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Augmented Reality

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  • Slide 1
  • Augmented Reality https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Mobile cloud computing - Augmented Reality 1 Nevertheless, algorithms in Augmented Reality are mostly resourceand computation-intensive, posing challenges to resource-poor mobile devices https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Humancomputer interaction - Augmented reality 1 A common staple of science fiction, Augmented Reality refers to the notion of layering relevant information into our vision of the world. Existing projects show real-time statistics to users performing difficult tasks, such as manufacturing. Future work might include augmenting our social interactions by providing additional information about those we converse with. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality 1 [http://www.cs.unc.edu/~azuma/ARpresen ce.pdf A Survey of Augmented Reality] Presence: Teleoperators and Virtual Environments, pp https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Hardware 1 [http://www.technologyreview.com/news/4 28654/augmented-reality-is-finally-getting- real/ Augmented Reality Is Finally Getting Real] Technology Review, 2 August 2012. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Display 1 Various technologies are used in Augmented Reality rendering including optical projection systems, monitors, hand held devices, and display systems worn on one's person. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Head-mounted 1 Modern HMDs often employ sensors for six Degrees of freedom (mechanics)|degrees of freedom monitoring that allow the system to align virtual information to the physical world and adjust accordingly with the user's head movements.[http://www.eweek.com/c/a/Security/Fleet-Week- Office-of-Naval-Research-Technology/4/ Fleet Week: Office of Naval Research Technology- Virtual Reality Welder Training], eweek, 28 May 2012.Rolland, Jannick; Baillott, Yohan; Goon, Alexei.[ftp://ftp.cis.upenn.edu/pub/cg/public_html/research/AF/ papers/tracking-chapter.pdf A Survey of Tracking Technology for Virtual Environments], Center for Research and Education in Optics and Lasers, University of Central Florida.Klepper, Sebastian.[http://campar.in.tum.de/twiki/pub/Chair/TeachingSs 07ArProseminar/1_Display-Systems_Klepper_Report.pdf Augmented Reality Display Systems] https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Eyeglasses 1 [http://www.nbcnews.com/technology/inga me/xbox-leak-reveals-kinect-2- augmented-reality-glasses-833583 Xbox leak reveals Kinect 2, Augmented Reality glasses] NBC News https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Eyeglasses 1 CrowdOptic, an existing app for smartphones, applies algorithms and triangulation techniques to photo metadata including GPS position, compass heading, and a time stamp to arrive at a relative significance value for photo objects. CrowdOptic technology can be used by Google Glass users to learn where to look at a given point in time. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Contact lenses 1 featuring the potential of having Augmented Reality through contact lenses received the best futuristic Augmented Reality video award. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Virtual retinal display 1 A virtual retinal display (VRD) is a personal display device under development at the University of Washington's Human Interface Technology Laboratory https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - EyeTap 1 The EyeTap (also known as Generation-2 Glass[http://www.webcitation.org/6DKyiVEP3 GlassEyes: The Theory of EyeTap Digital Eye Glass, supplemental material for IEEE Technology and Society, Volume Vol. 31, Number 3, 2012, pp. 10-14].) captures rays of light that would otherwise pass through the center of a lens of an eye of the wearer, and substituted each ray of light for synthetic computer-controlled light. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - EyeTap 1 The Generation-4 Glass (Laser EyeTap) is similar to the VRD (i.e. it uses a computer controlled laser light source) except that it also has infinite depth of focus and causes the eye itself to, in effect, function as both a camera and a display, by way of exact alignment with the eye, and resynthesis (in laser light) of rays of light entering the eye.Intelligent Image Processing, John Wiley and Sons, 2001, ISBN 0-471-40637-6, 384 p. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Handheld 1 Handheld displays employ a small display that fits in a user's hand https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Spatial 1 Spatial Augmented Reality (SAR) augments real world objects and scenes without the use of special displays such as Computer monitor|monitors, Head- mounted display|head mounted displays or hand-held devices https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Spatial 1 Examples include shader lamps, mobile projectors, virtual tables, and smart projectors. Shader lamps mimic and augment reality by projecting imagery onto neutral objects, providing the opportunity to enhance the objects appearance with materials of a simple unit- a projector, camera, and sensor. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Spatial 1 Virtual showcases, which employ beam- splitter mirrors together with multiple graphics displays, provide an interactive means of simultaneously engaging with the virtual and the real.Many more implementations and configurations make spatial Augmented Reality display an increasingly attractive interactive alternative. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Spatial 1 [http://www.pocket- lint.com/news/38802/augmented-reality- maintenance-and-repair Augmented Reality in action maintenance and repair] https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Tracking 1 Modern mobile Augmented Reality systems use one or more of the following tracking technologies: https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Tracking 1 digital cameras and/or other image sensor|optical sensors, accelerometers, GPS, gyroscopes, Digital magnetic compass|solid state compasses, RFID and wireless sensors. These technologies offer varying levels of accuracy and precision. Most important is the position and orientation of the user's head. Tracking the user's hand(s) or a handheld input device can provide a 6DOF interaction technique.Stationary systems can employ 6DOF track systems such as Polhemus, ViCON, A.R.T, or Ascension. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Input devices 1 271278.Barrie, Peter; Komninos, Andreas; Mandrychenko, Oleksii.[http://www.buccleuchpark.net/MU COM/publi/acmMobility09.pdf A Pervasive Gesture-Driven Augmented Reality Prototype using Wireless Sensor Body Area Networks]. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Computer 1 The computer analyzes the sensed visual and other data to synthesize and position augmentations. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Software and algorithms 1 Many computer vision methods of Augmented Reality are inherited from visual odometry https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Software and algorithms 1 [http://www.cs.princeton.edu/courses/archi ve/fall01/cs597d/papers/state96.pdf Superior Augmented Reality Registration by Integrating Landmark Tracking and Magnetic Tracking], Department of Computer ScienceUniversity of North Carolina at Chapel Hill.Bajura, Michael; Neumann, Ulrich https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Software and algorithms 1 Augmented Reality Markup Language (ARML) is a data standard developed within the Open Geospatial Consortium (OGC), which consists of an XML grammar to describe the location and appearance of virtual objects in the scene, as well as ECMAScript bindings to allow dynamic access to properties of virtual objects. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Software and algorithms 1 To enable rapid development of Augmented Reality Application, some software development kits (SDK) have emerged. Some of the well known AR SDKs are offered by Metaio, Vufoia, Wikitude and Layar. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Applications 1 Augmented Reality has many applications, and many areas can benefit from the use of AR technology. AR was first used for military, industrial, and medical applications, but was soon applied to commercial and entertainment areas.[http://augmentedrealitybiz.com/aug mented-reality-landscape/ Augmented Reality Landscape ] 11 August 2012. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Archaeology 1 AR can be used to aid archaeological research, by augmenting archaeological features onto the modern landscape, enabling archaeologists to formulate conclusions about site placement and configuration. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Archaeology 1 Another application given to AR in this field is the possibility for users to rebuild ruins, buildings, or even landscapes as they formerly existed. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Architecture 1 designMENA 8 September 2011.[http://www.news.uwa.edu.au/20120 3054410/events/architectural-dreams- agumented-reality Architectural dreams in Augmented Reality] https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Art 1 In 2013, L'Oreal used CrowdOptic technology to create an Augmented Reality at the seventh annual Luminato Festival in Toronto, Canada. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Commerce 1 [http://gigaom.com/europe/telefonica-bets- on-augmented-reality-with-aurasma-tie-in/ Telefnica bets on Augmented Reality with Aurasma tie-in] gigaom, 17 September 2012.Mardle, Pamela.[http://www.printweek.com/news/1 153133/Video-becomes-reality- Stuprintcom/ Video becomes reality for Stuprint.com] https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Construction 1 With the continual improvements to Global Positioning System|GPS accuracy, businesses are able to use Augmented Reality to visualize georeferenced models of construction sites, underground structures, cables and pipes using mobile devices https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Education 1 [ http://www.ita.mx/files/avisos- desplegados/ingles-tecnico/guias-estudio- abril-2012/articulo-informatica-1.pdf Collaborative Augmented Reality in Education], Institute of Software Technology and Interactive Systems, Vienna University of Technology. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Everyday 1 Since the 1970s and early 1980s, Steve Mann has been developing technologies meant for everyday use i.e. horizontal across all applications rather than a specific vertical market. Examples include Mann's EyeTap Digital Eye Glass, a general-purpose seeing aid that does dynamic-range management (HDR vision) and overlays, underlays, simultaneous augmentation and diminishment (e.g. diminishing the electric arc while looking at a welding torch). https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Gaming 1 Augmented Reality allows gamers to experience digital game play in a real world environment. In the last 10 years there has been a lot of improvements of technology, resulting in better movement detection and the possibility for the Wii to exist, but also direct detection of the player's movements. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Industrial design 1 AR can help industrial designers experience a product's design and operation before completion. Volkswagen uses AR for comparing calculated and actual crash test imagery. AR can be used to visualize and modify a car body structure and engine layout. AR can also be used to compare digital mock-ups with physical mock-ups for finding discrepancies between them. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Medical 1 Augmented Reality can provide the surgeon with information, which are otherwise hidden, such as showing the heartbeat rate, the blood pressure, the state of the patients organ, etc. AR can be used to let a doctor look inside a patient by combining one source of images such as an X-ray with another such as video. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Medical 1 Examples include a virtual X-ray view based on prior tomography or on real time images from ultrasound and confocal microscopy probesMountney, Peter; Giannarou, Stamatia ; Elson, Daniel; Yang, Guang-Zhong https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Military 1 [http://www.readwriteweb.com/archives/mil itary_grade_augmented_reality_could_red efine_modern_warfare.php Military-Grade Augmented Reality Could Redefine Modern Warfare] ReadWriteWeb June 11, 2010. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Navigation 1 [http://www.digitaltrends.com/cars/new- augmented-reality-system-shows-3d-gps- navigation-through-your-windshield/ New Augmented Reality system shows 3D GPS navigation through your windshield] Digital Trens,27 October 2011.Griggs, Brandon https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Office workplace 1 AR can help facilitate collaboration among distributed team members in a work force via conferences with real and virtual participants https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Sports and entertainment 1 AR has become common in sports telecasting https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Sports and entertainment 1 Azuma, Ronald; Balliot, Yohan; Behringer, Reinhold; Feiner, Steven; Julier, Simon; MacIntyre, Blair. [http://www.cc.gatech.edu/~blair/papers/ARsu rveyCGA.pdf Recent Advances in Augmented Reality] Computers Graphics, November 2001.Marlow, Chris. [http://www.dmwmedia.com/news/2012/04/27 /hey-hockey-puck-nhl-preplay-adds-a- second-screen-experience-to-live-games Hey, hockey puck! NHL PrePlay adds a second-screen experience to live games], digitalmediawire April 27, 2012. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Sports and entertainment 1 [http://www.cnet.com.au/augmented- reality-in-aussie-film-clip-339299097.htm Augmented Reality in Aussie film clip] https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Sports and entertainment 1 [http://www.gamesetwatch.com/2011/10/a ugmented_reality_used_to_enhance_both _pool_and_air_hockey.php Augmented Reality Used To Enhance Both Pool And Air Hockey] Game Set WatchOctober 15, 2011.[http://combathelo.blogspot.com/201 2/07/one-week-only-augmented-reality- project.html One Week Only Augmented Reality Project] Combat-HELO Dev Blog July 31, 2012. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Task support 1 [http://www.businessweek.com/stories/200 9-11-03/augmented-reality-goes- mobilebusinessweek-business-news- stock-market-and-financial-advice Augmented Reality Goes Mobile], Bloomberg Business Week Technology November 3, 2009. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Television 1 Weather visualizations were the first application of Augmented Reality to television. It has now become common in weathercasting to display full motion video of images captured in real-time from multiple cameras and other imaging devices. Coupled with 3D graphics symbols and mapped to a common virtual geospace model, these animated visualizations constitute the first true application of AR to TV. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Television 1 Augmented Reality has also become common in sports telecasting https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Television 1 Augmented Reality is starting to allow Next Generation TV viewers to interact with the programs they are watching. They can place objects into an existing program and interact with these objects, such as moving them around. Avatars of real persons in real time who are also watching the same program.[93] https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Tourism and sightseeing 1 [ http://www.cs.umd.edu/~bederson/papers/ chi-95-aar/ Audio Augmented Reality: A Prototype Automated Tour Guide] Bell Communications Research,, ACM Human Computer in Computing Systems conference, pp https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Translation 1 [http://www.economist.com/blogs/gulliver/2 010/12/instant_translation Word Lens: This changes everything] The Economist: Gulliver blog 18 December 2010.Borghino, Dario [http://www.gizmag.com/language- translating-glasses/23494/ Augmented Reality glasses perform real-time language translation] https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Notable researchers 1 *Ivan Sutherland invented the The Sword of Damocles (Virtual Reality)|first AR head- mounted display at Harvard University. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Notable researchers 1 *Steven Feiner, Professor at Columbia University, is a leading pioneer of Augmented Reality, and author of the first paper on an AR system prototype, KARMA (the Knowledge-based Augmented Reality Maintenance Assistant), along with Blair MacIntyre and Doree Seligmann. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Notable researchers 1 *Steve Mann formulated an earlier concept of Mediated reality in the 1970s and 1980s, using cameras, processors, and display systems to modify visual reality to help people see better (dynamic range management), building computerized welding helmets, as well as Augmediated Reality vision systems for use in everyday life.Wearable Computing: A first step towards personal imaging, IEEE Computer, pp. 25 32, Vol. 30, Issue 2, Feb. 1997 [http://www.eyetap.org/papers/docs/first_step. pdf link]. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Notable researchers 1 *Louis Rosenberg developed one of the first known AR systems, called Virtual Fixtures, while working at the U.S https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Notable researchers 1 *Dieter Schmalstieg and Daniel Wagner (researcher)|Daniel Wagner jump started the field of AR on mobile phones. They developed the first marker tracking systems for mobile phones and PDAs. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Notable researchers 1 *Bruce H. Thomas and Wayne Piekarski develop the Tinmith system in 1998.Piekarski, William; Thomas, Bruce. [http://www.computer.org/portal/web/csdl/doi/ 10.1109/ISWC.2001.962093 Tinmith-Metro: New Outdoor Techniques for Creating City Models with an Augmented Reality Wearable Computer] Fifth International Symposium on Wearable Computers (ISWC'01), 2001, pp. 31. They along with Steve Feiner with his MARS system pioneer outdoor Augmented Reality. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - Notable researchers 1 [http://www.crcpress.com/product/isbn/978 1568810980 Augmented Reality Placing Artificial Objects in Real Scenes] https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 1901: L. Frank Baum, an author, first mentions the idea of an electronic display/spectacles that overlays data onto real life (in this case 'people'), it is named a 'character marker'.Johnson, Joel. [http://moteandbeam.net/the-master-key-l- frank-baum-envisions-ar-glasses-in-1901 The Master Key: L. Frank Baum envisions Augmented Reality glasses in 1901] Mote Beam 10 September 2012. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 195762: Morton Heilig, a cinematographer, creates and patents a simulator called Sensorama with visuals, sound, vibration, and smell.http://www.google.com/patents?q=3 050870 https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 1966: Ivan Sutherland invents the head- mounted display and positions it as a window into a virtual world. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 1975: Myron Krueger creates Videoplace to allow users to interact with virtual objects for the first time. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 1980: Steve Mann creates the first Wearable Computer, a computer vision system with text and graphical overlays on a photographically mediated reality, or Augmediated Reality. See EyeTap. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 1989: Jaron Lanier coins the phrase Virtual Reality and creates the first commercial business around virtual worlds. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 1990: The term 'Augmented Reality' is believed to be attributed to Tom Caudell, a former Boeing http://en.wikipedia.org/wiki/Boeing|Boeing researcher. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 1992: Louis Rosenberg develops one of the first functioning AR systems, called Virtual Fixtures, at the U.S https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 1993 A widely cited version of the paper above is published in Communications of the ACM Special issue on computer augmented environments, edited by Pierre Wellner, Wendy Mackay, and Rich Gold. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 [http://jmbaai.com/vwsim99/vwsim99.html Experiences and Observations in Applying Augmented Reality to Live Training] https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 1994: Julie Martin creates first 'Augmented Reality Theater production', Dancing In Cyberspace, funded by the Australia Council for the Arts, features dancers and acrobatics|acrobats manipulating bodysized virtual object in real time, projected into the same physical space and performance plane. The acrobats appeared immersed within the virtual object and environments. The installation used Silicon Graphics computers and Polhemus sensing system. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 1998: Spatial Augmented Reality introduced at University of North Carolina at Chapel Hill by Ramesh Raskar, Welch, Henry Fuchs. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 1999: Hirokazu Kato ( ) created ARToolKit at HITLab, where AR later was further developed by other HITLab scientists, demonstrating it at SIGGRAPH. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 2000: Bruce H. Thomas develops ARQuake, the first outdoor mobile AR game, demonstrating it in the International Symposium on Wearable Computers. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 2008: Wikitude AR Travel Guide launches on 20 Oct 2008 with the HTC Dream|G1 Android phone.[http://www.youtube.com/watch?v= 8EA8xlicmT8 Wikitude AR Travel Guide]. Youtube.com. Retrieved 2012-06-09. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 2009: ARToolkit was ported to Adobe Flash (FLARToolkit) by Saqoosha, bringing Augmented Reality to the web browser.Cameron, Chris. [http://www.readwriteweb.com/archives/fla sh-based_ar_gets_high- quality_markerless_upgrade.php Flash- based AR Gets High-Quality Markerless Upgrade], ReadWriteWeb 9 July 2010. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented reality - History 1 * 2013: Google announces an open beta test of its Google Glass Augmented Reality glasses. The glasses reach the Internet through Bluetooth, which connects to the wireless service on a users cellphone. The glasses respond when a user speaks, touches the frame or moves the head.Miller, Claire. [http://www.nytimes.com/2013/02/21/technolo gy/google-looks-to-make-its-computer- glasses-stylish.html?pagewanted=all_r=0], New York Times 20 February 2013. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Spatial Augmented Reality 1 'Projection mapping', also known as 'video mapping' and 'spatial Augmented Reality', is a video projection|projection technology used to turn objects, often irregularly shaped, into a display surface for video projection https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Spatial Augmented Reality - History 1 Until about 3 years ago, projection mapping was referred to as Spatial Augmented Reality and Shader Lamps [http://en.wikipedia.org/wiki/Shader_lamps], and invented at University of North Carolina at Chapel Hill by Ramesh Raskar, Greg Welch and Henry Fuchs https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Spatial Augmented Reality - Methods 1 After the object which will be projected on is chosen or created, a virtual replica of the entire physical set up needs to be created https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Spatial Augmented Reality - Productions, advertisement and art 1 Projection mapping first came to prominence through guerilla advertising campaigns and VJing|video jockeys for electronic musicians https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Spatial Augmented Reality - Productions, advertisement and art 1 In the electronic dance music (EDM) community, it is becoming increasingly common for DJ's to accompany their music with synced visuals https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Spatial Augmented Reality - Productions, advertisement and art 1 Artists may use it as an avant garde form of expression as it is new technology that can turn their creative ideas into 3D projections, connecting with audiences in a new way https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented Reality Markup Language 1 the camera of an AR-capable device serves as the main output for Augmented Reality scenarios). https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented Reality Markup Language - Data model 1 ARML is built on a generic object model that allows serialization in several languages. Currently, ARML defines an XML serialization, as well as a JSON serialization for the ECMAScript bindings. The ARML object model consists of three main concepts: https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented Reality Markup Language - Data model 1 * 'Features' represent the physical object that should be augmented. https://store.theartofservice.com/the-augmented-reality-toolkit.html
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  • Augmented Reality Markup Language - Data model 1 * 'VisualAssets' describe the appearance of the virtual object in the augmented scene. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 87
  • Augmented Reality Markup Language - Data model 1 * 'Anchors' describe the spatial relation between the physical and the virtual object. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 88
  • Augmented Reality Markup Language - Feature 1 The definition of a Feature is reused from the Geography Markup Language|Geography Markup Language (GML) and describes the physical object that should be augmented. The physical object is described by a set of metadata, including an ID, a name and a description. A Feature has one or more Anchors. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 89
  • Augmented Reality Markup Language - Anchor 1 An Anchor describes the location of the physical object in the real world. Four different Anchor types are defined in ARML: https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 90
  • Augmented Reality Markup Language - Geometries 1 Geometries describe the location of an object through a set of fixed coordinates. WGS84 (latitude, longitude, altitude) is used as the default coordinate reference system, other arbitrary coordinate reference systems can be supplied if required. ARML allows 0- (Point), 1- (LineString) and 2-dimensional (Polygon) geometries. Geometry Anchors reuse the syntax as defined in GML3. As an example, the following snippet defines the location of the Wiener Riesenrad. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 91
  • Augmented Reality Markup Language - Trackables 1 Trackables are patterns that are searched, recognized and tracked in the video screen coming from the camera of the device https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 92
  • Augmented Reality Markup Language - Trackables 1 Example: A natural feature tracker and an associated Trackable https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 93
  • Augmented Reality Markup Language - RelativeTo 1 RelativeTo Anchors allow the definition of a location relative to other Anchors or the user's position. The former allows the setup of a scene and the location of all included virtual objects based on a single Anchor, like a Trackable placed on a table. The latter allows for scenarios where the actual location of the user is irrelevant. The virtual objects are simply placed around the user, regardless of his or her physical location. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 94
  • Augmented Reality Markup Language - ScreenAnchor 1 Contrary to the previous three Anchor types, ScreenAnchors do not describe a location in the 3-dimensional virtual scene. Instead, they define an area on the device screen, allowing for status bars and the like. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 95
  • Augmented Reality Markup Language - VisualAsset 1 VisualAssets describe the appearance of the virtual objects in the augmented scene. ARML allows various kinds of VisualAssets to be described, including plain text, images, HTML content and 3D models. VisualAssets can be oriented (either to always automatically face the user, or to maintain a specific static orientation) and scaled. Additionally, visibility conditions can be applied (i.e. the Asset is only visible on the screen if the distance to the user is within certain boundaries). https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 96
  • Augmented Reality Markup Language - History 1 In late 2009, Wikitude (formerly Mobilizy), the creators of the Wikitude World Browser, started an early initiative on creating a format all AR Browsers at that time could adhere to, called the Augmented Reality Markup Language (ARML).http://www.perey.com/MobileARS ummit/Mobilizy-ARML.pdf This format is now called ARML 1.0 and serves as an input format for the Wikitude World Browser. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 97
  • Augmented Reality Markup Language - History 1 During International Symposium on Mixed and Augmented Reality|ISMAR in Atlanta in November 2012, the first ARML 2.0 specification was officially published,http://www.opengeospatial.org/p ressroom/pressreleases/1473 making ARML 2.0 an official OGC Candidate Standard. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 98
  • Augmented Reality Markup Language - Related standards 1 ARML 2.0 is reusing ideas, structure, syntax and semantics of the following existing and widely used standards:Martin Lechner, The Augmented Reality Markup Language 2.0, Dissertation https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 99
  • Augmented Reality Markup Language - Related standards 1 In addition, the following, ARML- independent initiatives also deal with creating standards for Augmented Reality environments: https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 100
  • Augmented Reality Markup Language - Related standards 1 * Augmented Reality Application Format (ARAF) http://mpeg.chiariglione.org/standards/mpe g-a/augmented-reality-application-format developed within International Organization for Standardization|ISO/MPEG https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 101
  • Augmented Reality Markup Language - Related standards 1 * KARML https://research.cc.gatech.edu/kharma/con tent/karml-reference developed by the Georgia Institute of Technology https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 102
  • Augmented Reality Markup Language - Examples 1 The following example describes a 3D Model (assuming one is available on http://www.myserver.com/myModel.dae) on a Trackable, like a fiducial marker, located at http://www.myserver.com/myMarker.jpg: https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 103
  • List of augmented reality software 1 The following is a list of Augmented Reality software including programs for application development, content management, gaming and integrated AR solutions. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 104
  • List of augmented reality software - Open source 1 * Argon (browser)|Argon, Augmented Reality browser by Georgia Institute of Technology|Georgia Tech's GVU Center that uses a mix of KML and HTML/JavaScript/CSS to allow developing AR applications; any web content (with appropriate meta-data and properly formatted) can be converted into AR content;, available for iPhone only.MacIntyre, Blair https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 105
  • List of augmented reality software - Open source 1 * ARToolKit, an open source (dual-license: GPL, commercial) C-library to create Augmented Reality applications; was ported to many different languages and platforms like Android, Flash or Silverlight; very widely used in Augmented Reality related projects. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 106
  • List of augmented reality software - Open source 1 * ArUco, a minimal library for Augmented Reality applications based on OpenCV; licenses: BSD, Linux, Windows. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 107
  • List of augmented reality software - Open source 1 * ATOMIC Authoring Tool, a multi-platform authoring for creating AR applications on Microsoft Windows, Linux and Mac OS X Operating Systems.[ http://atomic- project.sourceforge.net/ ATOMIC Authoring Tool], SourceForge.net https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 108
  • List of augmented reality software - Open source 1 * Goblin XNA, a platform for researching 3D user interfaces, including mobile Augmented Reality and Virtual Reality, emphasizing games; written in C Sharp (programming language)|C#, based on Microsoft XNA Game Studio 4.0, BSD license.Oda, Onan; Feiner, Steven. [ http://azerdark.wordpress.com/2011/03/16/ goblin-xna/ Developing AR Application using Goblin XNA] Azerdark, March 16, 2011 https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 109
  • List of augmented reality software - Open source 1 * GRATF, open-source (GPLv3) project, which includes C# library for detection, recognition and 3D pose estimation of optical glyphs. The project includes application, which does 2D and 3D Augmented Reality.Kirillov, Andrew. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 110
  • List of augmented reality software - Open source 1 * mixare (mix Augmented Reality Engine), open-source (GPLv3) Augmented Reality engine for Android and iPhone; works as an autonomous application and for developing other implementations.Samani, Nitin. [ http://www.augmentedplanet.com/2010/03/ mixare-a-new-augmented-reality-engine- for-android/ mixare A New Augmented Reality Engine For Android], Augmented Planet March 19, 2010 mixare.org https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 111
  • List of augmented reality software - Open source 1 [ http://www.digitalurban.org/2009/06/paralle l-tracking-and-mapping-on-iphone.html Parallel Tracking and Mapping on the iPhone: Augmented Reality App Development], Digital Urban June 25, 2009Azoulay, Roy https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 112
  • List of augmented reality software - Open source 1 * DroidAR, open source (dual-license: GPLv3 or commercial) Augmented Reality framework for Android, featuring location based and marker based AR.[ http://droidar.blogspot.com/ DroidAR + Google Maps] DroidARMadden, Lester. [ http://www.augmentedplanet.com/2011/05/ droidar-engine-for-android-developers/ DroidAR Engine For Android Developers], Augmented Planet, May 4, 2011 https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 113
  • List of augmented reality software - Open source 1 * GeoAR, open source (Apache 2.0 License) browser for Android, featuring location based AR and a flexible data source framework. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 114
  • List of augmented reality software - AR development toolkits 1 * Rox Odometry SDK http://www.robocortex.com is a multi- platform (desktops and mobiles) software that allows the users to build Augmented Reality applications. Vision-based object recognition from a database can be performed on the device or in the cloud using markers or natural features. Vision- based real-time tracking and 3D localization can be enhanced by fusing measurements from inertial and vision sensors. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 115
  • List of augmented reality software - AR development toolkits 1 * ARPA SDK ARPA Plugin Unity http://www.arpa-solutions.net allow you to develop your own desktop, web and mobile Augmented Reality projects https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 116
  • List of augmented reality software - AR development toolkits 1 * Xloudia http://xloudia.com/ is an image recognition and image tracking solution based on cloud and video frame analysis. Xloudia targets the B2B market with large scale capabilities and rich features namely statistics, natural feature recognition, 3D tracking, face and colour identification for Android (Operating System)|Android, and iOS. Xloudia also comes as a white brand or for operators under their own brand. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 117
  • List of augmented reality software - AR development toolkits 1 * Catchoom SDK http://catchoom.com/ allows users to integrate 2-D image 3-D object recognition http://catchoom.com/blog/our- company/gartner-names-catchoom-a-cool- vendor-in-digital-marketing-2/ into all native third-party applications for Android and iOS. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 118
  • List of augmented reality software - AR development toolkits 1 * metaio SDK offers free natural features tracking and 3D tracking that is available for Android (Operating System)|Android, iOS and Microsoft Windows.[ http://www.metaio.com/products/sdk/ metaio SDK | Augmented Reality 3D]. metaio. Retrieved 9 June 2012.[ http://augmentedblog.wordpress.com/tag/met aio-mobile-sdk/ Augmented Reality Interface for Spatial Anatomical Education] augmentedblog, September 12, 2012 https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 119
  • List of augmented reality software - AR development toolkits 1 * Vuforia Augmented Reality SDK, formerly known as QCAR, is a Software Development Kit for creating Augmented Reality applications for mobile devices.[ http://www.verious.com/component/vuforia- augmented-reality/ Vuforia (Augmented Reality)], Verious.comGoodwin, Richard. [ http://www.knowyourmobile.com/blog/158366 4/qualcomms_vuforia_shows_massive_poten tial_for_augmented_reality.html Qualcomms Vuforia shows massive potential for Augmented Reality], 11 September 2012 https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 120
  • List of augmented reality software - AR development toolkits 1 * VYZAR is a cross-platform Software development kit|SDK for iOS and Android (Operating System)|Android, with both an Augmented Reality and Software engine|3D engine https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 121
  • List of augmented reality software - AR development toolkits 1 * Wikitude The Wikitude Software development kit|SDK is a library which can be embedded in native third party application Android (Operating System)|Android, BlackBerry 10 and iOS, which uses web technologies to create the Augmented Reality content.[ http://www.wikitude.com/developer] https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 122
  • List of augmented reality software - AR development toolkits 1 * Vuforia is a software platform for Android and iOS that enables your app to see images from a Vuforia target database on the device or in the cloud. When a target is recognized, your app generates Augmented Reality experiences, unlocks new functionality and content, or unleashes anything else you can imagine. [https://developer.vuforia.com] https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 123
  • List of augmented reality software - AR content management systems 1 * metaio Creator, a desktop tool to create and publish AR scenarios.Donavan, Jay. [http://techcrunch.com/2012/02/29/map- your-own-3d-space-with-metaio-creator- mobile/ Map Your Own 3D Space With Metaio Creator Mobile], TechCrunch, February 29, 2012Ozler, Levent. [http://www.dexigner.com/news/25102 metaio Creator: Augmented Reality Software for Non-Developers], Dexigner, May 8, 2012 https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 124
  • List of augmented reality software - AR content management systems 1 * buildAR.com, a web based content platform for building geolocation and natural feature tracking based mobile Augmented Reality.Alliban, James. [http://jamesalliban.wordpress.com/2010/0 6/10/are2010/ ARE2010 Augmented Reality utopia in Silicon Valley] June 10, 2010[http://anthillonline.com/buildar-com- smart-100/ buildAR (Smart 100)], Anthill Magazine, March 24, 2012 https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 125
  • List of augmented reality software - AR content management systems 1 * Hoppala Augmentation, a web based content platform for creating geolocation based mobile Augmented Reality.Sterling, Bruce. [http://www.wired.com/beyond_the_beyon d/2011/03/augmented-reality-hoppola-as- content-platform/ Augmented Reality: Hoppala as content platform], Wired, March 7, 2011Cameron, Chris. [http://www.readwriteweb.com/archives/au gmented_reality_becoming_more_like_the _readwrite_web.php Augmented Reality Becoming More Like the Read/Write Web] ReadWriteWeb, July 16, 2010 https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 126
  • List of augmented reality software - AR content management systems 1 * Webcam Social Shopper, web based software for integrating apparel visualization on Electronic commerce|e- commerce sites. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 127
  • List of augmented reality software - AR content management systems 1 * Fityour.com, A website for trying out wearable apparels visualization on Electronic commerce|e-commerce sites. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 128
  • List of augmented reality software - AR content management systems 1 * PLAKAR,http://www.plakar.de web based platform for the augmentation of printed materials and Out of Home Media. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 129
  • List of augmented reality software - AR content management systems 1 * Zapcode Creator,https://zapcode.it/ web based software for building and creating zapcodes with Augmented Reality content. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 130
  • List of augmented reality software - End-to-end branded app solutions 1 * ARPA Solutions|ARPAhttp://w ww.arpa-solutions.net https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 131
  • List of augmented reality software - Games 1 Certain gaming devices, such as the PlayStation Eye, Kinect, Nintendo 3DS, PlayStation Portable, PlayStation Vita and some mobile devices, use cameras to augment computer graphics onto live footage. The majority of AR software uses special cards which are read by the device to pinpoint where the graphics will form. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 132
  • List of augmented reality software - Games 1 * AR Games, a pre-loaded app on the Nintendo 3DS gaming console consisting of numerous AR games. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 133
  • List of augmented reality software - Games 1 *Cybergeneration, a table top role-playing game by R. Talsorian, includes virtuality, an Augmented Reality created through v- trodes, cheap, widely available devices people wear at their temples. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 134
  • List of augmented reality software - Games 1 * Dead Space (Video Game)|Dead Space, a Video Game in which a RIG worn by Isaac Clarke is thoroughly equipped with Augmented Reality technology, including a navigation system that projects a line along the best route to his destination, and a system that displays images, video and text in front of him. In conjunction with the game, an augmented-reality website called Dead_Space_(video_game)#No_Known_ Survivors|No Known Survivors was released in 2008. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 135
  • List of augmented reality software - Games 1 * Hatsune Miku: Project DIVA F, a Video Game in which an option named AR Mode allows the console to project Hatsune Miku onto a Fiduciary marker. This enable her to sing as an Augmented Reality Vocaloid https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 136
  • List of augmented reality software - Games 1 * Hydrophobia (Video Game)|Hydrophobia a survival-adventure Video Game from Dark Energy Digital features the MAVI (Mobile Automated Visual Interface), which is a tool used to enhance environmental geometry among other purposes. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 137
  • List of augmented reality software - Games 1 *Shadowrun, the Role-playing game|table top role-playing game, introduced AR into its game world. Most of the characters in the game use viewing devices to interact with the AR world most of the time. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 138
  • List of augmented reality software - Games 1 * Spectrek, an Augmented Reality ghost hunting game.Narayan, Saket. [http://techsplurge.com/3214/mega-list-33- awesome-augmented-reality-apps-games- android/ 36 Awesome Augmented Reality Apps Games for Android], Tech Splurge, 17 March 2011 https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 139
  • List of augmented reality software - Games 1 * Tuttuki Bako, a minigame system form Bandai is described as featuring Augmented Reality.Toto, Serkan. [http://www.crunchgear.com/2008/10/08/au gmented-reality-the-tuttuki-bako-box- needs-your-finger-to-play-with-virtual- characters Augmented Reality? The Tuttuki Bako box needs your finger to play with virtual characters]. CrunchGear, 8 October 2008. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 140
  • List of augmented reality software - Games 1 * Lumpeeks, a 3D game for Android, which uses orientation sensor without need for markers. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 141
  • Virtual World Language Learning - Augmented reality language learning (ARLL) 1 (2009) Augmented Reality Language Learning virtual worlds meet m-learning, Avatar Languages Blog: http://www.avatarlanguages.com/blog/arll/ https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 142
  • Augmented reality-based testing 1 Parviz, [ http://spectrum.ieee.org/biomedical/bionics /augmented-reality-in-a-contact-lens/ Augmented Reality in a Contact Lens] IEEE Spectrum insde technology biomedical bionics, Sep 2009 https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 143
  • Augmented reality-based testing 1 In 2009 as a spin-off to Augmented Reality for maintenance and repair (ARMAR) Steve Henderson, Steven Feiner. [ http://graphics.cs.columbia.edu/projects/arma r/index.htm ARMAR:Augmented Reality for Maintenance and Repair (ARMAR)]. Columbia University Computer Graphics User Interfaces Lab. Alexander Andelkovic coined the idea 'Augmented Reality-based testing', introducing the idea of using Augmented Reality together with software testing. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 144
  • Augmented reality-based testing - Overview 1 The test environment of technology is becoming more complex, this puts higher demand on test engineers to have higher knowledge, testing skills and work effective. A powerful unexplored dimension that can be utilized is the Virtual environment, a lot of information and data that today is available but unpractical to use due to overhead in time needed to gather and present can with ARBT be used instantly. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 145
  • Augmented reality-based testing - Support 1 Assembling and disassembling a test object BMW research labs, [http://www.youtube.com/watch?v=P9KPJl A5yds Augmented Reality BMW car repair] Video Clip, Oct 2007. can be learned out and practice scenarios can be run through to learn how to fix fault scenarios that may occur. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 146
  • Augmented reality-based testing - Guidance 1 Minimizing risk of misunderstanding complex test procedures can be done by virtually describing test steps in front of the tester on the actual test object. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 147
  • Augmented reality-based testing - Educational 1 Background information about test scenario with earlier bugs found pointed out on the test object and reminders to avoid repeating previous mistakes made during testing of selected test area. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 148
  • Augmented reality-based testing - Training 1 Junior testers can learn complex test scenarios with less supervision. Test steps will be pointed out and information about pass criteria need to be confirmed the junior tester can train before the functionality is finished and do some regression testing. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 149
  • Augmented reality-based testing - Informational 1 Tester can point at a physical object and get detailed updated technical data and information needed to perform selected test task. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 150
  • Augmented reality-based testing - Inspire 1 Testers performing exploratory testing that need inspiration of areas to explore can get instant information about earlier exploratory test sessions gathered through session-based testing. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 151
  • Endoscope - Augmented Reality 1 The endoscopic image can be combined with other image sources to provide the surgeon with additional information. For instance the position of an anatomical structure or tumor might be shown in the endoscopic video. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 152
  • Vuzix - Augmented Reality Eyeware 1 *Vuzix created the first commercially produced pass-through Augmented Reality headset, the Wrap 920AR. The Wrap 920AR has two VGA video displays and two cameras that work together to provide the user a view of the world which blends real world inputs and computer generated data. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 153
  • Vuzix - Augmented Reality Eyeware 1 *During the Consumer Electronic Show in 2011, Vuzix announced the Raptyr. The Raptyr is a see-through Augmented Reality display prototype that will be the first consumer product of its kind when it reaches the market in 2011. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 154
  • Vuzix - Augmented Reality Eyeware 1 *The STAR 1200 is the first See-Through Augmented Reality display to be mass- produced and is scheduled to be released in August 2011. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 155
  • Vuzix - Augmented Reality Eyeware 1 The interactive head tracking and integrated HD camera, combined with applications on the M100 and a smartphone linked to the Cloud, empower smartphone based Augmented Reality applications. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 156
  • See-through display - Augmented Reality 1 It has an appealing appearance but more importantly it is also effective for Augmented Reality applications https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 157
  • See-through display - Augmented Reality 1 A device using a transparent display has much higher resolution and displays much more realistic Augmented Reality than video Augmented Reality, which takes video and adds its own supplement to it and then displays that onto the screen. It is much simpler to display the addition onto the see-through screen instead. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 158
  • Tetris: Axis - Augmented Reality|AR Modes 1 *'AR Marathon': The player must clear 50 lines as fast as possible. Some block contain bombs which shift the field if activated, requiring the player to move the system to reorient it. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 159
  • Tetris: Axis - Augmented Reality|AR Modes 1 *'AR Climber': Similar to the Tower Climber mode except the player must manually rotate the tower. https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 160
  • Netherlands Architecture Institute - UAR (Urban Augmented Reality) 1 It is a free-of-charge 3D architecture application that uses Augmented reality https://store.theartofservice.com/the-augmented-reality-toolkit.html
  • Slide 161
  • For More Information, Visit: https://store.theartofservice.co m/the-augmented-reality- toolkit.html https://store.theartofservice.co m/the-augmented-reality- toolkit.html The Art of Service https://store.theartofservice.com