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DELROY PROJECT 3 2013 Spike Taylor-Manson LCC UAL Project 3. Areas of Design Practice Art Direction Materials Image Making Materials Interactive Design Materials Publication Design Materials Creative Enterprise/Entrepreneurship Materials Service/Social Design Materials Branding Materials Social Media/Digital/UI UX Materials Information Design Materials Typographic Media Communication Environments Below is a list of the different types of practice that I could potentially go into. From image making to social media, it includes most Delroy. D

Delroy

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Project 3.

Areas of Design Practice

Art Direction Materials Image Making Materials Interactive Design Materials Publication Design Materials Creative Enterprise/Entrepreneurship Materials Service/Social Design Materials Branding Materials Social Media/Digital/UI UX Materials Information Design Materials Typographic Media Communication Environments

Below is a list of the different types of practice that I could potentially go into. From image making to social media, it includes most

Delroy. D

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02.

Project 3 Reflection Plan

Who will you contact?

Students

professionals

tutors

Freinds

What will you ask?What do you need to find out?

When will you approach them?

Where wil you approach them?

Why is thier experience and knowlege relevant to your project?

fellow students who i have given feedback to my self

In what area of design practice do you think Delroy should be repre-sented through?

In your profession, how do you go about creating narrative within a documentary?

I will contact them via email. As is it is the quickest way to contact

Have you met Delroy? What do you think of him?

Mobile phone and facebook

What skills do I need in order to make a documentary?How would you go about starting the documentary?

Going to university to meet up with tutors

through out the project

In the early stages of the project

through out the project

In the early stages of the project

university and outside of university

via email

my house and thier house

university

They can give me some interesting feedback in a design area that they know about or have further idea

Obviously they work in this design area and may have a lot of knowledge to share

Friends are able to be truthful and give you realistic feedback on what they think you should do

Tutors are very good at pushing a design area that you may not of though of in context to your chosen idea.

Consider what they have said and try to incorporate it into my work in as many ways as possible

Figure out how their advice can be used in your project

Consider what they have said and try to incorporate it into my work in as many ways as possible

Consider what they have said and try to incorporate it into my work in as many ways as possible

How will you reflect on what you found out to improve your tests?

to make contact with a variety of people in different roles (relative to your CoP where possible) to inform the development, position and realisation of your project

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03.

Above is a photo of Delroy. He is a character that I came across in my local area of Tufnell park. Over the years I have always seen him singing along with his guitar, whatever the weather. He loves singing pretty much the same song every time, which is no woman no cry by Bob Marley. But he gets people singing along and I found this very interesting as a character. I decided to make this project about him. I will choose an area of design practice to go into using feedback from other people. But first I need to show Delroy as a character and find out what media to experiment with, using the technique of community of practice.

DDelroy.

On the right Is an info-graphic diagram on the feedback I got. It shows the different outcomes that people suggested for me to do with the character Delroy. I contacted a number of people to see what they thought would be the most interesting outcome from their perspective. As you can see, film and documentary was the most popular. The reason for this, is because it is an outcome that would be the most informative. I was very interested to see what other people would suggest. Symbols and type was an-other area of design practice that I was very interested in and started to carry out. But does this element help to explain Delroy’s persona and character? Photography was another interesting area of design practice that can help to explain the profile of Delroy.

I will now experiment in three chosen areas of design practice. The three I have chosen are being selected because of the per-centage indicated on the info graph-ics. Image making, photography and video are the three I will work in for the next stage.

I will now produce different proto-types for further feedback. This will include some photos, symbols and some footage of Delroy. Once I have completed this task I will ask for some further feedback from other people.

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The text below will help to explain my decision to the next stage

My decision for the next stage.

Photography.

Synbols.

Sound art.

Film.

Typography.

to make contact with a variety of people in different roles (relative to your CoP where possible) to inform the development, position and realisation of your project

Feedback results. PROTOTYPEPROJECT 3S

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Commnication within Community of practice

Community of Practice involves me communicat-ing in different ways inorder to get feedback

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PROTOTYPEPROJECT 3S

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“Have you thought about the objects that he posseses? his guitar, his hat and cassette player? It seems to me like a lot of the object he has represent him as a person. maybe a series of symbols that you have designed?”

“I think in terms of what area of practice to represent delroy best, reaistically film. becuase you can hear what he plays, says and does all in one media”

“Delroy seems like a very interesting character. I see you have already filmed him getting up to stuff. it would be amazing to see a short film documentary of him doing what he does best! singin and playing guitar!”

“You should think about the people he meets, and the relationship between him the who ever he comes across. that is the magic of a character like him”

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On the left i have made a series of symbols that in my mind represent Delroy, with research photography on the right of the page to help me design all the symbols.

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06. On this page I have responded to the feedback from community of practice session.

Prototypes 1 + 2 PROTOTYPEPROJECT 3S

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07. Here are a series of poster design I have made. I decided to combine the symbols along with t typography. The sentences are sayings from Delroy.

Proposal 3. PROTOTYPEPROJECT 3S

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You wanna’ go to Mars but you don’t get as far as

Jupitar.

You wanna’ go to Mars but you don’t get as far as

Jupitar.

Delroy.

On this page I have respnded to more feedback. I have done photogrpahy and poster design as proptotypes.

On the right are a series of images showing the different types of areas of practice. Through out this year we have been re-searching and carrying out these areas of practice to help us understand the ways in which to use graphic design. Project 3 involves us identifiying an area to go into and finding a community of practice with in it. This involves a lot of feedback from students, staff and who ever else you can contact within that industry. Film is an area that I feel I have not submersed my self into. I feel that as an area of practice film could be the most beneficial as I would learn new skills.

In order from left to right the circles represent the different areas of design practice; Film making, Communication environ-ments, image making, Type design and interac-tive media. I am in favor of filmmaking as it is will enable me to learn more skills in editing, shooting and so on.

Working in film involves a lot of planning and coordina-tion. I have to figure out when to film, what to film, how to film and where to film. A lot of this information can be answered through a community of practice. Which involves other people communicating with me and allowing me to identify the four key elements of filming.

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PROTOTYPEPROJECT 3S

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-Flexibility to deal with production delays, unexpected problems and varied personality types-Willingness to work long hours on rush assignments-A commitment to high-quality work and to continuing to improve your own skills and knowledge-A personal code of ethics and commitment to following the director’s vision rather than altering material to make a personal artistic statement- Communication skills

-Knowledge of editing equipment and a willingness to keep up with changes in that technology-A good photographic eye for camera angles and special effects, as well as knowledge of audio effects-Ability to work alone on detailed and sometimes tedious work-Problem-solving skills to make film sequences work well or to work with the available footage-Strong interpersonal skills to work well with directors, cinematogra-phers, sound editors, special effects editors and music producers

“Flexibility to deal with production delays, un-expected problems and

varied personality types”Re, cus cus pedia Voluptas persped

I will need to enhance all the skills listed in the text on the left in order for me to pro-duce film that is successfully edited and finished. If I do not gain most of these skills I will fail my aim in this pro-ject. “To produce a body of work which places emphasis on craft, skills development and production aligned to this chosen area”.

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09. Film is my chosen area of practice to go into, here is list of things to consider before starting.

Film PROTOTYPEPROJECT 3S

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COMPANIES AND CORPORATIONS

The companies and corporations involved in this type of industry and area of practice.

On the left are a series exist-ing companies that specialize in international documentary film. “Vice’s content has shifted from dealing mostly with independ-ent arts and pop cultural matters to covering more serious news topics. Vice has championed the “Immersionist” school of journalism, which it regards as something of a DIY antithesis to the big-office methods practiced by traditional news outlets, and has published an entire issue composed of articles written in this manner. There have also been issues of the magazine wholly dedicated to concerns facing Iraqi people, Native Americans, Russian people, people with mental disorders, and people with mental disabilities. Vice also publishes an annual guide for students in the UK.” Vice has been exceptionally popular with people my age and culture. They manage to combine cool hip young people alongside the hugely important issues raised globally. A lot of their documenta-ries will be good to view and take notes from.

Channel 4 is a British public-service television broadcaster which began transmission on 2 November 1982. Although largely commercially self-funded, it is ultimately publicly owned; originally a subsidiary of the Independent Broadcasting Authority (IBA), the station is now owned and operated by Channel Four Television Corporation. Chan-nel four documentaries are watched nationally on a regular bases. They have managed to get the public extremely interested in some of the most amazing and abstract stories the UK has ever seen. There are a number of other corporations and companies on the left, such as the BFI, Fim four, BBC and HBO. They all play very important roles in na-tionally and internationally showing documentary film and media. But despite this I feel that Channel 4 and Vice are the two I can relate to and can find most influence, due to the fact that I find their documentaries a lot more interesting.

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PROTOTYPEPROJECT 3S

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Above is the finished documentary. I feel the outcome has some of best elements combined to show the persona and character of Delroy. I feel like the other areas of design practice would not be able to explain Delroy in the best way possible. Further more, This project gave me time to learn a new set of skills such as; editing on final cut pro, filming in the public, using lighting to film, com-municating and building a relationship with someone. I feel a lot more confident about making another documentary.

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Documentary film.PROTOTYPEPROJECT 3

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