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E-Commerce Business Models
What is a Business Model
“A description of how a business plans to make money using the Intenet”
What value (product, service, information) the business offers to customers
A description of how that value is delivered to the customer.
What each party (supplier, customer, third parties) does. How product, service, information flows Who owns data, transaction, relationship
Which customers are targeted Pricing strategy A charging (revenue) strategy A set of key strategic resources
New Thinking Traditional Business Approach
Develop Business Model How can IT support it?
E-Business Approach What can Internet enable the
company to do? Develop Business Model
Rappa’s E-Business ModelsBrokerage Facilitate transaction between supplier &
customer
Advertising Provides content mixed with advertising
Infomediary Facilitate the exchange of information
Merchant Internet-based Wholesalers and Retailers
Manufacturer
Direct selling
Affiliate Sites which direct consumers to other e-business for a fee
Community Hosting of communication between parties with common interests
Subscription
Users pay for access to content
Utility Metered use of services
E-Business Models(1): Brokerage
B2B Catalogues, Exchanges, Auctions Ariba, E-steel, FreeMarkets
Buyer Agregator Volumebuy
Virtual Mall Yahoo! Stores
MetaMediary Amazon’s zShops
Auctions eBay
Reverse Auctions Priceline
Classifieds Trading Post
Shopping Agents RoboShopper
Bounty Brokers BountyQuest
Brokerage models: Buy-sell fulfillment
Examples: Online financial brokerages such as e-trade Online travel agents: broker charges buyer
and/or seller transaction fee Using volume and low overheads to deliver
best negotiated prices such as CarsDirect.com
Brokerage models: Market exchange Most common B2B market model Revenue proposition: transaction fee
based on value of sale Market mechanisms:
Offer – buy Negotiated offer-buy Auctions
Example: ChemConnect.com
Brokerage models: Business trading community Comprehensive sources of information for a
specific vertical market Example: VerticalNet.com’s vertical market
support: Product information in buyer’s guides Supplier and product directories Industry news and articles Job listings & classifieds
Revenue proposition ?
Brokerage models: Buyer aggregator Exploit benefits of demand-side
aggregation Revenue proposition: transaction fees Examples: VolumeBuy.com, Etrana.com
Brokerage models: Distributor Catalogue aggregator model Buyers get additional support in the
form of buyer-specific quotes from preferred suppliers, lead time, recommended substitutions
Value and revenue propositions ? Examples: QuestLink.com
ConvergeTrade.com
Brokerage models: Virtual mall A site that hosts many online merchants Revenue proposition: setup, monthly
listing and per-transaction fees Best tied with a generalized portal Examples: Yahoo!Stores, Stuff.com
Brokerage models: meta-mediary A virtual mall that will in addition,
provide the following services: Process transactions Track order Billing and collection services Quality assurance for customers
Examples: Amazon.com zshops
Brokerage models: Auction broker Revenue proposition: transaction fees Examples: eBay, AuctionNet
Brokerage models: Reverse auction Prospective buyer makes a final
(sometimes binding) bid for a good or service – broker seeks fulfillment
Revenue model: processing fee, spread between bid and fulfillment price
Frequently aimed at high-price items such as cars and airline tickets
Examples: Priceline.com, Respond.com, eWanted, myGeek.com
Brokerage models: Search agents Example: DealTime.com, MySimon.com,
RoboShopper.com
Brokerage models: Bounty brokers Offering rewards for locating people,
documents, ideas etc. Revenue proposition: Broker charges
flat listing fee plus percentage of bounty for successful transactions
Example: BountyQuest.com
E-Business Models (2): Advertising Model
Portal Yahoo!
Personalised Portals My.Yahoo!
Vortals
Incentive Marketing CyberGold
Fee Model HotMail
Bargain Discounter Buy.com
E-Business Models (3) : Infomediary
Businesses based on selling information about websites or web users
Recommender System Deja.com
Registration Model NYTimes.com
E-Business Models (4): Merchant Model
Pure Play Amazon
Clicks and mortar Barnes and Noble
Bit Vendor Eyewire
E-Business Models (5): Manufacturer Model
Producer of goods sells direct to consumers O’Reilly (IT publisher) Intel Dell
E-Business Models (6): Affiliate Model
Commission-based click through to another e-business Banner Click-throughs Referal to Amazon
E-Business Models (7): Community Model
Voluntary Contributor Model Public Broadcasting
Knowledge Network User questions answered by volunteer
(e.g. ExpertCentral) or fee-charging expert (e.g. Guru.com)
E-Business Models (8): Subscription Model
Users pay for high value content Economist on line Accu weather
E-Business Models (9): Utility Model
Pay as you go Authentica Fatbrain.com
Weill and Vitali’s E-Business ModelsContent Provider Provides content (information, digital product,
services) via intermediaries
Direct to Consumer Provides goods or services direct to the consumer often bypassing traditional channel partners
Full Service Provider
Provides a full range of services (eg. financial, health) directly and via complementors attempting to own the primary consumer relationship
Value Net Integrator
Coordinates the value net (or chain) activities by gathering, synthesising and distributing information
Intermediary Brings together buyers and seller by concentrating information (eg. search engines, actions)
Shared Infrastructure
Brings together multiple competitors to cooperate by sharing common IT infrastructure
Virtual Community Facilitates and creates loyalty to an online community of people with a common interest enabling interaction and service provision
Whole of Enterprise/Government
Provides a firm-wide single pint of contact consolidating all services provided by large multi-business organisation
What can you sell?(Value Proposition)
Content Goods and Services Access to products Convenience Integration / Coordination Infrastructure Community (access to like people) Empowerment (aggregation) Entertainment
How can you charge?(Revenue Proposition)
Payment for goods, service, content Commission on transactions Subscription (one-off or recurrent fees) Voluntary contributions Advertising Sponsorship Reputation capital Referral (click-through charge) Sell information about users Charge for placement (Yahoo auction) Meter usage Barter Bounties Indirect
Channel Conflict
Type one: business establishes two channels direct to consumer Say, shop-front and internet
Conflict arises when one channel “cannibalizes” (takes away sales from) the other rather than complementing each other Space Wine case Levy jeans
Business Consumer
Channel Conflict
Type two: business disintermediates its own dealers Avon Direct sales of automobiles
Can be in response to pure play competitors Can be part of a strategy transition to pure
play
Business Consumer
Dealers