is flung into a kaleidoscope of new possibilities.
—Jean Houston
Humor Skits often create laughter. They can help increase the humor in your group or classroom. Why’s that so great? Humor reduces stress, in-creases connections among people (when it’s nonconfrontational), makes situations fun, and helps people remember information.
“But what if I’m too serious to teach with humor?” No problem. You can use the students’ energy, humor, and excitement about comedy to create splendid memorable lessons. The secret is applying the struc-ture and discipline inherent in the improvisational framework.
active learninGSkits are active, on-your-feet, test-what-you-know learning at its best. Skits and improvisation provide a great opportunity for active learn-ing. Participants use their bodies, minds, and emotions to organize and present information, solve problems, and express themselves. It helps them “own” ideas and information and increase their repertoire of life skills.
incorporatinG tHe 40 developmental aSSetSThese skits are designed to work for multiple situations, whether you’re trying to break the ice, brainstorm, or reinforce a lesson plan or lecture. In addition, you can use these skits as a way to introduce or reinforce Search Institute’s 40 Developmental Assets—40 positive qualities, skills, experiences, and opportunities that are critical to the lives of children and young people. Each skit includes “Add an Asset”
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4 introduction
questions designed to get players thinking about the message behind the skit and how it relates to specific Developmental Assets.
Search Institute, a nonprofit group that studies child and adolescent development, has done extensive research on prevention, resilience, and development to identify what young people need to thrive. The 40 Developmental Assets describe qualities and experiences that are crucial to positive youth development. They range from external sup-ports like a caring school climate and positive family communication to internal characteristics such as school engagement and a sense of purpose. You can find more information and a list of these assets in the back of this book.
Research conducted by Search Institute consistently shows that Developmental Assets provide a solid foundation for positive devel-opment and academic success and that their presence helps protect young people from engaging in risky behavior and promotes acting in productive ways. The data consistently show that the power of assets is cumulative: the more assets young people report experiencing, the more apt they are to succeed in school and live positive lives and the less likely they are to participate in high-risk behaviors such as drug use, violence, and early sexual activity.
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25
Imaginationimagination: the ability to create something
out of nothing; mental creation
All the skits in this book require imagination. We’ve grouped the skits in this section as imagination activators because they have fantasy elements or require working with imagi-nary objects.
n the Best thing that ever Happened to Me (us)
n camp food fantasy
n improbability drive
n Bubble gum champs
n cook-off
n dear Blabby
n remote control
n Household appliances of doom
SkitS
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26 iMagination
PLAyERS
The Best Thing That Ever Happened to Me (Us)
Creating an Adventure Together
Brain research reveals that the same parts of the brain you use to per-form an action are also activated if you imagine doing it. See how that plays out in this skit.
Time
3 minutes
Players: 2 n strangers at a party
Props and costumes
None necessary
The Skit
Two people meet at a party. One of them “recognizes” the other and starts telling a story about a great adventure they had together in the past. The second player has to accept the idea and add more details, including some danger they had to overcome. They trade off telling parts of what happened and how they helped each other, getting more and more excited and adding more information. The skit is over when one of them says, “That was the best thing that ever happened to me!” and the other replies, “Me, too!”
This skit is about accepting and developing offers and building emotional excitement to a peak.
2
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iMagination 27
Coaching
Encourage players to accept each other’s offers. For example, if one of them remembers a tiger charging toward them on a safari, the other needs to “remember” it, too, and add more parts of the memory, rather than blocking the offer with “No, that never happened,” or changing the subject without using it. Encourage players to take their time. Don’t cut to the closing before they have really developed the experience.
Discussion
1. What surprised you about the ideas you added to the adventure?
2. How did the scene take on a life of its own and take off as if the story had really happened?
Add an Asset
Asset 40: Positive view of personal future. Are the ideas you came up with things you want to do someday? How can you make that happen?
Asset 16: High expectations. Do you think other people believe you could do these things someday? Why or why not?
Notes
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28 iMagination
Camp Food FantasyImaginary Feast and Guest
Time
5 to 10 minutes
Players: 6n 5 campers
n 1 bear
Props and Costumes
None necessary
The Skit
Five friends on a camping trip return from a hike to fi nd that their camp has been ransacked and all their food is gone. It’s getting dark, so they decide to stay until sunrise. The group must make it through the night without eating. They decide to create an imaginary feast to entertain themselves. They act out eating, describing an array of foods and beverages.
In the midst of the feast, a bear enters their campground and the campers must scare it away. After the bear leaves, they start packing up.
Coaching
Pick one person ahead of time to start the feast. Encourage players to use their senses to describe the imaginary feast. Send in the bear af-ter everyone has had a chance to describe their food (or fi ve minutes, whichever comes fi rst).
PLAyERS6
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About the AuthorsLynn Grasberg teaches conflict resolution through improvisational theater in her Instant Replay programs and has 30 years of experience presenting entertaining and skill-building keynotes, assemblies, and training programs for schools, businesses, and government agencies. She also performs her one-woman diversity show, Life as a Person of Many Colors: One Clown’s Story, for audiences of all ages.
Other performances in theaters, festivals, and conferences have in-cluded Tokens (a musical produced by Whoopi Goldberg), Vancouver Folk Festival (with Patch Adams), Pirates in Corsets or PMS Pinafore (her original musical) at the Boulder Fringe Festival, and humor pro-grams for the International Association of Facilitators and the Associa-tion for Experiential Education. She has published in the Chicken Soup series and is the author of Bounce Back! The New Play Ethic at Work.
Gina Oldenburg studied theater at the University of Colorado and trained at Denver Academy of Theater Arts and Stage West in Los An-geles. She has more than 30 years of experience as a guest speaker and trainer for wellness conferences, staff-development workshops, na-tional business meetings, and crime/violence prevention conferences.
Gina is currently the executive director of the Creative Expressions Center, a nonprofit performing-arts center and theater that provides opportunities for youth to explore, utilize, and celebrate their creativ-ity, culture, talents, and relationships while learning critical life skills through the arts and entrepreneurship. She is the author of Energize! A Daily Guide to High Energy Living and has published several plays for middle and high school: The Mystical Forest (bully-proofing), Life Be-yond Dead End Street (choices), The Sights and Sounds of America (cul-ture and diversity), and The Pirates of Conch Island (creating family). She can be contacted through her Web site, creativeexpressionscenter.org.
GGS_inside.indd 165 5/27/09 5:04:52 PM
GreatGroup
Skits Character-BuildingScenarios for Teens
50LY N N G R A S B E R G and G I N A O L D E N B U R G
GRASBERG and OLDENBURGGREAT GROUP SKITS
EDUCATION / TEACHING METHODS & MATERIALS / GENERAL
www.search-institute.org
$16.95
Want to get students excited and involved in your classroom or program—and teach valuable life lessons at the same time? Great Group Skits is a
surefi re way to get your cast of characters out of their routine and into the excit-ing world of improv.
Rather than hampering teens with line-by-line dialogue that can sound dated and clunky, this book provides 50 different creative improv scenarios that let the students decide where they want to go. They could be superheroes on the way to a burning building. Lawyers defending Earth from an intergalactic lawsuit (for hoarding all the pizza). Or a team in the middle of a dance competition. What happens next is their decision—and that lets them move beyond typical peer pressure lectures to develop:
■ Creativity ■ Self-reliance ■ Analytical skills
In addition, each skit is specifi cally designed to address an important life concept. You’ll fi nd scenarios about:
■ Leadership ■ Integrity ■ Teamwork ■ Motivation ■ Communication skills ■ Confl ict resolution
Ranging from small pieces for a few people to large-scale scenes that involve an entire class, the skits are designed to be as “prep-lite” as possible, letting you get to the action right away. Every skit includes a list of follow-up questions designed to reinforce the lessons learned. You’ll also fi nd a Facilitator’s Guide that includes physical and mental warm-ups, tips on getting kids motivated and energized (and drawing out the shy students), and suggestions for making the most of every scenario.
Help Teens Find Their CharacterBecause Nothing Causes Stage Fright Like Adolescence
“Wonderfully inventive, concise, and enlightening . . . a must-have for the beginning instructor or the seasoned veteran.”
Katy McEwen, Associate Artistic Director, Brave New Workshop Theater Company
GGS_cover.indd 1 5/27/09 4:10:53 PM