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Engaging Classrooms and Effective Marketing · PDF file Engaging Classrooms . and Effective Marketing. Using VR and AR in the Classroom and the Agency Office. We’ll Talk About. 1

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  • Presented by:

    Ross Holmes, Executive Director - Digital Services, ICEF rholmes@icef.com

    Engaging Classrooms and Effective Marketing Using VR and AR in the Classroom and the Agency Office

    mailto:rholmes@icef.com

  • We’ll Talk About

    1 The Past

    2 Tech in

    Teaching

    3 Tech in

    Marketing • VR in the classroom

    • AR in the classroom

    • AR on a Field Trip

    • VR in Marketing

    • AR in Marketing

    • Your Turn!

    • A brief overview of tech in education through the ages

  • What’s Next?Virtual Reality (VR) Vancouver Film School ICEF Vancouver 2017

    1

  • Augmented Reality (AR) 1

  • The field trip

  • 1Timeline Of Tech In Education

  • 2Tech in the Classroom

  • 2VR in the Classroom

    Emotional Experiences Make Memories

  • 2VR in the Classroom A Journey along

    the Great Barrier Reef

    1066 Battle of Hastings

    An RSPCA assured

    chicken farm

    20,000 Leagues Under the Sea

    9/11 Memorial & Museum

    7 New Wonders of the World

    A Day in the Life of a Surgeon

    A Dickens Christmas

    A Trip to Elizabethan Bristol A Trip to the North Pole

    A First Look at College

    Admiral at War: Nelson and HMS Victory

    Alexander Hamilton and

    Washington's Presidency

    The Amazon

    Ambush Bug

    America’s National Parks

    American Ghost

    Towns: Goldfield,

    Nevada

    American Museum of Natural History

    Anatomy - Muscular System

    An intimate look inside the National Museum of Iraq

    Ancient Egypt

    Ancient Greece

    Ancient Greek Art

    Animal Research

    at Imperial College

    London

    Ancient World of Syria Angel Falls

    Angkor Wat

    Antarctica

    Apollo: Saturn V Center Ara the Star Engineer

    Arizona State University

    Aurora Borealis

    Aztec and Mayan Ruins

    Australia

  • 2VR in the Classroom

  • 2VR in the Classroom

  • 2VR in the Classroom

  • 2VR for Language Learning Real-time translation of video e.g. Skype

    360 degree video role plays

    Full virtual immersion + AR component

  • 2AR in the Classroom AR apps supplement content

  • 2AR in the Classroom

  • 2AR in the Classroom

  • 2AR on the Field Trip - Experiential Learning

    - Consistency

    - “Go Viral”

    - Competition

    - Safeguarding

  • 3Tech in Marketing

  • 3VR in Marketing - A hotel website with a 360 virtual tour and interactive media will receive

    40% more views than a competitor’s site that is lacking media (Source: Pew Internet Life Study).

    - A recent survey reported that ONLY 4% of respondents between the ages of 14 and 19 said they have no interest in VR.

    - Number of active VR users 171 million in 2018, the majority being 14 – 21 year olds.

  • 3AR in Marketing Bar codes

    QR codes

    Now, any picture

  • 3AR in Marketing

    theroar.io

    http://theroar.io

  • 3AR in Marketing

  • 3AR in Marketing

  • 3AR in Marketing

  • 3AR in Marketing

  • 3AR in Marketing

  • 3AR in Marketing

  • 3AR in Marketing

  • 3AR in Marketing

  • 3AR in Marketing

  • 3AR in Marketing

  • Recap

    Virtual Reality

    Field Trips Technical Training

    Internships Group Learning

    Distance Learning

    Augmented Reality Technical Training

    Group Learning Location Based

  • Thank You!

    Presented by :

    Ross Holmes, Executive Director - Digital Services, ICEF, UK

    rholmes@icef.com

    mailto:rholmes@icef.com

    Foliennummer 1 Foliennummer 2 What’s Next? Foliennummer 4 The field trip Foliennummer 6 Foliennummer 7 Foliennummer 8 Foliennummer 9 Foliennummer 10 Foliennummer 11 Foliennummer 12 Foliennummer 13 Foliennummer 14 Foliennummer 15 Foliennummer 16 Foliennummer 17 Tech in Marketing VR in Marketing AR in Marketing AR in Marketing AR in Marketing AR in Marketing AR in Marketing AR in Marketing AR in Marketing AR in Marketing AR in Marketing AR in Marketing AR in Marketing AR in Marketing Foliennummer 32 Foliennummer 33

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