Free War Games Rules

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    httpwww.cpmodelsminiatures.co.ukCP%20MODELS%2028MM%20%20N!"#

    %20#E$$O$S.htm

    reewar&amesrules

    ree miniature rulesCate&ories

    (ncient

    Medie)al

    $enaissance

    *8th Centur+

    Napoleonic

    (C,

    *-th Centur+

    ,,*

    ,,2

    Modern

    Sci i

    antas+

    Misc

    Links

    /lo&s

    /oard and Map !ames

    Computer ,ar&ames

    i&ure Manuacturers

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    ree $ules

    !eneral ,ar&ames

    Miscellaneous

    ,ar&ames Ser)ices

    ,esites

    #he Miniatures Pa&e

    #aletop !amin& News

    Science iction

    (dd $ules or #his Period

    2081 ,arlord o the ,asteland

    ( proect initiall+ concei)ed in dissatisaction o the wa+ thin&s were. or

    modern or post3apocal+ptic miniatures &amer.

    ( istul o Sardauker

    nantr+ comat in the Dune uni)erse.

    ( istul o #ripods

    ( set o miniatures war&ame rules to 4&ht attles rom ".!. ,ells5 #he ,ar o

    the ,orlds. #he s+stem is the tried and true ( istul o #O,s s+stem and is

    desi&ned or ast pla+.

    ( Sk+ ull o Ships

    ( simple 6ut not too simple7 set o starship comat rules which allow hu&e

    9eets to en&a&e each other in epic attle 6and 4nish in a reasonale amount

    o time7.

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    (ces o the (pocal+pse

    28mm skirmish rules set in a post apocal+ptic settin&..

    (dmiral

    n essence (DM$(L is a &ame o strate&+ and luck in which +ou attempt to

    manoeu)re the &reater 4re power o man+ ships a&ainst the weaker shields

    o a sin&le ship.

    (ether)erse *st Edition

    uture rules or 21mm : ;0mm set in its own uture uni)erse ori&inall+released commerciall+.

    (ether)erse 2nd Edition

    #he 2nd edition cuts the re acti)ation s+stem which keeps oth pla+ers acti)e durin& the course

    o a &ame turn and allows or true tactical mo)ement such as eints and

    out9ankin& manoeu)res.

    (ter&low

    Skirmish warare in the ar uture Crai& Cartmell.

    (lien Empires

    /oard !ame. s +our alliance o alien races the stron&est?

    (lien n)asion

    #his is a skirmish le)el &ame desi&ned to e pla+ed + our to si@ pla+ers in

    aout an hour and a hal. Each pla+er will control a competin& action with

    personal )ictor+ conditions to achie)e ased on the scenario chosen. #he ate

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    o the Earth han&s in the alance.

    (liensA #his #ime t5s ,ar

    $ules or (liens ased on the Space Crusade dice mechanics.

    (lien ,ar

    Desi&ned + "oward ,hitehouse is a &ame o &round comat or 28mm

    6*31B scale7 models set in the +ear 22B0. #he rules ha)e een desi&ned to

    &i)e +ou an authentic eel or the uture attle4eld. /e in)ol)ed in their

    de)elopment.

    (na@is

    ( tactical space war&ame usin& ship counters and he@ paper. t5s moderate

    in comple@it+ and detail.

    (nteel

    ( rules:li&ht ut tacticall+ serious space war&ame which is completel+

    diceless : in act there are no randomiers o an+ kind resultin& in a &ame

    that is all aout strate&+ rather than luck.

    (

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    Gictorian super science 4ction mass armoured warare in the world o

    D+stopian ,ars ree rom Spartan !ames.

    (stral Dreams

    #his Miniature &ame is ased oH o the stor+ (stral Dreams 6cop+ri&ht 2002

    C. !erard Lut7. #he &ame mechanics herein are deri)ed rom the Open

    !amin& License o the D20 S+stems $eerence Document.

    /asic Space Ship $ules

    ( simple set o rules or mperial Cruisers in the Star ,ars uni)erse.

    /attle9eet !othic

    !ames ,orkshop now pulishes the Li)in& $uleook on the we.

    /attle4eld "orion

    ( *A* miniatures skirmish &ame usin& 21328mm 4&ures. #he rules can handle

    two or more pla+ers per attle. #he rules to stat out 4&ures rom +our

    collection are included and there is a sieale list o special ailities or

    troops and weapons to actuall+ make orce.

    /attleorce

    /attleorce is the /attle#ech &ame o li&htnin&:ast comat. #his PD comes

    with e)er+thin& +ou need to pla+ I includin& a map and unit counters I +ou

    ust rin& +our ima&ination and two si@:sided dice.

    /attleshit : Space leet Comat

    /attleshit was orn in a thread on #he Miniatures Pa&e. People were lookin&

    or a ast eno+ale space &ame that would let them 4eld real 9eets. Not like

    a doen ships ut scores or hundreds o ships.

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    /attlestar !alactica Mass Comat !ame

    #his &ame is desi&ned to e pla+ed with lots o shipsJ each ship is

    represented as sin&le 4&ure. #his &ame is desi&ned so each pla+er should e

    ale to control *0:20 Star 4&hters with out an+ prolems. M+ &oals are that

    there should e no paper work in)ol)ed and a minimum o markers orcounters used.

    /attletech Kuick Start

    Speci4call+ desi&ned to hurtle pla+ers onto the attle4elds o the ;*st

    centur+ in minutes it comes with e)er+thin& +ou need to pla+ includin& a

    map and unit counters +ou ust need to rin& +our ima&ination and two si@:

    sided dice.

    /a+ushiseni5s /attletech $etro4ttin& $ules

    "ome made adaptation or /attletech.

    /eamstrike

    /eamstrike is a ast paced war:&ame set in the ar uture. /attle with human

    orces (liens and (ndroids usin& a multitude o weapon s+stems. $ules or

    )ehicle use and ire support are included. !eneric ack&round pro)ided utma+ e used with whate)er ack&round +ou want.

    /eer and Pretel Space Marines

    Down:and:dirt+ shoot:em:up ased loosel+ on the Colonial Marines o the

    mo)ie (liens includes a numer o scenarios.

    /i& /urn

    #hese rules are desi&ned or a pla+er to control se)eral capital ships in a

    maor 9eet action. #he+ were desi&ned to allow pla+ers to re4&ht the hu&e

    space attles o the E@terminator ,ar.

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    /lack Skies

    !eneric Star i&hter Comat $ules. Kuick and simple rules intended to create

    a ast mo)in& star 4&hter &ame where out thinkin& +our opponent is as

    important as out shootin& him. !ames can e as small as sin&le 4&hter duels

    all the wa+ up to entire s

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    C(G

    #he &ame o Mecha Comat in the 2*st Centur+.

    Chain $eaction ;

    (ll the latest mechanics currentl+ used + the #", re&ular &ames like 1*10

    (ll #hin&s omie and the rest.

    Classic /attle#ech Kuick Start $ules

    Shortened )ersion o the /attle#ech rules to pla+ with a asic mech.

    Cloudships o Mars

    #his &ame : ased on the !D, Space *88- ack&round : uses rules adapted

    + the ,arlords or ast pla+ and ships scratch uilt in 28mm scale.

    Comat (ction

    or 21 to ;;mm miniatures. #he rules co)er an+thin& rom skirmishes with adoen or so models per side to con9icts with multiple s

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    Corpen *88-

    ( set o rules or simulatin& na)al attles in the late *-th centur+. t was

    inspired + !D,5s e@cellent ronclads and Ether l+ers.

    Crimson Dusk

    ( ruleset that allows +ou to take whate)er models +ou ha)e in +our

    collection in an+ scale and use them in war&ames.

    Crimson Dust

    ( skirmish &ame usin& mutliple DB rolls to estalish the results o shootin&

    mo)in& etc. ts also a turnless &ame with pla+ers acti)atin& models or usin&

    a leader &roups o models in se

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    Gersion 2.1 o D$M Bmm Sci i rules. #he rules includes e)er+thin& +ou5ll

    need to &et +our armies into action. (s well as the core rules and mechanics

    the 4le also includes counters and area o eHect last templates.

    Dead $un

    ( set o science 4ction war&ame rules or worlds that are hard ast and

    deadl+ and +ou need to e the same.

    Death $acers

    Mad Ma@ st+le post:apocal+ptic &an&:warare road comat.

    Death to the (lien Scum

    ( Bmm n)asion Earth /attle&ame.

    De4ance

    #he De4ance Fni)ersal Skirmish S+stem the &ame o near uture and science

    4ction tactical comat that lets +ou modi+ or e)en create the strate&ic

    settin& in which +our attles will take place.

    Dirtside

    !round ero !ames rules now ree download. $ules co)er armour inantr+

    artiller+ comat walkers and aerospace support orces. #he ast pla+

    comat s+stem is chartless.

    Dr ,ho Miniatures !ame

    (n attempt to recreate the drama o the Doctors man+ ad)entures on a

    taletop usin& miniatures.

    Dreadnou&ht (rena Comat

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    Dreadnou&ht (rena Comat 6D(C7 is meant to e a ast and urious multi:

    pla+er &ame that can e completed in a little o)er an hour.

    Drop #roops

    uturistic #actical Miniatures $uleset. Each pla+er controls a s

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    weapons normall+ seen on starships.

    Epic Escarmouches

    (n ori&inal &ame s+stem ased on the Space Marine and Epic 0k. Fsesmainl+ sin&le Epic inantr+ 4&urines. n rench and En&lish.

    E)ent "orion

    Kuick Pla+ Star Ship Comat $ules )ersion 6includes campai&n rules7.

    E@oshit

    Science iction Mass /attle miniatures &ame.

    E@pansion

    ( modi4cation o an Shaw5s Steer or the #hird Planet on the Let tactical

    spaceship comat rules and a campai&n s+stem to &o with them.

    E@termination and Sur)i)al

    $ules or E@termination and sur)i)al a sci 4 comat &ame similar to

    starship trooper mo)ies. oin the +ahoo &roup to &et the rules.

    .(.D.

    !eneric set o sci4 skirmish rules. ocus on realism and troop

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    action ,ars

    Set in the n)iroate Commonwealth o the ederated ,orlds sometime in the

    2;rd centur+. Choose a action kit +our s

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    in conunction with (lternati)es (rmies *1mm Sci:4 ire4&ht miniatures ran&e

    thou&h it has ecome ar more now ein& a &eneric s+stem. (rm+ lists

    a)ailale too.

    ire4&ht 2010

    ( set o rules or *3R2 4&ures in a near uture settin&.

    irestorm (rmada

    rom Spartan !ames Space Comat in a war torn !ala@+.

    ireteam Starship /attles

    Simple spaceship rules includes shipdata and MS E@cel desi&n spreadsheet.

    ireteam #actical Comat

    $ules or inantr+ and )ehicles includes Sci i Modern and ,,2 stats.

    leet /ook /a+lon 1

    #his ook rin&s the 9eets o /a+lon 1 into the !! ull #hrust uni)erse.

    lotilla

    Starship Comat on a massi)e Scale.

    or&e o ,ar

    #his set o rules is orn o rustration with !ames ,orkshop and ,arhammer

    0. Second Edition.

    ormula (ce $acin& Pods 6En&lish7

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    $ace +our pods like Luke Sk+walker.

    ormula (ce $acin& Pods 6rench7

    $ace +our pods like Luke Sk+walker.

    ra& /u&hunt

    ra& /u& "unt is ased on the ori&inal ra& oard&ame rules and

    eremeho)ah5s (liens Gs Predator )ariant.

    ra&:o:rama

    ra&:o:rama is the ree miniatures &ame o multi:pla+er shoot:em:up

    )ideo&ame:st+le action or 2 to *0 pla+ers.

    F/($

    th Edition o the one pa&e Modern3S small unit action rules. Supplements

    now a)ailale.

    ull #hrust 2

    #he complete second )ersion o the classic ull #hrust rules. Now a)ailale or

    ree.

    ull #hrustA leet /ook *

    #his is the 4rst )olume o two leet /ooks to pro)ide pla+ers with a resource

    o pre &enerated ship desi&ns that tie in with the !! ran&es o Starship

    Miniatures. "uman orces.

    ull #hrustA leet /ook 2

    #his is the second )olume o two leet /ooks to pro)ide pla+ers with a

    resource o pre &enerated ship desi&ns that tie in with the !! ran&es o

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    Starship Miniatures. (lien orces.

    ull #hrustA More #hrust

    E@pansion rules or ull #hrust.

    ull #hrust Lite

    #he simplest core rules o the &ame rou&ht up to the current standard 62.17

    there are a couple o little tweaks that )eteran pla+ers will spot ut no maor

    chan&es. t has een written as an ideal introduction to the s+stem or new

    pla+ers and we hope it will e especiall+ useul or &ettin& +oun&er pla+ers

    into the &ame.

    ull #hrust Star ,ars

    Con)ersion or ull thrust o the Star ,ars &enre. Download Main Stats and

    Star Destro+er

    uture ,ars

    Control a small and o elite warriors who want to either destro+ the in&dom

    o E)il or help it con

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    desi&n.

    !an& ,arare

    /uild +our 5!an&5 set up usinesses take o)er the lock.

    !et Some uture ,arare

    #hese are pla+ test rules. t is not aout ,((C 6,innin& at all Costs7 ut

    aout desi&nin& an arm+ that 4ts +our collection and pla+ st+le as well as the

    ack&round or the Fni)erse +ou are pla+in& in. or an+ scale miniatures.

    !emini $ules or ,arhammer 0000

    Complete (lternate rules usin& standard ,"0 pro4les and an (cti)ation

    $oll:(ction Point 6($(P7 s+stem. Fses elements o ,"0:$# ;rd th and

    1th Editions.

    !eneric Space Comat 2

    #he Ne@t !eneration o Starship Comat.

    !O/S

    !eneric Outlandishl+ /i& Space9eets #he+5re customiale 9e@ile ast

    simple and re

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    Martians ndunas Colonels and Emirs was ori&inall+ pulished to co)er

    tactical mass warare on Mars durin& the Gictorian Science iction Era o the

    late *800s. Fnits with twent+ men as well as those with 100 men can e

    represented on the oard.

    !rim uture

    Simple skirmish rules or Science iction nantr+ warare.

    !round ,ar ;000

    Set Piece attles. Man+ units !round3(ir3Sea Nukes.

    !uerilla

    ( skirmish rule or science 4ction or antas+ miniatures in rench.

    "ammers Slammers Sci i Skirmish

    !eneric rules the+ can e used to produce (liens &ames and to recreate

    skirmish 4&hts rom the "ammers Slammers ooks.

    "ell4re

    #his is aout space attles in the ar uture. t has little carried o)er rom our

    pre)ious science 4ction space attle s+stem inal rontier e@cept perhaps

    the idea o a power allocation s+stem.

    ".E.L.L..O.N. S+stem

    One S+stem Man+ Fni)erses n4nite Carna&e. Fni)ersal taletop wararesimulator rom (rmour attles to Special orces small units.

    "i&h Crusade

    Simple Kuick Pla+ S $ules desi&ned to allow +ou to pla+ Science iction

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    war&ames with either *1mm or 21mm scale miniatures.

    "O## or Sci i

    (n adaptation o "ordes O #he #hin& to Science iction while retainin& thesimplicit+ and spirit o the ori&inal rules.

    "ostile Stars

    #he core rules. #hese outline the turn structure and asic &amepla+ and

    concentrate on the asics o pushin& model space ships across a tale

    pro)idin& the asic structure o the &ame and allow pla+ers to take the

    miniatures and do attle.

    mperial Mars

    Gictorian Science iction the (uthor5s lon& time passion or science 4ction

    &enerated these rules. "e wanted a set o rules or the /ritish on Mars

    which was somethin& lar&er than a skirmish and was reel+ e@pandale to

    include new weapons races and de)ices.

    mperium /attles

    ( taletop &ame or 21mm sci:4 miniatures rom the ,arhammer

    00003Mutant Chronicles and similar uni)erses. /ased on the old M/3!,

    5Space Crusade5 &ame rules.

    nestation

    ( ,arhammer 0000 !ame o omies.

    n4nit+

    n4nit+ is a uturistic uni)erse shaped and controlled + secret and

    clandestine operations. ,ell the moment has come or those operations see

    the li&ht. #he moment has come or n4nit+ #ournament.

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    ron Cow

    #hese simple rules should allow +ou to create relati)el+ lar&e land attles

    pittin& armoured companies and inantr+ attalions a&ainst each other. #his

    article is the seed rom which the ron Cow rules &rew now pulished +

    ,esse@.

    ohn Companies Men

    ( new set o skirmish rules under de)elopment + an Shaw or the S &enre.

    ou must oin the +ahoo &roup to access the 4les.

    ud&e Dredd Miniatures !ame

    ud&e Dredd is a 28mm skirmish &ame desi&ned to e

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    Landships o Mo&donaia

    ( homemade scienti4c romance add:on or #he Sword and #he lame. $ules

    or uildin& +our own landships that should s+nchronise perectl+ with #S(#.

    Launch i&hters

    ( new spaceship oard &ame. ou can desi&n +our own 9eet o starships and

    challen&e +our opponents in an e@citin& star attle.

    Li&hts n #he Sk+

    Lon& a&o in a &ala@+ ar awa+.... ast paced Space ship attles.

    M.(.D.

    ast Pla+ Mechanised ,arare $ules ,ith (dditional Supplements or (ircrat

    and uture ,ars.

    Mars or Die

    #he rench orei&n Le&ion and others on the $ed Planet. ( Gictorian Science

    iction Miniature i&ure !ame.

    Martian Empires

    Gictorian S $ules ased On "uah. oin the +ahoo &roup to download.

    Meato@ Massacre

    S

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    hellent on 4&htin& their enemies. Scale Bmm.

    Mech,arrior

    #he ori&inal Mechwarrior rules rom ,ikid. ncludes the Special E

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    Minimal Space Comat

    #he premise ehind this &ame is thisA what is the simplest pla+ale &ame

    possile to &ame tactical space comat. #he emphasis in this &ame is ast

    and eas+.

    Minimal #ank Comat

    Minimal #ank Comat is a simple &ame that creates the &eneral eel o tank

    comat with a sli&ht emphasis on a uturistic settin&.

    Moile nantr+

    Pla+ Starship #rooper t+pe &ames + Crai& Cartmell.

    Moile Suit at ,($

    (n ori&inal Miniatures ,ar&ame usin& /andai5s e@cellent Moile Suit in

    (ction 4&ures.

    Moile Suit !undam /attle S+stem

    !ame attles rom the !undam anime series o &iant roots.

    Mutant ChroniclesA Skirmish

    ( an:ased ruleset usin& the Mutant Chronicles CM! + antas+ li&ht

    !ames.

    Mu#a#io$ Le choc des Mu#aNs

    Mutants &ladiator uild + madness proessor are en&a&ed in attle or &old

    and &lor+. ou can uild +our own mutant as +ou wish 6$ENC"7.

    Necromunda

    Necromunda is a &ame o 4erce comat etween ri)al &ame 4&hters in the

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    dan&erous underworld o the Necromundan hi)es. !an&s must 4&ht to &ain

    territories wealth and renown.

    NetEpic

    #he latest in the lon& line o NetEpic &ames NetEpic ) or +our &amin&

    pleasure. ( rewritten EPC scale &ame ased on the Second Edition Space

    Marine o@ed &ame.

    NetEpic !old

    #he ultimate )ersion o NetEpic.

    Neuroshima #actics

    Miniature rules deri)ed rom the /oard&ame Neuroshima "e@ or a post

    (pocal+ptic uture.

    No rontiers

    ( raw set o rules or spaceship comat which were ori&inall+ de)ised or

    Star #rek Micro Machine models.

    No uture

    No uture is a skirmish &ame representin& attles etween small &an&s on

    the inner cit+ streets o a lawless tomorrow. t &i)es a pla+ale un skirmish

    &ame allowin& or an element o rolepla+.

    No Limits

    !eneric Sci i rules or an+ ack&round or 4&ure +ou alread+ ha)e. deal

    skirmish rules.

    North and South

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    ( in&s o ,ar supplement or the (C, incorporatin& the ,ar o omie

    (&&ression.

    Now #his s Pod $acin&

    ou saw the &ame demoed and now +ou want to pla+ it. $ememer this

    &ame is ree. ou are NO# to sell it in (N wa+. t is purel+ or the eno+ment

    o Star ,ars mo)ie ans.

    Nuclear $enaissance

    Nuclear $enaissance is a taletop skirmish &ame. #he rules are or skirmish

    campai&ns in a post apocal+ptic wasteland. Pla+ers collect a &an& o

    hardened 4&hters and souped up )ehicles rom the customisale ran&e oparts and characters.

    One Pa&e leets

    ( simple pla+ale s+stem that allows riends to sa)a&el+ destro+ each others

    Star leets.

    On #he /ounce

    ( new set o S rules aout ho)ertank comat in the 2*st centur+. Still under

    de)elopment and will e updated rom time to time.

    Orital /attle

    2:pla+er space3land attle. i&ht o)er planets that mo)e in their orits

    chan&in& the &ame map each turn. #his is a complete &ame with maps and

    counters.

    Pac,ar

    Lar&e scale do&4&htin& etween 9i&hts and s

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    Parado@

    Platoon:le)el !amin& in a #emporall+:ractured En)ironment.

    Pa@ Stellarum

    One ruleset to pla+ them all. or spaceship taletop miniatures or an+ &enre

    #G show or miniatures the owner has. 6$e

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    Prophec+ o ,ar

    #hese rules are desi&ned to 4ll a &ap in the Science iction war&amin& rules

    market or Bmm. ( set o rules that copes with a lar&e amount o models. Can

    handle B pla+ers each with 10 plus models. #hese were pulished on the we

    aout 1 +ears a&o and rescued here. Download Pla+sheet and counters to

    compliment the rules.

    P8 Scii

    2 pa&e rules or Bmm 4&ures ased on Mechanied ,arare $ules.

    P8 Spaceship $ules

    Fltra:simple one pa&e rules plus one pa&e o lank he@es.

    $ail&un 2000

    Science 4ction rules ased on the # 2000 &ame s+stem.

    $ed Chicken $isin&

    ( set o tactical spaceship war&ame rules set in the !eneric Le&ions uni)erse.

    #his &ame is intended or use with whate)er spaceship miniatures +ou ha)e

    a)ailale an+ sie an+ scale an+ st+le rom an+ manuacturer.

    $ipped n Space

    Spaceship rules with ideas taken rom )arious rule sets.

    $oad ,arriors

    ,ar&ames rules or attles etween ri)al car &an&s in a post apocal+ptic

    uture.

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    $oot ,arare

    or plastic roots on a he@ed terrain.

    $ollerall

    +ou eno+ed the ori&inal $ollerall 4lm +ou5ll also eno+ this re:creation o

    the e@citin& sport as a oard &ame. /+ !eor&e DuH.

    $ulerall

    #he rules or pla+in& this )iolent uture sport are now a)ailale as a complete

    oard&ame. Like the sport in the ori&inal 4lm starrin& ames Caan.

    $ules Crusade

    Comprehensi)e taletop rules usin& the classic M/ !ames oard &ame Space

    Crusade.

    S.L.O./.S.

    Simple Lar&e Outer:space /attle S+stem. 2 ships per side 6*0 ship t+pes7

    plus 4&hters. Simple comat no record:keepin& lar&e:scale ma+hem.

    Sca)en&e Skirmish Sur)i)e

    28mm post (pocal+ptic winter &ames.

    Sci i Skermish

    Sick o the e@pense and comple@it+ o ,arhammer 0 the $aid&eraldesi&ned *P! simple sci:4 rules with rolls or deence that mean not onl+ are

    deendin& pla+ers more acti)e ut a stron& 4&ure can ha)e a weak moment.

    Sci i Skirmish

    Sci i land Skirmish $ules suitale or the "ammers Slammers or similar

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    uni)erses.

    Sci i Strat

    ( multi pla+er he@ miniature &ame.

    Sci i&ht

    ( simple set o 21mm Science iction skirmish attle rules where one

    miniature represents one indi)idual. #he+ are intended to e ast and urious

    with no ookkeepin&. +ou5re hit +ou5re out

    Seeds o ,ar

    Bmm Sci i Mass Comat rules and settin&. ; arm+ lists are a)ailale.

    Senator (run5s Star ,ars Skirmish $ules

    Each pla+er controls one or more s

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    ( ast pla+in& adaptale and roust war&ame s+stem. t rin&s the 9a)our o

    war to a taletop &ame. (ll the action all the ur+ all the tactics and chaos

    in a s+stem that5s easier to learn more intuiti)e and more un to pla+ than

    an+ other war&ame on the market toda+.

    Silent Dark

    Silent Dark was a commerciall+:released title: a traditional miniatures

    war&ame set in the 21th Centur+. t has an e@tremel+ 9e@ile rules s+stem

    that is easil+ con)erted to man+ &enres and the e@panded )ersion o the

    Desi&n S+stem is made or people wantin& to pla+ e)er+thin& rom Super

    "eroes comat to antas+.

    Slammer

    21mm skirmish Sci 4 rules 6includes u&:hunts3aliens7.

    Small Spacecrat Comat $ules

    #he ollowin& rules are a modi4cation to eH reeman5s starship desi&n rules

    intended or creation o smaller 4&hter crat t+picall+ with a crew o less than

    4)e.

    SN(F

    Skirmish rules currentl+ that onl+ handle inantr+ actions ut )ehicle rules

    will e posted soon. #he rules are aimed at a reinorced platoon per side.

    ,ritten or *1mm. ahoo &roup.

    Sol Cruiser

    ( space comat &ame that comines the asic paradi&m o 2;00(D5s StarCruiser 6emphasis on stealth detection and lon&:ran&e missile 4re7

    #riplanetar+:st+le )ector mo)ement and a ship desi&n s+stem loosel+

    patterned ater ull #hrust.

    Solar ,ars

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    Space 9eet attles. Eas+ to pla+ + Pete ones.

    Space /ase

    $i)al colonies compete or space and re)enue.

    Space Con)o+

    ( space &ame or twoA one pla+er commands the con)o+ &roup known as the

    UreeloadersQ and the other commands the UNateesQ 6Nasties7.

    Space Cruisers

    Ger+ simple space ship comat.

    Space ur+

    Set piece attles i&hter tactical comat. Ship desi&n rules. Pilot skills

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    StalkerA Oli)ion Lost

    ( skirmish &ame or 28mm set in a science 4ction3post apocal+ptic settin&.

    ,hile pla+ers will command multiple troops the ocus is more on indi)idual

    4&ures e

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    uturistic land warare inspired + Vthat &ame rom !,W ut aster and much

    less e@pensi)e. Choose a race u+ armies and weapons then wa&e war #his

    is a complete &ame with maps and counters. 2 pla+ers.

    Star Mo&ul !ame

    ou are the owner or star mo&ul o a newl+ ormed sal)a&e crew. it+ +ears

    a&o a patho&en annihilated most o the colonies o the outer rim. #hose

    whom are ra)e enou&h to stake their sal)a&e claims to this lost or

    aandoned propert+ could make a ortune. (ll +ou ha)e to do is &ra the

    sal)a&e and sta)e oH other sal)a&e crews with orce i necessar+.

    Star ,ars !alactic "eroes

    ( simple taletop &ame or Star ,ars action 4&ures.

    Star ,ars : Silent Death

    Erik (. Dewe+5s article !et to our Ships in issue 1 o Star ,ars !amer lets

    +ou pla+ the Star ,ars Silent Death ship:to:ship comat &ame in the $ise o

    the Empire era.

    Star ,ars Mass Comat $ules

    #hese rules represent an attempt to pro)ide structure to lar&e:scale comats

    that ma+ occur within a Star ,ars $P! scenario.

    Star ,ars Miniatures Mass /attles Con)ersion

    #hese rules are not meant to e a war&ame3simulator ut a wa+ to pla+ lar&e

    attles usin& the estalished ,iards Star ,ars Miniatures s+stem.

    Star ,ars Shoot Out

    Simple Star ,ars &ame.

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    Starship Marine

    Starship Marine Streamline is all aout the oardin& and capturin& enem+

    starships or ases. #he ori&inal rules or starship oardin& action eas+ to

    pla+ ut tacticall+ challen&in&.

    Starship #roopers

    ( set o

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    Science iction rules or spaceship attles.

    Steer or the #hird Star on the LetA Campai&n $ules

    Campai&n rules or Steer or the #hird Star on the Let.

    Stellar EmpiresA leet

    #his &ame has een desi&ned and created to pro)ide the pla+er with the

    most all:inclusi)e starship comat &ame e)er produced. #he &ame includes a

    powerul construction s+stem. Pla+test Gersion comments can e emailed

    here.

    Stellar ,ars

    (n introductor+ &ame o tactical space comat etween 9eets o space

    attleships + #im Swenson.

    Stratastar

    Space Empires collide $ecruitment ast &amepla+.

    Street i&ht $ules

    Street 4&ht is a ast and simple rules set or &ames in)ol)in& small units or

    sin&le 4&ures. &ames should e short and simple and not more than an hour

    lon& in most cases.

    Sunder the Stars

    ( space 9eet comat &ame that can e pla+ed on a he@ oard or open tale.t is desi&ned to handle task orce actions and 9eet en&a&ements.

    #ac Ship

    ( simpli4ed ast:pla+ rules s+stem or simulatin& comat etween manned

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    space 4&hters. #he &ame ma+ e pla+ed on a he@ &rid map or on a plain

    tale area.

    #actical Comat ,alker

    Mission ased Sci:i Mech Skirmish $ules. Pla+ersheet and Droid Sheet.

    #aktika

    ast and &reas+ 21mm space rules.

    #ask orce eta

    #ask orce eta allows +ou to 4&ht attles a&ainst opponents in a

    representation o real6;:D7 space usin& )ector mo)ement : without doin&

    comple@ math e)er+ time +ou mo)e or 4re.

    #een+:,een+ #aktika

    ast detailed and eas+ wa+ to pla+ space miniatures. or 1mm:*1mm 4&s.

    Pull out those old !ames ,orkshop Epic miniatures.

    #he !iant Spider rom Outer Space

    #his is &ame is inspired + those Science iction mo)ies o the *-10Q:*-R0Qs

    that we all lo)e. ( meteorite hits the countr+side somewhere and re)eals to

    e the e&& o a &iant Spider.

    #he ron rontier

    Landship attles o the Steam (&e.

    #he Outer $im

    Starship /attles that includes 4&hters. Eas+ to pla+ and a lar&e numer o

    ships can e used. ncludes optional weapons.

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    #hin&s

    ( horror:suspense:thriller:action &ame in a sci:4 en)ironment. #he &ame is

    ased on Carpenter5s mo)ie #he #hin& and can e pla+ed as such as well as

    in an+ other modern settin&.

    #oe #o #ow

    Sci i rules or the !, uni)erse in the near uture.

    #rench 2**

    /ased 2 +ears ater world war ; the sur)i)in& or new Neo Nations o theworld ha)e re)erted to a mentalit+ alon& the line o their colonial ancestors

    as the+ 4&ht to secure the ew remainin& resources on planet Earth. t is a

    taletop &ame desi&ned or 28:;2mm miniatures.

    #renched

    #his is a s

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    Fnreakale

    ( &ame o uturistic &round comat or 2 pla+ers. Each pla+er assemles a

    platoon o crawlers walkers and powered armor s

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    durin& ,,2.

    Goid *.*

    (n e@citin& 21mm miniature taletop attle s+stem or 2 or more pla+ers.#he &ame is set in a uni)erse where the human home worlds o Giridia

    ron&lass and Prime attle or colonies in the arthest reaches o the &ala@+.

    Gorte@

    ( customiale miniature skirmish &ame that can e used with an+ miniature

    in an+ settin& usin& the miniatures and terrain +ou alread+ own.

    ,arEn&ine

    Skirmish rules rom the once commercial s+stem as presented in Shock orce

    Second Edition pulished + Demon/lade !ames in *--- with Shock orce

    speci4c material remo)ed.

    ,arhammer Star #rek

    #hese are a complete set o rules that allow pla+ers to 4&ht attles in the Star

    #rek uni)erse usin& the ,arhammer 0 rules 6with or without a ew

    modi4cations7.

    ,ar in Space

    Simple homerew Spaceship rules.

    ,arpath

    /+ Mantic !ames these are sci 4 mass attles rules.

    ,arrior $aces o Mars

    Martian ,arands )ie or Dominance.

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    ,arone

    (rchi)e o the *st and 2nd Edition o the warone rules. ncludes an material.

    ,astelands ; Meltdown

    ,arare in the post:apocal+ptic world. #here are o)er 20 actions to choose

    rom and numerous character archet+pes ull rules or attles mutants

    )ehicular comat and a simple ut satis+in& campai&n mode. Eas+ to learn

    and ast to pla+ with enou&h depth to &i)e +ou +ears o

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    XenocideA ire4&ht

    XenocideA ire4&ht is an update o the older Xenocide rules. t is a &ame o

    sci:4 miniature comat ased on s