23
www.ufi.co.uk Games and Gamification Presented by Ufi with Daniel Whiston Please test your sound before we start

Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

  • Upload
    others

  • View
    0

  • Download
    0

Embed Size (px)

Citation preview

Page 1: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

www.ufi.co.uk

Games and Gamification

Presented by Ufi – with Daniel Whiston

Please test your sound before we start

Page 2: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

Key outcomes

• Which is the most appropriate approach for your project: ‘pure’ games – or gamification elements?

• Select the correct ‘games’ approach for your content and users

• Design/specify a game that has an increased chance of solving your vocational problem

Page 3: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but
Page 4: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

Agenda

• Games vs Gamification

• Online learning games

• VocTech Games

• Case study: CHOMP

• Development & commissioning

• Gamification approaches

• Resources

Page 5: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

Games vs Gamification

‘Pure’ games contain elements that are intrinsic to them – like points and high scores – but these can be detached and used in other kinds of interactive experiences, like e-learning modules or webinars.

So you can use ‘game elements’ in learning to achieve some of the benefits of games – like engagement – without necessarily producing a game.

Page 6: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

Online learning games

Clarify aspirations: you’re not developing a top-rank commercial game

Define (vocational) learner outcomes and work backwards – what kind of game will work?

Multiple possible game types: (e.g. Zoom quizzes, Apps, interactive films, simulations).

Page 7: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

VocTech learning games

• Choose game solution based on vocational outcomes

• Avoid chocolate-coated broccoli

• Form and function should reflect each other (e.g. Office Sim for Management skills)

Page 8: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

• Match the game to your learners

• User profiling is vital

• What are their preferences?

• What games might appeal to them?

VocTech learning games

Page 9: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

The British Hospitality Association produced a mobile game for 18-24 year olds on cross-contamination and hygiene.

National Numeracy’s Stardash Studios is a mobile game to help 16 to 25 year olds improve their numeracy.

Ufi examples

Page 10: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

Applio used games-based learning to enhance professional skills such as communication and problem-solving.

Ufi examples

Wordable from Playlingo is a social English vocab game where players battle to show who knows their vocab best.

Page 11: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

Desq produced Signs Of Life. This is a mobile game that trains nurses and carers to spot, communicate and prioritise medical symptom updates in real time.

Ufi examples

Page 12: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

Case Study: Chomp

• Vocational training games for dental nurses

• Mini games interacting with mouth environments and charting terminology

• By having fun, users enjoy failing fast and being rewarded for improving their skills

http://www.blueflamedigital.co.uk/serious-games/

Page 13: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

Case Study: Chomp• ‘Simon Says’ approach –

learner identifies teeth

• ‘Form and function’ (or ‘learning content and game mechanics’) match well

• Increased level numbers from 4 to 200 to enhance engagement

• Mobile gamers are more motivated by progress than trying to beat their existing scores

Page 14: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

Case Study: Chomp

• Where players failed, 94% of the time they came back to beat that level

• 72% felt there was an increase of knowledge and 70% felt an increase in speed [at work-related tasks]

Page 15: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

Development & commissioning

• Develop yourself – or use a partner?

• Self-develop options: lots of software tools (e.g. Articulate).

• Lots of potential specialist partners.

• Keep control with a Games Design Document (GDD).

Page 16: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

Games Design Document:

• Design Approach

• Similar Games and Inspiration

• Game World

• Camera & Interface

• Gameplay and Mechanics

• Assets

• Rewards and points

• Metrics

• Learning material

Page 17: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

Gamification approaches

Detach game elements to engage learners:

• Points and rewards

• Scores and leader boards

• Personalised content

• Decision points with branching consequences

• Example: branching scenarios in e-learning modules

Page 18: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

Gamification approaches

• Narratives, stories and characters are also elements that can be detached from games.

• Readable uses Chat Fiction to teach users English.

• It has very strong stories and visuals, a ‘Netflix’ design to its homepage and personalisation features.

Page 19: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

RESOURCES: COMMERCIAL ORGANISATIONS

For illustrative purposes only: not endorsed by Ufi

Growth Engineering

Page 20: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

RESOURCES: COMMERCIAL ORGANISATIONS

For illustrative purposes only: not endorsed by Ufi

Totem

Page 21: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

RESOURCES: COMMERCIAL ORGANISATIONS

For illustrative purposes only: not endorsed by Ufi

Applio

Blue

Flame

Page 22: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

RESOURCES: RECRUITMENT & INSIGHTSJamPan (build own team) www.jam-pan.com

For illustrative purposes only: not endorsed by Ufi

www.gamified.uk

Page 23: Games and Gamification - ufi.co.uk and Gamification_0… · Games vs Gamification ‘Pure’ games contain elements that are intrinsic to them –like points and high scores –but

Assess whether your project needs ‘pure’ digital games, or alternatively gamification elements

• This is all about users, and your learning content.

• Potentially consider game elements.

Select correct ‘games’ approach for your content and users

• Matching ‘form and function’ or ‘content and gameplay’ is key.

Design/specify a game that successfully addresses vocational problem

• Control design and development with a GDD

Conclusion

Search for Daniel Whiston on LinkedIn